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Old 12/06/11, 1:05 PM   #101
huntcaudata
Piston Honda
 
Goblin Death Knight
 
Bronzebeard
This isn't exactly a simple question, but it is an item evaluation one, so I think it fits better here than in the endgame blood thread:

I am having a hard time valuing [Resolve of Undying], which of course had to drop our first week instead of one of the trinkets our dps would kill for. I had almost completely discounted using it when evaluating T13 gear in favor of [Soulshifter Vortex] and [Fire of the Deep] . However, Resolve provides a ton of avoidance (>3%) almost passively.

I'm currently using it (for one week anyway) on Madness, since the only tank damage that matters at all there is Tetanus, and an avoided attack can make the difference between completely unhealable damage and no damage at all due to stacks falling off. Even here, though, I wouldn't want that randomness during farming or once we're working on heroics.

So the question is - at this point, is pure avoidance, even in such a large amount, worth considering over the other options (even T12 heroic trinkets) or should we be focusing almost completely on either EH or Mastery?

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Old 12/08/11, 11:28 AM   #102
Hinenuitepo
Von Kaiser
 
Orc Death Knight
 
Frostwolf
Originally Posted by krekot View Post
New patch, new boss and new spells which we could copy with DarkSim for hit boss, so any ideas?
In the main threads, you'll see some discussion of Hagara's Shattered Ice, which seems the best bet. Others, I'm not sure yet.

I've not been much of a DarkSim user in the past myself, so was wondering in this thread if anyone could provide suggestions for setting up either Power Auras or Mik's to notify of a Shattered Ice cast; how have you folks gotten that to work so we can best use DarkSim on Hagara?

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Old 12/08/11, 12:48 PM   #103
Kaejin
Great Tiger
 
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Troll Death Knight
 
Mal'Ganis
She casts it frequently during her normal phases, so you should be able to catch one if you keep an eye on her casts pretty easily. Also, the ice and lightning phases last long enough for Dark Sim to come off cooldown, so you should be able to get one Dark Sim off for each normal phase.

Uulwi ifis halahs gag erh'ongg w'ssh.

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Old 12/09/11, 2:40 AM   #104
Mangrol
Glass Joe
 
Night Elf Death Knight
 
Shattered Hand (EU)
Originally Posted by Kaejin View Post
She casts it frequently during her normal phases, so you should be able to catch one if you keep an eye on her casts pretty easily. Also, the ice and lightning phases last long enough for Dark Sim to come off cooldown, so you should be able to get one Dark Sim off for each normal phase.
From my experience in raidfinder she casts it after every focused assault. Can't see that it would be different on normal. I'll do a normal 10-man next reset and try to confirm.

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Old 12/11/11, 12:52 PM   #105
feorh
Glass Joe
 
Orc Death Knight
 
<rth>
Голдринн (EU)
Hast soft cap
at my current 2.2k haste i find myself gcd capped more or less often - am i doing something wrong?

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Old 12/13/11, 3:58 PM   #106
Hinenuitepo
Von Kaiser
 
Orc Death Knight
 
Frostwolf
Originally Posted by feorh View Post
Hast soft cap
at my current 2.2k haste i find myself gcd capped more or less often - am i doing something wrong?
Without digging you up on armory (or even knowing which spec you are), it is unlikely you're truly gcd capped - as you can see in the current unholy thread, some discussion is going on on the topic, and even in 2pc T13 the break point for haste is still probably at least 2600. This isn't to say you won't be capped at times, but haste is still valuable. Some have argued that haste may still have some value even when wasting RP due to increased OB/SS strikes available.

What I interpret your statement to mean, then, is that the find yourself wasting resources (probably RP) at times.
This happens for me on occasion, but not often and I'm just over 2600. My guess is that you're not FS/DCing early enough in the rotation (priority). For example, as unholy I'll usually (with a full set of runes) SS twice, then FS once. This gives me runes on cd. Then alternate strikes with DC so that it doesn't build up and cap. Of course, when I soak damage with AMS, I usually cap RP, but this is addressed by anticipating AMS use by dumping everything I can - especially RP - ahead of time.

If you do find yourself with capped RP and extra runes, then use your priority (depending on OBL vs masterfrost vs Unholy) to determine which resources to spend first. The OP in both threads has good info on this. True capping should only happen a few times a fight, typically during bloodlust, during big AMS soaking, and right after ERW (which shouldn't be a problem if you anticipate use).

