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Old 09/02/09, 9:22 PM   #2101
Sarianah
Glass Joe
 
Human Death Knight
 
Tortheldrin
When 4piece T9 becomes available will 3/13/55 take the lead in terms of personal dps?

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Old 09/03/09, 6:34 AM   #2102
Lagan
Glass Joe
 
Orc Death Knight
 
Earthen Ring (EU)
Hi,

I've looked around in the various tanking threads, but am still lost. The DPS threads have stat values for Strength / Armour Penetration, etc : AP. Are there any numbers for tanks for those stats, and threat, mitigation, etc?

thanks.

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Old 09/03/09, 11:51 AM   #2103
 frmorrison
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Ashstorm
Human Paladin
 
No WoW Account
It is hard to create stat weights for tanks, since some of it is personal preference. In general, you want the highest item level "tank" piece in each slot. When you have choices of the same item level, then you must decide what stats you prefer (I like to get the tanking set bonuses, while others don't care for it).

Generally Suno makes a list of the "best" tanking gear if you have trouble deciding which ones to go for when their are choices.

Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'

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Old 09/03/09, 3:13 PM   #2104
leladax
Von Kaiser
 
Blood Elf Paladin
 
Ясеневый лес (EU)
Regarding threat strictly, one can assume stat weighting is similar to the tree used. e.g. Blood DPS stats for threat in blood tanking. However a better job could be done if one used the simulator on the actual tanking talents.

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Old 09/03/09, 4:28 PM   #2105
Romple
Von Kaiser
 
Gnome Mage
 
Elune
Doesn't Rawr model TPS?

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Old 09/03/09, 5:15 PM   #2106
 frmorrison
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Ashstorm
Human Paladin
 
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Originally Posted by Romple View Post
Doesn't Rawr model TPS?
Yes, there is a scale that you can change for how much value you feel threat is worth gearing for.

In addition, Rawr will give you stat weights based on your current stat weights. I don't agree with how Rawr weights stats (it undervalues expertise).

Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'

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Old 09/03/09, 6:00 PM   #2107
Jackinthegreen
Banned
 
Blood Elf Paladin
 
Twisting Nether
Originally Posted by frmorrison View Post
Yes, there is a scale that you can change for how much value you feel threat is worth gearing for.

In addition, Rawr will give you stat weights based on your current stat weights. I don't agree with how Rawr weights stats (it undervalues expertise).
It undervalues expertise because the formulae Theck has done aren't properly modeled in it yet. Unless someone has updated it in the newest version?


For anyone curious about what he's done, here's a link. Note for everyone here that the math isn't optimized for DK's, but it gives us a rough idea of just how useful Expertise can be.

Last edited by Jackinthegreen : 09/03/09 at 6:28 PM.

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Old 09/06/09, 11:16 AM   #2108
reduce
Glass Joe
 
Tauren Death Knight
 
Talnivarr (EU)
I just have a question regarding Sigil of Virulence for DW Frost (i'm currently running 3/53/15).
In the BiS-thread the SoV is now mentioned as BiS for all specs in the OP, but I can't find any posts to where this has been proven better than Awareness.

I do know that SoV is better for AoE-fights like Freya, but I was under the assumption that SoA still was a bit better than SoV in single target fights?

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Old 09/08/09, 5:36 PM   #2109
Blackteddy
Glass Joe
 
Night Elf Death Knight
 
Lothar
Any word if the 4PC bonus is fixed?

I can purchase the 4PC right now but not sure if they fixed it yet.

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Old 09/08/09, 10:28 PM   #2110
 frmorrison
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Ashstorm
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Originally Posted by Blackteddy View Post
Any word if the 4PC bonus is fixed?

I can purchase the 4PC right now but not sure if they fixed it yet.
Fixing that set bonus will require either a hotfix or the 3.2.2 patch (assuming the devs fixed it, no idea). I know the Hunter and Ret bonus was broken and has been fixed on the PTR.

Note even with a bugged set bonus, it may be a good idea to get it due to the high stats.

Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'

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Old 09/08/09, 11:24 PM   #2111
Blackteddy
Glass Joe
 
Night Elf Death Knight
 
Lothar
The full 4 set is baseline T9, would it still be worth getting with the stat bonus'?

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Old 09/09/09, 12:04 AM   #2112
Asphyxialol
TEH DEEPZ!!!
 
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Human Paladin
 
Dalvengyr
If you take t9 BiS set pieces you either off set chest or helm - considering more builds prefer to off set the helm I used Shoulders, Chest, Gloves and Legs for calcs. For the purpose of this 'theorycraft' we will consider t8 4pc and t9 2pc equal (even though t9 2pc beats t8 4pc for every spec), so we are comparing dropping t8 2pc for t9 4pc without the set bonus (ie pure itemization).

