Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Death Knights

Closed Thread
 
LinkBack Thread Tools
Old 08/20/09, 4:14 PM   #2026
Cronosone
Glass Joe
 
Human Mage
 
Turalyon (EU)
Hmm, didn't have DRW in the build (too lazy to respec...), i'll try when he's up again and see if i can repeat it

Offline
Old 08/21/09, 7:52 AM   #2027
Dknights
Glass Joe
 
Dknights
Orc Death Knight
 
Frostmourne
in 3.2
for blood dk

is it [Sigil of Virulence] better than [the Sigil of the Vengeful Heart] and [Sigil of Awareness] any details?

thx

Offline
Old 08/21/09, 12:36 PM   #2028
Slider_1128
Glass Joe
 
Human Paladin
 
Feathermoon
I know 3.2 unholy Obl build is better than the 3.1 Unholy Scourgestrike, But im assuming thats with highend gear and armor pen. Is Scourgestrike every better? Say if you have no Armor Pen? If so, around what point does the switch happen?

Offline
Old 08/21/09, 12:42 PM   #2029
 frmorrison
Protector
 
frmorrison's Avatar
 
Ashstorm
Human Paladin
 
No WoW Account
Originally Posted by Slider_1128 View Post
I know 3.2 unholy Obl build is better than the 3.1 Unholy Scourgestrike, But im assuming thats with highend gear and armor pen. Is Scourgestrike every better? Say if you have no Armor Pen? If so, around what point does the switch happen?
Even if you had 0 armor pen gear (run ToC if you don't have any ArP), Obl will do more overall damage due to high RP generation (in 17/54), which means more death coils.

Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'

United States Offline
Old 08/21/09, 3:39 PM   #2030
Kavoc
Glass Joe
 
Blood Elf Death Knight
 
Earthen Ring
Originally Posted by Dknights View Post
in 3.2
for blood dk

is it [Sigil of Virulence] better than [the Sigil of the Vengeful Heart] and [Sigil of Awareness] any details?

thx
Seeing as it doesn't proc from DS it wouldn't be as good. Unless of course you are using OB, but unless it has changed since I went DW, DS is better in blood.

Offline
Old 08/21/09, 4:05 PM   #2031
Vhaeraun
Glass Joe
 
Vhaeraun's Avatar
 
Human Death Knight
 
Elune (EU)
Originally Posted by Kavoc View Post
Seeing as it doesn't proc from DS it wouldn't be as good. Unless of course you are using OB, but unless it has changed since I went DW, DS is better in blood.
I agree that DS > OB in 51/0/20 blood spec, but you can use an OB just before using IT and PS.

The cycle I use is : OB IT PS HS HS dc - HS HS DS HS HS dc dc
The advantage of that cycle is that OB have a +25% bonus with the deseases, and you delete them just before re-applying them. I agree when you say that OB < DS, even with the deseases, but you gain 200 strengh, which is really interesting.

You don't need an OB spec, and the 200 strengh bonus is permanent if you apply OB every 20 sec..
In my opinion that sigil is the best for a blood spec (but I can be wrong xD).


Edit : I have a question too, it's about the expertise rating.
I'm a human with a 2H sword. My expertise cap is around 140 expertise rating (139.something), but I don't know how does it works oO.
Is 138 expertise rating "enough", or do I have to be over 140 ?
I can also ask : 140 exp. rat. = 6.5%. But is 138 = 6.25% or 6.4% ?

Edit 2 : in short, what I'd like to know is that if expertise works as an affine function or as a step function ?

Thanks

Last edited by Vhaeraun : 08/21/09 at 7:51 PM.

Offline
Old 08/21/09, 6:18 PM   #2032
pessadilla
Von Kaiser
 
Human Priest
 
Turalyon
Originally Posted by Vhaeraun View Post
I'm a human with a 2H sword. My expertise cap is around 140 expertise rating (139.something), but I don't know how does it works oO.
Is 138 expertise rating "enough", or do I have to be over 140 ?
I can also ask : 140 exp. rat. = 6.5%. But is 138 = 6.25% or 6.4% ?
Thanks
If I'm not mistaken you want to have 26 expertise (soft cap) displayed on your character sheet. I dont know rating numbers off the top off my head, it's a lot easier for me to visualize it in the character sheet, and the 3 exp from racial is included there.

