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Old 12/23/08, 1:57 AM   #576
Davia
Piston Honda
 
Human Death Knight
 
Turalyon
Originally Posted by thevidon View Post
How much damage does Chains of Ice do when its glyphed? With lets say 3200 attack power with all the frost talents.....? Can it crit?
500-600ish with ~3000 AP. It doesn't appear to crit from what I have seen.

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Old 12/23/08, 7:42 AM   #577
Venomia
Von Kaiser
 
Night Elf Druid
 
Bloodhoof (EU)
Is there some info anywhere around here (I tried search but I suck at it I guess) about weirdo DK specs like for example 13 / 29 / 29 with both reaping and death rune mastery which uses oblitarate as a main damage source? I always loved this kind of "experimenting out of the box" with classes mechanics, but my DK gear in-game is bit too wank for any real testing right now. Thanks.

EDIT: Point of that spec being mass creation of death runes from oblitarate and blood strike obviously.

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Old 12/23/08, 8:02 AM   #578
Navaros
Glass Joe
 
Orc Death Knight
 
Dentarg (EU)
Haste underrated?

I've recently come to a gear decision that I had to choose between (65haste) and (4str+6hit+28crit) for a 51/13/7 specced DK. Having read most of the theorycrafting articles on DKs I was expecting the second option to outweigh the haste without problems. However, when I switched from option 1 to option 2 I witnessed an overall dps decrease of 10, thus 65haste>4str+6hit+28crit. Or using the numbers in the dps compendium that would mean that 65haste>58.2618 or 1haste>0.8963. Comparing this to the number in the compendium (0.564) that is about 60% more. And finally to get to my question - is it possible that haste is actually quite underrated for DKs and are there simulations working on that?

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Old 12/23/08, 8:32 AM   #579
Afabar
Don Flamenco
 
Draenei Death Knight
 
Chants Eternels (EU)
If I look at your armory you have 350 hit rating that means that HIT value is 0 for you.
So you compare 65 haste with 4str+28crit
According to the compendium, this should be
65*0,5640 compare to 4*2,5570 + 28*1,1453
36,66 EAP to 42,2964 EAP

Those are very close number, as your 10 more DPS.

And also, on the compendium there is this note :
Keep in mind this is vulnerable to change as we are still building up the theorycraft around gearing a Death Knight. Use this as a guideline, rather than all-to-be-guide.
Maybe you could explain a little bit how you have test your DPS change. If it was 5 minutes on the 80 training dummy or 1 hour on the l83 dummy. I would also add that 10 DPS is a very small variation to established fact. This is about 0.5% of your DPS

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Old 12/23/08, 8:53 AM   #580
Navaros
Glass Joe
 
Orc Death Knight
 
Dentarg (EU)
By no means am I trying to undermine the work of EJ and I do understand that these numbers are not 100% final. I am just trying to point out something interesting I noticed that seems to contradict the current commonly-accepted valuations. Even calculating without the hit as you showed we get that the smaller EAP value of 36,66 belongs to haste, which however, grants more dps (altho not a lot more). The tests I did were 5-minute ones on the l83dummy.

Another interesting thing that I noted in these tests is a trend of about 100dps more while dpsing in unholy presence as compared to blood presence. This pushed me even harder into thinking that haste has a higher value.

If I look at your armory you have 350 hit rating that means that HIT value is 0 for you.
Also, this is not entirely correct since I am not spell hit capped so HIT should have at least a small EAP value.

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Old 12/23/08, 10:50 AM   #581
Petersen
Von Kaiser
 
Human Death Knight
 
Twisting Nether
Does Rune of Razor Ice gain benefit from the talent Black Ice?

¬The Original PalaTank, William Erik Petersen The Unbreakable
Tanking with a Paladin since before it was cool.

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Old 12/23/08, 10:55 AM   #582
Feorthas
King Hippo
 
Blood Elf Death Knight
 
Blackrock
Unless you are a Trispec DW build that focuses on spelldamage, you really want to avoid having more hit than the 2H cap--it really isn't worthwhile compared to Expertise or AP; by my math, effectiveness plummets from 2.17 DPS/0.1% Hit at 7.9% to 0.54 DPS/0.1% Hit at 8% (Frost). The same amount of AP (6.75) still nets 1.64 DPS.

