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Old 11/07/08, 3:03 AM   96 links from elsewhere to this Post. Click to view. #1
Tantlin
Glass Joe
 
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Blood Elf Paladin
 
Kel'Thuzad
DKTankCraft Spread Sheet

Here's the third version of my tanking mitigation simulator.

Download DKTankCraftV3.12 Excel 2007

Download DKTankCraftV3.12 97-2003

Download DKTankCraftV3.12 Open Office


**Important Please Read**
There are a few circular formulas within the spreadsheet because of this it is possible that you will load the spread sheet and get a few N/A's in the sheet. If this is the case toggling the red cell on the mitigation sheet should fix it.

If this does not work, make sure Enable Iterative Calculations is checked in Excel Options/Formulas.




The Excel 2007 version has a fully functional talent tree that's plugged into the equations.


Stats based on talents, buffs, gear and race.


Works Just like the websites, left click to add points, right click to subtract. Even has tooltips.



Choose your gear.



TPS calculator that suggest the highest TPS rotation for your spec.

The Work Sheet isn't locked so feel free to modify it for your uses. If you find any bugs/mistakes please feel free to comment on them.


Known Bug List:

Unholy Blight can be negative values in excel 2007.

Last edited by Tantlin : 11/12/08 at 11:01 AM.
 
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Old 11/07/08, 4:19 AM   #2
KnThrak
Von Kaiser
 
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Gnome Warlock
 
Emerald Dream (EU)
Noes, only the Excel version has the talent trees. *laments the unfairness and cruelty of the world*

Anyways, muchos thanks for this, looks awesome.

SQUEAK.
-- (The Death of Rats, Terry Pratchett, Soul Music)
 
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Old 11/07/08, 4:37 AM   #3
Tantlin
Glass Joe
 
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Blood Elf Paladin
 
Kel'Thuzad
Updated to fix a few minor bugs
 
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Old 11/08/08, 10:22 PM   #4
 frmorrison
Divine Protector
 
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Blood Elf Paladin
 
Mal'Ganis
The interactive talent tree in Excel 07 was neat. Wow, Bone Shield is really good.

Comments:
I noticed you could negative point Unholy Blight (so the talent has -1 or -2 points instead of zero).

I would recommend that the grey fields (that do calculations) are locked so a user cannot change them.
 
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Old 11/10/08, 7:43 AM   #5
Aeronx
Glass Joe
 
Blood Elf Death Knight
 
Tyrande (EU)
Well, I've got a little question that i can't get from anywhere.. How many Def, Dodge, Parry i need to tank at lvl 80? I mean, def should be the same that for a warrior, but they've got Block, so, i can't get the numbers.. any help?

Anyway, that spreadsheet its fantastic
 
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Old 11/10/08, 9:23 AM   #6
Hidden
Don Flamenco
 
Human Death Knight
 
Blackmoore (EU)
As it's not been asked in this thread yet:
Fallen Crusader doesn't seem to have any uptime calculations currently, the spreadsheet just mulitplies your strength by 1.3 if there's Fallen Crusader on one of your weapons. Are you planning to model Fallen Crusader properly for each hand? (Does it stack by the way? Never tested DW on the Beta server)
 
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Old 11/10/08, 11:07 AM   #7
Flamingcloud
Great Tiger
 
Night Elf Death Knight
 
Tortheldrin
Originally Posted by Hidden View Post
As it's not been asked in this thread yet:
Fallen Crusader doesn't seem to have any uptime calculations currently, the spreadsheet just mulitplies your strength by 1.3 if there's Fallen Crusader on one of your weapons. Are you planning to model Fallen Crusader properly for each hand? (Does it stack by the way? Never tested DW on the Beta server)
Crusader mainhand should have something like 3ppm after specials are factored in so something like a 50-60% uptime, still way worse in terms of survivability than 2% parry, and due to the parry from strength being affected by diminishing returns, and the 2% not I doubt it even scales better. Obviously you would never go MH 2% OH Crusader like the spreadsheet indicates, your uptime would be horribly low. I doubt the tps benefit you gain would be worth it unless you horribly out gear the instance you are doing and are just looking to maximize your tanking dps.
 
