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Old 12/23/08, 1:27 PM   #101
Neckface
Von Kaiser
 
Orc Death Knight
 
Bonechewer
Originally Posted by Outy View Post
Hey everyone, I'm just looking for a little advice here on a so called "problem" that I apparently have. I have been a clicker ever since I started playing wow. I am well aware that for the most part people use key bindings and what not. Do you feel as a Death Knight, or any class for that matter, that clicking "gimps" you as a player? (In my case as a tank)

I've read on this thread what keys people bind their abilities to and I like the idea as a whole, but clicking is a hard habit to break...

Any thoughts / suggestions?
YES you are definitely gimping yourself. Even (especially?) for supposedly basic tanking you want to be mouse turning: what do you do if your healer is standing behind you and suddenly has aggro from a mob? Do you sloooooooowly key turn around 180 degrees and Death Grip? Or do you instantly mouse turn and do the same thing?

As I said in an earlier post, if you're having trouble making the transition, roll a melee alt and level up using only mouse movement. (I suggest a dagger rogue; constantly trying to get behind your target will really force the learning pace.) When you are 100% comfortable, remap your main toon.
 
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Old 12/23/08, 2:49 PM   #102
Neckface
Von Kaiser
 
Orc Death Knight
 
Bonechewer
Oops, dupe posting.
 
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Old 12/23/08, 3:00 PM   #103
FallNAngel
Glass Joe
 
Undead Priest
 
Ysondre
As far as combat goes, the only keys that I actually have bound to my action bar are 1-8, F5-F12 (which are then bound to mouse keys on my Logitech Revolution MX) while using QWEASD for movement. This allows me to circle strafe, etc., while moving the mouse for targeting at the same time. F is assist, z is focus, x is target focus though being that these rarely get used, I'll likely remap them to something else.

Being that I use a split keyboard, I generally can't get to the yhn keys anyway, so "finger reach" generally doesn't play much of a factor. Keys 7 and 8 are generally reserved for high cooldown skills so (1) I don't accidentally press them (2) I can still get to them quickly and reliably (7 is the first number key after the keyboard splits, 8 being right next to it).

I make *huge* amounts of use of the Alt, Shift and Ctrl keys (Alt especially) and like some of you, tend to group similiar skills across characters. For instance, ` is my interrupt key (Mind Freeze), whereas Alt+` is Strangulate. Do I sometimes have to stop moving to use them? Sometimes though not often.... of course in those circumstances it's often most important to get the interrupt / silence off anyway. I always bind the same key for racial skills, etc., so going from one character to the next is more about "I want to use my racial skill...press the racial key" than "I need to use WotF... which key is that". This also carries into other skills, such as CoI and DG... pressing just the key is CoI, pressing alt+key is DG. Then I get into other skills that I want bound, but not directly accessible will be put on another page of the action bar.

All in all, attacks are on the first page of the action bar, frequent utility skills (CoI, DG, racials, etc) are bound to the mouse. Less frequent utility skills are on other pages (since when I need to use these, I often *have* the time to start jumping through actionbar pages).
 
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Old 12/23/08, 3:25 PM   #104
Descended
Glass Joe
 
Blood Elf Paladin
 
Durotan
The n52 mapping I'm using seems a bit different than most of those posted in the preceding pages. I mapped the
Dpad to 1,2,3, and 4. I mapped input 14 to Red shift. The Dpad in Red shift is 5,6,7, and 8. I've mapped input 13 to Green shift. The Dpad in Green shift is 9,10,11, and 12.

Inputs 2 and 4 are strafes, with inputs 3,7,8, and 9 the equivolent of WASD with the exception of 3 being autorun rather than move forward. Input 11 is shift, input 6 is tab, input 1 is ESC. The big orange side button is Blue shift, allowing various inputs to be mapped to function keys and hotkeys for stuff like mount/dismount, arcane torrent, inventory, map, etc. The thumb spacebar i've mapped to my hotkey for toggling autoattack.

I, of course, use mouse-turn/look, and have a side button mapped to Alt, for use in macros with [nomod]/[mod:alt] lines.

DK has a greater number of important skills than any class I've played with the exception of a Rogue in pvp. I'm still not totally happy with how I have my main hotbar arranged, but I'm getting close.
 
