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11/01/12, 11:02 PM
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#91
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Von Kaiser
Worgen Death Knight
Stormrage
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Here's the exported string for the swing timer I use from weak auras. Someone asked me to post it here from #Acherus so here it is!!!
dGtFcaGlLOTjfZukH5kLQzRu(MGoSkTtOAVODl0(HGFQeAyI63QYFjLHkLObtImCi5Guk3MkoMiNJKwie1sjr1IvsTCQ6HkbpL4XkvpxQMiezQQQjdY0LCrPuSmq9mbUoqBKs1wLsYMPKTdGttX0uXNHY3HqJukPgljkJMegpaDsLKBbORrQopKACuPlR41sP0mXpfdLvXA8w39P9v7VyV9v4TsZMYAJwQ1AT0gos2uUTviPHKworPtjT8SmCzifhkquG4NcGlAz1NI4atnlH1tWW5WCqcwNc6fTS6tr7ad1ZUW5KQBk4OhQEOfWtdL1392I5FGrOfEBpp)e)q8elkL3GHnE(PuOrnu61Ta7uaJdatSOCbRhLDWE9C0uyGgkLXzGOmamXIIGOjIHGsFJZ4PSd2RNJwHg1qzayIffW(OP4gHiYua7Jgy0uezkkUrikoxtKfL1x)cVTNNFINO9MJQAqc(KdoWzv9eTaQ3qCyINiEaTFCZbUbQnzyDyxDyvAbuVHffith12f9FaSAXyvuqqjkkgdMII2BYWU5JBWjNvZUHQ0c4XLY27cXpf)BB4NId4wz4NflkG9rRJA2jYu6OMD(P0nrSTH4bSyrjc689gmSX3jEIIFWmV4hnQHYf0FxF9umqueenrmeu6BCgpLAaSa9dfBENNhnLleKPmV4DtR8gmSX35NffenqLcApmh04gMsQn6NSkCiTaE0Py2FrUMffaiE6KZSib
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11/02/12, 8:27 AM
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#92
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Glass Joe
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while i was testing SIMC i found a bug that allowed you to obliterate with only 1 death rune, my simmed damage went from 59k unbuffed on target dummy to 54.8k, time to get cracking on new action lists guys
That being said, my sim went from overestimating my dps by 2k dps to underestimating it by 2.4k dps, so ill have to look into it further when i get home from work.
Last edited by spektor56 : 11/02/12 at 8:41 AM.
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11/02/12, 10:59 AM
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#93
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Glass Joe
Undead Death Knight
Dalaran
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Well according to spektor's post this might end up being invalid, but nonetheless here's a plot I did for haste and crit. 50k iterations, 20% variation. The 0 marker would be the stats in the T14 1h BIS, so 4338 for haste and 2468 for crit. As you can see crit is basically linear as one would expect, but haste has a definite plateau effect at what looks like around 4250ish.

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11/02/12, 1:40 PM
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#94
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Von Kaiser
Human Death Knight
Doomhammer
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Here's a plot with the fix in place.

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11/05/12, 10:28 PM
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#95
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Glass Joe
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I managed to up the DPS of 2H in simc by a decent margin (~3.5K dps @ 50K iterations & otherwise default options). I see there have been a number of posts already about using BT instead of RE, but those were all for DW I believe. The changes I made were attempts at 2 changes: 1) save Blood Charges until they can be used to get in an OB w/ KM, and 2) FS if doing something else will waste at least 1/2 of the RP it generates. This replaces the priority found here starting with the line "actions+=/howling_blast,if=buff.rime.react".
 ← Click Here
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actions+=/frost_strike,if=buff.rime.react&runic_power>94
actions+=/howling_blast,if=buff.rime.react
actions+=/frost_strike,if=runic_power>88&(buff.killing_machine.react|blood=2|frost=2|unholy=2)
actions+=/obliterate,if=buff.killing_machine.react|blood=2|frost=2|unholy=2
actions+=/blood_tap,if=talent.blood_tap.enabled&buff.killing_machine.react
actions+=/frost_strike,if=!buff.killing_machine.up&buff.blood_charge.stack<11
actions+=/frost_strike,if=runic_power>88
actions+=/obliterate
actions+=/blood_tap,if=talent.blood_tap.enabled&buff.blood_charge.stack>8
actions+=/horn_of_winter,if=runic_power<=88
actions+=/frost_strike
actions+=/empower_rune_weapon
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Of course you also have to change the talents to BT instead of RE.