Offline
Old 08/22/09, 5:54 PM   #2033
Paratrooper1508
Glass Joe
 
Orc Death Knight
 
Mal'Ganis
For dual wield frost, and just in general, can someone give a reliable breakdown of which trinkets should be used? I am currently running FoTFF and Greatness, but with the new stuff out there (and old stuff that I'm not thinking of), what should dual wielders be using?

Offline
Old 08/22/09, 10:56 PM   #2034
Asphyxialol
TEH DEEPZ!!!
 
Asphyxialol's Avatar
 
Human Paladin
 
Dalvengyr
This depends on what you have stat wise and what you need. For questions like that I would recommend downloading and installing this program (http://elitistjerks.com/f72/t71378-z...izer_v2_1_0_a/) and paying attention to the specific spec threads to find the weights to use in the event they are different from the default weights.

Regarding expertise, you're rating will only go up every ~8 ish rating, which means anything from point one and up is worthless if it isn't 8 points (as an example 173 expertise rating is 21 expertise, but I drop down to 20 expertise from 172 to 165 expertise rating, making anything over 165 essentially 'worthless' as it doesn't add a point of expertise).

United States Offline
Old 08/22/09, 11:20 PM   #2035
 mutagen
Don Flamenco
 
mutagen's Avatar
 
Dwarf Priest
 
Proudmoore
Originally Posted by Asphyxialol View Post
Regarding expertise, you're rating will only go up every ~8 ish rating, which means anything from point one and up is worthless if it isn't 8 points (as an example 173 expertise rating is 21 expertise, but I drop down to 20 expertise from 172 to 165 expertise rating, making anything over 165 essentially 'worthless' as it doesn't add a point of expertise).
This is incorrect, as discussed here, here and elsewhere. While the character sheet display only changes with large chunks of expertise you benefit from each bit of rating up to the caps.

Last edited by mutagen : 08/22/09 at 11:25 PM. Reason: Additional references

Originally Posted by DeeNogger View Post
My two (not-so-informed) sents.

Offline
Old 08/23/09, 12:18 AM   #2036
Asphyxialol
TEH DEEPZ!!!
 
Asphyxialol's Avatar
 
Human Paladin
 
Dalvengyr
Originally Posted by mutagen View Post
This is incorrect, as discussed here, here and elsewhere. While the character sheet display only changes with large chunks of expertise you benefit from each bit of rating up to the caps.
My apologies for the misinformation then. I hadn't seen anything about that in the DK forums and was operating under the previously assumed information regarding expertise and its effect on dodge / parry and the character screen.

United States Offline
Old 08/23/09, 8:54 AM   #2037
Bloody_sorcerer
back in my day, we tanked uphill in the snow
 
Bloody_sorcerer's Avatar
 
Blood Elf Death Knight
 
Malfurion
Are there any DKs that actually have 4T9 yet? So far I've only seen rumors that the crit chance of diseases is going to be a flat 15%, which, when the spell effects of the 4T9 bonus are compared to similar effects (most notably pandemic), it seems that the effect is more likely there to cause diseases to crit for 200%, rather than 150%.

Originally Posted by Esoth View Post
Torture/terrorism/war/taxes? Whatever. But if this motherfucker doesn't realize why the heroic strike change is complete shit...
EVE Online: LFM Jump Freighter Speed Runs...

Offline
Old 08/23/09, 9:07 AM   #2038
Consider
King Hippo
 
Consider's Avatar
 
Draenei Death Knight
 
Dragonblight
It's literally impossible for anyone to have 4p t9 yet. With the limited amount of emblems which one could have received by now (I believe you should be up to something like 76 if you haven't spent any/done every available boss each week in both 10 and 25/done the heroic daily each day) and with hard mode tokens not yet being accessible, it just isn't possible.

The crit chance is not 15%. That was someone who doesn't/didn't know how to read spell descriptions and codes on Wowhead. The crit rate should just be whatever yours is - although whether it is your melee or your spell is still undetermined (although either way, the set bonus is incredible for any spec, and most likely making 4p t9 BiS).

The crit modifier being 200% is a pretty safe bet, whether or not it works off of melee or spell crit. If it's melee, it's 200% by default. If it's a spell, it's affected by Runic Focus, and thus still 200%.