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Old 12/23/08, 3:53 PM   #105
Dealt
casually lurking
 
Human Death Knight
 
Draenor
I've been a big fan of the n52 ever since my EQ days. I use the d-pad + mouse for regular movement and this layout

1 2 3 4 5
6 7 8 9 0
q - = e

The Q and E are my strafe keys, d-pad is set up regular. Small button of above the d-pad is my tab target key, and the thumb button is blue shift, which I have set up to be a control modifier basically for all of the above buttons. I'm considering using the small thumb button for another shift state for a 3rd bars with of keybinds and using the suggested mouse wheel up and down for my targeting needs. I've used this setup for a number of years in a number of games. The only downside is how bad it feels playing without it now that I'm so used to it.
 
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Old 12/24/08, 3:03 AM   #106
Flaccus
Glass Joe
 
Human Priest
 
Hellscream (EU)
Originally Posted by Randyll View Post
I've found having a mouse with thumb buttons a real godsend. The mouse I'm currently using (Logitech MX518) has two, they're pretty handy considering that you can map all modifiers there are to them and they're very accessible. On top of that, my mouse has some redundant buttons that increase or decrease the cursor speed of which I have no use, but thankfully there are programs that let you remap those. (SetPoint for Logitech, I think.)
Would you know of any similar programs for non Logitech users? I'm using Sharkoon's Rush Laser Mouse. Having the DPI adjuster buttons be keybound to a modifier -- such as SHIFT or CTRL -- would be amazing.

Here are my keybindings. I'm using a G15. I like to employ the method of keybinding abilities with similar effects to the same key (with a modifier).

G is Anit-Magic Shield, I forgot to bind it.
EDIT: Image wont display so here's the url
ImageShack - Image Hosting :: wowkeybindsyq8.jpg

From reading this topic, I like the idea of switching to ESDFfor movement, but for now I'm going to stick with WASD - however I'm going to get rid of Q and E as turning keys since I never use them anyway and they are two valuable keys to have bound to spells. Also nice tip with the Rune Strike macro.Thanks guys!
 
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Old 12/24/08, 3:50 AM   #107
Archetype
Banned
 
Orc Death Knight
 
Kirin Tor
I use 1-5 and F1-F3 for the 3 presences. My movement keys are A(straff left) S (straff right) d (back) f(forward). I have other abilities bound to G Q W Z which also serve as alternate key with the Shift key. Along with that i use a MX 518 mouse and use the 2 thumb buttons which also have alternate modifiers used with shift, ctl, and alt keys, I also use the middle mouse scroll button's "in click" function for similar purpose.

Basically with this keybind setup and careful thought out macros, I'm able to hit ever ability with my left hand on the keyboard as well as any combination of modifier with the mouse buttons. The only time I ever have to leave my right hand from the mouse is to type. This also allows me to not have to click my hot bar with the mouse.
 
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Old 01/04/09, 3:07 AM   #108
ksearo
Glass Joe
 
Blood Elf Death Knight
 
Tichondrius
Originally Posted by Randyll View Post
I've found having a mouse with thumb buttons a real godsend. ...
Amen to that.

I personally find that a mouse with buttons on it can be a great help. I currently have the Logitech MX3200 Keyboard and mouse.

http://www.logitech.com/index.cfm/ke...s/140&cl=MY,EN

The mouse has five additional buttons (this excludes the mouse wheel), so given two modifiers (for me, shift and alt), one can bind up to 10 abilities on just the mouse.
 
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Old 01/10/09, 6:37 PM   #109
oll
Von Kaiser
 
Undead Death Knight
 
Eldre'Thalas (EU)
Regarding castsequence, I find it really useful as DK for the IT/PS sequence.
It's very rare to launch one without the other.
I so did this simple macro :
/startattack
/castsequence reset=5 Icy Touch, Plague Strike

and binded it to wheel up.

To manage misses, I binded IT to shift+wheel up and PS to shift +wheel down.
Then, most of the times, I only have to do :
wheel up, wheel up
at the beginning of a rotation.

When I have a miss, I do :
wheel up, shift+wheel up, wheel up if IT miss.
or
wheel up, wheel up, shift+wheel down if PS miss.

It might appear a bit confusing reading my description, but in practice, this is really comfortable and intuitive.