Going from t8 to t9 nets the following:

78 Sta
86 Str
406 Armor
82 Armor Pen
109 Crit
21 Hit
-55 Expertise
-40 Haste

The t8 2p is worth ~120 ap to UH, ~90 ap to DW Frost, and ~70 ap to Blood, so for t9 to out perform t8 2p without calculating the t9 4p you would have to beat...

Unholy - 287 ap
Frost - 326 ap
Blood - 300 ap

Now, the bonuses above total...
Unholy - 633.38 (gain of 346.38)
Frost - 697.24 (gain of 371.24)
Blood - 749.09 (gain of 449.09)

So, yes, regardless of the set bonus functioning correctly at the current time the t9 4pc ilvl 245 set (shoulder / chest / gloves / legs) are dominant over t8. Once they fix the bonus (assuming it isn't intended) the values will go up even more. As for the weights used I used the 3/13/55 2h UH, my personal 3/51/17 frost weights through multiple 1,000 hour sims in the simulator, and an updated version of my personal blood stat weights (factoring in fixed arm pen value) as the values. I can post those weights if you would like to do your own testing (different off pieces, like plated leggings of ruination, etc.).

The end result is, however, that t9 is clearly dominant despite the 4pc being broken, so it is very much so worth the investment.

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Old 09/09/09, 12:09 AM   #2113
Blackteddy
Glass Joe
 
Night Elf Death Knight
 
Lothar
I meant the 232 T9. I don't have any 245 T9 as I don't have the trophies.

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Old 09/09/09, 12:22 AM   #2114
Asphyxialol
TEH DEEPZ!!!
 
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Human Paladin
 
Dalvengyr
You would need to do your own math then. The stat weights are in Zerack's Gear Optimizer program, you can go to Wowhead to compare the two sets stats and see if they are still a bonus for you on an individual level (which pieces you intend to upgrade, what 239 loot you may have that is better than the 232 loot, etc).

You simply take the t8 2pc bonus, and then add whatever stats the t8 has over the 232 t9 (should just be expertise and haste), and then use that as your base value that the other set needs to exceed to be an upgrade. Then you take the bonus t9 provides over t8 and muliply those by the specific values listed in the optimizer and subtract the initial value you achieved from the t8 2pc and t8 raw bonus to see the effective attack power you receive from the upgrade (and without 239 loot it should be a very solid upgrade).

edit: Also - I forgot to mention any socket differences between the two sets and didn't factor having them socketed (they both have 6 sockets - t8 has 1 red, 1 yellow, 4 blues and t9 has 3 red, 2 yellow, 1 blue - in the end from a raw itemization format on sockets the t9 should be a bonus anyways, especially considering the 4pc mentioned above all have str socket bonuses on t9).

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Old 09/09/09, 1:35 PM   #2115
Michaera
Von Kaiser
 
Tauren Death Knight
 
<BLT>
Maelstrom
While we're on the topic of 4 pc, is anyone familiar with a weight for the four piece bonus for the 0/17/54 dual weild DC spam build? Crit diseases seem great since our crit is usually high and our disesases strong, but they clip extremely often due to IUP and the nature of the spec to the point that each disease is only like 5% of my damage. Despite the increase in stats, I have to wonder if it's worth losing the 2 pc t8 (since dc is my main attack), especially if my diseases are just going to clip so much. Unfortunately we don't have set bonus numbers in the dw thread op for this spec. :x

I guess this question could be answered by Asphyxia above if it's true that his conversion of the 2pc t8 bonus to AP for unholy holds true for a build which spams DC mich more than your average UH 2H build.

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Old 09/09/09, 9:47 PM   #2116
shopshopshop
Von Kaiser
 
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Night Elf Death Knight
 
Alexstrasza
For Blood DPS, during burst phases longer than diseases last:

I usually build up 60 RP to go into the phase with DRW ready. Then I IT+PS and blow my death runes on heart strikes, then blow ERW/BT for more heart strikes. My question is what to do when diseases run out and there is <10s left on the phase. Is it better to reapply diseases and continue as normal or simply ignore diseases for the remaining time and cast HS/DS/DC depending on your rune situation.

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Old 09/10/09, 9:19 AM   #2117
reflexdk
Von Kaiser
 
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Draenei Death Knight
 
Outland (EU)
Originally Posted by shopshopshop View Post
For Blood DPS, during burst phases longer than diseases last:

I usually build up 60 RP to go into the phase with DRW ready. Then I IT+PS and blow my death runes on heart strikes, then blow ERW/BT for more heart strikes. My question is what to do when diseases run out and there is <10s left on the phase. Is it better to reapply diseases and continue as normal or simply ignore diseases for the remaining time and cast HS/DS/DC depending on your rune situation.
This slightly towards the extreme end of "maxing your DPS" isn't it?

