Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Class Mechanics » Death Knights

Closed Thread
 
LinkBack Thread Tools
Old 02/13/09, 9:12 PM   #2521
jimmyolsen
Von Kaiser
 
jimmyolsen's Avatar
 
Draenei Shaman
 
Uldum
For Single target I use:

OB/OB/BS/BS to open. Pop empower rune weapon, then move into the actual rotation of:


OB/OB/IT/BS/Rune Dump/OB/OB/BS/IT repeat.

If your Howling Blast hits harder than OB, you can use it instead.

Offline
Old 02/14/09, 2:23 PM   #2522
zagor
Piston Honda
 
Human Death Knight
 
Eonar (EU)
I have a question about [Sigil of the Unfaltering Knight]. I was thinking of relying on it to get to 540def, and couple it with Rune of Spellshattering.
Now I'm not sure if Rune of the Stoneskin Gargoyle with a different sigil would be a better choice. Obviously I want to get as much health as I can for 10men Sarth3D.

Will it proc when Sartharion is immune?

Another one, will Sartharion be be effected with Improved Icy Touch?

Offline
Old 02/14/09, 2:37 PM   #2523
Illundai
Bald Bull
 
Illundai's Avatar
 
Worgen Death Knight
 
The Maelstrom (EU)
Those were more questions for the short question/short answer thread.

But the answer is yes to both.

Offline
Old 02/14/09, 2:39 PM   #2524
Kaejin
Great Tiger
 
Kaejin's Avatar
 
Troll Death Knight
 
Mal'Ganis
Originally Posted by zagor View Post
I have a question about [Sigil of the Unfaltering Knight]. I was thinking of relying on it to get to 540def, and couple it with Rune of Spellshattering.
Now I'm not sure if Rune of the Stoneskin Gargoyle with a different sigil would be a better choice. Obviously I want to get as much health as I can for 10men Sarth3D.

Will it proc when Sartharion is immune?

Another one, will Sartharion be be effected with Improved Icy Touch?
The thing about using Icy Touch while he's immune is that it will start your auto-attack back up, which will trigger Twilight Torment, so you need to be very careful. It's generally just better to stop attacking all-together once he's immune except for Blood Boil to keep your parry up. That way you won't parry haste him or activate Twilight Torment and put more stress on your healers.

Uulwi ifis halahs gag erh'ongg w'ssh.

Offline
Old 02/16/09, 3:14 AM   #2525
czokalapik
Von Kaiser
 
czokalapik's Avatar
 
Blood Elf Death Knight
 
Wildhammer (EU)
Originally Posted by Bloodscape View Post
I'm curious what rotation are you guys using for the 23/45/3 spec.

I'm wondering about doing without ps as it doesn't contribute much.

IT/BS/BS/HB/FS/FS
HB/OB/IT/IT/FS/FS

Or mabe something like

IT/HB/BS/BS/FS/FS
HB/IT/FS/HB/IT/FS


Any tips?


Also any word on acclimation? It totally bugged out and not worth taking?
I'm using
IT, BS, OB, BloodTap, OB, (FS till you Frost Fever needs to be refreshed)
IT, OB, OB, BS, (again FS) - and repeat this till boss will be dead ;]

this rotation (with Glyphed Obli) gave me in VotTW Frost build best threat generation (about 40% crit on Obli, ~45% on IT, ~25% on RS)

priority on this is IT if Frost Fever needs to be refreshed (for higher dmg on OB and FS), IT when FF is still up if you have Glacier Rot. BS for changing Blood rune in Death rune (when missed repeat, you have to change 1 blood rune into death rune every rotation), and at the end OB and FS.

Last edited by czokalapik : 02/16/09 at 3:46 AM.

Offline
Old 02/16/09, 11:11 AM   #2526
Bloodscape
Glass Joe
 
Bloodscape's Avatar
 
Night Elf Death Knight
 
Emerald Dream
Ok I'm liking 23/45/3 quite a bit.

I'm curious though do any of you use a macro to benefit from the rime procs?

Through some play testing i found that IT/BS/OB/OB works great.

I'm wondering if a macro like this

/script UIErrorsFrame:UnregisterEvent("UI_ERROR_MESSAGE")
/castsequence reset=4.5 Obliterate, Obliterate, Howling Blast
/script UIErrorsFrame:RegisterEvent("UI_ERROR_MESSAGE")

I'm thinking that would use Howling blast when rime is procced and avoid the not enough runes when its not.

Anyways thought i might share this idea in hopes of upping our tps a wee bit.

Offline
Old 02/16/09, 12:12 PM   #2527
Cryingwolf
Glass Joe
 
Dwarf Hunter
 
Lightbringer (EU)
Ok, haven't been able to read through all the posts, and this might have been asked already.
If you DW tank, and you spam runestrike every time it's up, would you lose much threat compared to a 2hander? (since that obviously has more weapon damage...)

