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03/30/09, 1:14 AM
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#1301
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Glass Joe
Blood Elf Death Knight
Grim Batol (EU)
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Hey all,
This is currently my armory/spec/gear Naxxramas - Zone - World of Warcraft and i have a question:
What should be my DPS in a raid? I've been into the dummies in Ebon Hold, in the lvl 80's im doing 2400+ DPS and on the dummie boss im doing 1600-1800 dps. I dont know if im doing something wrong or if the dummie are trully reliable. If i could get some feedback on this im trully gratefull
Thank you!
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03/30/09, 4:52 AM
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#1302
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Glass Joe
Orc Death Knight
Mal'Ganis
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Kinda got into an argument about this. I know that SS is not effected by arpen at the moment because it does shadow damage, but isn't it being changed in 3.1 so that it does physical?
If so, is arpen going to be an okay stat for unholy dps spec?
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03/30/09, 9:32 AM
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#1303
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Chaos reigns
Orc Death Knight
Anub'arak (EU)
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Originally Posted by Washow
Kinda got into an argument about this. I know that SS is not effected by arpen at the moment because it does shadow damage, but isn't it being changed in 3.1 so that it does physical?
If so, is arpen going to be an okay stat for unholy dps spec?
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No, it will still be shadow damage as of now. And while ArP will be better than now (due to it being buffed across the board) it's still one of the least favorite stats for Unholy DKs.
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03/30/09, 9:25 PM
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#1304
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Don Flamenco
Blood Elf Death Knight
Moonglade (EU)
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Originally Posted by Washow
Kinda got into an argument about this. I know that SS is not effected by arpen at the moment because it does shadow damage, but isn't it being changed in 3.1 so that it does physical?
If so, is arpen going to be an okay stat for unholy dps spec?
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It's not gonna be physical, there was some unclarity a while ago because SS did less damage than the tooltip suggested. At first it was assumed it was affected by armor since some of those numbers would make sense that way.
But it turned out that blizzard forgot to update the tooltip. Its corrected now though, still ignoring armor.
Armor Penetration is still a pretty bad stat for unholy. Only bloodstrike gets real benefit from it, which are 2 attacks per rotation. Also Plague strike once in a blue moon.
On the other hand, unholy does benefit a bit more from haste. Since pets scale well with haste.
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04/01/09, 5:10 AM
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#1305
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Von Kaiser
Undead Death Knight
Archimonde (EU)
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Just a simple question:
In light of the changes in 3.1 and the new glyphs, has there been a post with a hierarchy of these new glyphs / per specs in terms of dps gain?
Last edited by lichdawg : 04/01/09 at 11:18 AM.
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04/01/09, 12:48 PM
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#1306
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Don Flamenco
Night Elf Death Knight
Kazzak (EU)
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My apologies, as I know it's a question that probably would be better suited to Tankspot, or MMO, but i've spent bloody ages searching on here and cannot find for love nor money, a 'Guide to Best in Slot Tank Gear' type post. In particular for an Unholy tank, if that makes any difference?
I understand there are the spreadsheets, but is there anywhere an at a glance guide/list that someone could direct me too?
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04/01/09, 1:34 PM
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#1307
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Chaos reigns
Orc Death Knight
Anub'arak (EU)
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Originally Posted by lichdawg
Just a simple question:
In light of the changes in 3.1 and the new glyphs, has there been a post with a hierarchy of these new glyphs / per specs in terms of dps gain?
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Yes, it has been (or rather is being) discussed in the threads for the respective specs, so you should find any information there. Although in many cases it's still very uncertain what are the optimal glyphs besides no-brainers like for example FS for any Frost spec. A lot of glyphs have theoretical values that are very close to each other and often depend on external circumstances, so for a reliable hierarchy we need larger sample sizes that only post-3.1 raiding delivers.
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04/01/09, 1:55 PM
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#1308
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Banned
Orc Death Knight
Detheroc
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Originally Posted by Tel
My apologies, as I know it's a question that probably would be better suited to Tankspot, or MMO, but i've spent bloody ages searching on here and cannot find for love nor money, a 'Guide to Best in Slot Tank Gear' type post. In particular for an Unholy tank, if that makes any difference?
I understand there are the spreadsheets, but is there anywhere an at a glance guide/list that someone could direct me too?
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There is no real best-in-slot set but there are such things as best-in-slot avoidance, threat, or stamina set. I'd imagine that it would be possible to form a best-in-slot for everything set but it would obviously not have as much avoidance as it could or have as much hit/exp as it could. What you want to do is form a set that generates enough threat so your DPS don't pull off you while maximizing avoidance, mitigation, and stamina.
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04/01/09, 3:17 PM
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#1309
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Glass Joe
Human Death Knight
Baelgun
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Runeforging questions
Ive hunted around and is there a definitive winner in the engraved runes for weapons for DPS.