However, blowing your available runes on the hardest hitting strikes during these last few seconds should net more damage than applying IT / PS and using one, maybe two disease-buffed strikes.

It all depends on what you have available in terms of RP / runes.

Come on, get up. And let me see your bruises.

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Old 09/10/09, 10:33 PM   #2118
dedmonwakeen
Bald Bull
 
dedmonwakeen
Undead Priest
 
No WoW Account
Death Knight is the only remaining class not officially supported by SimulationCraft.

In order to finish the module I need very detailed information about class mechanics. Would people recommend trolling Kahorie's DK simulator or Rawr.DK source code? Or is there a more organized TC repository that is respected by the DK community?

I'm looking for an excuse to delay wrapping SimulationCraft in QT and the DK module is the best I can come up with.....


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Old 09/11/09, 1:55 PM   #2119
Diello
Von Kaiser
 
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Human Death Knight
 
Cenarion Circle
Originally Posted by dedmonwakeen View Post
Would people recommend trolling Kahorie's DK simulator or Rawr.DK source code? Or is there a more organized TC repository that is respected by the DK community?
Kahorie's sim is the bee's knees. That's the place to go.

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Old 09/12/09, 1:32 PM   #2120
Krovacs
Glass Joe
 
Orc Death Knight
 
Earthen Ring
Why does nobody talk about Frost 2H anymore? Blizzard releases one new talent in 3.2, Threat of Thassarian, and all of a sudden Frost is the DW tree. I personally hate DW. I don't enjoy the aesthetic of it, and I don't really like the playstyle either.

But I love the Frost tree. I'm just wondering if anyone has put any effort into testing a viable 2h Frost build in the 3.2 patch?

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Old 09/12/09, 5:30 PM   #2121
Papertigers
Glass Joe
 
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Gnome Death Knight
 
Icecrown
Originally Posted by Krovacs View Post
Why does nobody talk about Frost 2H anymore? Blizzard releases one new talent in 3.2, Threat of Thassarian, and all of a sudden Frost is the DW tree. I personally hate DW. I don't enjoy the aesthetic of it, and I don't really like the playstyle either.

But I love the Frost tree. I'm just wondering if anyone has put any effort into testing a viable 2h Frost build in the 3.2 patch?
Simply put, after the SotVH frost strike damage reduction (which was the bulk of 2h frost damage) 2H frost is no longer competitive or viable. EJ (as a whole) does not care for aesthetics nor what's necessarily enjoyable. Instead it is focused on what benefits the raid, which is essentially not 2h frost atm.

If you enjoy 2h frost, go for it. You just wont see it being discussed solely because it is no longer viable.

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Old 09/12/09, 7:54 PM   #2122
EasyWarlock
Glass Joe
 
Undead Warlock
 
Alonsus (EU)
Hello,

I have a simple question: how much does Deathcoil heal you (through lichborne), at 80, in Naxx gear?
Currently I have no account, but I'm playing with DK builds for when I return. Thanks!

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Old 09/16/09, 9:34 AM   #2123
Cephyr
Glass Joe
 
Undead Priest
 
Genjuros (EU)
Hello there.
Long time lurker, few time poster here,

been scouting around alot on MMochamps latetly, and found This little beauty.

I've been thinking about trying to catch 2 of them to dualwield, and was hoping anyone could tell me if it stacks with the talent Black Ice, and blood presence? If the axe itself does stack BI/BP, it would probably be able to beat the current 1h weapons avaible to DKs, them being flooded with agility which provides minimal dps increase.

What'd be your take on that, anything you'd like to add?(the speed on that axe is just georgeus btw, so we'll have to fight of enhance shamans longtime for it).

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Old 09/16/09, 1:37 PM   #2124
 frmorrison
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Ashstorm
Human Paladin
 
No WoW Account
Usually, a proc that deals spell damage (like Darkmoon Card: Death trinket), are affected by Blood Presence and Ebon Plague. I am not sure about Black Ice.

Millions of words are written annually purporting to tell how to beat the races, whereas the best possible advice on the subject is found in the three monosyllables: 'Do not try.'

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Old 09/16/09, 2:27 PM   #2125
Buffie
Von Kaiser
 
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Goblin Shaman
 
Akama
I'm wondering if the proc would also crit for 200% for us a la Bandit's Insignia. If it is indeed affected by our shadow damage talents & crits for 200%, I can see this easily becoming one of the most desired DK DW weapons.

Does anyone have the current version of this weapon from soloing Onyxia? I'd be curious as to how it acts currently as this may give us an idea of what to expect when we can get the new one.

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