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04/14/09, 1:24 PM
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#1381
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Glass Joe
Draenei Death Knight
Burning Legion
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Originally Posted by Sael
You want to put the DS on the first part of the rotation at the end, especially if using the DS glyph, as it will increase its damage from the fevers on the mob and also from the RP you have generated.
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Don't you want to start with it to get AM up asap?
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04/14/09, 2:49 PM
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#1382
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Glass Joe
Orc Death Knight
Hellscream
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Any chance of getting the Frost DPS thread front page up to date now that 3.1 is coming out. I've been trying to piece together everything from the thread but I'm not sure if I've got it all.
From some of the latest posts it seems that RotFC is edging out Razorice by a couple hundred DPS.
With the lack of perma ghoul without sacrificing the deep frost talents, is 13/51/7 way to go now?
Thanks
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04/14/09, 5:13 PM
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#1383
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Von Kaiser
Tauren Paladin
Wyrmrest Accord
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Originally Posted by Natohk
So, I've been running 32/39 since my DK dinged 80. It's dying, obviously, so I was looking into going blood for the patch. Is there a set blood spec thats looking to run away from the others? I was looking into 51/2/18. Also, I'd like to know if there's a definitive roation yet. I've seen a few different ones, but mostly its been
DS>IT>PS>HSx2>Dump
HSx2>DS>HSx2> Dump Rinse and repeat.
Any definitive answers would be greatly appreciated, thanks much.
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The only reason to use DS at the beginning to get the 10% AP buff immediately, which makes perfect sense. However, once that buff is up, you should never use DS unless you have at least 26 RP in order to maximize its damage from the glyph. Add DS to the end of rotation 1 to ensure 26RP, and then HS until you get 26 RP, DS, then HS until you're out of runes for rotation 2.
All of the blood variants seem pretty close. Check the new Blood thread for some info on specs versus eachother.
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04/14/09, 6:00 PM
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#1384
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Von Kaiser
Draenei Death Knight
Outland (EU)
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Did a search on the thread but couldn't see this...
In terms of EP vs Crypt Fever (even with 3.1 in mind):
Is the 13% magic damage increase from EP multiplicative with the 30% disease increase from CF?
What I'm getting at, is it feasible with 2 Unholy DK's in the raid for one to spec EP, and the other to spec CF and have 3 points to spare , without losing any DPS?
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04/14/09, 6:08 PM
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#1385
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Glass Joe
Gnome Death Knight
Destromath
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What's going to be the new FotM tanking spec and it's rotation?
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04/14/09, 6:12 PM
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#1386
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Protector
Ashstrike
Human Paladin
No WoW Account
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Originally Posted by reflexdk
Did a search on the thread but couldn't see this...
In terms of EP vs Crypt Fever (even with 3.1 in mind):
Is the 13% magic damage increase from EP multiplicative with the 30% disease increase from CF?
What I'm getting at, is it feasible with 2 Unholy DK's in the raid for one to spec EP, and the other to spec CF and have 3 points to spare , without losing any DPS?
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CF's bonus is still there (to your diseases). If the second DK only had CF, he would lose 3% crit damage and miss a nice buff if the other DK isn't around.
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04/14/09, 7:14 PM
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#1387
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Von Kaiser
Draenei Death Knight
Outland (EU)
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Originally Posted by frmorrison
CF's bonus is still there (to your diseases). If the second DK only had CF, he would lose 3% crit damage and miss a nice buff if the other DK isn't around.
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Of course, you'd lose the 3% crit. Thanks for the sense check
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04/15/09, 12:50 AM
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#1388
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Von Kaiser
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Out of the three specs, I know frost is the most lacking dps wise but is blood above unholy now or are they pretty comparable?
Also should the expertise cap be hit above all things like with the hit cap? Or is that something one should try to run a sim on first to see with your own relative gear?
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04/15/09, 2:23 AM
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#1389
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Bald Bull
Blood Elf Paladin
Echo Isles
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Regarding the new disease duration and Epidemic:
I've tried to search the megathreads for why people are advocating just 1/2 Epidemic, but never found a satisfactory answer.
As I understand it, 3.0.9 diseases were 12 seconds baseline, with another 6 seconds from 2/2 Epidemic, for an 18 second duration.
In 3.1, they're 15 seconds baseline, with Epidemic still giving 3 extra seconds per point, so you only need 1 point to get an 18 second duration.
Without going to deep into the math (although it would be great if someone can explain exactly), people are recommending just one point because while you can squeeze an extra strike in the 15-18 second range, you're always going to have to refresh diseases within the 18-21 second range, is that correct?
