Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Class Mechanics » Death Knights

Closed Thread
 
LinkBack Thread Tools
Old 01/05/10, 8:18 PM   #2506
 frmorrison
Protector
 
frmorrison's Avatar
 
Ashstrike
Human Paladin
 
No WoW Account
Originally Posted by Jerrila View Post
I am currently working on a Blood PvP spec and was wondering as to the synergy of Glyph of Heart Strike and Glyph of Blood Strike.
Glyph of Blood Strike stopped working with heart strike as of patch 3.1. That does sound like a good combo but that is likely why the glyph was changed back then.

United States Offline
Old 01/06/10, 3:52 AM   #2507
Vooh
Glass Joe
 
Troll Shaman
 
Blackrock
Quel'Delar for pvp

Hey guys

I just got a battered hilt from pit of Saron - Just wanted to know which of the 2hander swords to get, considering that my main goal in the game is to pvp.

I'm looking at maxdps and its telling me that the strength weapon is supierior to the agility (eg Might of the Faithful > Quel'Delar, Ferocity of the Scorned) for dps.

Is this the case for pvp also? Are there things that I'm not considering (more than likely).

Thanks for any replies you can spare.

Offline
Old 01/06/10, 3:16 PM   #2508
MikeMo
Von Kaiser
 
Night Elf Monk
 
Laughing Skull
Originally Posted by MikeMo View Post
I have been attempting to search for this information but apparently I am having no luck. A friend of mine obtained a Deathbringer's Will on his DK which he typically plays as Blood. I read in the Frost DW thread that the procs for a DK are Haste, Crit and Str. However, my friend (Ahi of Laughing Skull) states that as Blood he was getting two different Iron Dwarves, one with a crit proc and the other with an Arp proc and then he'd get a Tauren with a Str proc.

We were curious so he respec'd to Unholy and Frost. The following are the results from all three specs.

Unholy - Crit, Str, Haste
Blood - Crit, Str, Arp
Frost - Crit, Str, Arp

My question is has anybody else discovered this yet and could anybody else help verify it?
Quoting myself since it's been a few pages.

I have an update on this. Mysteriously, a change was made between last night and today that now has Blood DK's proc'ing the Haste Valk instead of ArP.

Blizzard developers did mention in a forum post that they were going to change the proc on the Deathbringer's Will to be optimized for every spec that could use the trinket. However, I do believe they are in error with this particular change.

I just figured I'd update this since it may effect more people now.

United States Offline
Old 01/06/10, 4:05 PM   #2509
Asphyxialol
TEH DEEPZ!!!
 
Asphyxialol's Avatar
 
Blood Elf Paladin
 
Mal'Ganis
Blood would(should) be hard capped on armor pen by late ICC, they likely made the change in advance as a means to keep it from being a useless proc.

United States Offline
Old 01/07/10, 2:52 PM   #2510
Draslin
Glass Joe
 
Blood Elf Paladin
 
Garrosh
Problems with cooldowns and open runes

Hi Guys -

On my DK I constantly run into problems where I'd like to pop a cooldown, but don't have any runes. My previous attempts to macro blood tap with the cooldown have been unsuccessful (I play with a relatively high latency for a tank (~200ms).

Is there anything I can do within my macros to add a very brief delay into the macro itself to compensate for latency? I often find myself either hitting my hotkey for blood tap -> unbreakable armor, but that it does not fire, and i have been gibbed (I'm looking at YOU, saber lash!).

I've tried a bunch of stuff, but nothing seems to work. Any advice is greatly appreciated!

Draslin/Drazlin
Pally/DK Tank
House Darkforge - US - Garrosh - Horde

Offline
Old 01/08/10, 5:23 AM   #2511
faight
Von Kaiser
 
Draenei Shaman
 
Dragonmaw
Originally Posted by Draslin View Post
Hi Guys -

On my DK I constantly run into problems where I'd like to pop a cooldown, but don't have any runes. My previous attempts to macro blood tap with the cooldown have been unsuccessful (I play with a relatively high latency for a tank (~200ms).