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Old 12/14/11, 8:51 AM   #107
RavenDark
Glass Joe
 
Orc Death Knight
 
Nemesis
Sup guys. Well, let’s start this.
I’m experiencin some problem with my secondary stats.
Not well geared since I’m something like causal raiding and replace for some 10m core. Bought some Valor BoE stuff with haste, since my haste is nowhere near the said ‘ cap’ of 2.6k

Playing unholy atm and using regular Vessel + regular Apparathus as trinkets. The problem is, with all 5 stacks of Vessel, I got lots of critical rating ahead my haste rating.
That causes my apparathus “use” provide critical too. I saw some ppl claiming that critical after 4.3 isnt that bad cos our pets now inherit from it.

Thats my question. Should I try to reforge away a lot of this critical or should I stay this way, trying to time apparathus with gargoyle (2m cd x 3m cd) or maybe time it during Bloodlust (saw some guys saying that the Haste buff from the trinket wouldnt stack with the one from lust, so the critical one would be fine). Or should i just drop any of those trinkets? Have only reg-HoR and rep one from FL. Sadly, none from DS.

Thanks in advance, and sorry, english is not my 1st language.

EDIT: Armory Link ---> Drugshock @ Nemesis - Game - World of Warcraft

Last edited by RavenDark : 12/14/11 at 8:52 AM. Reason: Forgot my Armory link

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Old 12/15/11, 12:34 PM   #108
DrSnuggles13
Glass Joe
 
Blood Elf Paladin
 
Kargath (EU)
i have a question regarding the 4 piece tank bonus:
does it matter, if i have glyphed vampiric blood or is the unglyphed used?

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Old 12/15/11, 12:46 PM   #109
Illundai
Bald Bull
 
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Orc Death Knight
 
Talnivarr (EU)
Glyphing it changes the raidwide version too.

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Old 12/15/11, 4:37 PM   #110
Krab t
Glass Joe
 
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Orc Death Knight
 
Dethecus (EU)
Did anyone notice that blizz fixed the laggy absorb of amz and does anyone know how they splitt the total absorb?

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Old 12/15/11, 5:13 PM   #111
skiarr
Glass Joe
 
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Worgen Death Knight
 
Die Silberne Hand (EU)
If the spell is one "mass" of damage (no DoT etc), then the whole spell is reduced by 75% for every raid member. not only the 50k, but more than that (good for ultraxion, zon'ozz, yor'sahj, morchok, madness, lootship)

dunno about when the spell is split normally (e.g. the DoT in yor'sahj fight).

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Old 12/16/11, 4:28 AM   #112
Beasticles
Glass Joe
 
Orc Death Knight
 
Sen'jin
Has anyone in here tried grabbing some more stamina from gems instead of going for all out mastery in blood?

I got put into a tanking role right near the end of firelands, and with the drops I have gotten, my mastery has gotten quite high (I'm at just about 28 mastery). While there is quite a bit of physical damage in Dragon Soul, there seems to be a number of encounters that have heavy magic damage and would benefit from higher stamina more than an obscene amount of mastery. So far, I have re-gemmed the majority of my green gems to pure stamina gems, just to have a bit more.

As I haven't quite gotten to hard modes yet, though, I am wondering if I am taking the right path. I know there isn't a cap on our mastery, but is there a level where something such as stamina gemming might be a better idea? for the normal content, the shields I am getting up now seem more than adequate, but it's something I could see changing in hard modes. Maybe a happy medium, such as what I am doing right now? Or should I go back to Puissiant gems?

Armory link: Beasticles @ Sen'jin - Game - World of Warcraft

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Old 12/16/11, 10:29 AM   #113
Blackteddy
Glass Joe
 
Night Elf Death Knight
 
Lothar
NVM

Last edited by Blackteddy : 12/16/11 at 4:15 PM.

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Old 12/16/11, 11:04 AM   #114
Krab t
Glass Joe
 
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Orc Death Knight
 
Dethecus (EU)
Originally Posted by skiarr View Post
If the spell is one "mass" of damage (no DoT etc), then the whole spell is reduced by 75% for every raid member. not only the 50k, but more than that (good for ultraxion, zon'ozz, yor'sahj, morchok, madness, lootship)

dunno about when the spell is split normally (e.g. the DoT in yor'sahj fight).
I got curios during our Ultraxion heroic attempts. When I stayed in the twilight realm and got hit by hour of twilight my total absorb was around 85k-90k (without disc shields) and this is to low for ams and amz. The same happend to other dks in my guild during the encounter and all cast amz about 2 sek before hour of twilight hits.

