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Old 01/25/09, 10:59 PM   #1751
aznG
Glass Joe
 
Human Rogue
 
Lightning's Blade
Originally Posted by Kyruski View Post
Why would Hit and Expertise change? From what I've seen and what people have said, Killing Machine procs on misses/parries/dodges/blocks also so those wouldn't change. Now haste on the other hand might.
@ Hyperaktiv and Kyruski..

Hit and Expertise will affect Necrosis as stated in my post. ^.^

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Old 01/26/09, 2:10 AM   #1752
Squished
Glass Joe
 
Orc Death Knight
 
Ghostlands
Originally Posted by Waste View Post
After playing around with a few specs, I'm convinced that 32/39 (or its slight variants) are still very good builds - but I find myself asking whether it is necessarily a Dual Wield build any more.

I ran a number of 3-minute practice dummy tests. Half were Dual Wielding Widow's Fury and Split Greathammer. The other half were 2H with an Ancient Claymore of Power. Each followed basically the same priority system. The 2H outperformed the DW weapons every time.
This post inspired me to try a 32/39'ish build with a 2hander, and I think you've really hit on something. I ran this tonight and came out #1 on every boss in naxx 25, as well as trash. Ive got recount screenshots but dont have time to post them right now.

Originally Posted by Broseph View Post
if the procs per minute are calculated assuming 100% chance to hit, 2H will have more KM procs than DW by about 15% (due to the DW miss penalty). This could be another reason why you're seeing more DPS with 2H, and ought to be tested.
I dont have numbers but I could swear this is the case, because I was proccing KM a bit more often than when I was DW'ing post-3.0.8.

I still have some kinks to work out -- im not sure whether obliterate is worth using when there's one mob, or if it's better to find something else to do (2x IT, wait for HB, etc) And I realy wish I had 3 talents to put into subversion...

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Old 01/26/09, 3:52 AM   #1753
JALbert
Von Kaiser
 
Human Death Knight
 
Ravenholdt
While it's venturing offtopic for this specific thread, I'm really wondering if swapping Nerves of Cold Steel for Annhilation and a 2H will yield better results for 31/40 or 32/39.

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Old 01/26/09, 6:02 AM   #1754
orion121
Piston Honda
 
Troll Shaman
 
Eredar
Originally Posted by Squished View Post
This post inspired me to try a 32/39'ish build with a 2hander, and I think you've really hit on something. I ran this tonight and came out #1 on every boss in naxx 25, as well as trash. Ive got recount screenshots but dont have time to post them right now.



I dont have numbers but I could swear this is the case, because I was proccing KM a bit more often than when I was DW'ing post-3.0.8.

I still have some kinks to work out -- im not sure whether obliterate is worth using when there's one mob, or if it's better to find something else to do (2x IT, wait for HB, etc) And I realy wish I had 3 talents to put into subversion...
Immediately tried this after reading. Went so far as to do 2 3-minute runs on Ebon Hold dummies.

Demise + Blood Pres capped out at 2443

Demise + Unholy Pres capped out at 2538

Angry Dread + Hailstorm + Blood Pres capped out at 2973

Angry Dread + Hailstorm + Unholy Pres capped out at 2855

PS {IT HB} BS BS
PS {HB IT} IT IT

No FF Cancel, should be the same gear as my armory (Orionknight-Eredar: 3k AP, ~10% haste, ~22% crit)

Barring the large gap in the weapons of choice it seems that the difference in melee damage alone was enough to pull the DW set ahead in these tests.

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Old 01/26/09, 6:22 AM   #1755
Hyperaktiv
Von Kaiser
 
Hyperaktiv's Avatar
 
Orc Death Knight
 
Defias Brotherhood (EU)
Originally Posted by aznG View Post
@ Hyperaktiv and Kyruski..

