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Old 03/02/10, 3:12 PM   #2671
Illu
Piston Honda
 
Worgen Death Knight
 
Earthen Ring (EU)
I figure I should toss this in here instead of the tanking thread, but as the topic was just on it.

I was wondering, between the Black Heart and one of the two 245+ armour trinkets, is the latter two worth it (in a physical fight)?

edit: and yes, each Obliterate hit has a chance to proc rime, so DW frost gets 2 chances per Oblit.

Last edited by Illu : 03/02/10 at 3:32 PM.

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Old 03/04/10, 8:59 AM   #2672
david0925
Don Flamenco
 
Night Elf Druid
 
Proudmoore
In terms of PvE boss fights, are Death Knight abilities and spells affected by spell penetration? One of our DKs wears that he is seeing more partial resists without CoE and insists that CoE is put up (when he has EB himself).

I'll look at logs in a bit, but I have always thought that this partial resist is due to boss level difference and thus cannot be mitigated through spell penetration. Were DKs overlooked?

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Old 03/04/10, 10:36 AM   #2673
Kaejin
Great Tiger
 
Kaejin's Avatar
 
Troll Death Knight
 
Mal'Ganis
As I understand it, Spell Penetration doesn't effect most PvE content because most bosses do not have resistances to any specific school of magic, only the innately higher chance to resist spells of lower level opponents. Spell Pen works by negating some of an opponent's spell resistance, so if your opponent has no resistances, then it does nothing.

CoE decreases resistances rather than penetrates. I know it used to be able to take resistances into the negative, but I'm not sure if it still does or not.

Anyway, Spell Penetration is almost purely a PvP stat now, as far as I'm aware.

Last edited by Kaejin : 03/04/10 at 1:11 PM.

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Old 03/04/10, 11:53 AM   #2674
Amroo
LF sun
 
Amroo's Avatar
 
Blood Elf Death Knight
 
Anub'arak (EU)
Originally Posted by david0925 View Post
In terms of PvE boss fights, are Death Knight abilities and spells affected by spell penetration? One of our DKs wears that he is seeing more partial resists without CoE and insists that CoE is put up (when he has EB himself).

I'll look at logs in a bit, but I have always thought that this partial resist is due to boss level difference and thus cannot be mitigated through spell penetration. Were DKs overlooked?
You are right and he is an idiot.

Originally Posted by Frozn View Post
You can be sure that I will never post something anymore. Your arrogance and snobism makes me feel sick, enjoy your idiot infractions. Your community just lost one of the best moonkin of the alliance (gearscore).

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Old 03/07/10, 11:25 AM   #2675
Etio
Glass Joe
 
Etio's Avatar
 
Human Death Knight
 
Skywall
Originally Posted by Ruik View Post
I was on the PTR, messing around with a 2H Frost Spec, and I was wondering. Does Rime have a double chance to proc Freezing Fog when Dual Weilding, since you technically Obliterate twice? I just spent a large amount of time at the dummy with 2H Frost and DW Frost, and noticed I had a substantial amount more of Rime procs when Dual Weilding.
Yes, dual wielded Obliterates do receive an extra chance to proc Rime. It works much like Mutilates chance to proc an extra combo point through Seal Fate with a critical strike of one, the other, or both.

In this case with Obliterate the formula to calculate each chance on an Obliterate to proc Rime would be:

2(.15) - (.15)^2 = 27.75%

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Old 03/09/10, 4:05 PM   #2676
takeitsqueezy
Glass Joe
 
Human Death Knight
 
Aerie Peak
I'm currently using 6 of my yellow gem slots for 10str/10crit. Each of these gear slots has a single yellow gem slot. In that setup I have 2385 STR / 5638 AP and 34.13% crit unbuffed. With full raid buffs I'm usually near 45% crit. I have been toying with the idea of sacrificing some of my 10str/10crit for straight 20 str. I simmed replacing my two ring yellow slots (+4str bonus each) with 20str and I saw ~ 30dps increase in the sim results.

My question is this: Is there a point where crit diminishes in importance? I know the conventional wisdom is to put an inscribed in a yellow slot that yields the bonus' listed in the Unholy thread, but am I wasting stats by using 10str/10crit over 20str at some point? Or is it always 14str/10crit > 20 str

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Old 03/09/10, 8:54 PM   #2677
dexx
Glass Joe
 
Human Paladin
 
Khaz'goroth
In patch 3.3.3 - for a tank in mainly ilvl232 gear (eg T9 set) what would be the expected threat difference between 2H frost and DW?