I'm sure there are more improvements to be made, but I'm out of time today. Let me know if these kinds of posts are helpful to anybody, because I often find improvements like this for multiple classes.
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11/06/12, 12:32 AM
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#96
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Glass Joe
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If the profile is a DPS increase over the currently posted profile, then submit it to simcraft under their issues section. If they see that it is a DPS increase they will replace the current one.
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11/06/12, 8:56 AM
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#97
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Glass Joe
Undead Priest
Karazhan (EU)
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How do you know when to go from 80str160haste gems to 320haste gems? I did a simcraft with 50k iterations and it gave me the stat ranking of
Str > Haste > Hit > Exp > Crit > Mastery
and the weights of
Strength=2.60, ExpertiseRating=1.35, HitRating=1.46, CritRating=0.96, HasteRating=1.51, MasteryRating=0.75
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11/06/12, 10:38 AM
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#98
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Glass Joe
Draenei Death Knight
Well of Eternity (EU)
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Originally Posted by kraffslol
How do you know when to go from 80str160haste gems to 320haste gems? I did a simcraft with 50k iterations and it gave me the stat ranking of
Str > Haste > Hit > Exp > Crit > Mastery
and the weights of
Strength=2.60, ExpertiseRating=1.35, HitRating=1.46, CritRating=0.96, HasteRating=1.51, MasteryRating=0.75
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When haste > strength*0,5. In your case you should gem haste instead of strength (1.51 > 2.6*0.5 = 1.51 > 1.30)
But I'd plot strength and haste, I'd make more sim with your actual gear and with your actual gear regemmed to haste just to have some confirmation.
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11/07/12, 11:13 AM
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#99
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Glass Joe
Orc Death Knight
Eitrigg (EU)
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Just before moving to Dual Wield, I've made some simulations (simcraft 5.0.5 build 16057) and I'm a bit confused with the results I get.
1- Using my current gear, haste is over mastery
Strength 3.03 > Expertise 1.54 > Hit 1.37 > Haste 1.34 > Mastery 0.95 > Crit 0.81
2- Using BIS 1h-T14N profile, haste is also over mastery
Strength 3.50 > Expertise 2.10 > Hit 1.91 > Haste 1.59 > Mastery 1.48 > Crit 1.15
3- It's just when using BIS 1h-T14H profile that mastery is over haste
Strength 3.51 > Expertise 2.53 > Hit 2.17 > Mastery 1.67 > Haste 1.42 > Crit 1.30
As everybody seems to follow the mastery route (regardless of the stuff), maybe I missed something ?
I made other simulations, increasing haste more and more, and it seems over 4000 haste, mastery begins to be more attractive.
Doest it mean with lower stuff providing a lot less haste than BIS stuff, I should reforge to mailny increase haste instead of mastery ?
Thanks for your help.
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11/07/12, 3:11 PM
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#100
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Struck by Diax's Rake
Troll Death Knight
Mal'Ganis
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Since you're an orc, the T14N and T14H profiles should be reliable for you, and if they say haste is better than mastery, then you should probably reforge for haste. Simulating with plots instead of scale factors will tell you when that's no longer optimal.
If you're a goblin or troll, then you get a little bit more than 1% haste for free from your racial bonus. (Your racial haste is multiplied with your haste from gear and raid buffs.) This will make mastery more valuable to you. Haste and mastery are close in value, so this might make reforging for mastery the best choice.
Even if you don't have a haste racial bonus, mastery is your best secondary stat if you expect to deal a lot of cleave and aoe damage -- in challenge modes, for example.
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11/07/12, 5:15 PM
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#101
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Glass Joe
Human Death Knight
Windrunner
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Originally Posted by Xemnosyst
I managed to up the DPS of 2H in simc by a decent margin (~3.5K dps @ 50K iterations & otherwise default options). I see there have been a number of posts already about using BT instead of RE, but those were all for DW I believe. The changes I made were attempts at 2 changes: 1) save Blood Charges until they can be used to get in an OB w/ KM, and 2) FS if doing something else will waste at least 1/2 of the RP it generates. This replaces the priority found here starting with the line "actions+=/howling_blast,if=buff.rime.react".