Hit and Expertise will affect Necrosis as stated in my post. ^.^
I was more pointing him towards the haste question. That post indicates that haste is in fact a highly useful stat (stated before) since it doesn't subtract ppm values, but rather strengthen them. This is true even post-patch.

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Old 01/26/09, 8:20 AM   #1756
Ripaine
Glass Joe
 
Gnome Death Knight
 
Madmortem (EU)
Originally Posted by Squished View Post
This post inspired me to try a 32/39'ish build with a 2hander, and I think you've really hit on something. I ran this tonight and came out #1 on every boss in naxx 25, as well as trash. Ive got recount screenshots but dont have time to post them right now.



I dont have numbers but I could swear this is the case, because I was proccing KM a bit more often than when I was DW'ing post-3.0.8.

I still have some kinks to work out -- im not sure whether obliterate is worth using when there's one mob, or if it's better to find something else to do (2x IT, wait for HB, etc) And I realy wish I had 3 talents to put into subversion...
Hey guys, usually I don't participate in those theorycrafting things, so tell me if I just wrote something extremely stupid.

What if you do the normal [IT PS HB BS BS IT PS HB IT IT] rotation, but with OB instead of HB. If you have a KM proccs, you just switch to HB, if Rime proccs you do the same, but followed by an OB to use the runes. This could be very viable in Unholy Presence, don't you think? I didn't test anything, just a thought. This is with 33/38 or something similar. Maybe someone could test this? I'll try if i have some free time. Could be interesting.

If I understand correctly, DW just scales better in terms of white dmg now. But does OB hit harder than HB noncrit with a 2hander? If the answer is "yes", than this could be viable.

PS: Sorry my bad english, it's not my first language.

/edit: My bad, never used OB. It hits for way less than HB, but i don't know if Sunder Armor/Raid Buffs could change that.
WIth 2 T7, Rime and Annihilation, OB has +23% Crit chance if I'm not mistaken. Obviously Glyph of OB will be taken, so OB could very well come out on top.

Last edited by Ripaine : 01/26/09 at 8:48 AM.

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Old 01/26/09, 3:32 PM   #1757
Whakapapa
Glass Joe
 
Orc Warlock
 
Defias Brotherhood (EU)
I'm curious how 0/44/27 competes against 32/39 spec. Can anyone calculate the Frost Strike damage compared to Death Coil? I tried, but my math fails...

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Old 01/26/09, 4:20 PM   #1758
Kyruski
Piston Honda
 
Troll Death Knight
 
Lightning's Blade
Originally Posted by aznG View Post
@ Hyperaktiv and Kyruski..

Hit and Expertise will affect Necrosis as stated in my post. ^.^
Ahhh, I forgot about the Necrosis change and was just thinking about KM procs. My bad. Though with the new Necrosis, the usefulness of Hit and Expertise shouldn't change drastically. I know it will increase white damage, Necrosis, and BCB but it's still somewhat of a miniscule increase imo with the usefulness of increasing Hit and Expertise. The bulk of your damage will still come from your Magic output if I'm not mistaken.

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Old 01/26/09, 4:23 PM   #1759
capric
Glass Joe
 
Tauren Paladin
 
Rivendare
Originally Posted by Kyruski View Post
Why would Hit and Expertise change? From what I've seen and what people have said, Killing Machine procs on misses/parries/dodges/blocks also so those wouldn't change. Now haste on the other hand might.
Did a little testing on this with a low level DK, spent about 5 minutes swinging against a boss target dummy and did not proc KM once. So I can be reasonably sure that misses, parries, and dodges do not proc KM.

Also did some testing regarding haste and the ppm for KM. Using a base 3.4 speed weapon:
5% haste (weapon speed 3.24): 197 hits, 44 procs. ppm of 4.04 (95% CI of 3.04 to 5.25)
25% haste (weapon speed 2.70): 278 hits, 72 procs. ppm of 5.76 (95% CI of 4.76 to 7.01)

Not conclusive, but does seem to indicate that the ppm effect is scaling with haste in 3.0.8.