United States Offline
Old 08/23/09, 1:43 PM   #2039
 frmorrison
Protector
 
frmorrison's Avatar
 
Ashstorm
Human Paladin
 
No WoW Account
Originally Posted by Bloody_sorcerer View Post
Are there any DKs that actually have 4T9 yet? So far I've only seen rumors that the crit chance of diseases is going to be a flat 15%
The 15 someone is referring to the spell ID that allows DoTs to crit. Irregardless of whether spell or melee crit is used, both those stats have crit depression versus bosses. Melee crit is reduced by 4.8% on bosses, spell crit may be around 3%.

Note ther Ret Pally bonus is very similar (allowing a DoT to crit) and it is only 2 piece requirement, so most likely both set bonuses work similiar.

Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'

United States Offline
Old 08/24/09, 8:47 AM   #2040
Mpiu
Glass Joe
 
Tauren Druid
 
Magtheridon (EU)
Any AEP / EP for t9 set bonuses out yet?

Offline
Old 08/24/09, 10:47 AM   #2041
 frmorrison
Protector
 
frmorrison's Avatar
 
Ashstorm
Human Paladin
 
No WoW Account
Originally Posted by Mpiu View Post
Any AEP / EP for t9 set bonuses out yet?
The simulator version 1 program will do weights for all the set bonuses. It takes 5-15 minutes to run the program, so you could use someone else's numbers if you are lazy. People have been posting results in the spec-specific threads.

Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'

United States Offline
Old 08/24/09, 12:55 PM   #2042
coca
Von Kaiser
 
Blood Elf Warlock
 
Dalaran
So I have about 12 expertise rating at the moment and about 36% armor pen rating without any talents. I'm currently blood DK and I'm still debating on whether I should spend my badges on the vendor helm or the tier 9.25 helm (with the trophy). One have alot more armor pen 86 while the other one have alot more expertise. Right now the BiS thread list it as having the vendor helm instead of the 9.25 helm. It has been switching back and forth between these two helms and I'm just confuse as to what to get. Anyone have any suggestions?

Offline
Old 08/24/09, 3:12 PM   #2043
Asphyxialol
TEH DEEPZ!!!
 
Asphyxialol's Avatar
 
Human Paladin
 
Dalvengyr
When it comes to badges you have to remember that you will be pushing out 60 badges a week in a full heroic / regular clear week of 10m and 25m coliseum (15 triumph each), so you will be overflowing with badges in a matter of a few more weeks. Personally I would say hitting the 4pc t9 quickly is worth more than getting the off piece (which is comparable). In addition to this, the t9 helm is more of a 'universal' helm than the badge off piece helm is due to the stat weight of armor penetration, making it useful if you choose to respec, where the badge helm would not.

United States Offline
Old 08/24/09, 9:02 PM   #2044
phi
Glass Joe
 
Blood Elf Death Knight
 
Dragonblight (EU)
I have a question about DRW and Death Coil. I've noticed that the DRW death coil is far less than 50% of my death coil. So if my death coil hits for 3k my DRW barely hits for 400. Also for heart strike. Heart strike hits for 2,7k and the DRW hits for 700.

edit: Also plague strike, the DRW there hits for about 30% of my PS. DRW seem to hit for the right amount when using IT. DS is also off.

Might it be because of the glyphs? Or glyphs AND talents? then I might get the same numbers.

Last edited by phi : 08/24/09 at 9:09 PM.

Offline
Old 08/25/09, 12:41 AM   #2045
shopshopshop
Von Kaiser
 
shopshopshop's Avatar
 
Night Elf Death Knight
 
Alexstrasza
Originally Posted by phi View Post
I have a question about DRW and Death Coil. I've noticed that the DRW death coil is far less than 50% of my death coil. So if my death coil hits for 3k my DRW barely hits for 400. Also for heart strike. Heart strike hits for 2,7k and the DRW hits for 700.

edit: Also plague strike, the DRW there hits for about 30% of my PS. DRW seem to hit for the right amount when using IT. DS is also off.

Might it be because of the glyphs? Or glyphs AND talents? then I might get the same numbers.
Just a guess, but could it be because the DRW might not inherit ArPen?

Offline
Old 08/25/09, 1:18 AM   #2046
Meygaera
Von Kaiser
 
Meygaera's Avatar
 
Human Death Knight
 
Dalaran
Originally Posted by shopshopshop View Post
Just a guess, but could it be because the DRW might not inherit ArPen?
That wouldn't explain why his DC is hitting so low. My only guess for DC is partial resists. Other factors include: the DRW doesn't benefit from buffs after you cast it, so if your trinket happened to proc after you cast DRW then that would cause a minor discrepancy. Lastly for the heart strikes specifically, it be because you didn't cast diseases with DRW up so it's heart strike didn't have its own disease bonus.

