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11/14/08, 8:15 AM
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#26
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Von Kaiser
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My friend and I are both going to level unholy. I know 2 ebon plaguebringers wont stack, denying someone the 3rd disease, but will 1 ebon plaguebringer and 1 crypt fever stack? so one can just not spec into ebon, and both get 3 diseases?
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11/14/08, 9:39 AM
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#27
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Piston Honda
Troll Hunter
Mazrigos (EU)
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Unholy tanking:
Click mmo-talent calc
How does Obliterate compare to SS?. Assuming 10/25man raid situation. Anyone tested in Beta?
They both cost U,F so they are basically used in same(similar due SS Glyph disease refresh) rotation. (can't test myself, no obliterate yet...)
Second, Pestilence when used on main (diseased) target, what is timer of diseases spread nearby targets? = Could Pestilence be used to actually refresh diseases on main target(spread to secondary, spread back to main)?
Thanks.
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11/14/08, 10:05 AM
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#28
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Von Kaiser
Orc Shaman
Argent Dawn (EU)
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Originally Posted by calisti
I think it is also worth mentioning that any blood runes converted to death runes still count as blood runes for the purpose of procing Blade Barrier.
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The question this was posted in reply to, and several other points made throughout the DK threads lead me to think we should have the following phrase posted in a large font size:
Ability costs look at what runes are up. Everything else looks at the underlying slot.
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11/14/08, 11:07 AM
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#29
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Piston Honda
Orc Death Knight
Dunemaul
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Originally Posted by Sapa
Unholy tanking:
Click mmo-talent calc
How does Obliterate compare to SS?. Assuming 10/25man raid situation. Anyone tested in Beta?
They both cost U,F so they are basically used in same(similar due SS Glyph disease refresh) rotation. (can't test myself, no obliterate yet...)
Second, Pestilence when used on main (diseased) target, what is timer of diseases spread nearby targets? = Could Pestilence be used to actually refresh diseases on main target(spread to secondary, spread back to main)?
Thanks.
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Scourge Strike replaces Obliterate.
- Obliterate requires 13 points in Frost to be good. Otherwise, it drops your diseases hard. The typical end-game unholy build (17/0/54) obviously doesn't have that.
- Obliterate is mitigated by armor. Scourge Strike is magical damage that is not mitigated by armor.
- Scourge Strike benefits from Ebon Plague. Oblit doesn't.
Pestilence creates new maximum duration diseases on nearby targets. It doesn't refresh on main target on the cast. You can bounce them back and forth from two, but that's non-optimal and way too much micro for an AE situation.
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My friend and I are both going to level unholy. I know 2 ebon plaguebringers wont stack, denying someone the 3rd disease, but will 1 ebon plaguebringer and 1 crypt fever stack? so one can just not spec into ebon, and both get 3 diseases?
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Crypt Fiend and Ebon Plague don't stack. Ebon Plague is a more powerful version of the same debuff. One of you should be going Blood or Frost.
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11/14/08, 12:27 PM
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#30
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Glass Joe
Human Death Knight
Tyrande (EU)
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I'm sorry if this question it's very noobish but I haven't tested a DK in beta and I'm very new to them.
Does Desecration (unholy talent) give the 5% extra damage to your party/raid or its a self buff?
Thanks in advance.
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11/14/08, 12:50 PM
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#31
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Piston Honda
Orc Death Knight
Dunemaul
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Originally Posted by Rezoh
I'm sorry if this question it's very noobish but I haven't tested a DK in beta and I'm very new to them.
Does Desecration (unholy talent) give the 5% extra damage to your party/raid or its a self buff?
Thanks in advance.
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Desecration is self only.
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11/14/08, 1:01 PM
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#32
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Glass Joe
Orc Warlock
The Venture Co (EU)
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Heya,
i have a quick question about the use of Frost Strike. I looked around some and couldnt find Frost Strike in any Frost DPS Rotation. I personally don`t find the damage it does overwhelming, should i just use it as a RP dump? Or skip it completely?
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11/14/08, 1:06 PM
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#33
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Glass Joe
Human Death Knight
Tyrande (EU)
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Originally Posted by Rookah
Heya,
i have a quick question about the use of Frost Strike. I looked around some and couldnt find Frost Strike in any Frost DPS Rotation. I personally don`t find the damage it does overwhelming, should i just use it as a RP dump? Or skip it completely?
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DPS Compendium -> http://elitistjerks.com/f31/t36303-d...ps_compendium/
There you ll find a Frost DPS build and an explanation how to use Frost Strike.
