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08/20/09, 4:14 PM
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#2026
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Glass Joe
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Hmm, didn't have DRW in the build (too lazy to respec...), i'll try when he's up again and see if i can repeat it
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08/21/09, 7:52 AM
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#2027
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Glass Joe
Dknights
Orc Death Knight
Frostmourne
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in 3.2
for blood dk
is it [Sigil of Virulence] better than [the Sigil of the Vengeful Heart] and [Sigil of Awareness] any details?
thx
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08/21/09, 12:36 PM
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#2028
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Glass Joe
Human Paladin
Feathermoon
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I know 3.2 unholy Obl build is better than the 3.1 Unholy Scourgestrike, But im assuming thats with highend gear and armor pen. Is Scourgestrike every better? Say if you have no Armor Pen? If so, around what point does the switch happen?
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08/21/09, 12:42 PM
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#2029
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Protector
Ashstorm
Human Paladin
No WoW Account
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Originally Posted by Slider_1128
I know 3.2 unholy Obl build is better than the 3.1 Unholy Scourgestrike, But im assuming thats with highend gear and armor pen. Is Scourgestrike every better? Say if you have no Armor Pen? If so, around what point does the switch happen?
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Even if you had 0 armor pen gear (run ToC if you don't have any ArP), Obl will do more overall damage due to high RP generation (in 17/54), which means more death coils.
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Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'
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08/21/09, 3:39 PM
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#2030
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Glass Joe
Blood Elf Death Knight
Earthen Ring
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Originally Posted by Dknights
in 3.2
for blood dk
is it [Sigil of Virulence] better than [the Sigil of the Vengeful Heart] and [Sigil of Awareness] any details?
thx
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Seeing as it doesn't proc from DS it wouldn't be as good. Unless of course you are using OB, but unless it has changed since I went DW, DS is better in blood.
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08/21/09, 4:05 PM
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#2031
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Glass Joe
Human Death Knight
Elune (EU)
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Originally Posted by Kavoc
Seeing as it doesn't proc from DS it wouldn't be as good. Unless of course you are using OB, but unless it has changed since I went DW, DS is better in blood.
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I agree that DS > OB in 51/0/20 blood spec, but you can use an OB just before using IT and PS.
The cycle I use is : OB IT PS HS HS dc - HS HS DS HS HS dc dc
The advantage of that cycle is that OB have a +25% bonus with the deseases, and you delete them just before re-applying them. I agree when you say that OB < DS, even with the deseases, but you gain 200 strengh, which is really interesting.
You don't need an OB spec, and the 200 strengh bonus is permanent if you apply OB every 20 sec..
In my opinion that sigil is the best for a blood spec (but I can be wrong xD).
Edit : I have a question too, it's about the expertise rating.
I'm a human with a 2H sword. My expertise cap is around 140 expertise rating (139.something), but I don't know how does it works oO.
Is 138 expertise rating "enough", or do I have to be over 140 ?
I can also ask : 140 exp. rat. = 6.5%. But is 138 = 6.25% or 6.4% ?
Edit 2 : in short, what I'd like to know is that if expertise works as an affine function or as a step function ?
Thanks
Last edited by Vhaeraun : 08/21/09 at 7:51 PM.
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08/21/09, 6:18 PM
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#2032
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Von Kaiser
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Originally Posted by Vhaeraun
I'm a human with a 2H sword. My expertise cap is around 140 expertise rating (139.something), but I don't know how does it works oO.
Is 138 expertise rating "enough", or do I have to be over 140 ?
I can also ask : 140 exp. rat. = 6.5%. But is 138 = 6.25% or 6.4% ?
Thanks
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If I'm not mistaken you want to have 26 expertise (soft cap) displayed on your character sheet. I dont know rating numbers off the top off my head, it's a lot easier for me to visualize it in the character sheet, and the 3 exp from racial is included there.
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08/22/09, 5:54 PM
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#2033
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Glass Joe
Orc Death Knight
Mal'Ganis
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For dual wield frost, and just in general, can someone give a reliable breakdown of which trinkets should be used? I am currently running FoTFF and Greatness, but with the new stuff out there (and old stuff that I'm not thinking of), what should dual wielders be using?
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08/22/09, 10:56 PM
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#2034
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TEH DEEPZ!!!
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This depends on what you have stat wise and what you need. For questions like that I would recommend downloading and installing this program ( http://elitistjerks.com/f72/t71378-z...izer_v2_1_0_a/) and paying attention to the specific spec threads to find the weights to use in the event they are different from the default weights.
Regarding expertise, you're rating will only go up every ~8 ish rating, which means anything from point one and up is worthless if it isn't 8 points (as an example 173 expertise rating is 21 expertise, but I drop down to 20 expertise from 172 to 165 expertise rating, making anything over 165 essentially 'worthless' as it doesn't add a point of expertise).
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08/22/09, 11:20 PM
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#2035
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Don Flamenco
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Originally Posted by Asphyxialol
Regarding expertise, you're rating will only go up every ~8 ish rating, which means anything from point one and up is worthless if it isn't 8 points (as an example 173 expertise rating is 21 expertise, but I drop down to 20 expertise from 172 to 165 expertise rating, making anything over 165 essentially 'worthless' as it doesn't add a point of expertise).