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Old 11/10/08, 1:55 PM   #8
 frmorrison
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Blood Elf Paladin
 
Mal'Ganis
Originally Posted by Hidden View Post
As it's not been asked in this thread yet:
Fallen Crusader doesn't seem to have any uptime calculations currently, the spreadsheet just mulitplies your strength by 1.3 if there's Fallen Crusader on one of your weapons. Are you planning to model Fallen Crusader properly for each hand? (Does it stack by the way? Never tested DW on the Beta server)
You get two separate buffs when you DW Fallen Crusader, but I don't remember if it stacks.

Modeling Crusader for tanking isn't worthwhile, 2-4% parry is better. Also DKs can get port to the DK base to change their enchants, so a tank DK with Crusader can port to the base, then get summoned back with tanking enchant
 
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Old 11/10/08, 2:03 PM   #9
Hidden
Don Flamenco
 
Human Death Knight
 
Blackmoore (EU)
Originally Posted by frmorrison View Post
You get two separate buffs when you DW Fallen Crusader, but I don't remember if it stacks.

Modeling Crusader for tanking isn't worthwhile, 2-4% parry is better. Also DKs can get port to the DK base to change their enchants, so a tank DK with Crusader can port to the base, then get summoned back with tanking enchant
With t7 gear accoding to the spreadsheet you're looking at nearly 1500 Strength without Fallen Crusader, so Fallen Crusader increases your Strength by more than 400 when it procs. If you're going by stat points, Fallen Crusader will definitely be worth more on your main hand than 2% parry. I think it's definitely worth modeling because it provides a large DPS and TPS boost for a low avoidance loss.
 
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Old 11/10/08, 7:58 PM   #10
Tantlin
Glass Joe
 
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Blood Elf Paladin
 
Kel'Thuzad
I have a build coming that will have up times modeled for FC based on PPM. Unfortunately that and a few other changes may not get put up until at least a week after Wrath as frankly I want to play too.


One thing I would love to see if if there are features you feel are missing and if so why, for example other meta gems.

Not promising I'll put them in, but it will definitely be considered.
 
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Old 11/10/08, 8:51 PM   #11
Flamingcloud
Great Tiger
 
Night Elf Death Knight
 
Tortheldrin
Originally Posted by Hidden View Post
With t7 gear accoding to the spreadsheet you're looking at nearly 1500 Strength without Fallen Crusader, so Fallen Crusader increases your Strength by more than 400 when it procs. If you're going by stat points, Fallen Crusader will definitely be worth more on your main hand than 2% parry. I think it's definitely worth modeling because it provides a large DPS and TPS boost for a low avoidance loss.
100 parry rating is already worse than 2% parry after diminishing, even if the uptime was 100%. Random mitigation that wont even be up 2/3 of the time might as well be considered zero. You basically know it is a significant TTL loss for a significant DPS/TPS gain. Unless you are in the very small situation of dual wield tanking, but care more about tps than survivability, but don't already have a dedicated threat set and instead go port for crusader situation.

Some features I would like to see include, being able to save gear sets, being able to save talent specs, and being able to save buff/debuff sets. Would be nice to be able to with a click of a button adjust things like buffs down to 10 man and see the impact, or quickly tell the difference between a threat or avoidance set for TTL, or your current set and dream set.
 
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Old 11/11/08, 11:18 AM   #12
Crax
Von Kaiser
 
Dwarf Death Knight
 
Alleria
Human Expertise should be 3

You have Human's having the same expertise as Dwarfs and Orcs. I believe Humans got nerfed to 3 expertise in Swords & Maces.
 
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Old 11/11/08, 12:23 PM   #13
Tantlin
Glass Joe
 
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Blood Elf Paladin
 
Kel'Thuzad
Definitely on break for the next week or more while I level, feel free to post but I won't be getting to these fixes for a bit, sorry.

Edit: One last update since I couldn't log on.

Last edited by Tantlin : 11/11/08 at 5:08 PM.
 