In fact, the only reason Trispecs really bring hit to/near 17% is because it still helps their white damage a noticeable amount.

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Old 12/23/08, 11:48 AM   #583
huntcaudata
Piston Honda
 
Goblin Death Knight
 
Bronzebeard
Does having a DK tank with acclimation prevent a raid from getting "The 100 club"? That is, does the temporary resist bonus from the talent count against the achievement?

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Old 12/23/08, 12:18 PM   #584
Solithaira
Von Kaiser
 
Draenei Death Knight
 
Gilneas
I had a quick question regarding sigils once this next patch is released. For reference, I am a standard Unholy DPS spec. I do not have access to any 25-man gear, and thus my choices are amongst the following four:

Sigil of Haunted Dreams
Sigil of Arthritic Binding
Sigil of Frozen Conscience
Sigil of the Wild Buck

Now I understand that Sigil of Haunted Dreams' bonus is being changed from haste to crit. I am wondering if anyone could suggest whether this change would be enough to offset the increased damage from SS (I'm leaning towards this one just because SS is such a major attack especially once glyphed), Icy Touch or DC.

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Old 12/23/08, 2:06 PM   #585
Torrential
Piston Honda
 
Orc Shaman
 
Turalyon
Originally Posted by Feorthas View Post
Unless you are a Trispec DW build that focuses on spelldamage, you really want to avoid having more hit than the 2H cap--it really isn't worthwhile compared to Expertise or AP; by my math, effectiveness plummets from 2.17 DPS/0.1% Hit at 7.9% to 0.54 DPS/0.1% Hit at 8% (Frost). The same amount of AP (6.75) still nets 1.64 DPS.

In fact, the only reason Trispecs really bring hit to/near 17% is because it still helps their white damage a noticeable amount.
I just want to get it out there that 'Trispec' is not really the same thing as DW anymore. Most DW builds have no, or very very few Blood points now. Just another point in my war against obsolete or flawed preconceptions.

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Old 12/23/08, 5:12 PM   #586
Crowmeister
Glass Joe
 
Tauren Shaman
 
Argent Dawn (EU)
Might have been asked before but not quite easy to search for, but what are the most intresting stats for us?
First we hit the hit max but after that? STR>CRIT>AP>HASTE?

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Old 12/23/08, 5:26 PM   #587
 Lanky
- We Must Dissent -
 
Lanky's Avatar
 
Blood Elf Death Knight
 
Mal'Ganis
Originally Posted by Crowmeister View Post
Might have been asked before but not quite easy to search for, but what are the most intresting stats for us?
First we hit the hit max but after that? STR>CRIT>AP>HASTE?

You have to promise me that you will go to the Theorycrafting Think Tank after you read this and read the Deathknight DPS entry after reading this post.

For DPS: HIT raing to cap and never above (8%) > STR > CRIT > Expertise to 5.6% ... ------> +AP>, haste, arpen.

However, Gearing is not that simple. In your search for the best items, it is better to learn what stats to avoid than it is to know what stats to value slightly over others.

IE: Strength and crit are both great for DPS. We know STR is better because it scales with our ghoul, with Blessing of Kings, and with talents. But what is more important is knowing that you want to avoid ratings like Arpen and hit above 8%, because their benefits are awful for you.

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Old 12/23/08, 5:44 PM   #588
Crowmeister
Glass Joe
 
Tauren Shaman
 
Argent Dawn (EU)
Originally Posted by Lanky View Post
You have to promise me that you will go to the Theorycrafting Think Tank after you read this and read the Deathknight DPS entry after reading this post.

For DPS: HIT raing to cap and never above (8%) > STR > CRIT > Expertise to 5.6% ... ------> +AP>, haste, arpen.

However, Gearing is not that simple. In your search for the best items, it is better to learn what stats to avoid than it is to know what stats to value slightly over others.