Last edited by Krab t : 12/16/11 at 11:17 AM.

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Old 12/16/11, 11:22 AM   #115
Drazgon
Glass Joe
 
Draenei Death Knight
 
Suramar
Hi guys,
I have a simple question about the Normal Mode Ultraxion fight for Unholy DK's. What I was wondering is if it's best for me to be using FS and Death Coil in times of AMS soaking. I find myself becoming rune capped and constantly RP capped after or during every AMS, which is quite often. I feel that spamming 4-6 Scourge strikes leaves a lot of RP on the table and spamming 5-6 Death Coils (Sudden Doom proc's also come during this time) procs a few Runic Corruptions. So I feel I can never get ahead of my resources unless I'm casting 2 FS and 2 SS while weaving DC in between. Is this the correct priority to be taking during these instances?

Thanks

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Old 12/16/11, 12:58 PM   #116
tekswe
Glass Joe
 
Worgen Death Knight
 
Anachronos (EU)
Hi!

Is there any math done on the difference between << Glyph of Icy Touch >> and << Glyph of Death Coil >> on single-target fights as unholy?
I know Death Coil comes out on top, but what i am asking is by how much exactly.

An additional question while i'm at it;
The tooltip for << Contagion >> states that it increases damage dealt by diseases spread via pestilence by 100%.
Since, without the talent, they deal 50% damage when spread via pestilence i'm wondering if it's supposed to be a total of 150% damage or if the tooltip should be more like "increases the damage done by your diseases spread via pestilence by 25/50%".

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Old 12/16/11, 3:22 PM   #117
Tholofonos
Von Kaiser
 
Tholofonos's Avatar
 
Worgen Rogue
 
Doomhammer
Originally Posted by tekswe View Post
An additional question while i'm at it;
The tooltip for << Contagion >> states that it increases damage dealt by diseases spread via pestilence by 100%.
Since, without the talent, they deal 50% damage when spread via pestilence i'm wondering if it's supposed to be a total of 150% damage or if the tooltip should be more like "increases the damage done by your diseases spread via pestilence by 25/50%".
You are confusing percentage and percentage points. With 2/2 Contagion, Pestilence-spread diseases deal normal damage, because you start at 50% (from Pestilence) and double it (which is what increasing by 100% means).

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Old 12/16/11, 9:53 PM   #118
nilshaus
Glass Joe
 
Tauren Shaman
 
Bleeding Hollow
Originally Posted by Beasticles View Post
Has anyone in here tried grabbing some more stamina from gems instead of going for all out mastery in blood?

I got put into a tanking role right near the end of firelands, and with the drops I have gotten, my mastery has gotten quite high (I'm at just about 28 mastery). While there is quite a bit of physical damage in Dragon Soul, there seems to be a number of encounters that have heavy magic damage and would benefit from higher stamina more than an obscene amount of mastery. So far, I have re-gemmed the majority of my green gems to pure stamina gems, just to have a bit more.

As I haven't quite gotten to hard modes yet, though, I am wondering if I am taking the right path. I know there isn't a cap on our mastery, but is there a level where something such as stamina gemming might be a better idea? for the normal content, the shields I am getting up now seem more than adequate, but it's something I could see changing in hard modes. Maybe a happy medium, such as what I am doing right now? Or should I go back to Puissiant gems?

Armory link: Beasticles @ Sen'jin - Game - World of Warcraft
AFAIK that sort of question will be affected your healers and RNG. I would think its best to figure out what you are dying to and adjust based on that. If I were to stretch this to some sort of general rule, I would say stack mastery until you start dying in bursts (but know that 90% of you dying will be from your play).

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Old 12/19/11, 4:13 PM   #119
Hateraid
Glass Joe
 
Worgen Death Knight
 
Whisperwind
I was wondering if it were to be a DPS increase if i were to drop my t12 4piece for the RF tier gloves and RF Backbreaker Spaulders
heres a link to my armory: us.battle.net/wow/en/character/whisperwind/Hateraid/simple

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Old 12/20/11, 1:03 PM   #120
mrnickles55
Glass Joe
 
Blood Elf Death Knight
 
Dunemaul
4-piece set

I wondering would i be better off using Visage of Petrification or using Necrotic Boneplate Helmet to get my 4-piece set. Should i use the Necrotic Boneplate Helm and hold onto the Visage of Petrification in case i can get the tier shoulders.