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Old 11/18/08, 3:14 AM   #14
JerleMinara
Glass Joe
 
Blood Elf Paladin
 
Black Dragonflight
Edit: I am retarded and missed the big warning at the top. Disregard
 
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Old 11/18/08, 7:44 AM   #15
Gorgangio
Glass Joe
 
Gnome Death Knight
 
Wildhammer (EU)
I might be being silly but is there a way to add enchants to a weapon? All i can see is gems.
 
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Old 11/18/08, 8:43 AM   #16
Shockolate
Glass Joe
 
Draenei Shaman
 
Hyjal
On the Mitigation page in the upper right there is a box that says MH Rune and OH Rune. Those are the runeforge enchants.
 
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Old 11/18/08, 9:12 AM   #17
Gorgangio
Glass Joe
 
Gnome Death Knight
 
Wildhammer (EU)
Ah i see thank you

So if i have a runeforge enchant i couldnt have savagery for example?
 
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Old 11/18/08, 9:52 AM   #18
Orfan
Also available in extra bitter.
 
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Orc Rogue
 
Lightbringer
Originally Posted by Gorgangio View Post
So if i have a runeforge enchant i couldnt have savagery for example?
Not currently. Only one modifier to a piece of gear, still.
 
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Old 11/18/08, 11:41 AM   #19
Asari
Von Kaiser
 
Blood Elf Death Knight
 
Dawnbringer
Frigid Deathplate in the Frost Tree is incorrect on this. The version on live reduces your chance to be hit by 1/2/3%.
 
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Old 11/18/08, 4:33 PM   #20
mav1234
Von Kaiser
 
Blood Elf Warlock
 
Ravenholdt
Excellent resource, it's interesting.

Little question about tanking stuff...
Does DR only come from dodge/parry "ratings"? aka, are stats (such as the +parry % from our weapons and talents) exempt from the DR penalty from stacking stats?
 
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Old 11/18/08, 5:02 PM   #21
Infiniteone
Von Kaiser
 
Gnome Death Knight
 
Dethecus
Just putting this out here btw.

Tps means absolutely nothing in WOTLK, if we're going to find a niche in tanking it has got to be solely based on utility and mitigation.
 
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Old 11/18/08, 6:21 PM   #22
-Abakus-
Glass Joe
 
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Blood Elf Mage
 
Tichondrius
I was under the impression that DW Tanking was just asking to be insta-gibbed by extra parry hasting. Has this changed in any way?
 
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Old 11/19/08, 11:29 PM   #23
Yavon
Glass Joe
 
Draenei Shaman
 
Eonar
Originally Posted by -Abakus- View Post
I was under the impression that DW Tanking was just asking to be insta-gibbed by extra parry hasting. Has this changed in any way?
Id like to know the same thing. Why would a DK want to go duel wield for tanking Frost or any other spec.
 
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Old 11/20/08, 5:37 AM   #24
okkita
Glass Joe
 
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Tauren Death Knight
 
The Maelstrom (EU)
About DW:

Nothing has been clearly discovered about DW as a tanking option compared with twohanders. The main reason people keep mentioning DW is because there's no avoidance twohanders in game yet... and probably will never be. On the other hand you have things like 2.8 tanking weapons and amazingly good quick tanking weapons like [Last Laugh], which spur conversations about using two of those to boost avoidance, instead of a twohander.

At high levels of gear it might be worth using two _really powerful_ onehanded tanking weapons, but nobody knows for sure yet. Parry-gibs _are_ a big issue.

More on this starting from DK Tanking Discussion
 
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Old 11/20/08, 4:24 PM   #25
-Abakus-
Glass Joe
 
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Blood Elf Mage
 
Tichondrius
the extra mitigation/avoidance provided from 2 one-handers doesn't make up for the fact that if you get poorly-timed parries in quick succession, your healers won't have time to react to the massive amount of incoming damage in such a short period of time. however, taking a bit more damage on average, but more steadily and predictably can be healed through.

and of course there are no 2h tank weapons in the game, since there have been no tanks that would use a 2h axe/sword before DKs were implemented. you may be referring to the stuff that's out in wotlk, but we're FAR from seeing all of the itemization available, since it's still so early.

EDIT: not to mention the extra item-budget you'd have to spend on hit to make up for the misses which would annihilate your aggro generation
 
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