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11/14/08, 2:38 PM
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#34
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Piston Honda
Orc Death Knight
Dunemaul
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Originally Posted by Rookah
Heya,
i have a quick question about the use of Frost Strike. I looked around some and couldnt find Frost Strike in any Frost DPS Rotation. I personally don`t find the damage it does overwhelming, should i just use it as a RP dump? Or skip it completely?
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Rotations will generally only show rune-usage. Fit RP dumps into any spare GCD's you have.
Example of a frost rotation:
PS -> IT -> BS -> BS -> OB -- have two GCD's here to dump runic power
PS -> IT -> OB -> One RP dump here -> OB -> Two RP dumps.
Also, for a Frost build, be sure to use your Rime procs (Freezing Fog buff) during your RP dump GCD's.
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11/14/08, 3:06 PM
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#35
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Von Kaiser
Draenei Paladin
Feathermoon
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Why is Plague Strike used before Icy Touch in DPS rotations?
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11/14/08, 3:32 PM
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#36
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Glass Joe
Human Death Knight
Muradin
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Originally Posted by Nicolai
Why is Plague Strike used before Icy Touch in DPS rotations?
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AFAIK its just because of the unholy talent Rage of Rivendare. So for a blood/frost rotation it doesn't matter which comes first
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11/14/08, 3:51 PM
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#37
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Piston Honda
Orc Death Knight
Dunemaul
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Originally Posted by Nicolai
Why is Plague Strike used before Icy Touch in DPS rotations?
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Purely for soloing right now -- ground into my head. Once you're raiding, it's IT first.
Glacier Rot - Spell - World of Warcraft and Tundra Stalker - Spell - World of Warcraft -- In either case 10% more damage the second disease you cast. Once you're raiding, there will always be a disease up (Shadow Priest or another DK or a feral druid), so Glacier Rot is 100% uptime, so you lead with IT then.
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11/14/08, 4:18 PM
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#38
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Von Kaiser
Draenei Paladin
Feathermoon
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Originally Posted by Xelopheris
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Okay, with Glacier Rot that makes sense then. I'm not sure I would count on 100% uptime of other player's debuffs... it may still make sense to lead with Plague Strike.
To me, the ranged pulling ability of leading off with Icy Touch overcomes the loss of 10% damage when soloing. I rarely get to dump my FS after a PS>IT>BS>BS rotation so far.
I wonder if the 5 expertise is worth more in the initial cycle than the 10% increase on Icy Touch during raids.
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11/14/08, 6:27 PM
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#39
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Piston Honda
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Originally Posted by Quaunaut
For these reasons alone I'd say Unholy probably wins out. I know that all the fastest levelers swear by any runspeed talents in the game for the fastest leveling, and also, a shortened Death Grip speeds up actual questing quite a bit.
I'm going as frost still >.>
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I also am going frost, and while the playstyle differs, I've found it to power through Outland just as well as the specs people swear by. One of the big advantages I've found is actually as simple as Howling Blast combined with improved Icy Talons while soloing. I'm definitely looking at the 17/54 spec, however, and will likely change out soon. Still, you'll be getting some nice haste from the talent, and by using Plague, Icy, Pestilence, HB on groups of mobs, you're able to plow through groups with Howling Blast acting as your AoE and Frost Strike as your RP dump. Note: this is NOT the optimal DPS rotation, just some good mindless leveling spam to combine with Blood Strike, and whatever your build you should study the mentioned DPS compendium.
Really, only go by what people are swearing by if you're a cookie-cutter kind of person, otherwise choose what you have the most fun with. Naturally that'll change come raiding/80 and your goals, but for leveling the difference is small.
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11/14/08, 9:42 PM
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#40
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Piston Honda
Blood Elf Death Knight
Ravenholdt
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Does death strike healing get boosted by other DK's diseases?
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11/14/08, 11:54 PM
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#41
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Glass Joe
Human Death Knight
Aerie Peak
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Originally Posted by Septus
Does death strike healing get boosted by other DK's diseases?
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No. All strikes(Blood Strike, Heart Strike, Death Strike etc) work off your own diseases.
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11/15/08, 2:32 AM
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#42
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Glass Joe
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The more I test this, the more confused I get since no enemies I fight live long enough to properly test it:
Q #1 - Does Death Strike give returns (healing) based on active diseases, or based on how much total disease damage you've done to that target?
Q #2 - Does Death Strike give greater returns (healing) if you refresh a disease before it runs out?
Much appreciated if somebody has a better idea of how this mechanic works than I do. I'm lvl 60 now, but an answer for lvl 80 would be just as appropriate.
