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04/02/09, 3:37 AM
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#2751
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Glass Joe
Blood Elf Death Knight
Magtheridon
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Originally Posted by senseistar
I've been seeing alot of talk about the 51/19+1 builds on this thread, but where's the talk about the 27/44 fast/fast build? Even tho we'd lose out on HB, wouldn't impurity, perma pet, UB, bone shield, etc. still b worth it? doesnt necrosis and bbc still work better with a fast/fast setup?
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Just out of curiosity, whats the average DPS everyones pulling as DW atm?
Im using a 27/44 build as stated in the quote and i'm pulling about 2.9k-3k sustained dps. (This is on PTR)
The exact build is This (for ptr)
The gear im using is seen here
I'll post up some screenshots later today once the server gets back up :\ lol
Screenies: o.O
Keep in mind the end DPS is what my dps shows after drop-off dmg occurs from my plagues :\
Glyphs:
Icy Touch
HoW
Dark Death
Ghoul
Raise Dead
Lets not talk about my last 1 because i just tossed in a blood tap -_-...
Rotation (In Imp. Unholy) :
It-ps-bs-bs-it-ps-DC rune dump
it-ps-it-it-it-ps-DC rune dump
Last edited by Subversus : 04/02/09 at 4:01 AM.
Reason: adding in screenshtos
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04/02/09, 3:55 AM
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#2752
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Von Kaiser
Blood Elf Death Knight
Kirin Tor
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Originally Posted by Kyruski
I'm interested in the DC damage, how high was it?
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I didn't have the data from the earlier sample, but I ran a new 100 DC sample for you. Horn of Winter and Frost Fever were up for every one. AP for my transfer character was 3,410 with HoW up. FC and CG were Runeforges.
Per Recount:
Hit:
Min - 1,516
Avg - 2,002
Max - 2,660
Crit:
Min - 3,169
Avg - 4,336
Max - 6,177
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04/02/09, 3:58 AM
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#2753
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Piston Honda
Troll Death Knight
Lightning's Blade
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Originally Posted by Ananais
Data
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Was Blood Plague up for RoR? And I wanted to know this because I wanted to see if a DC based build that focused on DC could be done, but it doesn't produce the Damage that I would like to see though...
EDIT: Actually now that I think about it, These are self-buffed so a DC-centered build could possibly be plausible. There is the 2pT8 and the new Sigil to help with damage also.
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04/02/09, 4:02 AM
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#2754
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Von Kaiser
Blood Elf Death Knight
Kirin Tor
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Originally Posted by Kyruski
Was Blood Plague up for RoR? And I wanted to know this because I wanted to see if a DC based build that focused on DC could be done, but it doesn't produce the Damage that I would like to see though...
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As this was that deep frost build I had referenced earlier, I didn't have RoR, but TS up, which is an additional 5% damage, but doesn't bring Impurity. Running the 10/10/51 build I do recall that the numbers for DC were slightly higher from BA and Impurity, but only in the range of a few hundred more damage with the same gear.
EDIT: Or Bone Shield or Desecration, for that matter. Regardless, DC still just doesn't hit that hard even with the Glyph.
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04/02/09, 4:07 AM
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#2755
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Piston Honda
Troll Death Knight
Lightning's Blade
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Originally Posted by Ananais
As this was that deep frost build I had referenced earlier, I didn't have RoR, but TS up, which is an additional 5% damage, but doesn't bring Impurity. Running the 10/10/51 build I do recall that the numbers for DC were slightly higher from BA and Impurity, but only in the range of a few hundred more damage with the same gear.
EDIT: Or Bone Shield or Desecration, for that matter. Regardless, DC still just doesn't hit that hard even with the Glyph.
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Ohhh yeah, I'm stupid, I forgot about that. That really really does change some of the DC damage then. You're adding RoR, BA, Desecration, Impurity, the glyph (if you didn't have it). Then on top of that, you can add the Sigil and 2pT8. I speculate you could see some 3k non-crits after all of that.
