DEATHGRAF HAS BEEN DISCONTINUED
I didn't realize this post was the top search result on google. Sorry for any confusion!
Greetings fellows and sirs! I've just completed a stable and working beta of magegraf built specifically for Deathknights! Oh joy!
I'm going to copy my post from the magegraf thread because it's basically the same thing:
How it works
Deathgraf is almost a simulator, providing incredible detail and accuracy while still being fast enough to recalculate on a whim. Deathgraf calculates an optimal sequence of ability firing and individualy calculates each ability's damage over x amount of time. However, the things we know; crit/hit averages, average damage, proc rates; are averaged out for each ability, so you always get the same perfect result. It then makes a graf of fite (tm) that looks something like this:
Do you see that shit? It's a fucking beautiful graph. Er, graf. That's what this shit does, it makes grafs and they tell you stuff.
The tool comes with a variety of output and fact checking options, so other theorycrafters can verify what's going on under the hood. With peer review, we know we're getting the right results.
Deathgraf is in beta right now, we are still pounding out bugs to make sure everything is accurate. This is now the official deathgraf thread, so post any questions, comments or suggestions here.
Edit: I forgot to mention one of the best features, the ability to instantly share your results. Every calculation has a unique url hash associated to it, so just copy the url out of your browser to show other people what you're seeing.
http://www.magegraf.com/deathknight
Important note here.
IF YOU ARE POSTING AN ERROR, please include a link to your results so I can quickly find out what the problem is. Thank you.
Notes
Pets fire their abilities in tandem with player abilities, and a percentage of the damage is applied based on the timing compared to how often it would actually fire. This process isn't visible right now, sorry. Also claw is simply counted as a 4 second cooldown, there is no energy model.
All the values are based on the most recent PTR build as of 01/01/2008.
Things That Still Need To Be Done
Empower Rune Weapon and Blood Tap.