The /startattack as opener is also important : when you switch to another target, the reflex is to run IT (or PS depending of which one you'd rather launch first). But it might happen that your runes are not ready.
Thanks to the startattack, you quickly begin to do white damage to your target, even if IT can't be launched because of all FR not ready (It's indeed not always easy to quickly right click on the right target in raid when there's a lot of mobs and players on screen).

The reason why I don't do a simpler "wheel up" to IT and "wheel down" to PS is that I reserve OB to wheel down and that I don't like to use a modifier for something I use very often (I find it not very ergonomic since pressing the "shift" , "ctrl" or "alt" key while keeping the other fingers in the upper keys is not very good in the long time for the hand).

Last edited by oll : 01/10/09 at 7:57 PM.
 
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Old 01/13/09, 7:45 AM   #110
czokalapik
Von Kaiser
 
czokalapik's Avatar
 
Blood Elf Death Knight
 
Wildhammer (EU)
i'm using Merc (Zboard) keybord, so i have binded 1,2,3,4,5,6,7,8,9,0,-,= (1-6 are in 1st row, 7-= in 2nd), additionaly few shortcuts with modifiers (macro for interrupts), and under thumb i got "R" key - also bound, rest is jump, character window, q log ect ect.

on my mouse i have mouse wheel press and ctrl+mouse wheel press for trinkets (default trinketmenu bindings), and under thumb i got 2 buttons binded to 6 skills (normal, +shift, +ctrl).

1-6 and under thumb i have most often used abilities, IT, PS, BS, OBli, etc etc etc, under my right thumb i have cooldowns like IBF, Lich, and one skill used most often: rune strike. on second row (7 to =) i have skills like D&D, Pesti, bb, interrupts.
under 1,2,3 +shifts i have: hs, health potion, death pact

skills from 1 to = and with "R" are on action bar 1, and on action bar 2 i placed 6 skills bind to mouse(rs + cooldowns), rest are cooldowns to track, not binded or binded, but still i need to see them, like raise dead, death pact, army of the dead etc.
i have no more action bars, only 2, and trinketmenu

i also got some binsings on hidden action bar, like mounts, prospecting, /thanks macro, but with strange and not really comfortable bindings, but i use them outside of combat, so they can be that way.
 
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Old 01/13/09, 2:07 PM   #111
Shalrath
Glass Joe
 
Shalrath's Avatar
 
Undead Death Knight
 
Cenarius
Originally Posted by osc833 View Post
It's interesting that not many people mention that they use shift keys as I find them very accessible in conjunction with 1 - 6

WASD - Movement

Abilities
123456
Shift+123456

Large Timed Cooldowns
F1 - Fx

Quick response keys - interrupts, silences etc
QERFTG / Shift + Aforementioned keys

Ghoul
CTRL + 1234 (Though i usually just leave him in def stance and he does his own job :-) )
This is almost identical to what I use. I find the best idea is to put ideas you NEED quickly on numbers 1-4, and letters
like (If you use WASD) Q, E, F, Z, X, C, R, etc.

I tend to put things I don't need to time exactly after something else (Deathchill say), and some abilities that I generally do while not moving as 'shift + (whatever). Takes a lot of experimentation to figure out an optimal setup for ones-self though. Personally, I discovered I will automatically use '3' in a panick situation for damage, so I make sure to put something there that is appropriate.
 
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Old 01/13/09, 2:28 PM   #112
jxfaith
Glass Joe
 
Orc Death Knight
 
Akama
1- attack
2- PS or IT depending on spec (respeccing frost 2h so it will be IT)
3- PS or IT or BS or FU depending on spec (will be BS)
4- BS or FU depending on spec (will be OB)
5- sometimes BS, mostly pestilence.
6- will be pest once i respec
7-0 useless random crap, /rw macros, etc.
- useless, food
(=) useless, food

q= mind freeze
+modifier=antimagic shell
e= RP dump
+modifier=mount
f= chains of ice
r= reactive ability of some type. If using MOTG it's raise dead, if frost, howling blast. Never been blood.
+modifier=death strike
z=rune strike.
+modifier=empower rune weapon
x= death grip
+modifier=strangulate
t=cooldowns
+modifier=situational cooldown, such as deathchill or gargoyle
`=horn of winter
g=tree-specific survival cooldowns, UA+BT
+modifier=iceborne fortitude