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Old 03/10/10, 2:47 PM   #2678
Fyrestryke
Von Kaiser
 
Fyrestryke's Avatar
 
Orc Death Knight
 
<SG>
Bleeding Hollow
Originally Posted by takeitsqueezy View Post
My question is this: Is there a point where crit diminishes in importance? I know the conventional wisdom is to put an inscribed in a yellow slot that yields the bonus' listed in the Unholy thread, but am I wasting stats by using 10str/10crit over 20str at some point? Or is it always 14str/10crit > 20 str
There is no simple answer to a question like this. You basically have to sim your stats + & - the changes and see what works best. Those #'s are VERY genralized based on typical stats at those gear levels. Having a couple different pieces than the set it was simmed with, or gear spread out over multiple gear levels will completely throw off the numbers.

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Old 03/10/10, 4:58 PM   #2679
RoflCat
Glass Joe
 
Orc Death Knight
 
Hyjal
For Unholy, the BiS for 10man strict list Herkuml War Token as the trinket to use over DMC:Greatness.

How much of a DPS upgrade is it?(assuming all other slots are the BiS of 10m strict set)

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Old 03/11/10, 10:39 AM   #2680
Krenom
Glass Joe
 
Worgen Death Knight
 
Turalyon (EU)
1 question:

Is Expertise worth gemming for? Or is it a whenever-it's-on-gear stat?

Considers Unholy DPS guide on this very forum claims that Strength is favoured by a 3.03 stat weight, while Expertise has 1.72 stat weight for my gear level. Is this interpretation true? or am I wrong?

Thanks in advance

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Old 03/11/10, 12:23 PM   #2681
Etio
Glass Joe
 
Etio's Avatar
 
Human Death Knight
 
Skywall
Originally Posted by Krenom View Post
1 question:

Is Expertise worth gemming for? Or is it a whenever-it's-on-gear stat?

Considers Unholy DPS guide on this very forum claims that Strength is favoured by a 3.03 stat weight, while Expertise has 1.72 stat weight for my gear level. Is this interpretation true? or am I wrong?

Thanks in advance
You should run a EP simulation of your own gear to be sure, but generally, yes expertise is a weaker stat for unholy. This is because Unholy actually has a free GCD or two during the rotation and because of this dodged attacks won't set you back much. If you are at the point where diseases are falling off before you can finish every rotation because you keep getting dodged attacks, then you should invest in "some" expertise. However for Blood and Frost it is increasingly valuable because these rotations are much tighter and rely more on their physical attacks landing.

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Old 03/13/10, 12:40 PM   #2682
Tushee
Glass Joe
 
Blood Elf Death Knight
 
Sylvanas (EU)
I'm currently going to try both meta-achievements on Lich King 10m encounter (last for our drakes), and I'm considering changing build for max AoE during last phase (non-exploding Vile Spirits). Ofcourse the only way of damaging them (and applying ebon plaguebringer) for DK is using Pestilence while they spawn. Now, assuming I meanage to reach and DoT all of them, I'm trying to get my build and gear as good as possible for AoE (DoT damage). I'm considering use of 4pc t9 and AP trinket (245 Death's Choice) instead of ArP trinket (277 Deathbringer's Will) and 4pc t10 (and ofc crit meta instead of agi one). Now, I also consider changing my build a bit to boots DoT damage (as single-target DPS requirements are joke in 10m anyways). Question is, witch of this builds should work better:
Talent Calculator - World of Warcraft
or
Talent Calculator - World of Warcraft
[note: I'm the only person who can actually slow Valkyries during p2 so Desecration is must-to-take]
I'm not sure if 10% damage from both diseases (Black Ice) actuually wins over 2 extra points in Bladed Armor (more AP scaling with disease damage) and extra 5% crit for Blood Plague (assuming use of 4p t9). Cold logic says it is, but I cant get calculator to confirm or deny it for some reason :|. Any opiniony or advices?

We run setup with only 3 ranged, and just 2 of them (spriest and fire mage) being strong at AoE, so my diseases support is very usefull. It's gonna be RLY rng-based for us as any ranged being ported to Frostmourne means mostly like explidong spirits.

I'm allso not quite sure whare should I post this. Thanks.

Last edited by Tushee : 03/13/10 at 12:47 PM.