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This is incorrect, as discussed here, here and elsewhere. While the character sheet display only changes with large chunks of expertise you benefit from each bit of rating up to the caps.
Last edited by mutagen : 08/22/09 at 11:25 PM.
Reason: Additional references
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Originally Posted by DeeNogger
My two (not-so-informed) sents.
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08/23/09, 12:18 AM
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#2036
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TEH DEEPZ!!!
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Originally Posted by mutagen
This is incorrect, as discussed here, here and elsewhere. While the character sheet display only changes with large chunks of expertise you benefit from each bit of rating up to the caps.
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My apologies for the misinformation then. I hadn't seen anything about that in the DK forums and was operating under the previously assumed information regarding expertise and its effect on dodge / parry and the character screen.
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08/23/09, 8:54 AM
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#2037
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back in my day, we tanked uphill in the snow
Blood Elf Death Knight
Malfurion
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Are there any DKs that actually have 4T9 yet? So far I've only seen rumors that the crit chance of diseases is going to be a flat 15%, which, when the spell effects of the 4T9 bonus are compared to similar effects (most notably pandemic), it seems that the effect is more likely there to cause diseases to crit for 200%, rather than 150%.
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08/23/09, 9:07 AM
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#2038
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King Hippo
Draenei Death Knight
Dragonblight
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It's literally impossible for anyone to have 4p t9 yet. With the limited amount of emblems which one could have received by now (I believe you should be up to something like 76 if you haven't spent any/done every available boss each week in both 10 and 25/done the heroic daily each day) and with hard mode tokens not yet being accessible, it just isn't possible.
The crit chance is not 15%. That was someone who doesn't/didn't know how to read spell descriptions and codes on Wowhead. The crit rate should just be whatever yours is - although whether it is your melee or your spell is still undetermined (although either way, the set bonus is incredible for any spec, and most likely making 4p t9 BiS).
The crit modifier being 200% is a pretty safe bet, whether or not it works off of melee or spell crit. If it's melee, it's 200% by default. If it's a spell, it's affected by Runic Focus, and thus still 200%.
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08/23/09, 1:43 PM
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#2039
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Protector
Ashstorm
Human Paladin
No WoW Account
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Originally Posted by Bloody_sorcerer
Are there any DKs that actually have 4T9 yet? So far I've only seen rumors that the crit chance of diseases is going to be a flat 15%
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The 15 someone is referring to the spell ID that allows DoTs to crit. Irregardless of whether spell or melee crit is used, both those stats have crit depression versus bosses. Melee crit is reduced by 4.8% on bosses, spell crit may be around 3%.
Note ther Ret Pally bonus is very similar (allowing a DoT to crit) and it is only 2 piece requirement, so most likely both set bonuses work similiar.
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Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'
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08/24/09, 8:47 AM
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#2040
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Glass Joe
Tauren Druid
Magtheridon (EU)
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Any AEP / EP for t9 set bonuses out yet?
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08/24/09, 10:47 AM
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#2041
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Protector
Ashstorm
Human Paladin
No WoW Account
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Originally Posted by Mpiu
Any AEP / EP for t9 set bonuses out yet?
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The simulator version 1 program will do weights for all the set bonuses. It takes 5-15 minutes to run the program, so you could use someone else's numbers if you are lazy. People have been posting results in the spec-specific threads.
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Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'
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08/24/09, 12:55 PM
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#2042
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Von Kaiser
Blood Elf Warlock
Dalaran
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So I have about 12 expertise rating at the moment and about 36% armor pen rating without any talents. I'm currently blood DK and I'm still debating on whether I should spend my badges on the vendor helm or the tier 9.25 helm (with the trophy). One have alot more armor pen 86 while the other one have alot more expertise. Right now the BiS thread list it as having the vendor helm instead of the 9.25 helm. It has been switching back and forth between these two helms and I'm just confuse as to what to get. Anyone have any suggestions?
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08/24/09, 3:12 PM
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#2043
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TEH DEEPZ!!!
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When it comes to badges you have to remember that you will be pushing out 60 badges a week in a full heroic / regular clear week of 10m and 25m coliseum (15 triumph each), so you will be overflowing with badges in a matter of a few more weeks. Personally I would say hitting the 4pc t9 quickly is worth more than getting the off piece (which is comparable). In addition to this, the t9 helm is more of a 'universal' helm than the badge off piece helm is due to the stat weight of armor penetration, making it useful if you choose to respec, where the badge helm would not.
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08/24/09, 9:02 PM
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#2044
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Glass Joe
Blood Elf Death Knight
Dragonblight (EU)
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I have a question about DRW and Death Coil. I've noticed that the DRW death coil is far less than 50% of my death coil. So if my death coil hits for 3k my DRW barely hits for 400. Also for heart strike. Heart strike hits for 2,7k and the DRW hits for 700.
edit: Also plague strike, the DRW there hits for about 30% of my PS. DRW seem to hit for the right amount when using IT. DS is also off.