EDIT: You can also add EP to that little list.
Last edited by Kyruski : 04/02/09 at 4:13 AM.
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04/02/09, 7:35 AM
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#2756
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Glass Joe
Undead Death Knight
Azshara (EU)
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Originally Posted by Kyruski
Are you basing this off Live values or PTR values for that build. And if he were to be getting 2.5k non-crit, his crit should be more around 5k. There shouldn't really be any change unless there was a skill that somehow boosted non-crit damage but not crit damage.....
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i said avrange of 4,5k dmg when criting. it does indeed crit for 5+k sometimes but also for less sometimes
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04/02/09, 7:36 AM
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#2757
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Don Flamenco
Draenei Death Knight
Chants Eternels (EU)
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Originally Posted by Kyruski
I speculate you could see some 3k non-crits after all of that.
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Let's make some reverse calculation:
Death Coil base damage : 443
Death Coil Coefficient : 0.15
Death Coil Coefficient with Impurity : 0.18
Death Coil wanted Damage : 3000
Dark Death glyph : 3000 /1.15 = 2609
Black Ice : 2609 / 1.1 = 2372
Desecration : 2372 / 1.05 = 2259
Curse of Element : 2259 / 1.13 = 1999
Bone shield : 1999 / 1.01 = 1979
RoR : 1979 / 1.10 = 1799
Blood Presence : 1799 / 1.15 = 1564
Minus Base damage = 1564 - 443 = 1121
AP needed : 1121 / 0.18 = 6228
So, to do 3000 death coil you need 6228 AP, what is not impressive Raid buffed with Fallen Crusader proc.
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04/02/09, 11:29 AM
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#2758
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Von Kaiser
Human Death Knight
Vek'nilash
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Using Kahorie's simulator with my current gear set (4/5 T7.5, near BiS) I'm finding that 10/10/51 DW is simming ahead of 0/10/61 Unholy.
10/10/51:
Glyphs - IT, Dark Death, Ghoul
MH/OH - Hailstorm (FC)/Hailstorm (RI) Note: I tried Silent Crusader/Hailstorm but fast/fast was simming ahead by a couple hundred DPS.
Sigil - Frozen Concience (Though the DC sigil adds ~100 DPS if it's used)
Presence - Unholy
Priority - UB > DC > IT > PS > BS
DPS - ~5000
0/10/61:
Glyphs - SS, Dark Death, Ghoul (correct me if I'm wrong here)
Weapon - BoH (FC)
Sigil - Awareness
Presence - Blood
Priority - SS > BS > UB > DC
DPS - ~4300
52/2/17:
Glyphs - DS, Dark Death, DRW
Weapon - BoH (FC)
Sigil - Awareness
Presence - Blood
Priority - Diseases > HS > DS > DC
DPS - ~4900
As a note I'm perfectly willing to accept that I'm doing something wrong with the two handed specs in the sim. If someone else wants to run two handed specs through the sim and make tweaks to them as I did to maximize the 10/10/51 spec and rotation please feel free. It's just nice to see that maybe DW isn't as dead as some people think it is.
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04/02/09, 12:50 PM
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#2759
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Piston Honda
Troll Death Knight
Lightning's Blade
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Originally Posted by Kithus
Using Kahorie's simulator with my current gear set (4/5 T7.5, near BiS) I'm finding that 10/10/51 DW is simming ahead of 0/10/61 Unholy.
10/10/51:
Glyphs - IT, Dark Death, Ghoul
MH/OH - Hailstorm (FC)/Hailstorm (RI) Note: I tried Silent Crusader/Hailstorm but fast/fast was simming ahead by a couple hundred DPS.