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Old 01/26/09, 4:40 PM   #1760
xyphre
Glass Joe
 
xyphre's Avatar
 
Orc Death Knight
 
Dragonmaw
These are my numbers on a 3 minute run on a test dummy as 44/27 2h spec.
I have been testing different rotations, this test was IT PS HB BS BS RP dump (frost strike) IT PS HB IT IT RP dump.

2539 personal dps
362.5 ghoul dps
883.9 gargoyle dps

I had 24 KM procs for roughly around 8 ppm.



I am still waiting on a good OH for DW but seeing as they are making KM a MH only proc of 5 ppm, I think I might stick with this spec. Its a cleaner rotation, more mobility, and we already have a full unholy dk in the raid so I dont need to get UA and CF. I also like Annihilation in this spec for when rime procs, so I can throw in a free HB and OB without messing with my rotation.

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Old 01/26/09, 6:10 PM   #1761
Squished
Glass Joe
 
Orc Death Knight
 
Ghostlands
Originally Posted by orion121 View Post
Immediately tried this after reading. Went so far as to do 2 3-minute runs on Ebon Hold dummies.

Demise + Blood Pres capped out at 2443

Demise + Unholy Pres capped out at 2538

Angry Dread + Hailstorm + Blood Pres capped out at 2973

Angry Dread + Hailstorm + Unholy Pres capped out at 2855

PS {IT HB} BS BS
PS {HB IT} IT IT

No FF Cancel, should be the same gear as my armory (Orionknight-Eredar: 3k AP, ~10% haste, ~22% crit)

Barring the large gap in the weapons of choice it seems that the difference in melee damage alone was enough to pull the DW set ahead in these tests.
The gap does indeed make a difference, as well as the fact that dummies aren't raid-debuffed. They don't have Sunder Armor, for example, which would benefit Oblit.

That said, I think you're correct that 2H 32/39 is inferior to DW 32/39, especially on a single target.

I spent a few hours today testing the idea in Dr_allcom's spreadsheet. No matter what I tried, I could not get it to show higher DPS on a 2H 32/39... DW always won out. The original poster of the 2H 32/39 idea made a valid point, that with the changes to KM, there is much less of a difference between 2H and DW. There is still a difference.

I wanted to see exactly where it was that 2H was failing, and here are the DPS results for equivalent gear:

DW:

White damage 930.69
Yellow damage: 2330.68
Necrosis + BCB: 326.18
Ghoul: 290.37
Summon: 181

2H

White damage: 762.71
Yellow damage: 2334.46
Necrosis + BCB: 227.31
Ghoul: 302.65
Summon: 188.33

Everything is essentially the same, except 2H is inferior in white damage and Necrosis+BCB. On a single target, that breaks the deal.

Dr_allcoms' sheet also confirmed that with a 32/39'ish spec, HB does more damage than OB even with 2h, making the 3 points in annihilation when 2H'ing give you far less total dps than 3 points in Nerves of Steel would when DW'ing.

This post probably restates a lot of what everyone knows but I think it pretty much lays 2H 32/39 to rest, in my mind anyways..

EDIT: or not..

I'm testing this on a dummy and I cant get DW to outperform 2H. I can easily gain 2-300 dps by swapping to a 2H. Now, I know I'm missing necrosis damage, but I'm also missing sunders. I think there's a flaw in orion's testing because he isn't using obliterates (and consequently the sigil and glyph). Gonna go 2H tonight and see how it goes.

Last edited by Squished : 01/26/09 at 8:58 PM.

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Old 01/26/09, 8:00 PM   #1762
Orothar
Von Kaiser
 
Orothar's Avatar
 
Troll Death Knight
 
Hellscream (EU)
Don't forget that Obliterate has a far far higher critrate then HB, even without the blood talents, which makes it a lot better then HB. Save KM procs for ITs, it adds more dmg per proc then when u use it on a HB which takes an OB spot (and OB already crits like mad on its own). Only use a KM proc on HB when Rime procs.