Is there anything I can do within my macros to add a very brief delay into the macro itself to compensate for latency? I often find myself either hitting my hotkey for blood tap -> unbreakable armor, but that it does not fire, and i have been gibbed (I'm looking at YOU, saber lash!).

I've tried a bunch of stuff, but nothing seems to work. Any advice is greatly appreciated!

Draslin/Drazlin
Pally/DK Tank
House Darkforge - US - Garrosh - Horde
I would suggest a castsequence macro if you're not using one.

#showtooltip
/castsequence reset=30 Blood Tap, Unbreakable Armor

They're nice because spell #2 won't fire if spell #1 doesn't successfully cast, so you can mash the crap out of the macro button and you'll get Blood Tap then UA without having to hit multiple buttons.

The bad thing is you won't get UA if your Blood Tap is on cooldown. I suggest using this macro in your normal spot for Blood Tap, since with the reset you can use it as a normal blood tap button by just pressing it once, and keep UA bound seperately for situations where tap is on cooldown and you have the capability of casting it without tapping. This is just a "oh crap I need UA and have no runes mash mash mash" type of macro.

Offline
Old 01/08/10, 8:49 AM   #2512
Drakkan
Banned
 
Gnome Death Knight
 
Dunemaul
Do bloodworms still eat AoE healing from healers? IE circle of healing and wild growth and others? I know it used to but I am wondering if they have changed that in a patch recently.

Thanks.

Offline
Old 01/08/10, 9:36 AM   #2513
Blind Squirrel
Glass Joe
 
Human Death Knight
 
Jaedenar
Is it better to stay with the 4 piece bonus for the Conqueror's Thassarian's Battlegear set or upgrade the Helm and shoulders to the 245 pieces available with emblems of Triumph?

Offline
Old 01/08/10, 9:39 AM   #2514
Bllets
Von Kaiser
 
Undead Death Knight
 
Stormscale (EU)
Originally Posted by Drakkan View Post
Do bloodworms still eat AoE healing from healers? IE circle of healing and wild growth and others? I know it used to but I am wondering if they have changed that in a patch recently.

Thanks.
Bloodworms are last in the chain of getting heals. They won't take heals from players or pets for that matter.

Offline
Old 01/08/10, 4:19 PM   #2515
More
Glass Joe
 
Orc Death Knight
 
Icecrown
I got a battered hilt the other day, and I was wondering which quel'delar sword is better for a blood dps dk, might of the faithful (strength) or ferocity of the scorned (agility)? It seems very close, but I'm interested in knowing which will result in my doing more dps overall.

Offline
Old 01/09/10, 1:10 AM   #2516
dalavita
Glass Joe
 
Human Warrior
 
Lightning's Blade (EU)
Today Dancing rune weapon was changed to a debuff on the target of your choice, so I testd it out for a bit. I noticed one thing while doing this. DRW is supposed to do 50% of your damage, which it did with melee attacks, but my DRW strikes were hitting for roughly 25% of my DKs. I tested it out naked on the level 80 training dummy and in an instance.

Has it always been like this or is this a stealth nerf, and if it's always been like this, what's the reasoning for that? (I'd guess PVP reasoning personally)

I seem to recall my DRW strikes hitting for a high number in raids, i.e 4k heart/death strikes while I was hitting for 10-12k ish.

Last edited by dalavita : 01/09/10 at 1:39 AM.

Offline
Old 01/09/10, 2:27 AM   #2517
 frmorrison
Protector
 
frmorrison's Avatar
 
Ashstrike
Human Paladin
 
No WoW Account
By debuff, do you mean there is not a Rune Weapon beside you, or a debuff like what the Garg does.

DRW does not get your talents and Blood Presence that adds to your attacks. Also if you cast a disease after DRW the strikes will be bigger. If they are messing with Blood's damage, it will not be down (Blood is at the bottom, but someone has to be there). Blood is not doing well in PvP either (Unholy is top there too).

