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01/30/12, 9:18 AM
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#166
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Glass Joe
Blood Elf Death Knight
Frostmourne
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Problem with spec/rotation/gear?
I've read all over the internet, watched countless youtube videos, used a multitude of different add-ons, and spoken to a great many players with the same experience in unholy. In all honesty, I can't find what seems to be the problem with my dps, but it's honest to god abysmal.. I've checked my rotation with so many others, but they all seem to think that there isn't anything wrong with it really, just that it isn't doing even half as much as they pull.
Arcues @ Frostmourne - Game - World of Warcraft
World of Logs - Real Time Raid Analysis
I don't fully know how to use WoL, but I pull around 24-26k unbuffed on a single dummy. Plus that report is a little old..
Perhaps I'm just bad at WoW in general, but if there is any chance that I may have overlooked something, I'd really really appreciate any advice.
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01/30/12, 9:27 AM
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#167
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Von Kaiser
Human Death Knight
The Venture Co (EU)
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Originally Posted by hambofraser
I've read all over the internet, watched countless youtube videos, used a multitude of different add-ons, and spoken to a great many players with the same experience in unholy. In all honesty, I can't find what seems to be the problem with my dps, but it's honest to god abysmal.. I've checked my rotation with so many others, but they all seem to think that there isn't anything wrong with it really, just that it isn't doing even half as much as they pull.
Arcues @ Frostmourne - Game - World of Warcraft
World of Logs - Real Time Raid Analysis
I don't fully know how to use WoL, but I pull around 24-26k unbuffed on a single dummy. Plus that report is a little old..
Perhaps I'm just bad at WoW in general, but if there is any chance that I may have overlooked something, I'd really really appreciate any advice.
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With a 53% diseases uptime on a target dummy and for some reason your Gargoyles didn't get aggregated to your dps meaning your 24-26k is about right.
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01/30/12, 10:09 AM
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#168
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Glass Joe
Blood Elf Death Knight
Blackhand
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I have a question regarding Unholy's priority system, and apologize if this is overly simple (or even borderline stupid), but in playing my DK, I find a wide range of situations where certain runes are coming off CD at odd patterns, such as the lone U or B and U together, with a frost still trailing, so I wonder if that's because I'm doing something wrong.
From what I gathered, outbreak is the obvious start, followed by SSx2, then FSx2, since UU and BBFF are both up. As they return the next time, it's DDUUDD, does that not mean SSx6? Or should I be trying to use an FS through every rune rotation? Also, DC seems to be lower on the priority list than I expect, and I was wondering to what extent should I avoid RP capping? Outside of SD procs, is it just like weaving DC in between your strikes to keep your runes from going to waste as well? Because following the strict logic of the posted priority, it would follow that you only dump RP with DC after all your strikes have been finished.
Thanks ahead of time for any assistance, Skada doesn't help me measure much outside of the raw DPS and I've just been trying to get it right, since I traditionally played a holy priest.
-EDIT- On second thought, I realized that this post wasn't as justified as I believed it was and I'll run through a few different methods on my own to see if I can't gain a better understanding of the priority system. My apologies.
Last edited by Melìadoul : 02/02/12 at 2:00 PM.
Reason: Format and acknowledgement of bad post.
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01/31/12, 6:23 AM
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#169
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Glass Joe
Tauren Paladin
Genjuros (EU)
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Pet inheritance:
It's stated in the unholy thread that your ghoul inherits your stats.
Is the same true for all other summons, blood worms, dancing rune weapon, army ghouls? Primarily your hit/expertise stats.
I am looking at maximising DPS output for Ultraxion 10HC as Blood, unable to test myself whilst at work but am playing around with simulation craft to decide on a "best" dps priority.
Last edited by Periad : 01/31/12 at 6:26 AM.
Reason: profile needed updating
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01/31/12, 7:09 AM
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#170
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Never, Mags. Never!
Human Death Knight
Turalyon (EU)
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I don't think Blood Worms and possibly army inherit your accuracy stats but since the underlying question was how to gear for Blood DPS on Ultra: Yes, you should definitely go for hit and exp soft cap here. Also make sure you have a high uptime on DRW since that thing alone will be ~20% of your total damage.
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01/31/12, 12:34 PM
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#171
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Glass Joe
Tauren Paladin
Genjuros (EU)
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Thanks, yes I'd assumed as much but there's no discusson on a blood priority for maximising DPS, or none that I could find at least, hence why I was fiddling with SimCraft to evaluate a few priorities. SimCraft unfortunately has a few problems when simulating the Ultraxion fight so it wasn't as useful as I'd hoped, but it was clear that hit/exp cap and DRW uptime were key as expected.
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02/02/12, 11:52 AM
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#172
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Glass Joe
Human Death Knight
Outland (EU)
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As a frost dk following normal priority, which trinket would you be using if you had to choose between Heart of Rage HC and Vassel of Accelleration HC? (my other trinket is Eye of Unmaking normal).