Another often overlooked difference between 2H and DW is that DW gets an extra rune weapon enchantment. Cinderglacier adds quite a nice amount of dmg (and sadly favours HB over OB).

P.S.: im wondering why your ghoul does more dmg when you wield a 2H. Im guessing you took a 2H with str on it and DW weapons without str?

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Old 01/26/09, 8:01 PM   #1763
Narro
Glass Joe
 
Narro's Avatar
 
Draenei Death Knight
 
Gilneas
{ 24/18/29 }

This DW spec, in my experience post-patch, has out dps'ed 44/27 and 32/39 builds. And I know what you are thinking, what the heck is Two-Handed Weapon Specialization doing in a DW build. Two-handed weapons out preform DW on fights like patch, thadd, and gluth ect. This build increases in dps over two-handers when put in a fight like grob, widow, anub, sapp ect

My recount SS from a dummy >HERE< and the breakdown... >HERE<

Please note that this is a 1 health dummy, no Necrosis value here, and this build is without Merciless Comabt, so no over value.

My rotation is: PS, IT, BS, BS, OB, {{Dump}} OB, OB, OB, {{Dump}}
My only buff is HoW, but this build doesn't make sense in any of the spreadsheets, but in practice it simply works.

I do not have a WWS yet, but am going into Naxx on wednesday and will be sure to get a WWS from it.

Any thoughts?

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Old 01/26/09, 8:03 PM   #1764
Grigori
Piston Honda
 
Grigori's Avatar
 
Human Paladin
 
Medivh
Originally Posted by Zurm View Post
No matter how many times it's repeated, people will continue doing the same dumb test, and coming to the same wrong conclusion. As such, I'm going to be as obnoxious as I can about this while trying to not get an infraction:

Obliterate versus Howling Blast comparisons on a test dummy are wrong and extremely stupid.

Why, you might ask? Because the target dummy likely wont have (since the majority of you kids use the target dummies in Ebon Hold) a major (sunder/expose) or minor (faerie fire and other stuff I'm too lazy to remember) armor debuff. When you factor these in, the end result changes dramatically in oblit's favor.

The only thing target dummies are good for are practicing rotations, checking proc rates, and comparing weapons with the same spec.

Please, no more "I found HB to be better than Oblit even with a 2h". Before I get an aneurysm.

Conlusion: No. In almost every case, they are not good for comparison. In fact, they almost always give you the WRONG answer, severly devaluing white/physical damage in favor of magical damage, and even hiding scaling of physical abilities.
Raid buffs/debuffs do not favor OB over HB to an aneurysmally dramatic degree.

The raid buffs/debuffs scalable to AP:

PHYSICAL
Sunder Armor + Faerie Fire: ~1.22 multiplier
Blood Frenzy: 1.02 multiplier
LotP: 5% crit bonus
BoK + MotW: ~0.5% crit bonus (HoW assumed for the test)

MAGICAL
Ebon Plague: 1.13 multiplier
Moonkin Aura: 5% crit bonus
Improved Scorch: 10% crit bonus
Misery: 3% hit bonus

Having an Arms Warrior in raid is not very common these days, so you essentially have 1.22 multiplier, 1.02 multiplier (sometimes), and 5.5% crit bonus for physical versus 1.13 multipler, 15% crit bonus, and 3% hit bonus for magical. Overall the buffs give a slight edge to OB, but nowhere enough to flip a 400 DPS loss on the boss dummy.

The problem with his test was that he probably wasn't using the Obliterate glyph (aneurysmally dramatic difference), 4-piece bonus (a potential game-changer, but not an aneurysmally dramatic difference here given his rotation), 3% crit bonus from Annihilation, and Sigil of Awareness. That was probably why his results were so far off conventional wisdom.