Might it be because of the glyphs? Or glyphs AND talents? then I might get the same numbers.
Last edited by phi : 08/24/09 at 9:09 PM.
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08/25/09, 12:41 AM
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#2045
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Von Kaiser
Night Elf Death Knight
Alexstrasza
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Originally Posted by phi
I have a question about DRW and Death Coil. I've noticed that the DRW death coil is far less than 50% of my death coil. So if my death coil hits for 3k my DRW barely hits for 400. Also for heart strike. Heart strike hits for 2,7k and the DRW hits for 700.
edit: Also plague strike, the DRW there hits for about 30% of my PS. DRW seem to hit for the right amount when using IT. DS is also off.
Might it be because of the glyphs? Or glyphs AND talents? then I might get the same numbers.
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Just a guess, but could it be because the DRW might not inherit ArPen?
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08/25/09, 1:18 AM
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#2046
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Von Kaiser
Human Death Knight
Dalaran
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Originally Posted by shopshopshop
Just a guess, but could it be because the DRW might not inherit ArPen?
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That wouldn't explain why his DC is hitting so low. My only guess for DC is partial resists. Other factors include: the DRW doesn't benefit from buffs after you cast it, so if your trinket happened to proc after you cast DRW then that would cause a minor discrepancy. Lastly for the heart strikes specifically, it be because you didn't cast diseases with DRW up so it's heart strike didn't have its own disease bonus.
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08/25/09, 4:35 AM
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#2047
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Glass Joe
Gnome Death Knight
Shadowsong (EU)
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Threat Problems
Hi all, lon time reader yada yada (:
So since 3.2 I have been having problems with my threat. Ass all of us I lost a ####load of HP and i think im taking alot more damage now in basicly the same spec! I have tried bloodtanking more than once and failed. Is there anyone who have been having the same problems?
And anyone whoo have a solution!
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08/25/09, 5:52 AM
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#2048
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Glass Joe
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Originally Posted by Tromit
Hi all, lon time reader yada yada (:
So since 3.2 I have been having problems with my threat. Ass all of us I lost a ####load of HP and i think im taking alot more damage now in basicly the same spec! I have tried bloodtanking more than once and failed. Is there anyone who have been having the same problems?
And anyone whoo have a solution!
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I can't comment on your damage intake, I've found no problem with damage mitigation but then I am blood spec with improved blood presence. I find that the buff to disease damage adds to my self healing. I've always considered the self healing aspect of blood tanking to be a major part of its mitigation--and it works.
As for your threat you are below hit cap by almost 2% and you are at only 17 expertise. You should aim for at least 26 expertise and even then you can benefit from more as a tank. 26 expertise helps to prevent your attacks being dodged but it does not completely remove parries.
A draenei can add to some of your hit, as would a shadow priest or boomkin but if you do not have these in your regular raid composition, you should invest in some hit gems until you have gear with hit on it.
You definitely need some expertise gems as ensuring your attacks are not dodged or parried will add to your threat.
Always ensure you have horn of winter up and remember Unbreakable Armour can be used as a threat cooldown as well as a mitigation cooldown. Use your best judgement to discern when to save it and when to use it.
Are you keeping frostfever up? That gives 15% more damage to all your abilities including Rune Strike.
Bladerune 80 dk tank
Last edited by Arcdragon : 08/25/09 at 6:23 AM.
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08/25/09, 6:23 AM
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#2049
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Glass Joe
Gnome Death Knight
Shadowsong (EU)
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Hit and expertise
Yes i think along the way I might have been blindsided by the need to gem Stamina (: Hit and expertise i will go get some gems and change to blood, Just haveing problems getting Blood to hold aoe aggro! So is it better to for ex. gem for defence so i can change my rune to swordshattering , after i reach hit & expertise cap or should I keep gemming Stamina?
Regards
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08/25/09, 6:34 AM
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#2050
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Don Flamenco
Draenei Death Knight
Chants Eternels (EU)
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Originally Posted by Meygaera
That wouldn't explain why his DC is hitting so low. My only guess for DC is partial resists. Other factors include: the DRW doesn't benefit from buffs after you cast it, so if your trinket happened to proc after you cast DRW then that would cause a minor discrepancy. Lastly for the heart strikes specifically, it be because you didn't cast diseases with DRW up so it's heart strike didn't have its own disease bonus.
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- Since 3.1, damage done by DRW is reduced by 50%.
- DRW do not benefit from glyph.
- DRW do not benefit from Blood gorged.
- DRW do not benefit from sigil.
- DRW do not benefit Blood Presence
Taking as sample this random log WoW Meter Online - Combatlog Replay
Average non crit Death Coil of this player is at around 3100 and DRW at 900 and he don't have glyph of dark death.
From this 3100, I remove Blood gorged, Blood Presence, 2 point in morbididy, then remove sigil and divide by 2.
((3100/ 1.10*1.15*1.10 ) - 380) /2 = 923.
It looks like correct.
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