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Old 08/16/09, 4:54 AM   #2001
pessadilla
Von Kaiser
 
Human Priest
 
Turalyon
UH dps

I'm looking for a dps comparison between 2H and DW UH since I'm being asked to provide EP. I am fully aware that both, DW and 2H specs are viable; I've read the threads here, but I haven't found this comparison. I am currently hit/exp capped; and decently geared for either of the specs.

Last edited by pessadilla : 08/16/09 at 4:25 PM. Reason: claryfing question

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Old 08/16/09, 10:05 AM   #2002
Kyou
Glass Joe
 
Orc Rogue
 
Daggerspine
DW Frost stat weights

I was looking at the stat weights for DW Frost under the DW thread. One thing I noticed was that Hit was significantly weighted, even more than Strength. I know that Hit is absolutely needed until the special hit cap, but is it really worth more than Strength past that cap?

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Old 08/16/09, 10:09 AM   #2003
Chaotic.Soul
Glass Joe
 
Troll Mage
 
Darkspear
I recommend you give it another look over:

Strength 261
Hit 388
Spell Hit 120

"Hit" is referring to the worth of hit until the special cap.
"Spell hit" is referring to the worth of hit until the spell hit cap.
There is a worth beyond that for capping white attacks however, it isn't shown in the weights.

So to answer your question: No. It is worth less than Strength past 8%.

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Old 08/16/09, 10:16 AM   #2004
Xokati
Banned
 
Tauren Warrior
 
Wildhammer (EU)
Hello
Is Spell Deflection talent reduce Phase Punch and big bang Algalon 10 dmg?

br
Xo

Last edited by Xokati : 08/16/09 at 10:33 AM.

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Old 08/16/09, 10:30 AM   #2005
leladax
Von Kaiser
 
Blood Elf Paladin
 
Ясеневый лес (EU)
Originally Posted by Chaotic.Soul View Post
I recommend you give it another look over:

Strength 261
Hit 388
Spell Hit 120

"Hit" is referring to the worth of hit until the special cap.
"Spell hit" is referring to the worth of hit until the spell hit cap.
There is a worth beyond that for capping white attacks however, it isn't shown in the weights.

So to answer your question: No. It is worth less than Strength past 8%.
Let me add, for his needs it's 5% hit only since he's using a DW spec that bufs hitting by 3% even in specials (this will be shown as 5% on the character pane).

Also, Expertise is more valuable that Strength until it's 26 (this will be shown as 26 on the character pane even with Tundra Stalker (unlike Hit bonus that doesn't seem to reach the char pane)).

It appears that the priorities in DW Frost are: Hit skill until 5% (value as it appears on the char pane) -> Expertise skill until 26 (value as it appears on the char pane) -> Strength.

Last edited by leladax : 08/16/09 at 10:46 AM.

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Old 08/16/09, 12:01 PM   #2006
Chaotic.Soul
Glass Joe
 
Troll Mage
 
Darkspear
Originally Posted by Xokati View Post
Hello
Is Spell Deflection talent reduce Phase Punch and big bang Algalon 10 dmg?

br
Xo
Big Bang's tooltip explicitly states it is Physical damage and as such is not effected by Spell Deflection. Phase Punch is Arcane so it may be reduced. I don't have first-hand experience to back this up.

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Old 08/17/09, 12:42 AM   #2007
pessadilla
Von Kaiser
 
Human Priest
 
Turalyon
My guild tried doing general hard-mode today; I was tanking General on my Dk, and a Warrior was picking up the add. Dps was riding me in threat, like they should on this fight, I was trying to maintain the single target rotation during the fight (from blood; Suno's thread), but I have 1 question. Im not sure what gives more threat, 2 Heart Strikes, or 1 Death Strike.

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Old 08/17/09, 12:46 AM   #2008
Consider
King Hippo
 
Consider's Avatar
 
Draenei Death Knight
 
Dragonblight
2 Heart Strikes will out-threat 1 DS. The only exception is when you can guarantee that 1) the DS won't overheal at all, and 2) there is only one mob (multiple mobs = healing aggro from DS splits).

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Old 08/17/09, 1:20 AM   #2009
pessadilla
Von Kaiser
 
Human Priest
 
Turalyon
Originally Posted by Consider View Post
2 Heart Strikes will out-threat 1 DS. The only exception is when you can guarantee that 1) the DS won't overheal at all, and 2) there is only one mob (multiple mobs = healing aggro from DS splits).
Thats exactly why I'm asking; during Vezaxx fight, you are constantly getting damaged, you cannot guarantee it wont overheal, but there are no other adds (at least not until the saronite spawns, and by then all dps will switch to it), and it certainly helps the healers. If 2 HS produce more threat, I rather stay with them, because my main concern in the fight is threat, but if a DS + the healing of it produces the same threat, then I think it would be wise for me to do it instead.

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Old 08/17/09, 9:03 AM   #2010
Diomed
Glass Joe
 
Night Elf Death Knight
 
Emerald Dream
Which build to maximize DPS with current gear?