Sigil - Frozen Concience (Though the DC sigil adds ~100 DPS if it's used)
Presence - Unholy
Priority - UB > DC > IT > PS > BS
DPS - ~5000
0/10/61:
Glyphs - SS, Dark Death, Ghoul (correct me if I'm wrong here)
Weapon - BoH (FC)
Sigil - Awareness
Presence - Blood
Priority - SS > BS > UB > DC
DPS - ~4300
52/2/17:
Glyphs - DS, Dark Death, DRW
Weapon - BoH (FC)
Sigil - Awareness
Presence - Blood
Priority - Diseases > HS > DS > DC
DPS - ~4900
As a note I'm perfectly willing to accept that I'm doing something wrong with the two handed specs in the sim. If someone else wants to run two handed specs through the sim and make tweaks to them as I did to maximize the 10/10/51 spec and rotation please feel free. It's just nice to see that maybe DW isn't as dead as some people think it is.
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Expertise I'm guessing. Also are you changing the character sheets for the tests?
Afabar: I'm saying with the new sigil which increases FS and DC damage by 380, which makes it a lot easier to reach that. And by Curse of Elements, did you mean EP? Because I thought curse of elements was Reduced Resistance by 165 + 13% more damage which would be more than you said. And usually won't EP be up instead of CoE?
Last edited by Kyruski : 04/02/09 at 12:58 PM.
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04/02/09, 12:52 PM
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#2760
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Piston Honda
Troll Death Knight
Lightning's Blade
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Please delete.
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04/02/09, 1:38 PM
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#2761
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Von Kaiser
Human Death Knight
Vek'nilash
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I have two character sheets set up. One in my current gear with two one handers and the other with BoH.
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04/02/09, 1:56 PM
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#2762
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Piston Honda
Troll Death Knight
Lightning's Blade
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Originally Posted by Kithus
I have two character sheets set up. One in my current gear with two one handers and the other with BoH.
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But do you change gear sets to meet 2h needs? or do you just keep it in haste gear and low Expertise is what I'm asking.
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04/02/09, 2:18 PM
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#2763
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Von Kaiser
Blood Elf Death Knight
Kirin Tor
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Originally Posted by Kithus
I have two character sheets set up. One in my current gear with two one handers and the other with BoH.
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What Kyruski is getting at is that "Best-in-Slot" changes based on your weapon style and your build. DW has generally benefitted far more from Haste than 2H builds, while 2H builds rely heavily on capping expertise to do damage. In addition, Blood specs are going to do much better with additional Armor Penetration whereas the expectation is that Frost and Unholy generally don't benefit very much from it. So while running simulations, it's important to make sure that you're properly itemized for the build that you're running.
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04/02/09, 2:18 PM
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#2764
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Von Kaiser
Human Death Knight
Vek'nilash
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143 haste, 65 expertise. Haste is far less useful for the newer DW builds that use unholy presence.
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04/02/09, 2:20 PM
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#2765
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Piston Honda
Troll Death Knight
Lightning's Blade
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Originally Posted by Kithus
143 haste, 65 expertise. Haste is far less useful for the newer DW builds that use unholy presence.
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What build are you using that uses UP? the DnD build?
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04/02/09, 3:05 PM
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#2766
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Von Kaiser
Human Death Knight
Vek'nilash
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Originally Posted by Kyruski
What build are you using that uses UP? the DnD build?
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10/10/51
It sims better in unholy presence than blood. Try popping it into the sim with this priority sheet:
Blood Tap
Unholy Blight
Death Coil
Frost Fever
Blood Plague
Blood Strike
Icy Touch
Plague Strike
I'd be interested to see what other people are simming at with different gear levels. I'm averaging just under 5100 if I use the death coil sigil, 5000 with frozen conscience.
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04/02/09, 3:34 PM
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#2767
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Piston Honda
Troll Death Knight
Lightning's Blade
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Originally Posted by Kithus
10/10/51
It sims better in unholy presence than blood. Try popping it into the sim with this priority sheet:
Blood Tap
Unholy Blight
Death Coil
Frost Fever
Blood Plague
Blood Strike
Icy Touch
Plague Strike
I'd be interested to see what other people are simming at with different gear levels. I'm averaging just under 5100 if I use the death coil sigil, 5000 with frozen conscience.
