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01/20/09, 8:51 PM
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#1076
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Chief
Blood Elf Priest
Twisting Nether
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Originally Posted by estarius
I dont use the build proposed by this thread because imo there are some talents really useless for DPS like unholy presence... Maybe you could take a look at all our talents and see if you can get some more benefits
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If you mean Unholy Aura and you're implying that it's useless for DPS, you are extremely wrong (except in cases like Patchwerk where no movement is ever required). Add in the fact it's a non-replaceable raid buff and you're a fool if you don't take it (if you're the only Unholy DK in the raid).
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01/20/09, 8:57 PM
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#1077
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Glass Joe
Dwarf Death Knight
Azshara
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ok now another question for debate, since the mechanics of horn of winter have changed, making it give runic power instead of costing, but with a cooldown, its safe to say that you can use it whenever its up and out of runic power, for a miner RP boost, so the glyph is kinda useless now, since you will be using it more than once every 3 mins, so what minor glyph would you choose in its place?
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01/20/09, 9:03 PM
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#1078
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Piston Honda
Orc Death Knight
Bonechewer
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Nothing.
I don't think there is a better combo (for raiding) then pestilence, ghoul and horn of winter for minor glyphs. I mean, I don't think it really matters, as the other minor glyphs are pretty insignificant (although the corpse explosion one might have use). While ideally you should be trying to squeeze in a horn of winter every chance you can get, I don't see this happening all of the time and during some encounters (or future ones) it's probably the last thing you want to worry about.
Additionally if there are any heavily movement based fights where strength of earth is highly ineffective and it splits up your raid, there could be the possibility of some people not having the buff. While this scenario is highly unlikely I would still use the glyph just out of shear convenience.
Last edited by Tojara : 01/20/09 at 9:12 PM.
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01/20/09, 9:25 PM
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#1079
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Glass Joe
Human Death Knight
Kel'Thuzad
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Can anyone confirm that the Extract of necromantic power actually works with DK dots? I haven't actually seen anything on recount or wwws to show it does.
If you could point it out to me, I would appreciate it. Thank you
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01/20/09, 9:33 PM
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#1080
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Glass Joe
Dwarf Death Knight
Azshara
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yeah just checked the minor glyphs, your right tojara, nothing worthy to replace it heh
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01/20/09, 9:38 PM
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#1081
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Don Flamenco
Draenei Shaman
Kazzak (EU)
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Originally Posted by Necropsy
Can anyone confirm that the Extract of necromantic power actually works with DK dots? I haven't actually seen anything on recount or wwws to show it does.
If you could point it out to me, I would appreciate it. Thank you
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I have it, it works.
I don;t have a WWS unfortunately, as my guild are all casual these days so no one logs 
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01/20/09, 9:47 PM
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#1082
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Glass Joe
Human Death Knight
Kel'Thuzad
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Originally Posted by Tel
I have it, it works.
I don;t have a WWS unfortunately, as my guild are all casual these days so no one logs 
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Thank you for the fast response, just wanted to make sure before I screw over a Warlock 
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01/20/09, 10:18 PM
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#1083
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Glass Joe
Human Death Knight
Illidan
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With the new cost of UB etc... Should it affect our rotation?
Last edited by estarius : 01/20/09 at 10:25 PM.
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01/20/09, 10:43 PM
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#1084
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Piston Honda
Human Death Knight
Kargath (EU)
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Originally Posted by estarius
With the new cost of UB etc... Should it affect our rotation?
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No, since UB even with 60 RP provided a better damage/RP ratio than death coil you should have had it up all the time even before the patch. In 3.0.8 it's even more true
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01/21/09, 4:15 AM
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#1086
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Von Kaiser
Draenei Death Knight
Executus (EU)
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Personally I would put [Sigil of Arthritic Binding] above [Sigil of Haunted Dreams] as in a normal rotation you use ~2 blood strikes in a row every ~20 seconds, and 4-5 Scourge Strikes. If it was 100% chance, the badge sigil might have been worth it, but "A chance on proc" still makes it useless. I would go for the venture coins one.
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Remember everything, forget nothing!
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01/21/09, 5:29 AM
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#1087
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Don Flamenco
Blood Elf Death Knight
Moonglade (EU)
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Yea I'm pretty sure that [Sigil of Arthritic Binding] is better than [Sigil of Haunted Dreams].