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Old 12/20/11, 4:53 PM   #121
gharnef
Von Kaiser
 
Orc Death Knight
 
Zul'Jin
Well, you didn't say your spec, but for both specs the 4pc is a good bonus so you're going to want the 4pc bonus. The BiS setup involves shoulder offpiece, so you're going to want to be prepared to use the helm as tier at some point, but your specific situation I'd use boneplate helmet and on the offchance everyone else gets their shoulder pieces before you get the offpiece shoulders go ahead and swap the helms to maintain your 4pc with offpiece helm.

Originally Posted by Hateraid View Post
I was wondering if it were to be a DPS increase if i were to drop my t12 4piece for the RF tier gloves and RF Backbreaker Spaulders
heres a link to my armory: us.battle.net/wow/en/character/whisperwind/Hateraid/simple
You aren't replacing heroic versions, so yes swap to the RF versions as they are significant upgrades.

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Old 12/20/11, 8:01 PM   #122
Odric
Glass Joe
 
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Worgen Death Knight
 
Magtheridon
I was wondering if anyone could explain why Souldrinkers are BiS for F DK. Tanks in my 25m raid said they're not and I told them Elitest Jerks says so and that didn't fly with them. Is there anywhere on the forums that explains why they're BiS over 1-handed axe Hand of Morchok? And also what's your stance on tanks getting this first over F DKs ?

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Old 12/20/11, 8:49 PM   #123
gharnef
Von Kaiser
 
Orc Death Knight
 
Zul'Jin
Originally Posted by Odric View Post
I was wondering if anyone could explain why Souldrinkers are BiS for F DK. Tanks in my 25m raid said they're not and I told them Elitest Jerks says so and that didn't fly with them. Is there anywhere on the forums that explains why they're BiS over 1-handed axe Hand of Morchok? And also what's your stance on tanks getting this first over F DKs ?
Simulationcraft Results

pretty much covers it as far as proof goes.

As for tanks getting it over Frost DKs, that's up to your guild though it can be argued that due to most fights having a strong DPS requirement that the weapon is of a greater need for the DK as the DPS increase is smaller for tanks (the proc is stronger, yes, but they scale less from WDPS). Additionally, Souldrinker is less predictable than the pure mastery and dodge from Mandible so the tanks should stick to that as the higher WDPS isn't needed for TPS.

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Old 12/22/11, 12:57 PM   #124
Hinenuitepo
Von Kaiser
 
Orc Death Knight
 
Frostwolf
Originally Posted by Drazgon View Post
Hi guys,
I have a simple question about the Normal Mode Ultraxion fight for Unholy DK's. What I was wondering is if it's best for me to be using FS and Death Coil in times of AMS soaking. I find myself becoming rune capped and constantly RP capped after or during every AMS, which is quite often. I feel that spamming 4-6 Scourge strikes leaves a lot of RP on the table and spamming 5-6 Death Coils (Sudden Doom proc's also come during this time) procs a few Runic Corruptions. So I feel I can never get ahead of my resources unless I'm casting 2 FS and 2 SS while weaving DC in between. Is this the correct priority to be taking during these instances?

Thanks

Necroing this a bit just to address a couple things.
First, I'm unsure about your AMS use. Are you using it to stay in for hour of twilight? If so, have you found a way to reliably survive HoT? Because first of all, I've found it too rng to stay up on normal (much less heroic). Even with AMS/AMZ/IBF, I've found an unlucky pulse on either shield before HoT means I'm dead, so I'm not usually a soaker.
On the other hand, I'm an emergency soaker so I save all my defensive cd's just in case I'm needed to take a HoT. This means I don't get the luxury of using AMS offensively except in LFR. Great for you if you do.

At any rate, if you're using AMS to soak pulses, then you're still going to be getting a lot of RP from each use (and more so if you manage to soak an HoT with it). Basically, I'd say you will get RP capped no matter what. The best thing to do is to only use it when you're resource starved (since pulses happen often but typically aren't really a survival threat); then you can go to town with the free RP. Otherwise, your last sentence of weaving rune strikes with DCs is a nice succinct description of your default approach. Don't get too upset when you do cap, however. In that case, don't let too many Scourge Strikes sit on the table (they're still #1 imo), but do fire off as many DCs as quickly as you can.

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Old 12/26/11, 2:28 AM   #125
Neliell
Glass Joe
 
Draenei Death Knight
 
Draenor
Would a Masterfrost rotation benefit more from a Glyph of Icy Touch than Glyph of Obliterate?

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