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Old 11/18/08, 8:43 AM   #16
Shockolate
Glass Joe
 
Draenei Shaman
 
Hyjal
On the Mitigation page in the upper right there is a box that says MH Rune and OH Rune. Those are the runeforge enchants.

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Old 11/18/08, 9:12 AM   #17
Gorgangio
Glass Joe
 
Tauren Druid
 
Stormscale (EU)
Ah i see thank you

So if i have a runeforge enchant i couldnt have savagery for example?

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Old 11/18/08, 9:52 AM   #18
Orfan
Also available in extra bitter.
 
Orfan's Avatar
 
Orc Rogue
 
Lightbringer
Originally Posted by Gorgangio View Post
So if i have a runeforge enchant i couldnt have savagery for example?
Not currently. Only one modifier to a piece of gear, still.

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Old 11/18/08, 11:41 AM   #19
Asari
Von Kaiser
 
Blood Elf Death Knight
 
Dawnbringer
Frigid Deathplate in the Frost Tree is incorrect on this. The version on live reduces your chance to be hit by 1/2/3%.

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Old 11/18/08, 4:33 PM   #20
mav1234
Von Kaiser
 
Blood Elf Warlock
 
Ravenholdt
Excellent resource, it's interesting.

Little question about tanking stuff...
Does DR only come from dodge/parry "ratings"? aka, are stats (such as the +parry % from our weapons and talents) exempt from the DR penalty from stacking stats?

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Old 11/18/08, 5:02 PM   #21
Infiniteone
Von Kaiser
 
Gnome Death Knight
 
Dethecus
Just putting this out here btw.

Tps means absolutely nothing in WOTLK, if we're going to find a niche in tanking it has got to be solely based on utility and mitigation.

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Old 11/18/08, 6:21 PM   #22
-Abakus-
Von Kaiser
 
-Abakus-'s Avatar
 
Orc Shaman
 
Draka
I was under the impression that DW Tanking was just asking to be insta-gibbed by extra parry hasting. Has this changed in any way?

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Old 11/19/08, 11:29 PM   #23
Yavon
Glass Joe
 
Draenei Shaman
 
Eonar
Originally Posted by -Abakus- View Post
I was under the impression that DW Tanking was just asking to be insta-gibbed by extra parry hasting. Has this changed in any way?
Id like to know the same thing. Why would a DK want to go duel wield for tanking Frost or any other spec.

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Old 11/20/08, 5:37 AM   #24
okkita
Von Kaiser
 
okkita's Avatar
 
Orc Death Knight
 
The Maelstrom (EU)
About DW:

Nothing has been clearly discovered about DW as a tanking option compared with twohanders. The main reason people keep mentioning DW is because there's no avoidance twohanders in game yet... and probably will never be. On the other hand you have things like 2.8 tanking weapons and amazingly good quick tanking weapons like [Last Laugh], which spur conversations about using two of those to boost avoidance, instead of a twohander.

At high levels of gear it might be worth using two _really powerful_ onehanded tanking weapons, but nobody knows for sure yet. Parry-gibs _are_ a big issue.

More on this starting from DK Tanking Discussion

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Old 11/20/08, 4:24 PM   #25
-Abakus-
Von Kaiser
 
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Orc Shaman
 
Draka
the extra mitigation/avoidance provided from 2 one-handers doesn't make up for the fact that if you get poorly-timed parries in quick succession, your healers won't have time to react to the massive amount of incoming damage in such a short period of time. however, taking a bit more damage on average, but more steadily and predictably can be healed through.

and of course there are no 2h tank weapons in the game, since there have been no tanks that would use a 2h axe/sword before DKs were implemented. you may be referring to the stuff that's out in wotlk, but we're FAR from seeing all of the itemization available, since it's still so early.

EDIT: not to mention the extra item-budget you'd have to spend on hit to make up for the misses which would annihilate your aggro generation

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Old 12/02/08, 3:36 AM   #26
Asari
Von Kaiser
 
Blood Elf Death Knight
 
Dawnbringer
Are there plans to continue updating this?

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Old 12/07/08, 2:18 PM   #27
GravityDK
Piston Honda
 
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Tauren Death Knight
 
Dath'Remar
I know from a post made by Tantling that he intended to enjoy actually playing rather than theorising about DKs for a while. He didn't say how long he's be on sabbatical though.

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Old 12/22/08, 1:12 PM   #28
Teyrocar
Von Kaiser
 
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Human Death Knight
 
Bloodhoof
I'm a bit confused as to what these "rotations" mean. For example, for a Frost build with BotN and Epidemic it suggests "PS>IT>BS>BS>OB." Does that mean I just spam those abilities over and over? Seems like with BotN and Epidemic that would be counter-productive. Additionally, one of the rotation options you have is "PS>IT>OB>OB || BS>BS>OB>OB", which doesn't make a lot of sense considering you would need to BS twice first before you could OB twice.

Am I just taking things too literally?

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Old 12/25/08, 1:12 PM   #29
Vinexia
Von Kaiser
 
Troll Death Knight
 
Firetree
Fix needed:
Impurity effects disease damage and this spreadsheet doesn't have Impurity increasing the disease APC.

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Old 12/25/08, 7:19 PM   #30
Omnomnom
Glass Joe
 
Human Paladin
 
Draenor (EU)
Originally Posted by Teyrocar View Post
I'm a bit confused as to what these "rotations" mean. For example, for a Frost build with BotN and Epidemic it suggests "PS>IT>BS>BS>OB." Does that mean I just spam those abilities over and over? Seems like with BotN and Epidemic that would be counter-productive. Additionally, one of the rotation options you have is "PS>IT>OB>OB || BS>BS>OB>OB", which doesn't make a lot of sense considering you would need to BS twice first before you could OB twice.

Am I just taking things too literally?
Yes and no. The suggested rotations are the order in which you should be using your runes. For the most part. Procs and other factors will lead you interrupting/delaying or even restarting a rotation given certain 'priority' abilities like HB or FS for example (depending on build). And thats not including factors like latency etc. Some builds (and classes) rely so much on variable cooldowns, GCD etc, that sticking to a rotation just isnt possible. Too many gaps. So you use whatever is available on a priority basis depending on the situation. Thankfully the DK isnt one of the classes that suffers from that too much.

You should be sticking to the rotation as much as possible. But dont stick to it to the extent that you need to ask if using your proc-based abilities is a good idea

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