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11/15/08, 3:28 AM
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#43
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Jack Vettriano > You
Dextor
Tauren Druid
<Elitist Jerks>
No WoW Account
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Originally Posted by Nemantopia
Really, only go by what people are swearing by if you're a cookie-cutter kind of person, otherwise choose what you have the most fun with.
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You're obviously new around here.
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11/15/08, 5:48 AM
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#44
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Von Kaiser
Human Death Knight
Barthilas
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Originally Posted by Xelopheris
Pestilence creates new maximum duration diseases on nearby targets. It doesn't refresh on main target on the cast. You can bounce them back and forth from two, but that's non-optimal and way too much micro for an AE situation.
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If you had multiple mobs, wouldn't "Pestilence Bouncing" between two mobs be THE most optimal way to keep the diseases refereshed on all targets for AE (Blood Boil)?
I'm only a 60 DK, so definitely looking for tips if my above comment is incorrect, but in my few hours playing I've found this tactic to be quite handy when doing a pack of mobs.
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11/15/08, 6:48 AM
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#45
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Bald Bull
Gnome Mage
Argent Dawn (EU)
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Pestilence juggling is the best way to keep diseases on multiple targets.
Mobs are usually dead when your diseases run out though.
Rune of Razorice
"Affixes your rune weapon with a rune that causes 2% extra weapon damage as Frost damage."
Does that extra 2% frost damage only occur on white hits, or also on strikes like Blood Strike, Heart Strike, etc.?
The spell description isn't very conclusive and the wowhead/thottbt comments provide exactly zero information.
Rune of Razorice - Spell - World of Warcraft
[Edit]: I'm not talking about the +5% vulnerability debuff. It counts for all attackers and stacks with CoE/E&M/EP as far as I know.
I'm talking about the effect of dealing an additional 2% extra frost damage on attacks. Whether this only occurs on white hits or on strikes as well.
Last edited by Roywyn : 11/15/08 at 10:07 AM.
Reason: Clarified question
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11/15/08, 8:37 AM
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#46
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Always carry a white flag
Undead Death Knight
Twisting Nether (EU)
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Originally Posted by shinger
The more I test this, the more confused I get since no enemies I fight live long enough to properly test it:
Q #1 - Does Death Strike give returns (healing) based on active diseases, or based on how much total disease damage you've done to that target?
Q #2 - Does Death Strike give greater returns (healing) if you refresh a disease before it runs out?
Much appreciated if somebody has a better idea of how this mechanic works than I do. I'm lvl 60 now, but an answer for lvl 80 would be just as appropriate.
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The tooltip got weird over time, but it used to say give 50% of the damage done+ 50% per disease, or something like that. It still works that way, 2diseases will heal a lot more than 1, and 3 more than 2, duration left or damage done by the disease don't affect the healing, only the damage you do and the number of disease you have on the mob.
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11/15/08, 9:24 AM
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#47
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Glass Joe
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Originally Posted by Roywyn
Pestilence juggling is the best way to keep deseases on multiple targets.
Mobs are usually dead when your diseases run out though.
Rune of Razorice
"Affixes your rune weapon with a rune that causes 2% extra weapon damage as Frost damage."
Does that extra 2% frost damage only occur on white hits, or also on strikes like Blood Strike, Heart Strike, etc.?
The spell description isn't very conclusive and the wowhead/thottbt comments provide exactly zero information.
Rune of Razorice - Spell - World of Warcraft
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Razorice puts a debuff on the target that increases frost damage recieved by 1%, stacks 5 times. I haven't tested this with out +magic damage effects yet so I don't know if it stacks with say earth and moon for example.
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11/15/08, 11:19 AM
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#49
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Glass Joe
Draenei Death Knight
Velen
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Originally Posted by Roywyn
Does that extra 2% frost damage only occur on white hits, or also on strikes like Blood Strike, Heart Strike, etc.?
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Working from memory here, but I believe that yes it is all melee strikes. Note that this does not include Icy Touch - or whatever that main line Frost thing is called - as I believe it is a spell, what with its range and all.
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11/15/08, 11:31 AM
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#50
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Glass Joe
Draenei Death Knight
Velen
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What's the call on the Runeforge of choice? Cinderglacier seems to have a low proc rate. Razorice has been my rune of choice so far. I usually get a stack of one or two on each trash mob, plus the giggles from the whopping 11 damage in the scrolling combat text. I would imagine that Fallen Crusader is the end self imbue of choice though. Is it also correct that these do not stack with things like Savagery?
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