I switched from Ret pally to DK for a few reasons:
1. Guild needed a DK OT option (main spec will be DPS)
2. We have another another Ret
3. Upside DPS of DK/Ret vs. Ret/Ret

So, I've used H ToC and ToC to get my gear upto speed due to the fast progression of our guild (Legion on Emerald Dream server) but now I'd like to find a build suited for my gear to maximize my DPS allow me to sit my previous main and use the DK on progression nights. Here is my toons armory link.

Weapon with UH build:
Edge of Ruin

1h weapon option:
Aledar's Battlestar
Ironforge Smasher

So, with my gear should I go 2 1h Frost build, 2h Unholy (personal DPS) or 2h Blood (raid boost)?

Thanks for the assistance!
-diomed-


Side note:
5 epic bold gems being cut by our JC
Working improving some enchants (guild member leveling his enchanting on my gear)
Any suggestion on a trinket outside of ToC would be great

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Old 08/17/09, 10:22 AM   #2011
 frmorrison
Protector
 
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Ashstorm
Human Paladin
 
No WoW Account
Originally Posted by Diomed View Post
So, with my gear should I go 2 1h Frost build, 2h Unholy (personal DPS) or 2h Blood (raid boost)?
The first thing is to cover what buffs are missing from your group. If you don't have a source of 10% AP, 2H Blood is an outstanding choice. Assuming all DK buffs are covered (10% AP, 20% melee haste, or 13% magic damage), pick which one you like best.

Since you get 3% free hit with DW, that may be the best pick (since you may not be hit capped) if you don't have to bring a raid buff.

Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'

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Old 08/17/09, 12:38 PM   #2012
coca
Von Kaiser
 
Blood Elf Warlock
 
Dalaran
I was wondering what people are going to do with their triumph badges. Are you guys saving it for the T9.25 gear? Or are you going to spend it on the T9 gear? Having a hard time wondering whether I should use it now to up my dps a bit or wait and use it on the T9.25 gear instead. If I spend it on the T9 gear which pieces do you guys recommend to get first? I'm Blood 2H spec right now and I think that armor pen on the helm is real nice.

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Old 08/17/09, 5:25 PM   #2013
HamSlammer
Don Flamenco
 
HamSlammer's Avatar
 
Tauren Paladin
 
Emerald Dream
For DW Frost, should you place the slower of the two slow 1handers in a specific slot, MH or OH? I currently use a 2.6 in my MH and a 2.5 in my OH, both of them have equal DPS. I figure you place the higher top end weapon in your MH unless there's any extenuating circumstances (Racial weapon proficiency for instance).

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Old 08/17/09, 5:40 PM   #2014
 frmorrison
Protector
 
frmorrison's Avatar
 
Ashstorm
Human Paladin
 
No WoW Account
Originally Posted by coca View Post
I was wondering what people are going to do with their triumph badges. Are you guys saving it for the T9.25 gear? Or are you going to spend it on the T9 gear? Having a hard time wondering whether I should use it now to up my dps a bit or wait and use it on the T9.25 gear instead. If I spend it on the T9 gear which pieces do you guys recommend to get first? I'm Blood 2H spec right now and I think that armor pen on the helm is real nice.
If you weren't Blood then the answer would likely get the Sigil. Personally since I have the new relic, I am collecting badges to next buy two pieces of 245 gear, since the 2 piece is pretty nice, about a 3% dps increase. To which one Tier pieces to replace, I would compare the dps difference in Rawr, which will depend on your current items.

Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'

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Old 08/17/09, 11:11 PM   #2015
Zaryne
Glass Joe
 
Blood Elf Death Knight
 
Anvilmar
I've been searching this thread for a while now, and i can't really find anything about my question. I didn't want to ask a question that had already been asked. But im reletively sure that it hasn't been asked. If it has, I'm sorry, and delete this post to any admin that see's it. If not, my simple question, probably very noobish xD, is :

Whats the better Pally Blessing for a Dps Dk (Blood).. I don't know if being blood has any relevence to the type of blessing, but just incase it is. The blessings im reffering to are [Greater Blessing of Might] and [Greater Blessing of Kings]. Ofcourse im only asking this question for those times that there are no two pallies. Like 5 Mans and such. Anyone's help would be appreciated, and especially someone that can tell me exactly why they decided on one.

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Old 08/17/09, 11:28 PM   #2016
Consider
King Hippo
 
Consider's Avatar
 
Draenei Death Knight
 
Dragonblight
For Blood, 1 str = ~2.9 AP.

Unimproved Blessing of Might gives 550 ap. This means that, for Kings to be better, you would need to have at least 1897 strength or more.

Improved Blessing of Might gives 688 ap. This means that, for Kings to be better, you would need to have at least 2382 strength or more.

So, with your gear, Blessing of Might is probably going to be superior in the majority of cases, but those are the values at which BoK would surpass it, for future reference.