Ive just accepted that Fallen Crusader is the best for my diseaseless blood spec but i never checked the math behind it. It does seem like the extra 300 STR proc would be hard to beat, but for doing Naxx could Lichbane be enough (+4% damage to basically everything?).
It seems as if there is currently no strict PPM limit. Does this apply in the next patch when its only a 15% increase?
I guess the simple question(s) are:
What's the best 2h Weapon engraving now for DPS?
What will the best 2h Weapon engraving be in 3.1?
Does Lichbane apply to every single attack or just a specific segment of damage?
Edit: My current spec may be lol experimental
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04/01/09, 3:22 PM
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#1310
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Piston Honda
Human Death Knight
Kargath (EU)
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Originally Posted by dkmode
Ive hunted around and is there a definitive winner in the engraved runes for weapons for DPS.
Ive just accepted that Fallen Crusader is the best for my diseaseless blood spec but i never checked the math behind it. It does seem like the extra 300 STR proc would be hard to beat, but for doing Naxx could Lichbane be enough (+4% damage to basically everything?).
It seems as if there is currently no strict PPM limit. Does this apply in the next patch when its only a 15% increase?
I guess the simple question(s) are:
What's the best 2h Weapon engraving now for DPS?
What will the best 2h Weapon engraving be in 3.1?
Does Lichbane apply to every single attack or just a specific segment of damage?
Edit: My current spec may be lol experimental
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Fallen Crusader is the best Runeforge for every spec. Nothing can beat it.
Regarding 3.1: You seem to have missed to doubled procrate on FC to compensate the halfing of the bonus strength. It doesn't change that FC is still the best runeforge
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04/01/09, 6:31 PM
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#1311
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Glass Joe
Troll Death Knight
Cho'gall
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Does anyone know how much DPS a player controlled "Raise Ally" ghoul can do?
Last edited by j0rd4n : 04/01/09 at 7:56 PM.
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04/01/09, 6:50 PM
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#1312
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I find your lack of faith disturbing
Orc Death Knight
Mal'Ganis
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Originally Posted by Ashur25
Fallen Crusader is the best Runeforge for every spec. Nothing can beat it.
Regarding 3.1: You seem to have missed to doubled procrate on FC to compensate the halfing of the bonus strength. It doesn't change that FC is still the best runeforge
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Come 3.1, Razorice may be the best runeforge for a frost spec. It largely depends on how long it takes to get the entire stack up (for heavy movement fights), and how much of your damage actually ends up being frost based.
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<XI|> if your dog barks do you debate the philosophical reason behind him barking
<XI|> no
<XI|> you say shut up idiot
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04/01/09, 10:58 PM
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#1313
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Von Kaiser
Night Elf Death Knight
Medivh
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Rotation vs. Priority
Is there a noticeable difference in DPS between using a priority system (I'm currently 2h frost specced, 20/51, so something like: Refresh FF > OB > weaving FS between strikes/when KM procs > HB on Rime procs > BS) and sticking to a strict rotation?
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04/02/09, 5:29 AM
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#1314
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Don Flamenco
Blood Elf Death Knight
Moonglade (EU)
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Originally Posted by shopshopshop
Is there a noticeable difference in DPS between using a priority system (I'm currently 2h frost specced, 20/51, so something like: Refresh FF > OB > weaving FS between strikes/when KM procs > HB on Rime procs > BS) and sticking to a strict rotation?
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Depends a lot on the fight i think.
Both have advantages and disadvantages.
The disadvantages of a priority system are:
- They are generally harder to remember
- They require more focus during a hectic fight, there is no auto-pilot so to say.
- For some specs they are just too complicated, especially when you have a lot of procs. Frost with Rime, KM, cooldown attacks, etc. Can make it complicated.
The advantages are though:
- Usually higher dps if you can pull it off
- More fun, because you're not /bored facerolling your keyboard but have to actively interact
- They are easier to readjust once you mess up somewhere (the priority doesnt shift, so you just pick it up again)
For unholy i really love a priority rotation, because its relatively simple, with the only real variable whether or not your SS glyph procs.
For frost i found it to be quite hard, since you have to consider diseases, KM procs, Rime Procs, HB cooldown, combination of all those, combined with a lack of a lot of free GCD so you dont have time to think about it.
So if you can pull it off, more power to you. It makes the class more interesting, allows potentially for higher dps and simply increases your skill.
However normal rotations aren't as far off from priority rotations as most people think.
A lot of steps in a priority rotaition are predictable, for example when to spend what runes on what. That basically forms a rotation.
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04/02/09, 7:39 AM
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#1315
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Bald Bull
Blood Elf Paladin
Echo Isles
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I consider Priority and Rotation to be pretty much the same thing, as a Rotation is simply writing down what a Priority would otherwise lead you to cast anyway.
In either case, I'd say that it doesn't particularly matter which you go for, as long as you understand why. Why put up diseases? Why cast Blood Strike ahead of an Oblit? Why cast Howling Blast instead of an Oblit if Killing Machine is up? What about if KM is not up?