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02/02/12, 1:15 PM
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#173
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Glass Joe
Human Death Knight
Eredar
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I am just wondering if someone might take some time and maybe explain to me how to make my DK more productive in say a PVP setting as I don't really do alot of raids.
My issues are as follows.
Correct Rotation. I know it is really not as useful as it once was, but I am one of those who needs to follow a set cast sequence. Currently miine is Death Grip Macro'd with Chains of Ice. So I pull them and hold em at the same time, then I use BS, HS, RS. After that it is whatever is on available.
Should I be Combining attacks? What I mean is tie 2 or 3 different attacks to one button. I know some people do and I have seen a couple macros.
The Glyphs I currently have are as follows....
Prime= DC, HS, RS
Major= Vamp Blood, Chains of Ice, Bone Sheild
Others= Death Gate and 2 empty's.
I don't have any special trinkets or rings. Only what is available on the PVP sellers in Old Town.
Here are my Talent Specs.
I am lost to hell and back when it comes to Key Binding, although I also hear it helps. Currently whatever is on my Number Pad from 1 to = on the top of my keyboard is my attacks.
Any help for me would be Greatly appreciated.
I am 85 Blood DK
Here is my Talent Tree and my Toon
Ravinous @ Eredar - Game - World of Warcraft
Thanks In Advance.
Ravinous
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02/03/12, 9:17 AM
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#174
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Glass Joe
Orc Death Knight
Blackhand (EU)
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Originally Posted by ravinous
Anyone can help me with this??
I am just wondering if someone might take some time and maybe explain to me how to make my DK more productive in say a PVP setting as I don't really do alot of raids.
My issues are as follows.
Correct Rotation. I know it is really not as useful as it once was, but I am one of those who needs to follow a set cast sequence. Currently miine is Death Grip Macro'd with Chains of Ice. So I pull them and hold em at the same time, then I use BS, HS, RS. After that it is whatever is on available.
Should I be Combining attacks? What I mean is tie 2 or 3 different attacks to one button. I know some people do and I have seen a couple macros.
The Glyphs I currently have are as follows....
Prime= DC, HS, RS
Major= Vamp Blood, Chains of Ice, Bone Sheild
Others= Death Gate and 2 empty's.
I don't have any special trinkets or rings. Only what is available on the PVP sellers in Old Town.
Here are my Talent Specs.
I am lost to hell and back when it comes to Key Binding, although I also hear it helps. Currently whatever is on my Number Pad from 1 to = on the top of my keyboard is my attacks.
Any help for me would be Greatly appreciated.
I am 85 Blood DK
Here is my Talent Tree and my Toon
Ravinous @ Eredar - Game - World of Warcraft
Thanks In Advance.
Ravinous
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Hi, this is more of a PVE-forum, so you may find more accurate information on a pvp-oriented site like arenajunkies.com.
I don't really pvp much as a blood dk, so only general basics from my side:
- You want a rotation? Forget about it. The rune management system is dynamic and not static at all.
- If you want to succeed, learn how to deal burst damage (a good way would be DSing with near-full runic power for more dmg from the DS glyph and later using all the converted death runes as heart strikes, that should lead to pressure). DRW-usage is key, once again. Whenever you cast DRW, make sure that your Outbreak is ready so you get both diseases on your target without having to spend two expensive runes which you should use on something else. While DRW is up, try to use as many hardhitting abilities as possible (Heart Strike, Death Strike, Rune Strike), since your DRW copies all of them. A good moment would be after two Death Strikes when you've got all your runes either as blood or death runes. Use DRW, then Outbreak and start spamming either Heart or Death Strikes. You can even put out some more Strikes with DRW up if you refresh your runes with Empower Rune Weapon, although the cooldown is really high (5min).
- Learn how to use every ability you've got to your advantage. e.g. AMS does not only reduce your magic damage intake, it also makes you immune to magical effects (fear, dots, debuffs, ...) which can be used quite offensively.. or Death Grip against a hunter: DO NOT USE IT before he jumps away. If you use it before, he just jumps back the instant you grip him, which renders your whole Death Grip useless.
- Learn how you can counter strategies / class mechanics. 1v1 duels might be useful for this purpose.
Keybindings:
Again, if you want to succeed: KEYBINDINGS ARE A MUST. I personally use R, F, E, Q, 1-7 and my mouse buttons plus the same buttons with Shift / Alt / Ctrl-modifier. It just gives you the edge to interrupt instinctively by pressing a button rather than searching for it and moving your mouse to the button.
There is always a huge discussion that you can be successful without keybinds. This may be true for certain PVE-aspects, but definitively not for PVP. IF you want to PVP, learn your keybinds, try them out until you can access all your abilities without looking neither on your keyboard nor on the button on your screen. As a hard test, duel ppl with your whole interface disabled (Alt + Y)...
And in a damage-oriented sense, Glyph of Death Coil is rather useless compared to Glyph of Rune Strike. But if you really need the ~5k (napkin math, don't hang me for inaccuracy) additional heal every 2 minutes, so be it
"So I pull them and hold em at the same time, then I use BS, HS, RS. After that it is whatever is on available."