Basic concept is to keep my needed moves close to wasd, and keep my cooldowns far enough away to be accessible but not easily pressed on accident. Only bad thing is that ctrl+G fails to work while holding a or d to strafe >.<
 
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Old 01/13/09, 3:59 PM   #113
Jsimon04
Glass Joe
 
Human Death Knight
 
Magtheridon
Originally Posted by Neckface View Post
I'm surprised how many people are putting both hands on the keyboard. I used to play this way (well, I originally was a WASD mover + clicker..../shudder). I KNEW that I would be more mobile with mouse movement, but every time I tried to learn how to move with the mouse the competency threshold was so high that I always gave up. Finally I rolled a brand new rogue which I leveled up to 39, twinked out, and ran tons of BGs using exclusively mouse movement and left-hand keybinds. Only then did I remap my main, and very soon thereafter remapped all my other toons. If anybody is still moving exclusively with keys I HIGHLY RECOMMEND that you learn how to mouse move, using a new toon if necessary.

As far as binding enough keys given that I now only have one hand to use, I use SHIFT (and sometimes CTRL) to give keys multiple duty. Any given key maps to a spot on my main hotbar unmodified, and maps to the same spot on the bottom right hotbar if I hold the shift key down with my pinky. (Pinky finger has no other duties other than hitting modifier keys.) That gives me access to 24 abilities right there. The CTRL key is a little bit tricker to hit smoothly, so I then do the same thing with my righthand toolbar and CTRL, but limit it to less timing-critical or less frequently used abilities, such as my Mount macro or Gargoyle.
I also used to put 2 hands on the keyboard for moving and casting spells. My problem was that I grew up using a mouse in my left hand and using the arrow keys for movement. I recently forced myself to learn how to use the mouse with my right hand so that I could resolve this problem. I also had trouble because I'm a big guy with big/long and not very flexible fingers, so being able to comfortably reach enough keys was always an issue. I ended up purchasing a speed pad, which helped a ton with my switch. I definitely recommend it to anyone who is having problems with keybindings.
 
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Old 01/14/09, 5:57 AM   #114
Legendaire
Glass Joe
 
Blood Elf Death Knight
 
Ner'zhul
Hi this is my first post on this forum
I'd like to thank Elitist jerks because they have seriously helped me as my Death Knight, because of this topic I created my own layout which seriously changed the way I play and the ease at which I maximize on my character,

At first I tried using tons of modifiers. I'd like to let everyone know this seriously hurts your modifying finger after a while, mine being Shift which made my pinky bleed.

I use this both for heroics [I just hit 80 don't make fun] and pvp'ing [2v2]
Unholy

WASD are Walk Forward, strafe Left, walk backwards, strafe right.

1 Death Grip
2 Icy Touch
3 Plague Strike
4 Blood Strike
5 Scourge Strike

Q Death Coil
E Rune Strike

Z X C are my AoE; so Pestilence, Blood Boil, Death and Decay
F is Chains of Frost
G is my Unholy Blight

` [To the left of 1] Horn of winter

Alt Modifier + Q W E are my anti spells, so Strangulate, Arcane tap, Mind Freeze
Lastly, my F's are my cooldowns, So F1-Fx so like Icebound, Antimagic, Gargoyle, Trinkets, etc. etc.


Also if you miss C being your Charecter Sheet or Z&X unsheathing&sitting, set them to Shift + C/Z/C, or maybe Alt+
Lastly, it saves your pinky and something else I can't seem to remember this second,
I really hope this helps people its very very easy to adjust to and makes gameplay very simple!
 
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Old 01/14/09, 4:40 PM   #115
Fireflash38
Von Kaiser
 
Undead Mage
 
Lightninghoof
Originally Posted by oll View Post
Regarding castsequence, I find it really useful as DK for the IT/PS sequence.
It's very rare to launch one without the other.
I so did this simple macro :
/startattack
/castsequence reset=5 Icy Touch, Plague Strike

and binded it to wheel up.

To manage misses, I binded IT to shift+wheel up and PS to shift +wheel down.
Then, most of the times, I only have to do :
wheel up, wheel up
at the beginning of a rotation.