Offline
Old 08/25/09, 4:35 AM   #2047
Tromit
Glass Joe
 
Gnome Death Knight
 
Shadowsong (EU)
Threat Problems

Hi all, lon time reader yada yada (:

So since 3.2 I have been having problems with my threat. Ass all of us I lost a ####load of HP and i think im taking alot more damage now in basicly the same spec! I have tried bloodtanking more than once and failed. Is there anyone who have been having the same problems?

And anyone whoo have a solution!

Offline
Old 08/25/09, 5:52 AM   #2048
Arcdragon
Glass Joe
 
Draenei Mage
 
Moon Guard
Originally Posted by Tromit View Post
Hi all, lon time reader yada yada (:

So since 3.2 I have been having problems with my threat. Ass all of us I lost a ####load of HP and i think im taking alot more damage now in basicly the same spec! I have tried bloodtanking more than once and failed. Is there anyone who have been having the same problems?

And anyone whoo have a solution!
I can't comment on your damage intake, I've found no problem with damage mitigation but then I am blood spec with improved blood presence. I find that the buff to disease damage adds to my self healing. I've always considered the self healing aspect of blood tanking to be a major part of its mitigation--and it works.

As for your threat you are below hit cap by almost 2% and you are at only 17 expertise. You should aim for at least 26 expertise and even then you can benefit from more as a tank. 26 expertise helps to prevent your attacks being dodged but it does not completely remove parries.

A draenei can add to some of your hit, as would a shadow priest or boomkin but if you do not have these in your regular raid composition, you should invest in some hit gems until you have gear with hit on it.
You definitely need some expertise gems as ensuring your attacks are not dodged or parried will add to your threat.
Always ensure you have horn of winter up and remember Unbreakable Armour can be used as a threat cooldown as well as a mitigation cooldown. Use your best judgement to discern when to save it and when to use it.

Are you keeping frostfever up? That gives 15% more damage to all your abilities including Rune Strike.

Bladerune 80 dk tank

Last edited by Arcdragon : 08/25/09 at 6:23 AM.

Offline
Old 08/25/09, 6:23 AM   #2049
Tromit
Glass Joe
 
Gnome Death Knight
 
Shadowsong (EU)
Hit and expertise

Yes i think along the way I might have been blindsided by the need to gem Stamina (: Hit and expertise i will go get some gems and change to blood, Just haveing problems getting Blood to hold aoe aggro! So is it better to for ex. gem for defence so i can change my rune to swordshattering , after i reach hit & expertise cap or should I keep gemming Stamina?

Regards

Offline
Old 08/25/09, 6:34 AM   #2050
Afabar
Don Flamenco
 
Draenei Death Knight
 
Chants Eternels (EU)
Originally Posted by Meygaera View Post
That wouldn't explain why his DC is hitting so low. My only guess for DC is partial resists. Other factors include: the DRW doesn't benefit from buffs after you cast it, so if your trinket happened to proc after you cast DRW then that would cause a minor discrepancy. Lastly for the heart strikes specifically, it be because you didn't cast diseases with DRW up so it's heart strike didn't have its own disease bonus.
- Since 3.1, damage done by DRW is reduced by 50%.
- DRW do not benefit from glyph.
- DRW do not benefit from Blood gorged.
- DRW do not benefit from sigil.
- DRW do not benefit Blood Presence

Taking as sample this random log WoW Meter Online - Combatlog Replay
Average non crit Death Coil of this player is at around 3100 and DRW at 900 and he don't have glyph of dark death.
From this 3100, I remove Blood gorged, Blood Presence, 2 point in morbididy, then remove sigil and divide by 2.
((3100/ 1.10*1.15*1.10 ) - 380) /2 = 923.
It looks like correct.

Offline
Closed Thread

Go Back   Elitist Jerks » Death Knights

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Rogue: Simple Questions/Simple Answers Boethius Rogues 5390 12/06/10 3:44 PM
Mage: Simple Questions/Simple Answers Boethius Mages 2838 12/06/10 9:05 AM
Paladin: Simple Questions/Simple Answers Boethius Paladins 2219 11/26/10 4:43 PM