Offline
Old 02/16/09, 12:42 PM   #2528
Lipsion
Glass Joe
 
Blood Elf Death Knight
 
Ragnaros (EU)
I want to improve my TPS but i dont want to get to low hp, i have only made stam gems atm because i dont know how much hp that is good enough to raid with.
Would like to get some help with my geming so i can hold best TPS with the gear i have and what stats that is mininum to raid with so i dont have to much of one thing and to little of one. 32.6k hp in frost pressence
Sorry for my bad grammar :P

The World of Warcraft Armory

Last edited by Lipsion : 02/16/09 at 12:55 PM.

Offline
Old 02/16/09, 3:04 PM   #2529
Funky
Glass Joe
 
Dwarf Death Knight
 
Mannoroth
I just wanted to post up this build;

23/5/43

It's the spec our DK MT has been using for 25m Sarth 3d.

It maximizes HP and magic mitigation, and is highly specialized for heavy magic based fights. He has also used it on Malygos 25 man to great success.

Here's a link to his armory: Tsz

I highly respect him as a tank, and that's why I'm posting this here.

Offline
Old 02/16/09, 11:00 PM   #2530
ssoykesha
Glass Joe
 
Human Mage
 
Khaz Modan
Originally Posted by Peino View Post
Here's my TPS from last week's run on Patch. I was running the build below, except I've opted to remove BCB / WP for Virulence and AMZ for Sarth tonight.

My usual build I run is 13/5/53 Unholy Build: Link
The build looks interesting, but why the 2 points in Unholy Presence? If you're looking to maximize TPS or survivability, why not put them into +STR (2/3 Ravenous Dead), or 2/5 desecration, or even the ghoul? The movement increase just doesn't seem that useful, particularly in a raid where any movement will have a paladin using crusader aura....

Offline
Old 02/16/09, 11:43 PM   #2531
salviastria
Von Kaiser
 
Gnome Mage
 
Aszune
Ssoykesha...worst response to a DK thread I've seen in quite some time.

1) Crusader Aura does not affect anything except MOUNTED run speed. As such, if you see Crusader up in a fight, that Paladin is a moron.

2) Unholy Presence is something *EVERY* DK tank should have (obviously only if they are that deep into Unholy). Reasons?

A) You can enchant your boots with +22 Stamina instead of Tuskar's Vitality

B) Running out of the fire faster is good. Running into position as a tank is good. MUCH better than anything you suggested.

B) Frees up other DKs in the raid from the responsibility, so thats a DPS increase in some scenarios. This is why in the build I post below I do not get either CF or EP, so that if there are other Unholy DKs in the raid their disease bonuses don't get screwed with. This also allows me to put more points elsewhere for max survivability.

That being said, I use a slightly different tanking spec while tanking Sarth+3, but that one is pretty decent too, though I for the life of me don't understand why more tank DKs don't go 11 deep into Frost for Lichborne. Hell, during our first kill on Sarth +3 I got through all the super hardcore breaths, but he destroyed me at ~15% of his HP by landing 3 melee hits in a row. Additionally, with Death's Embrace minor glyph the self-healing from spamming DCs on yourself is useful at times in a pinch.

My Sarth +3 Spec

It's worth nothing that this is *NOT* designed for good TPS, instead maximizing survivability, self healing through all means available, etc.

Last edited by salviastria : 02/16/09 at 11:44 PM. Reason: typo

Offline
Old 02/18/09, 4:49 AM   #2532
Zasz
Von Kaiser
 
Zasz's Avatar
 
Undead Warlock
 
Arygos (EU)
Is spell deflection still overriding anti magic zone if it comes up?

I say destroy the cosmos and ask questions later!

Offline
Old 02/18/09, 8:05 AM   #2533
Talibb
Von Kaiser
 
Talibb's Avatar
 
Dwarf Death Knight
 
Kel'Thuzad
No, spell deflection doesn't seem to have any negative interactions with any other mitigation abilities anymore.

Offline
Old 02/18/09, 8:05 AM   #2534
Zerath
Piston Honda
 
Zerath's Avatar
 
Worgen Death Knight
 
Aerie Peak
Originally Posted by Zasz View Post
Is spell deflection still overriding anti magic zone if it comes up?
It hasn't done this in quite awhile. You may spec in to Spell Deflection at your hearts content now.

Offline
Old 02/18/09, 12:30 PM   #2535
Elogios
Glass Joe
 
Night Elf Rogue
 
Moonrunner
Whats the HP, Armor, Def, and avoidance numbers required for Heroics?
Sorry if someone already answered that..I looked all day and couldn't see it.

Offline
Closed Thread

Go Back   Elitist Jerks » Class Mechanics » Death Knights

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Tanking discussion, Druid/Warrior/Paladin Savos Public Discussion 115 06/06/07 12:21 PM
[Tanking] Java Tanking Simulator Twid Class Mechanics 12 05/08/07 5:50 AM
TBC Tanking Movies - Druid Tanking by Athinira Athinira Public Discussion 139 02/05/07 11:14 AM