Remember also that traditional Frost 2H has Subversion and Two-Handed Weapon Specialization, which shifts things much more significantly in OB's favor than raid buffs/debuffs. Without the 4-piece bonus, I see higher numbers from IT+PS in Unholy Presence over either HB or OB in Blood Presence for 0/44/26+1 2H (Ghoul glyph for IT+PS and HB, Obliterate glyph for OB).

The point is that, even when you are using HB instead of OB in a 0/44/26+1 2H build, it still does more than a 0/44/27 DW build. Given that those DW and 2H builds have similar utility, I just don't see a good reason to go 0/44/27 DW. At least 0/31/38+2 DW variants have NotD.

Originally Posted by Broseph View Post
"Too much RP" isn't really a problem because there aren't any "good" uses for that RP. By good, I specifically mean anything that can compete with HB or IT for damage. If your RP rots, it means you're giving up a deathcoil or two - practically the weakest part of one's rotation.
The weakest part of your rotation when you have excess RP is usually your Blood Rune (commonly BS+d-IT pairs). Of course, lowering your Blood Rune use frequency reduces your RP generation, so it usually takes multiple rune sets to do a single RP-for-Blood-Rune-use sub (which is a DPS increase whether it is on BS or d-IT, unless you know combat will end shortly). Usually only good priority systems take advantage of this, but more complex rotations can do it also.

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Old 01/26/09, 9:23 PM   #1765
JALbert
Von Kaiser
 
Human Death Knight
 
Ravenholdt
Originally Posted by Narro View Post
{ 24/18/29 }

This DW spec, in my experience post-patch, has out dps'ed 44/27 and 32/39 builds. And I know what you are thinking, what the heck is Two-Handed Weapon Specialization doing in a DW build. Two-handed weapons out preform DW on fights like patch, thadd, and gluth ect. This build increases in dps over two-handers when put in a fight like grob, widow, anub, sapp ect

My recount SS from a dummy >HERE< and the breakdown... >HERE<

Please note that this is a 1 health dummy, no Necrosis value here, and this build is without Merciless Comabt, so no over value.

My rotation is: PS, IT, BS, BS, OB, {{Dump}} OB, OB, OB, {{Dump}}
My only buff is HoW, but this build doesn't make sense in any of the spreadsheets, but in practice it simply works.

I do not have a WWS yet, but am going into Naxx on wednesday and will be sure to get a WWS from it.

Any thoughts?
It seems to violate any logical theorycrafting. You have 6 points in Obliterate talents for a Dual Wield build, where Obliterate is of quite minimal use. You also have 3 points in blood tap, which will not provide a DPS increase. You have 6 points in Death Rune talents, to what end? You don't even have 5/5 black Ice for spamming icy touch. Your melee damage is 44% of your damage, which seems unreasonably high, you could be doing much more damage elsewhere. You IT 4 times, what exactly are the death runes doing?

It's also a 30 second report judging by 3k DPS and 90k damage, so you either blew all your cooldowns for the quick shot, or got ludicrously lucky for a quick burst on the RNG.

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Old 01/26/09, 9:28 PM   #1766
Charkh
Glass Joe
 
Human Death Knight
 
Kargath
I've been following the 2H discussion on this thread, and I'm wondering what I'd give up if I went 0/44/27 instead of 0/32/39. There is already an Unholy DK in the raid that I could count on to spread Ebon Plague. The only downfall apparent to me is missing out on Night of the Dead. The more I look at it, the more benefit I see to going 0/44/27 instead.

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Old 01/26/09, 10:28 PM   #1767
Khaosknight
Von Kaiser
 
Khaosknight's Avatar
 
Orc Death Knight
 
Kargath
With all this speculation at a 32/39 2h build, I wonder, would a rotation like this one be viable?

Blood Tap -

IT BS OB HB

BS IT OB HB

etc. would make this build capable of an actual rotation, and you could use freezing fog procs effectively by adding in another OB whenever you get one.