When I have a miss, I do :
wheel up, shift+wheel up, wheel up if IT miss.
or
wheel up, wheel up, shift+wheel down if PS miss.

It might appear a bit confusing reading my description, but in practice, this is really comfortable and intuitive.

The /startattack as opener is also important : when you switch to another target, the reflex is to run IT (or PS depending of which one you'd rather launch first). But it might happen that your runes are not ready.
Thanks to the startattack, you quickly begin to do white damage to your target, even if IT can't be launched because of all FR not ready (It's indeed not always easy to quickly right click on the right target in raid when there's a lot of mobs and players on screen).

The reason why I don't do a simpler "wheel up" to IT and "wheel down" to PS is that I reserve OB to wheel down and that I don't like to use a modifier for something I use very often (I find it not very ergonomic since pressing the "shift" , "ctrl" or "alt" key while keeping the other fingers in the upper keys is not very good in the long time for the hand).
Note: Having /startattack in your binding can be dangerous, as it automatically acquires a new target (if you don't have one), and might get a mob halfway across the room. This matters especially if you keep your pet on passive and you use /petattack with certain skills.

I get around this by having /stopmacro [noexists] at the beginning of the macro, so that you do not have that issue.
 
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Old 01/14/09, 6:34 PM   #116
AriochIV
Glass Joe
 
AriochIV's Avatar
 
Human Death Knight
 
Tichondrius
Originally Posted by Fireflash38 View Post
Note: Having /startattack in your binding can be dangerous, as it automatically acquires a new target (if you don't have one), and might get a mob halfway across the room.
It's also unnecessary, since Icy Touch and Plague Strike trigger autoattack on their own.

Rozenn - Shuri - Fingall - Orinoco - Amirik <-- Death Knight
 
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Old 01/16/09, 7:37 AM   #117
Gurtogg
Glass Joe
 
Orc Death Knight
 
Draenor (EU)
I'm wondering if anyone who's made the switch from being a left handed mouse user to a right handed has any advice/tips.
I've always been a left hand mouse user (even though I'm right handed) but having just purchased a new keyboard and 8 button mouse it would be a damn sight more beneficial if I could use the mouse with my right hand.
Besides muscle memory the only thing I can think that would improve things is double binding, ie Q - Bone Shield, Shift + Q - Icebound Fortitude and applying this to a lot of abilities, Death Grip + Dark Command, Pestilence + BloodBoil, Blood Tap + Empower Rune Weapon and so on.
I've also remapped one of the buttons on the mouse to act as shift modifier to try and simplify things even further but in general it still feels quite awkward and my character control with the mouse is pretty amusing at this point.

 
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Old 01/16/09, 8:13 AM   #118
oll
Von Kaiser
 
Undead Death Knight
 
Eldre'Thalas (EU)
Originally Posted by AriochIV View Post
It's also unnecessary, since Icy Touch and Plague Strike trigger autoattack on their own.
When you succeeded in launching it because you had a FR up, yes.
But as I said in my post, it's for the case you quickly switch to another target and no appropriate rune is ready. (My reflex is to quickly do a "TAB - Icy Touch" sequence when the mob is dead).
Thanks to the /startattack, you don't have to right-click on target, neither to press your /startattack button for beginning the fight after you pressed the IT button and IT wasn't "ready".

Last edited by oll : 01/16/09 at 8:18 AM.
 
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Old 01/16/09, 2:29 PM   #119
maverick777
Glass Joe
 
Gnome Death Knight
 
Executus
This is my first post. I'm an avid reader of this forum and it has helped me progress in the short time I've been reading the forums.

Here are my keybinds for now. I use the same key setup for all my characters.