IE: Strength and crit are both great for DPS. We know STR is better because it scales with our ghoul, with Blessing of Kings, and with talents. But what is more important is knowing that you want to avoid ratings like Arpen and hit above 8%, because their benefits are awful for you.
Thanks for the explanation, that Think Tank thread is exactly what I was looking for but couldnt find it in the DK forum. Awefull searching skills

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Old 12/24/08, 12:04 AM   #589
Maltball
Glass Joe
 
Orc Death Knight
 
Executus
as unholy raiding spec, i was gonna major glyph: SS, Ghoul, IT .... is that the typical way to go or better options?

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Old 12/24/08, 2:17 AM   #590
Lazare
Piston Honda
 
Human Priest
 
Lightbringer
Originally Posted by Maltball View Post
as unholy raiding spec, i was gonna major glyph: SS, Ghoul, IT .... is that the typical way to go or better options?
This is typical. Some people drop IT for something else, usually Bone Armor. I think the consensus is that IT is the better glyph overall unless you're going to try and OT without changing your glyphs.

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Old 12/24/08, 3:53 AM   #591
Jeager
Glass Joe
 
Human Death Knight
 
Dalaran
Quick question thats prolly been answered. Fallen Crusader vs Berzerker... Which is better?

Edit: More info - I have alittle over 800 str, so would a proc would add 240 str/480 AP - so i guess it comes down to what has a better proc rate?

Edit 2: math was bad

Last edited by Jeager : 12/24/08 at 4:34 AM.

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Old 12/24/08, 10:26 AM   #592
Janraea
Don Flamenco
 
Tauren Druid
 
Dunemaul
Originally Posted by Jeager View Post
Quick question thats prolly been answered. Fallen Crusader vs Berzerker... Which is better?

Edit: More info - I have alittle over 800 str, so would a proc would add 240 str/480 AP - so i guess it comes down to what has a better proc rate?

Edit 2: math was bad
Fallen Crusader is far better.

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Old 12/24/08, 5:01 PM   #593
Fireflash38
Von Kaiser
 
Undead Shaman
 
Lightninghoof
About what mitigation level would it be wise to consider going Unholy Tank Spec from Frost?

Currently, self-buffed I am at about 40% dodge/parry, and am considering trying an Unholy spec. Also, could someone please link a good spec for Unholy tanking?

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Old 12/24/08, 5:13 PM   #594
Feorthas
King Hippo
 
Blood Elf Death Knight
 
Blackrock
Originally Posted by Fireflash38 View Post
About what mitigation level would it be wise to consider going Unholy Tank Spec from Frost?

Currently, self-buffed I am at about 40% dodge/parry, and am considering trying an Unholy spec. Also, could someone please link a good spec for Unholy tanking?
After the next patch this becomes really murky again. I'd highly suggest sitting tight until second/third looks can be taken at the changes to see if it's even worthwhile to swap to Unholy. Heck, to be honest, Blood seems to be the most *interesting* tanking tree after the changes simply because it does things so differently.

Regardless, the current napkin math seems to be suggesting that Frost will be better than Unholy overall but Unholy will still be superior at tanking casters due to Bone Armor's universal damage reduction on spells and their talents that buff overall resist, AMS, and AMZ (even though AMZ is the weakest of the three spell-soaking options).

I am not your personal Frost Deathknight knowledge base. If you have a simple question, ask in the simple questions thread; if you have a more esoteric, specific, or complicated question, ask in the spec-appropriate thread.

My PM, WoWmail, and, especially, chat boxes are NOT the appropriate places for these questions.

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Old 12/25/08, 9:16 PM   #595
Trigonous
Glass Joe
 
Trigonous's Avatar
 
Blood Elf Death Knight
 
Deathwing
Is the [Glyph of Unbreakable Armor] worth it, or does the loss of strength outweigh the gain in avoidance? If so, as Frost, what third major glyph should I go for (I already have [Glyph of Icebound Fortitude] and [Glyph of Dark Command])?

And secondly, since I'm frost the recomended [Glyph of Corpse Explosion] in the DK Tanking thread won't apply to me. Should I go with [Glyph of Blood Tap] or [Glyph of Raise Dead], or is there some other minor glyph I'm missing? Blood Tap doesn't seem like it's that useful, but the Raise Dead would be a good source of instant RP for Death Pact, the only viable reason to have a ghoul as a tank.