Example:

IT (Freezing Fog) BS OB OB HB

BS IT (Freezing Fog) OB OB HB

Of course the above rotation is assuming lucky RNG, but meh. It sounds promising.

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Old 01/26/09, 10:29 PM   #1768
Shmuk
Glass Joe
 
Gnome Death Knight
 
Shattered Hand (EU)
Some info:
Unholy presence
MH: [Torment of the Banished] Fallen Crusader
OH: [Hatestrike] Cinderglacier
Rotation: IT,PS,HB,BS,BS,RP dump - IT,PS,HB,IT,IT,RP dump
Gargoyle popped after 5 flight stacked + mirror proc

So I finally got to test my 31/40 build after the new patch. Looking at recount after we cleared it, I was on #1 spot in overall dmg (mainly due to Howling Blast on trash <3).
I definitely love NotD, my ghoul survived on every boss without problems except sapphiron where he died once.

Now when I analyzed my dps on bosses I reached 4k dps on most bosses which i'm happy with (considering the nerf to DW). During some bosses I messed up my rotation from time to time so I guess my dps can be higher with more practice.

But I'm not happy about my dps on patchwerk. Only got to 4.5k dps & looking at the 'Finding Top DPS' thread below here, it looks like i'm lacking behind with 500-700dps although my gear is pretty much equal compared to others with +5k dps.
Any tips about what I'm maybe doing wrong are welcome.

I already respecced to a new build: 32/39
I removed one point from Crypt Fever & took 2/2 Merciless combat. This should increase my dps by a bit imo.

WWS from naxx run: Wow Web Stats

Obviously my dps is lower on WWS here cause of no ghoul :<

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Old 01/26/09, 10:35 PM   #1769
Khaosknight
Von Kaiser
 
Khaosknight's Avatar
 
Orc Death Knight
 
Kargath
Shmuck, the most i can see as far as gear is that you need more hit rating. 11% spell hit for raids is what most 32/39 specs shoot for.

Also, did you pop AoTD at the beginning of the patchwerk fight? most of the ridiculously high dps posts for that fight have it popped at the beginning. Depending on your guild it can be a decent portion of your damage if they stay up for the full duration.

Short of that, you didn't really post any information (like a rotation/priority system) so thats the most I can tell you.

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Old 01/26/09, 10:44 PM   #1770
Convulsion
Glass Joe
 
Orc Death Knight
 
Feathermoon
[quote=Squished;1073765]That said, I think you're correct that 2H 32/39 is inferior to DW 32/39, especially on a single target.
QUOTE]

I was testing my Cryptfiends Bite today vs my Silent Crusader / Split Greathammer combo. Using a standard 0/32/39 spec and a HB>PS(if disease down)>IT>DC>BS>PS preference order I was coming up 2-300 dps lower with the 2-hander consistantly (roughly 2700-2800 for duel wield, 2500-2600 with the 2-hander). Seems to me like duel wield is still better for this build.

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Old 01/26/09, 11:26 PM   #1771
Winco
Von Kaiser
 
Winco's Avatar
 
Orc Death Knight
 
Stonemaul
Originally Posted by JALbert View Post
It seems to violate any logical theorycrafting. You have 6 points in Obliterate talents for a Dual Wield build, where Obliterate is of quite minimal use. You also have 3 points in blood tap, which will not provide a DPS increase. You have 6 points in Death Rune talents, to what end? You don't even have 5/5 black Ice for spamming icy touch. Your melee damage is 44% of your damage, which seems unreasonably high, you could be doing much more damage elsewhere. You IT 4 times, what exactly are the death runes doing?

It's also a 30 second report judging by 3k DPS and 90k damage, so you either blew all your cooldowns for the quick shot, or got ludicrously lucky for a quick burst on the RNG.
To get more than 20 points in blood, you essentially have to 5 waste points.