I've been using the latter for dual wield spec a while but the proc rate is really lackluster, if you want give it a shot, but assuming it had a 100% proc rate you'd only get the crit rating 50% of the time, due to the BSs being in the first part of the rotation.
Unfortunately the proc rate is a lot lower than 100%. As far as I know it's balanced with a blood rotation in mind, so expect a procrate of 10-20% which make it really lackluster for an unholy rotation.
You might want to test it out though.
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01/21/09, 8:19 AM
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#1088
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Glass Joe
Human Death Knight
Turalyon (EU)
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Any news on Morbidity in 3.0.8? Is it still bugged and causing massive FPS lag for the entire raid?
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01/21/09, 8:30 AM
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#1089
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Piston Honda
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A few bug fixes that were undocumented:
Gargoyle now spawns at full health
Thrash is now a combo point based ability (~3k at 5/5)Only seems to work on raise allies, doesn't in shadow of death
Last edited by Searix : 01/21/09 at 8:46 AM.
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01/21/09, 9:10 AM
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#1090
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King Hippo
Orc Death Knight
Jaedenar (EU)
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Originally Posted by Foxx2405
I've been using the latter for dual wield spec a while but the proc rate is really lackluster, if you want give it a shot, but assuming it had a 100% proc rate you'd only get the crit rating 50% of the time, due to the BSs being in the first part of the rotation.
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It have 15% proc rate. Blue SS is better.
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01/21/09, 10:48 AM
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#1091
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Don Flamenco
Undead Priest
Talnivarr (EU)
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When Ebon Plague is on the target and someone cast Crypt Fever, then Fever stays on the target.
Not sure if it still stacks.
As soon you recast Ebon, then Fever gets removed.
Also only one dk in raid can have Ebon on the target.
When A and B both have Ebon and A has debuff on the target, then a Ebon cast from B will refresh the duration of Ebon for A.
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01/21/09, 10:54 AM
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#1092
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Von Kaiser
Troll Death Knight
Hellscream (EU)
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Originally Posted by Skulli
When Ebon Plague is on the target and someone cast Crypt Fever, then Fever stays on the target.
Not sure if it still stacks.
As soon you recast Ebon, then Fever gets removed.
Also only one dk in raid can have Ebon on the target.
When A and B both have Ebon and A has debuff on the target, then a Ebon cast from B will refresh the duration of Ebon for A.
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EP will always overwrite CF
Speccing into just CF is no longer an option.
Afaik a newly cast EP will overwrite any older appilcations of it, including who owns the debuff. I would advise to skip CF/EP completely if there is another DK present supplying EP. 3% crit for 6 talentpoints is very mediocre.
Blizz is aware of the EP not stacking problem and is trying to solve it. This however requires them to reprogram the way the debuff and the talent work. Especially reprogramming the debuff seems to cost a lot of time.
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01/21/09, 11:06 AM
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#1093
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Glass Joe
Draenei Death Knight
Terenas
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Originally Posted by estarius
Hi guys,
I'm looking at the changes and seriously... It scares me totally, I'm not even sure I want to connect my DK... My guild need a GOOD DPS, we're not in the top guild, just playing for fun but it has some inside stress for DPS in it since those at the top must always be a lot better than others to realize progression.
Pre-patch, I was running with around 2.1k DPS in Naxx 10 [we're now at Gluth]... So now I have to ask... Anyone could tell me which DPS would be the best for the guild between Retadin, Mage and 2h UH DK. (Or a list would be neat too, like UH DK 1st, Pally 2nd, Mage 2rd)
I know this might look weird in the UH DPS section, but I know that people here usually know what they are talking about so I think it was the best place to ask for.
Thanks
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After the raid last night, I didn't see any real loss in DPS as 17/0/54. I still topped the meters in our Naxx25 run. Nothing to be afraid of.
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01/21/09, 12:06 PM
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#1094
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Piston Honda
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Originally Posted by liquidox
Any news on Morbidity in 3.0.8? Is it still bugged and causing massive FPS lag for the entire raid?
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It seems that morbidity was fixed, I never received the 5-10 second lockups that I got pre-3.0.8. My FPS is always pretty poor though, so other might have different experiences.