F1 = Bone Shield
F2 = Rune Tap
F3 = Empty or quest item for now
F4 = Death pact
F5 = Path of Frost
` = auto walk/run
1 = Strangulate macro
2 = Deathgrip macro (to prevent my ghoul from leaping)
3 = Antimagic Shell
4 = Death coil
5 = empty
6 = Antimagic zone
Q = Plauge Strike
Shift + Q = Icy Touch
E = Blood Strike
Shift + E = Scourge Strike
F = Chains of Ice
G = Gargoyle
Z = Escape artist
X = Bloodboil
C = Death Strike
R = Runestrike

Shift + W = empty
Shift + A = empty
Shift + S = empty
Shift + D = Death and decay

Left mouse button 1 = Pestilance
Shift + Left MB 1 = Horn of Winter
Left mouse button 2 = Dark Command
Shift + Left MB 2 = Death Pact
Middle click = Mount
Shift Middle click = empty

Scroll up = pet attack
Scroll down = pet defense/follow me

I used to use a Nostromo n52 which was really cool to use, but I found it diffcult to switch between computers since I had to drag it around. So I've learned to use the key bindings above and be just as efficient if not more so.

I use Q,S+Q,E,S+E, for things I use as part of my spell/melee rotation for all my characters. This is followed by 1-4 if the rotation involves more abilites.
 
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Old 01/17/09, 5:46 AM   #120
AlistarNL
Glass Joe
 
Human Death Knight
 
Outland (EU)


my keybinds atm, can't find a spare key for aotd any ideas?
 
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Old 01/17/09, 8:21 PM   #121
Ilmatar
Situational Shaman
 
Draenei Shaman
 
Feathermoon
EDIT: This "addon" is now available at: CurseForge.

This is probably not the best place to put this, but I wasn't sure which thread it belonged in. I'll upload it somewhere after the patch, if it's still needed.

For people with Rime, who want to only cancel Freezing Fog if they have the runes to cast HB, here is an addon:

SmartFog.lua
function SmartFogCancel()
   s1, d1, r1=GetRuneCooldown(1)
   s2, d2, r2=GetRuneCooldown(2)
   s3, d3, r3=GetRuneCooldown(3)
   s4, d4, r4=GetRuneCooldown(4)
   s5, d5, r5=GetRuneCooldown(5)
   s6, d6, r6=GetRuneCooldown(6)
   r1=r1 and (GetRuneType(1)==4)
   r2=r2 and (GetRuneType(2)==4)
   hf=(r5 or r6)
   hu=(r3 or r4)
   hd=(r1 or r2)
   h1=(hf or hu)
   shb, dhb, ehb = GetSpellCooldown("Howling Blast")
   if((hf and hu) or (hd and h1) or(r1 and r2) and (dhb == 0)) then
      CancelUnitBuff("player", "Freezing Fog")
   end
end
SmartFog.toc
## Interface: 30000
## Title: SmartFog
## Notes: Cancels Freezing Fog only if you have the runes to cast it.

SmartFog.lua
Dump the two files into Interface/AddOns/SmartFog/ and then use:
/script SmartFogCancel()
/cast Howling Blast
For your HB macro. This should now only cancel Howling Blast if you have the runes to cast it.

Last edited by Ilmatar : 01/21/09 at 5:50 PM. Reason: Uploaded addon to CurseForge since HB still has CD post patch
 
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Old 02/05/09, 12:00 PM   #122
Meatshake
Glass Joe
 
Murloc Druid
 
Dragonblight (EU)
I'm currently in a transition period - I've been levelling my DK (he's L68 now) so lots of new skills have been going in, and I've also just been on a major drive to minimalise my interface (my L80 druid was eating up screenspace with about three different ways to track Lifebloom and HoTs).

It's interesting in light of some of the previous posts that when I first rolled my DK I installed MagicRunes, but got rid of it very quickly as the information it was giving me never seemed important enough or digestible enough - maybe a bit of both. The cooldowns on the action bars themselves would always draw my eye away from the rune bars. But I'm at a stage now where I think I'm going to go back and reinstall them. Back when I started it was a bit overwhelming, the sheer number of "XXXX Strike" abilities that I couldn't keep straight in terms of their effects, let alone their rune costs. But now I've had a chance to experiment with more than one DK spec, and figured out the underlying behaviours of the class, I think I'm now at the point where I can look at the MagicRune bars and figure out what that means in terms of what I can do over the next 5+ seconds. I can start to plan a bit better, and probably react better to changing circumstances.