And I sincerely hope by BS you mean Bone Shield, not Blood Strike. Little piece of advice: you can use Bone Shield beforehand, so it is up and your rune not on cooldown when you engage an enemy...
So long,
rhapso
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02/09/12, 7:06 AM
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#175
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Glass Joe
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Is there a general consensus as to when, or even if, Blood DKs should start prioritizing stam stacking? For the past month, I have been bringing my DK to my main's raid to tank H Yor, so I had been prioritizing stam given all the magic damage on the fight. I am making the swap to bring my DK full-time and am wondering if maintaining my stam prioritization is viable for Heroic DS in general.
To look at it another way, I have seen a stam stacking DK with 2.5k mastery and a mastery stacking DK with almost 4.5k mastery. That's a pretty huge difference. Both are on my server (Stormrage-US) and have heroic DS kills, so I'm not suggesting that either is wrong, but I do wonder which is best for which fight.
TLDR: Is stam stacking, at around 394 ilvl and rising with ~3400 mastery, viable / better / crap / yadda yadda? Thoughts, opinions?
Armory Link
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02/13/12, 9:42 AM
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#176
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Glass Joe
Orc Death Knight
Sunstrider (EU)
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I think it totally depends on your group. Since I got me a bit of gear together and my healers were more comfortable with the fights, I never managed to dip low enough to wish for more stamina. I'm running a "green"-gem setup, Puissant gems in most of my slots and only swap to two stamina trinkets when I'm tanking Yor'Sahj. I'm slowly transferring to pure mastery gemming as I accrue more heroic gear. 4500 mastery, ie. 207% shields now.
On the other hand, I didn't really encounter the real hard hitters in Dragon Soul yet, ie. Blackhorn.
Originally Posted by Bilbobubblin
Is there a general consensus as to when, or even if, Blood DKs should start prioritizing stam stacking? For the past month, I have been bringing my DK to my main's raid to tank H Yor, so I had been prioritizing stam given all the magic damage on the fight. I am making the swap to bring my DK full-time and am wondering if maintaining my stam prioritization is viable for Heroic DS in general.
To look at it another way, I have seen a stam stacking DK with 2.5k mastery and a mastery stacking DK with almost 4.5k mastery. That's a pretty huge difference. Both are on my server (Stormrage-US) and have heroic DS kills, so I'm not suggesting that either is wrong, but I do wonder which is best for which fight.
TLDR: Is stam stacking, at around 394 ilvl and rising with ~3400 mastery, viable / better / crap / yadda yadda? Thoughts, opinions?
Armory Link
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02/13/12, 12:22 PM
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#177
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Glass Joe
Worgen Death Knight
Stormrage (EU)
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Sorry to come here; there are so many people who "know" the answer to this yet strangely 50% know answer A and 50% know answer B so i ask here:
Frost dk; i have 2x heroic hand of morchok and 1x normal souldrinker - which to use in which hand?
I was CERTAIN 2x heroic hand would be best dps, but as i test it i keep ending higher with souldrinker in OH.
Unbuffed, with 1x heroic morchok and 1x normal souldrinker i have 6823str, 7309stam(145351hp), 2462haste, 1074crit, 1003mastery, 601hitrating, 781exprating.
My char: Khiala @ Stormrage - Game Guide - World of Warcraft
I am looking for answer to my question (2x heroic hand or 1x + 1x normal souldrinker) and any other help i could get to improve my build, thank you.
(edit: i know i have lots of haste, i read a lot to stop stacking it around 2.200, maybe this is why souldrinker is outdpsing heroic hand...? maybe i should reforge lower, but which weapon to use then, etc etc...)
Last edited by Khiandor : 02/13/12 at 12:31 PM.
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02/13/12, 2:23 PM
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#178
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Glass Joe
Worgen Warlock
Destromath
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My only thought is that since so much of Soul Drinkers itemization is poured into its proc, and since its proc is completely unaffected by being in your offhand, which means that H HoM loses more value by being in the offhand than Soul Drinker, would potentially make Soul Drinker the better option. That would be my best guess.
Are you testing this just in game on the dummies or is this with simcraft?
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02/13/12, 5:32 PM
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#179
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Glass Joe
Worgen Death Knight
Stormrage (EU)
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In simcraft 2x heroic hand is slightly higher, but ingame souldrinker offhand always does more dps on dummies. If they are virtually identical i'll stick with the soulstealer for the healing i guess.
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02/13/12, 6:29 PM
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#180
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Glass Joe
Orc Death Knight
Burning Blade
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If you've 2x heroic HoM, why dont you try reforging for more mastery and less Haste.
over 2400 haste is a bit excessive for all of these fights in DS, you could EASILY get by with 1800 haste and run into no problems as far as loss time due to runes.
You're running not only a 2 set but a 4 set, so youre 2set bonus along with Rimes could do MUCh more damage getting more mastery.
As far as direct weapons go, in everything I've seen, sims, my own logs, along with logs from other DK's on WoL, 2x HoM > 1 HoM 1 Souldrinker.
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