 ← Click Here
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actions+=/frost_strike,if=buff.rime.react&runic_power>94
actions+=/howling_blast,if=buff.rime.react
actions+=/frost_strike,if=runic_power>88&(buff.killing_machine.react|blood=2|frost=2|unholy=2)
actions+=/obliterate,if=buff.killing_machine.react|blood=2|frost=2|unholy=2
actions+=/blood_tap,if=talent.blood_tap.enabled&buff.killing_machine.react
actions+=/frost_strike,if=!buff.killing_machine.up&buff.blood_charge.stack<11
actions+=/frost_strike,if=runic_power>88
actions+=/obliterate
actions+=/blood_tap,if=talent.blood_tap.enabled&buff.blood_charge.stack>8
actions+=/horn_of_winter,if=runic_power<=88
actions+=/frost_strike
actions+=/empower_rune_weapon
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Of course you also have to change the talents to BT instead of RE.
I'm sure there are more improvements to be made, but I'm out of time today. Let me know if these kinds of posts are helpful to anybody, because I often find improvements like this for multiple classes.
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Just a note, Rime procs don't generate RP so the first line is unnecessary.
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11/08/12, 3:23 AM
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#102
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Von Kaiser
Troll Death Knight
Stormreaver (EU)
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Originally Posted by Jessamy
If you're a goblin or troll, then you get a little bit more than 1% haste for free from your racial bonus. (Your racial haste is multiplied with your haste from gear and raid buffs.)
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I've been under the impression that goblin haste only affects attack speed and not rune regen.
Also, with the new simc out troll tops orc by 200~ dps again in BiS DW.
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11/13/12, 6:58 AM
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#103
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Glass Joe
Orc Death Knight
Eitrigg (EU)
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Oblietrate priority for DW
Im' a bit surprised and confused with the Obliterate priority for DW in the last 5-0-5 SimulationCraft profile.
Until now I followed priorities closed to the ones provided in the fisrt page of this post, using Obliterate when both Unholy runes are off cooldown. With this priority Obliterate is not more than 7%-8% DPS.
In the last SimulationCraft profile we have :
actions+=/obliterate,if=buff.killing_machine.react|unholy=2
actions+=/howling_blast,if=frost=2|death=2
actions+=/obliterate,if=unholy>=1
actions+=/howling_blast
If I'm right it means we prioritize Obliterate over Howling Blast each time we have at least 1 Unholy rune off cooldown (except the case we have 2 Frost or Death Runes runes off cooldown) . When I test these priorities, Obliterate is now around 13%-15% DPS because almost each unholy rune off cooldown i used for an Obliterate.
Is it the new way we have to manage priorities ?
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11/13/12, 11:23 AM
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#104
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Glass Joe
Goblin Death Knight
Eredar (EU)
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The first page is about dw with runic empowerment. the current simcraft profile uses blood tap. with blood tap you dont have to pool your uh rune to only get the frost runes proced, because if you use blood tap the refreshed rune will always be a death rune, which can be used for hb.
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11/13/12, 7:25 PM
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#105
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Piston Honda
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Originally Posted by Xemnosyst
I managed to up the DPS of 2H in simc by a decent margin (~3.5K dps @ 50K iterations & otherwise default options). I see there have been a number of posts already about using BT instead of RE, but those were all for DW I believe. The changes I made were attempts at 2 changes: 1) save Blood Charges until they can be used to get in an OB w/ KM, and 2) FS if doing something else will waste at least 1/2 of the RP it generates.
I'm sure there are more improvements to be made, but I'm out of time today. Let me know if these kinds of posts are helpful to anybody, because I often find improvements like this for multiple classes.
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This is definitely helpful - however, I don't see a similar increase for characters in current gear, in fact I see a ~500dps loss(myself and another dk both checked, ilevel 491-494). Have you tested in your current gear?
Edit: Actually, I just ran the BiS profile and don't see an increase there either. Does this differ from what you're using: DK 2H new priority - Pastebin.com?
Last edited by huntcaudata : 11/13/12 at 8:35 PM.
Reason: New info
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