Being able to answer these questions in your head and in real-time is really the basis of a priority system: Push whatever button gives you the best results at that instant.
Using a rotation means that you plan out which buttons to push ahead of time, but it's still important to remember the logic/math that goes on behind each step of the rotation so that you know which section of the rotation to resume to if and when you're forced out of melee range for whatever reason.
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04/02/09, 1:43 PM
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#1316
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Piston Honda
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If you have the perma-ghoul does his STR vary as yours does with procs? Is it based purely on your unbuffed STR? Does doing something like popping 3.1's Unbreakable armor before summoning him help him for his duration, just the length of UA, or not at all?
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04/02/09, 2:00 PM
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#1317
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Piston Honda
Human Death Knight
Kargath (EU)
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Originally Posted by Torrential
If you have the perma-ghoul does his STR vary as yours does with procs? Is it based purely on your unbuffed STR? Does doing something like popping 3.1's Unbreakable armor before summoning him help him for his duration, just the length of UA, or not at all?
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Perma-ghouls STR is continually updated, so yes procs and such do change his STR.
non-perma-ghoul takes a snapshot of your relevant stats when summoned
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04/02/09, 10:06 PM
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#1318
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Glass Joe
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Tanking specs
I was looking on my server and have seen a lot of different tanking specs going around. Is Frost still good or are there other specs that are better or equal to it and if there is could someone link me the specs. Also is Dual welding good for tanking or is it more 2 handers
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04/02/09, 10:19 PM
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#1319
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unique *troll* snowflake
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The tank spec you want (and this goes for dps specs and healer specs of every class as well) depends on a number of factors, including but not limited to your gear, your playstyle of choice, and the content you are doing.
(Note though, some of the specs you will see by just armourying people are pretty much terrible: for example, a few days ago I saw a tank-dk with 59 points in frost but only 2/5 KM (and no anticipation) - gear isn't even a good indicator, as this dk was in fully 25 man gear).
Your best strategy is just to read the threads and make an informed choice based on what you read along with your experience.
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Spells and taunts are both the result of things you say, thus they should share similar mechanics.
Mage says "Abracadabra!" to cast a frostbolt.
Tank says "Your momma's a Murloc!" to taunt.
Spell hit raises the volume and clarity of your voice, increasing the likelyhood that the mob hears your insults.
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Shaman | Priest | Warrior
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04/03/09, 11:22 AM
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#1320
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Glass Joe
Troll Death Knight
Aerie Peak (EU)
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I currently play Blood diseaseless, i am wondering when is the best time to pop my DRW, like at the start of the fight, when the boss hits a soft enrage, at 50%? i cant think of which one is better.
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04/03/09, 11:25 AM
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#1321
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I find your lack of faith disturbing
Orc Death Knight
Mal'Ganis
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The best time to use DRW is whenever your raid leader calls for Bloodlust. This should be at the start of a fight, so that on longer fights you will be able to use your cooldowns a second time before you land the kill.
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<XI|> if your dog barks do you debate the philosophical reason behind him barking
<XI|> no
<XI|> you say shut up idiot
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04/03/09, 12:32 PM
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#1322
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Glass Joe
Night Elf Druid
Arathor (EU)
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Can't remember where the post is located so I just ask quick here: It's correct that if you have 4pt7 t8 is only an upgrade when you have 4 pieces of it as unholy, right?
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04/03/09, 12:56 PM
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#1323
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Piston Honda
Human Death Knight
Kargath (EU)
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Originally Posted by Nihenna
Can't remember where the post is located so I just ask quick here: It's correct that if you have 4pt7 t8 is only an upgrade when you have 4 pieces of it as unholy, right?
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Are you asking if 2pc + 4pc t7 > 2pc t8 alone but < 2pc + 4pc t8? whatever the exact question t7 4pc is probably better than both t8 bonusses.
If you're asking if 2pc + 4pc + stats upgrade from t8 > t7 with bonusses then i believe the answer is yes
It's probably best to only break 4pc t7 till you have at least 2 pieces of t8, maybe even 4
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04/03/09, 2:04 PM
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#1324
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Chaos reigns
Orc Death Knight
Anub'arak (EU)
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Methods posted an upgrade-anaylsis of T7 to T8 in the Unholy DPS thread a few days ago.
Basically, if you have 4T7(25) you should only change to 4T8 if at least 3 of those pieces are from the heroic set.
You'll find more cases of upgrade yes / no in the post.
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04/03/09, 3:14 PM
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#1325
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Glass Joe
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Improved Blood Presence
Simple question for those on the PTR.
Does Improved Blood Presence add 5% of your total damage as healing, or 5% added to the amount already being healed?
In other words, if I put two points into IBP, do I heal 14% of my damage dealt (4% +10%), or 4.4% (4% + 10% of 4%)?
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