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Old 03/13/10, 11:13 PM   #2683
lancelol
Glass Joe
 
lancelol's Avatar
 
Draenei Death Knight
 
The Maelstrom (EU)
Originally Posted by Tushee View Post
I'm currently going to try both meta-achievements on Lich King 10m encounter (last for our drakes), and I'm considering changing build for max AoE during last phase (non-exploding Vile Spirits). Ofcourse the only way of damaging them (and applying ebon plaguebringer) for DK is using Pestilence while they spawn. Now, assuming I meanage to reach and DoT all of them
You won't be able too

Originally Posted by Tushee View Post
I'm trying to get my build and gear as good as possible for AoE (DoT damage). I'm considering use of 4pc t9 and AP trinket (245 Death's Choice) instead of ArP trinket (277 Deathbringer's Will) and 4pc t10 (and ofc crit meta instead of agi one). Now, I also consider changing my build a bit to boots DoT damage (as single-target DPS requirements are joke in 10m anyways).
While I won't say you should not do it, I did the achivement with my regular trinkets DBW 264 and 258 deaths choice with agility meta gem (changing meta is marginal and should not be a concern) I used my 4 x tier 10, I mean considering the massiv strength boost and the 3% damage from the 4 set. I am pretty sure this will rival your crit from 4 x tier 9. Also consider that someone has to do single target dps or the encounter will never end here just keeping your regular gear and spec will be beneficial aswell


Originally Posted by Tushee View Post
[note: I'm the only person who can actually slow Valkyries during p2 so Desecration is must-to-take]
First of all it's 10 man, there is no need what so ever to spec into Desercration, you can just chains of ice it.
secondly thats not true you said yourself you got a shadowpriest & a fire mage both of which has very nice slows (mind flay will be the best option here) fair better then you specing some semi retarded spec when he can just use his "main nuke" not knowing the rest of your setup I would guess there is other slow options (frost shock forexample) and multiple of stuns. it's one add .. one! trust me it's handable without you respecing.

Originally Posted by Tushee View Post
I'm not sure if 10% damage from both diseases (Black Ice) actuually wins over 2 extra points in Bladed Armor (more AP scaling with disease damage) and extra 5% crit for Blood Plague (assuming use of 4p t9). Cold logic says it is, but I cant get calculator to confirm or deny it for some reason :|. Any opiniony or advices?
sub blood is better then sub frost, if you read the TOC unholy thread that was made obvious in there.

Originally Posted by Tushee View Post
We run setup with only 3 ranged, and just 2 of them (spriest and fire mage) being strong at AoE, so my diseases support is very usefull. It's gonna be RLY rng-based for us as any ranged being ported to Frostmourne means mostly like explidong spirits.
We did this with two more ranged (a warlock & a resto shaman going elemental) and I would strongly sugest you sit a melee for a warlock as SoC is ace here.
on our first port it was our spriest (our best aoe) and we still got all the sprits down so it is doable with 3 but if you get a ranged ported you are screwed. Do yourself a favor bring an extra ranged! Also you will/should use chains of ice alot on these it is amazingly usefull and buys your ranged much time as they start to come down chains them. Alittle sidenote elemental shamans can knock them back.

I wish you good luck, but I strongly sugest bringing more ranged dps, and use only 2 healers.
the drakes are worth it my friend.

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Old 03/14/10, 12:38 PM   #2684
Quintuple
Glass Joe
 
Gnome Death Knight
 
Terenas (EU)
I know that using GoD you can roll +%dmg, crit and haste modifiers with your diseases, however I don't know how it works when spreading diseases using pestilence:

If you use pestilence on a mob, will the surrounding mobs (let's assume they have no diseases currenty on them) get diseases with A) your current modifiers, B) the modifiers currently affecting your diseases on your main target?

And if the surrounding mobs already have a disease on them, will that A) not affect the modifiers on those diseases, B) give them your current modifiers, or C) give them the modifiers currently affecting your diseases on your main target?

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Old 03/15/10, 8:51 AM   #2685
Skulmaster
Von Kaiser
 
Draenei Shaman
 
Burning Blade (EU)
Hi, I've been a frost DW tank ever since I created my DK. I really enjoy the Rime/KM 'proc' system.
Recently due unbalanced raid signteams, I've been 'forced' to dps sometimes in ICC 10 content.
Since my dpsgear is primary made up out of T9 emblem gear/and leftover tank weaponry I'm going to stick with DW'ing.

I was comparing the classic deep DW frost builds vs this DW Unholy spec (0/18/53) (Reapingless and 2/2 Dirge)
Since we almost never take an enh shaman to the raid, it seemed logical to always pick up IIT.
Due unbalanced raid setups, we somemes stack many melee (including Blood DK's), or many casters. So I guess it's better to go with the Unholy spec, since ITT and Cryptfever/Ebon Plague are pretty nice raidbuffs, boosting both melees and casters.
Or is the personnal dps loss too big compared to a classic deep frost DW build?

Also I'm not sure what to use as Runeforge... MH Rune of Fallen Crusader + OH: Rune of Cinderglacier
or 2x FC, 2x Cinder?

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