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01/21/09, 12:06 PM
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#1095
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Glass Joe
Tauren Death Knight
Andorhal
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Originally Posted by Yag
After the raid last night, I didn't see any real loss in DPS as 17/0/54. I still topped the meters in our Naxx25 run. Nothing to be afraid of.
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Topping meters does not matter. Especially in your gear. Says a lot more about your raid. Post a pre/post WWS or ->
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01/21/09, 12:43 PM
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#1096
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Glass Joe
Orc Death Knight
Archimonde (EU)
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I'm not really sure about the CF/EP thing.
I was the only UH DK in our raid till last week, when one of the blood one wanted to try it and want to stick with it.
Fact is that we're not always 2 in the raid, thus we both need EP.
Now, i lost some dps with him speccing unholy...
Can you guys explain me the behavior for both of us ?
I mean, if i apply my plagues, he will refresh them and then, what happens ?
And for the raid, what is the best dps talent setup we can come with if both of us are in the raid ?
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01/21/09, 2:17 PM
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#1097
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Glass Joe
Undead Death Knight
Khadgar (EU)
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Something new I noticed with the patch while testing on the dummys today, death runes now stay death runes if the SS that used them is dodged or parried. Didn't have time to test if this is true for other death rune generating talents as raid is about to start, I'll add that my testing wasn't very extensive but I saw this happen on 3 occasions.
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01/21/09, 3:10 PM
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#1098
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Piston Honda
Goblin Rogue
Black Dragonflight
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Originally Posted by Dwwimm
I'm not really sure about the CF/EP thing.
I was the only UH DK in our raid till last week, when one of the blood one wanted to try it and want to stick with it.
Fact is that we're not always 2 in the raid, thus we both need EP.
Now, i lost some dps with him speccing unholy...
Can you guys explain me the behavior for both of us ?
I mean, if i apply my plagues, he will refresh them and then, what happens ?
And for the raid, what is the best dps talent setup we can come with if both of us are in the raid ?
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(edit because there are contradictions / misinforming posts on this page): As far as I know, Orothar is correct a few posts up. When one of you procs EP, it will overwrite the other's EP. So if you reapply PS or IT, your EP will overwrite his. Then, if his SS glyph procs, he'll overwrite yours. To avoid this, if you're willing to respec on the spot, one of you should drop CF/EP when the other is in the raid.
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01/21/09, 3:30 PM
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#1099
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Von Kaiser
Human Death Knight
Cenarius
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Originally Posted by SpiralJacob
Something new I noticed with the patch while testing on the dummys today, death runes now stay death runes if the SS that used them is dodged or parried. Didn't have time to test if this is true for other death rune generating talents as raid is about to start, I'll add that my testing wasn't very extensive but I saw this happen on 3 occasions.
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I saw this too and this seems to apply to misses as well as dodge/parry (tried a dummy without any gear on to confirm) and it seems true for any ability, not just SS. A nice change.
While trying out the miss thing on the dummy though, I noticed a bug with Reaping (3/3) where button spamming blood strike with two blood runes up would convert the first blood rune to death but not the second one... if I left a short delay between mashing blood strikes (1-2 seconds or more) then the second rune converted fine. I think this may actually be an old bug (or maybe I'm just recalling the old Blood of the North bug) but it seemed pretty easy to reproduce. Then again, maybe it's always been like that as I don't normally spam mash buttons like I was while playing with the dummy.
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01/21/09, 3:32 PM
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#1100
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Glass Joe
Human Death Knight
Illidan
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Hello guys, yesterday I've got Cryptfiend's Bite and I switched my Titantsteel Destroyer. So far, I've got a buff in DPS... Probably due to the fact that the weapon damage of the polearm are quite big [3.6speed] and the crit rating increase from the agi and the crit on it are quite good too.
But now I was wondering, since the polearm only gives AP and not STR, which means it doesn't get a buff from rune of the fallen crusader, would it be better to try to get a weapon like Death's bite or Armageddon ?
Thanks
PS: As for unholy AURA, we had another unholy DK in our group every time until yesterday which had it, so it was a pure waste of points for me. As for the new sigil, I personally prefer the Arthtritic Bindig since it offers a constant buff in our DPS while the Haunted one was a simple chance. For my case, I get a better DPS buff from Arthritic too =)
Last edited by estarius : 01/21/09 at 4:02 PM.
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