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Looking at you gear levels, you must be using some low stats, I was getting around 5.1k with no ghoul for blood, and about 5.4k with Unholy + Ghoul. I get DW builds at around 5.0-5.3k
Just tested yours and got ~5.4k in UP, ~5.2k in BP
EDIT: One thing we have to remember is this is a simulator, Actual playstyle will determine how well a build does....
Last edited by Kyruski : 04/02/09 at 4:11 PM.
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04/02/09, 4:24 PM
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#2768
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Von Kaiser
Human Death Knight
Vek'nilash
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Just wanted to add that I went through what's currently known for drops on the PTR and ran a sim based off those stats. Came out with just over 6300 DPS. Bear in mind that the best DPS one hander we have seen is only iLevel 226. Not sure what 2h builds are doing in the current theorhetical BiS gear.
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04/03/09, 11:09 PM
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#2769
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Piston Honda
Human Death Knight
Lightbringer
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Looks like there was a blue post regarding DW a few hours ago.
World of Warcraft - English (NA) Forums -> R.I.P DK Dual Wield
Sounds like the problems with DW were too much to make the 3.1 deadline, my guess is they will rework the frost tree as mentioned and get it in for 3.2 or earlier.
Either way its nice to see some acknowledgment that a strike / attack that uses both weapons would be required to really put DW on the map post 3.1.
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04/04/09, 12:36 PM
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#2770
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Piston Honda
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I see posts where people are freaking out about losing Frost as a 2H tree. But what's wrong with a talent on the same row as Hungering Cold that says:
Your Obliterate and Frost Strike hit with both weapons. In addition, if you have only one weapon equipped Obliterate and Frost Strike deal 5% extra damage.
Balance that out a bit with percentages and now DW becomes much better and 2H is left alone.
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04/04/09, 11:57 PM
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#2771
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Glass Joe
Blood Elf Death Knight
Arygos
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or add something to NoCS
Increases your chance to hit with one-handed melee weapons by 1/2/3% and allows the weapon damage of your Obliterate, Plague Strike, Blood Strike and Frost Strike to benefit from 33/66/100% of your off hand weapon damage.
course balance the % so DW doesn't go over the top like before
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04/05/09, 6:40 AM
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#2772
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Glass Joe
Draenei Death Knight
Frostmane
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I'm fairly certain they wouldn't add into NoCS. It sounded from the post as though they were considering making the frost tree the official DW tree, in which case they wouldn't put the star DW talent where it would be accessible to, and therefore exploitable by, the other talent trees. If we get a strike that works off both weapons it'll be pretty deep in the tree.
Last edited by sepher32 : 04/05/09 at 6:47 AM.
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04/05/09, 6:56 AM
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#2773
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Glass Joe
Blood Elf Death Knight
Arygos
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that's true..could always move NoCS down the tree but meh...who knows what blizz will do to make frost the "dw" tree...most likely alot of changes to FS and whatnot maybe, who knows.
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04/05/09, 2:33 PM
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#2774
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the staleness of Max's dumps
Vykromond
Tauren Druid
No WoW Account
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This is not the thread for making completely random guesses about what new talents or abilities may be added in future patches based on a vague blue post.
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04/05/09, 6:16 PM
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#2775
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Glass Joe
Blood Elf Death Knight
Nesingwary
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for the builds that use UB as well as DC, has anybody done comparisons between the Dark Death glyph (+15% dmg to DC) and the UB glyph (+10 secs on UB)? because the way I see it, the fewer times you have to cast UB the more you can spend your RP on the DCs. it basically equates to a free DC every minute (2 UB a min instead of 3 UB a minute). I was just wondering because Im not that good at doing all the comparisons and napkin math type stuff. basically, which is better: a 15% dmg boost to DC or an extra DC every minute?
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