United States Offline
Old 01/09/10, 3:08 AM   #2518
dalavita
Glass Joe
 
Human Warrior
 
Lightning's Blade (EU)
Originally Posted by frmorrison View Post
By debuff, do you mean there is not a Rune Weapon beside you, or a debuff like what the Garg does.

DRW does not get your talents and Blood Presence that adds to your attacks. Also if you cast a disease after DRW the strikes will be bigger. If they are messing with Blood's damage, it will not be down (Blood is at the bottom, but someone has to be there). Blood is not doing well in PvP either (Unholy is top there too).
The debuff mechanic is a bit odd. I'm not sure what gargoyle does as I don't play unholy, but here goes.

You now need to target someone to cast DRW (99% sure about this), and they get a DRW debuff, and you simultaneously get a DRW buff. It'll still be next to you, but it'll attack them straight away.

If the target dies before DRW fades, it'll continue acting like it used to, return to your side, do what you do, but the difference is that it'll stick to its old target until the target is dead or it fades.

This have ups and downs I guess. One up is that it won't randomly aggro some healer casting stuff and stay on the target you want, a downside is that the debuff will really stick out and announce incoming burst, and switches won't work as well. (PVP ups and downs). As far as PVE goes, it probably doesn't make that much of a difference.

As far as the damage goes.

I can't imagine what talents are the ones that make DRW only do 25% damage of your strikes, and still do 50% melee damage compared to your melee swings, but after checking out combat logs, it seems to have been like this since before. For how long, I'm not sure.

For instance:

WoW Meters Online - Combatlog Replay
Combat Date 2009-12-16

HS Average: 6,198
DRW HS Average: 2,079 (Probably popped every cooldown to make it to 1/3 of his Average, rather than 1/4, what most other logs show)

Melee Average: 6,425
DRW Melee Average: 3,392

DS Average: 10,317
DRW DS Average: 1,758

I can understand that raid buffs and procs could make a difference between your damage and DRWs, but like I said, hitting the dummy naked still gives the same results.

Offline
Old 01/10/10, 12:13 AM   #2519
Gunner
Glass Joe
 
Human Death Knight
 
Silver Hand
Anyone having problems casting DRW with a macro should remove the [target=player] segment from your /cast Dancing Rune Weapon line.
The change now makes the weapon attack from behind regardless of where you are standing.

Offline
Old 01/11/10, 7:24 PM   #2520
Piisuke
Glass Joe
 
Blood Elf Death Knight
 
Kazzak (EU)
I tried searching the forum for a concrete answer, but with the Unholy DK having over 2000 replies alone, searching through that topic would be insane, wasting time and possible giving me a headache, so instead I'll resort it this way.

I need to know what Unholy DK's need to do during the first phase whilst fighting Lady Deathwhisper. I googled, but surprisingly I could not find a concrete answer.

The reason I am asking is because Unholy DK deal damage in 2 ways, physical and magical, as I am sure you guys are aware. Now, when people talk about the tactics, you always hear people say "melee attack x" and "range attack y", or "physical attack x" and "magical attack y".
However, the problem, to which I have not found a solution yet, be it simple or not, is that I don't see where Unholy DKs fit into this, as Scourge Strike and Icy Touch are spells for example and Blood Strike and Plague Strike are physical and those are the abilities we use most.
So what is the best solution for Unholy DKs in P1 in 10 and 25 man? Do we just soak it and have half of our attacks absorbed 99%? Do we attack Deathwhisper instead? I am not sure in either way. To me, it would make sense to attack Lady Deathwhisper, as we could deal more damage that way than on mobs that have half of our attacks deal 1% of its normal power.

Thanks in advance.

Offline
Closed Thread

Go Back   Elitist Jerks » Class Mechanics » Death Knights

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Rogue: Simple Questions/Simple Answers Boethius Rogues 5390 12/06/10 2:44 PM
Mage: Simple Questions/Simple Answers Boethius Mages 2838 12/06/10 8:05 AM
Paladin: Simple Questions/Simple Answers Boethius Paladins 2219 11/26/10 3:43 PM