The second thing I intend to pursue is some smart macros - I intend to give the Rune Strike one a miss (I don't like/trust "automatic" macros, I like to have control), but others will fit in nicely with my existing keybinding setup. I tend to use QERFCVGB, with Shift and CTRL as modifiers, so similar skills tend to go on the same letter - e.g. Death Grip and Dark Command on R and Shift-R. Macroing those into a single button will help free up a lot of space, so I can then spread them out a bit - for example, if Rune Strike is an excellent "Revenge"-style threat attack (I don't have any experience with it yet) then that can go on one of the R-key variants since in my brain it's more associated with a taunt than with a DPS strike skill.

The other thing I've just installed today is Power Auras Classic, currently set up to show icons when Bone Shield and Horn of Winter need reapplying, and I'm liking it a lot. I tried setting it so that the "Reapply Bone Shield" icon would only show if it had fallen off AND was off cooldown, but for some reason as soon as I put in the latter it would only update and show the prompt icon when I was hit or in combat. Once I've figured that out though, I expect PAC to be an addon i stick with for quite some time - there are just too many uses for it.

In response to some previous posts:
  • Diseases with timers "X seconds left" are a must for me. I want to know if I've got time to (for example) Pestilence then Blood Boil. I think as I get a better grip on my rune cooldowns, the interaction between those and disease timers will be even more important when trying to figure out rotations and reactions to the unexpected.
  • Runic power as a number - definitely. This is a very personal thing though. I can do the maths very quickly in my head - I'd rather have the number than the bar. I like the idea of using PAC for threshold states, and may investigate that, but chances are I'm already going to have a bunch of PAC icons, and I just don't feel I need this.
 
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Old 02/10/09, 5:13 PM   #123
adalgiso
Glass Joe
 
Orc Death Knight
 
Azuremyst
Use WASD for movement, thumb key on my mouse for Ventrilo.

I play a couple different characters, so i like to keep skill placement based on what type of skill it is on the same key, so my reactive skills (Rune strike, overpower, revenge) are on the same key and my spam abilities are on the same key.

On my DK:
F - BS/HS
E - Oblit
R - Rune strike
Q - AotD
Z - Mount, Shift+Z flying mount

and on and on.

Spells with long cooldowns and buffs are on F# keys.
 
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Old 02/11/09, 1:32 AM   #124
Oncelot
Glass Joe
 
Tauren Druid
 
Frostmourne
For what its worth, I will share mine too! My DK is a deep frost tank.

1 - Macro - IT, PS, Pestilence
2 - HB
3 - Macro - Pet Attack,RS,IT,PS,HB,BS,BS
4 - FS
5 - Macro - Use 13,14 (Trinkets)
6 - Macro - DG, DND
= - Macro - Macro - Taunt, Chains of ice
Q - Pestilence
W - It depends, either BS or OB, I change them often
E - Death Strike
R - Macro - Strangulate, Mind freeze, Arcane .... something the blood elf talent.
T - UA
Y - Lichborne
[ - Icebound Fortitude
] - AOTD

Yup thats basically it. Oh I move my toons with my mouse most of the time, and arrow keys.
 
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Old 02/11/09, 5:38 AM   #125
Shipo
Glass Joe
 
Shipo's Avatar
 
Blood Elf Rogue
 
Jaedenar (EU)
I've got myself a N52te speedpad and Saitek Cyborg Command Unit.
First tryed the N52te then switched over to the Saitek product due to way batter management and macro editing .

http://www.nb-store.co.uk/images/Cyb...20standard.jpg ----- TOY
Don't have a screenshot of my DK but here is the rogues one. The layout is almost the same.
http://img371.imageshack.us/img371/7161/disml3.jpg

Skills look like this*i think*

F1 Vampiric blood F2 Horn F3 Hysteria F4 Mind freeze

ALT + 1 Grip 2 Runestrike 3 blood boil 4 forgot

1 attack macro 2 death coil 3 pestilence 4 taunt

5 rune tap 6 IBF 7 Death and Decay 8 forgot

rest of the keys are bount to not so used stuff.

Mouse has Strangulate macro with mouseover bound on middle click and some other skill bound on a 4th click .

Movement is bound to the joystick .

I have 4 toons I play atm and I love using the "toy" on every single one of them.
I am sorry if this will sound like a commercial or something, but it has made my life easier.
There are a myriad of options and macros one can setup using both ingame and the software that comes with the thing(I am carefull not to use any macros or tricks that go against the EULA)

Last edited by Shipo : 02/11/09 at 5:43 AM.
 
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