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Old 08/18/09, 10:04 AM   #2017
reflexdk
Von Kaiser
 
reflexdk's Avatar
 
Draenei Death Knight
 
Outland (EU)
Originally Posted by HamSlammer View Post
For DW Frost, should you place the slower of the two slow 1handers in a specific slot, MH or OH? I currently use a 2.6 in my MH and a 2.5 in my OH, both of them have equal DPS. I figure you place the higher top end weapon in your MH unless there's any extenuating circumstances (Racial weapon proficiency for instance).
In the event that both weapons are of equal average DPS values, use the slower weapon in the MH. Any top end variance makes negligible difference.

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Old 08/18/09, 7:00 PM   #2018
TiaMaster
Banned
 
Human Warlock
 
Terokkar
Without CDs such as Gargoyle and Army - I went from having 3100 sustained dps using Unholy OBLIT build (0/17/54) on target dummy with not very intelligently gemmed gear using a 212 dps, 2.6 speed two handed axe, to...

2500 sustained dps using the new DW frost build (3/51/17) using Titansteel Bonecrusher and Aredar's Battlestar. I am very familiar with Frost rotations (priority, really).

But for the life of me I can't see how DW Frost is on top of the current, soon-to-be-nerfed UH Oblit build. SHould I switch to DW UH Oblit build? (0/18/53)

Help? I REALLY was excited about going back to frost DW

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Old 08/18/09, 7:28 PM   #2019
Grunge
Don Flamenco
 
Grunge's Avatar
 
Human Rogue
 
Kor'gall (EU)
How important are the DPS stats on a weapon for DW Frost, mainly considering S6 PvP T1/T2 weapons vs easily obtainable alternatives (ala Aledar's Battlestar)?

Fans glory to the Gladiators,
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Old 08/18/09, 8:53 PM   #2020
reflexdk
Von Kaiser
 
reflexdk's Avatar
 
Draenei Death Knight
 
Outland (EU)
Originally Posted by TiaMaster View Post
Without CDs such as Gargoyle and Army - I went from having 3100 sustained dps using Unholy OBLIT build (0/17/54) on target dummy with not very intelligently gemmed gear using a 212 dps, 2.6 speed two handed axe, to...

2500 sustained dps using the new DW frost build (3/51/17) using Titansteel Bonecrusher and Aredar's Battlestar. I am very familiar with Frost rotations (priority, really).

But for the life of me I can't see how DW Frost is on top of the current, soon-to-be-nerfed UH Oblit build. SHould I switch to DW UH Oblit build? (0/18/53)

Help? I REALLY was excited about going back to frost DW
It's said throughout the forum that DPS testing on dumies is a poor method of testing, with one of the main reasons being that necrosis doesn't work. This has an even larger effect on DW, because of the increase in damage from your melée hits, and consequently necrosis. Also don't forget that you need to focus on quite different stats for DW. Expertise, hit and armor pen play a different role. You can't just equip two 1h weps with your 2h gear and expect to rock the DPS meters

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Old 08/18/09, 8:59 PM   #2021
reflexdk
Von Kaiser
 
reflexdk's Avatar
 
Draenei Death Knight
 
Outland (EU)
Originally Posted by Grunge View Post
How important are the DPS stats on a weapon for DW Frost, mainly considering S6 PvP T1/T2 weapons vs easily obtainable alternatives (ala Aledar's Battlestar)?
Weapon DPS has the highest EP of any stat, so very important. Only if the stat benefit of the lower DPS weapon outweighed the higher DPS weapon by a pretty large amount would you swap. But that shouldn't really happen.

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Old 08/18/09, 11:05 PM   #2022
Nahela
Piston Honda
 
Draenei Death Knight
 
Bloodscalp
Wondering if anybody uses the addon TellMeWhen for buff tracking and has found a way for it to track both Fallen Crusader procs and the new Sigil of Virulence separately? Both buffs are called Unholy Strength, which is completely messing with any tracking addon I try.

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Old 08/20/09, 6:34 AM   #2023
Cronosone
Glass Joe
 
Human Mage
 
Turalyon (EU)
Looked around but found no other report of this, solo'ing doomwalker as per usual and i noticed that about 25% of the time when I applied my diseases to the boss they managed to apply twice, seemed like a fairly significant bug but i'm not sure what caused it, using pretty much entirely the standard UI and checked combat log and they were definately applied twice. Any ideas?

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Old 08/20/09, 6:47 AM   #2024
Mpiu
Glass Joe
 
Tauren Druid
 
Magtheridon (EU)
Just want some clarification.

As blood DPS spec.

If equiped with mjolnir where should I cap ArP for optimal 25man raid performance?

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Old 08/20/09, 11:22 AM   #2025
mako
Don Flamenco
 
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Blood Elf Hunter
 
<Bad>
Dragonmaw
Originally Posted by Cronosone View Post
Looked around but found no other report of this, solo'ing doomwalker as per usual and i noticed that about 25% of the time when I applied my diseases to the boss they managed to apply twice, seemed like a fairly significant bug but i'm not sure what caused it, using pretty much entirely the standard UI and checked combat log and they were definately applied twice. Any ideas?
Dancing Rune Weapon was probably up. The diseases go away early when the weapon expires, however.

It's called Bloodlust, not Heroism. What kind of pansy name is Heroism, anyway?
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