Secondly, that this 1/2 Epidemic assertion only applies to Blood and Frost. Unholy will always benefit from the extra duration since that means legroom for your Scourge Strike Glyph to refresh your diseases without having to IT+PS again. Is that right?
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04/15/09, 4:47 AM
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#1390
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Glass Joe
Night Elf Death Knight
Sylvanas (EU)
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Originally Posted by Prinsesa
Regarding the new disease duration and Epidemic:
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It also depends on wether or not you want to use Glyph of Disease (from now on abbreviated to GoD, Pestilence refreshes diseases on single-target).
If you rely on GoD to refresh you diseases, those last 3 seconds (to get to 21 secs) matter. In a normal IT+PS rotation, it would not matter that much if your diseases drop off as you'll refresh them shortly. With GoD, you HAVE TO refresh before the diseases run out or your optimal rotation is out of the window (21 secs > 2 10sec rotations > 18 secs).
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04/15/09, 4:59 AM
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#1391
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LF sun
Blood Elf Death Knight
Anub'arak (EU)
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Originally Posted by Prinsesa
Without going to deep into the math (although it would be great if someone can explain exactly), people are recommending just one point because while you can squeeze an extra strike in the 15-18 second range, you're always going to have to refresh diseases within the 18-21 second range, is that correct?
Secondly, that this 1/2 Epidemic assertion only applies to Blood and Frost. Unholy will always benefit from the extra duration since that means legroom for your Scourge Strike Glyph to refresh your diseases without having to IT+PS again. Is that right?
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Yes, in Blood and Frost that last tick would usually be clipped by applying diseases for the next rotation, so the benefit of the second point in Epidemic is non-existent for Blood and marginal for Frost, if there is any at all.
You also correctly asserted the Unholy-situation - 3 seconds of disease time yield 1 additional SS, so the probabilty that diseases are not being refreshed by SS chaining decreases even more.
Originally Posted by Athika
It also depends on wether or not you want to use Glyph of Disease (from now on abbreviated to GoD, Pestilence refreshes diseases on single-target).
If you rely on GoD to refresh you diseases, those last 3 seconds (to get to 21 secs) matter. In a normal IT+PS rotation, it would not matter that much if your diseases drop off as you'll refresh them shortly. With GoD, you HAVE TO refresh before the diseases run out or your optimal rotation is out of the window (21 secs > 2 10sec rotations > 18 secs).
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Currently none of the theoretical top DPS specs use this glyph.
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04/15/09, 5:03 AM
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#1392
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Glass Joe
Night Elf Death Knight
Sylvanas (EU)
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Originally Posted by Amroo
Yes, in Blood and Frost that last tick would usually be clipped by applying diseases for the next rotation, so the benefit of the second point in Epidemic is non-existent for Blood and marginal for Frost, if there is any at all.
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Clipping diseases in a Frost spec might not be that bad, IT does more damage if your target was already diseased (Tundra Stalker, Glacier Rot).
Last edited by Athika : 04/15/09 at 5:03 AM.
Reason: typo
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04/15/09, 5:39 PM
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#1393
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Glass Joe
Blood Elf Death Knight
Kirin Tor
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I have a BoH and this subsequently drops my strength to 1159. Do I want Berserking or FC?
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04/15/09, 11:25 PM
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#1394
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Glass Joe
Human Death Knight
Proudmoore
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Has anyone else noticed that Death Grip (3.1) no longer automatically selects a hostile mob in front of you as a target?
A workaround is to add /startattack to your DG macro, however the range on /startattack seems to be lower than that of the original DG target selection ability. Obviously this has zero consequences in raids, however the ability is slightly less useful in PvP in some situations.
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04/16/09, 7:48 AM
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#1395
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Glass Joe
Dwarf Death Knight
Wrathbringer (EU)
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Originally Posted by Valca
Since our guild is in need of one DK i rerolled from Retri to DK.
God i cant understand you. Everything at the Retri elitistjerks forum is easy and understandable but the way Dk forum is, is just weird. Why do you post a blood frost and unholy dps topic. There must be 1 superiour so why keep talking about the other 2? Its just a mess for someone who wants to learn Dk to read through all this nonsense. "I use this rotation" "I use that rotation". There must be 1 rotation for single dps for instance which is superiour to the rest.
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Why is this a "must"? Since Paladin has three different Trees, each of them for another role to fill, you only got one choice when you decide to dps. So the choices to make when you want to dps are just a few.
DKs on the other hand have three different trees, every tree designed to be used for dps or tanking. So there are a lot more choices to make, not to mention that one tree can be better with this gear, another one might be better with that gear. It's a lot more complicated.
Anyways: I got another question. Since Blizzard loves Haste, lots of Ulduar-Loots seem to have much of it. I would like to know, which tree benefits the most from haste?
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