Last edited by Trigonous : 12/25/08 at 9:23 PM.

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Old 12/25/08, 10:46 PM   #596
Lohegrin
Von Kaiser
 
Blood Elf Hunter
 
Ravencrest (EU)
Last night I tanked naxx10 for the first time, while it was no huge issue overall I had one major problem I've heard others talk about as well. Death and Decay freezes the game, bigtime, until the duration is up. Now, I've heard that morbidity causes this so I respecced out of it to see if there was any difference, also tried lower graphic settings to no avail. I did a small search but it didn't make me any wiser.

Is there some way to avoid this lag or are we stuck with it for now?

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Old 12/25/08, 11:07 PM   #597
Feorthas
King Hippo
 
Blood Elf Death Knight
 
Blackrock
Trig, when I start to tank seriously, I'm going to be sporting the Icy Touch, Icebound Fortitude, and Obliterate major glyphs.

Minors right now are, and would be, Plague Strike (just because I haven't found a better option tbh), Blood Tap, and Horn of Winter (although Horn is another choice that gets the nod simply because there isn't a better option.

I am not your personal Frost Deathknight knowledge base. If you have a simple question, ask in the simple questions thread; if you have a more esoteric, specific, or complicated question, ask in the spec-appropriate thread.

My PM, WoWmail, and, especially, chat boxes are NOT the appropriate places for these questions.

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Old 12/26/08, 12:03 AM   #598
Trigonous
Glass Joe
 
Trigonous's Avatar
 
Blood Elf Death Knight
 
Deathwing
Originally Posted by Lohegrin View Post
Is there some way to avoid this lag or are we stuck with it for now?
Personally this only happens when there are a ton of mobs taking damage with D&D. So it's an issue of your internet connection dealing with all that information. That's at least my take on it, might be different for you.

Originally Posted by Feorthas View Post
Minors right now are, and would be, Plague Strike (just because I haven't found a better option tbh), Blood Tap, and Horn of Winter (although Horn is another choice that gets the nod simply because there isn't a better option.
I do hope you mean Pestilence, because Plague Strike is a major glyph and Pestilence is a must have for any DK no matter the spec or role.

Last edited by Trigonous : 12/26/08 at 12:36 AM.

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Old 12/26/08, 12:05 AM   #599
Pyros
Bald Bull
 
Pyros's Avatar
 
Undead Death Knight
 
Twisting Nether (EU)
There is a better option for minors, and it's Pestilence. Both for tanking and DPSing. And for PvP. It's the best minor glyph DKs get. IBF is pretty useless in my opinion for raid tanking, good for PvP though. You're never going to be that RP starved, and if you are you have 2 options to get RP back fast, empower rune weapon and bloodtap. Unbreakable glyph is good, or Frost Strike for threat, if you're going frost. Both much better choices in my opinion than IBF.

Edit: Talking about the next patch versions of FS and UA.

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Old 12/26/08, 9:36 AM   #600
Ripaine
Glass Joe
 
Gnome Death Knight
 
Madmortem (EU)
Hey guys, I searched for it, tested it and what not, I simply have to ask now:

In one of Jame's Leveling Guides (the DK one) there is an Unholy DPS rotation mentioned. IT- PS - SS - BS - BS - RD - SS - SS - BS - BS - RD; Yeah I hate leveling and it makes it just easier..
Due to my lack of knowledge of the DK class i just took it and well, fine.
But now there are of tests, maths and so on out, especially in this very forum and there is one rotation that comes out on top (actually I haven't found any other): IT - PS (or reverse, but for the purpose of leveling, I start with IT) - BS - BS - SSx4 with runedumps between 1st and 2nd, and 2nd and 3rd if there's time.
I spent so much time testing, but I just don't see the "standard" rotation that is mentioned in this forum to come out on top. I just do a little more DPS with the first one.
Specc I'm using: WorldofWarcraft.com -> Info -> Classes -> Death Knight -> Talent Calculator
I took reaping for testing purposes, I don't need it for the first rotation, death runes are used for BS.

Maybe I just overlooked something, or SS simply scales better?

I'd very much appreciate your help, thanks in advance!

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