I came up with a similar spec a while back in hopes of a build that would grab Abomination's Might. It would work similar to that of a deep Unholy build, using Icy Touch for damage, and Obliterate to create Unholy Runes for additional Icy Touches. It seemed like an interesting idea, but ultimately discarded it, since it seemed that the use of Obliterate would better suit a 2 Hander, and the useless talent points to achieve Abomination's Might. Lack of Night of the Dead wasn't to attractive either. Though I wouldn't be opposed to anyone giving it a go.

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Old 01/27/09, 2:09 AM   #1772
Kyruski
Piston Honda
 
Troll Death Knight
 
Lightning's Blade
@Shmuk: Unless it has changed, Blood Pres should still be better than Unholy which might be a little bit of your problem.

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Old 01/27/09, 4:30 AM   #1773
Netlawyer
Glass Joe
 
Ниво
Human Death Knight
 
Гордунни
Originally Posted by thinkrevolutionx View Post
Originally I had though that i'd get a second last laugh and be a beast. However, after my testing today i'm thinking maybe not.. and also I don't see anyone else using last laugh - isn't it the best weapon in the game for us?
Well I got the same question... already got 1 [Last Laugh] and thinking about the second one... Please advise us if this item worths fight with tanking dudes when KT will drop it... anyway it is highest dps 1h weapon we can use...

Thanks

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Old 01/27/09, 4:44 AM   #1774
forusak
Banned
 
Undead Death Knight
 
Dragonmaw (EU)
Originally Posted by Narro View Post
{ 24/18/29 }

This DW spec, in my experience post-patch, has out dps'ed 44/27 and 32/39 builds. And I know what you are thinking, what the heck is Two-Handed Weapon Specialization doing in a DW build. Two-handed weapons out preform DW on fights like patch, thadd, and gluth ect. This build increases in dps over two-handers when put in a fight like grob, widow, anub, sapp ect

My recount SS from a dummy >HERE< and the breakdown... >HERE<

Please note that this is a 1 health dummy, no Necrosis value here, and this build is without Merciless Comabt, so no over value.

My rotation is: PS, IT, BS, BS, OB, {{Dump}} OB, OB, OB, {{Dump}}
My only buff is HoW, but this build doesn't make sense in any of the spreadsheets, but in practice it simply works.

I do not have a WWS yet, but am going into Naxx on wednesday and will be sure to get a WWS from it.

Any thoughts?
Mate do more then 94k dmg done in test and then post your screen... If test isn't longer then 3 minutes then it's nothing...
I can do 3000+ easy with any random specc if I can stop at 94k dmg. Your specc can't do high dps because I see 900 avg dmg and 2000 avg crit dmg there what's for main skill realy low... Just DC or FS in 44/27 or 32/39 can easy beat your obliterate which need to be main skill with top dmg hits

Last edited by forusak : 01/27/09 at 4:53 AM.

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Old 01/27/09, 6:33 AM   #1775
Shmuk
Glass Joe
 
Gnome Death Knight
 
Shattered Hand (EU)
Originally Posted by Khaosknight View Post
Shmuck, the most i can see as far as gear is that you need more hit rating. 11% spell hit for raids is what most 32/39 specs shoot for.

Also, did you pop AoTD at the beginning of the patchwerk fight? most of the ridiculously high dps posts for that fight have it popped at the beginning. Depending on your guild it can be a decent portion of your damage if they stay up for the full duration.

Short of that, you didn't really post any information (like a rotation/priority system) so thats the most I can tell you.
My character tab tells my i have 11.67% spellhit.

I didn't pop AoTD, can do that next time but it wont make a 500dps increase.

I posted my rotation at the beginning of my post (IT,PS,HB,BS,BS,RP dump - IT,PS,HB,IT,IT,RP dum). It's a fixed rotation, no priorities.

Originally Posted by Kyruski View Post
@Shmuk: Unless it has changed, Blood Pres should still be better than Unholy which might be a little bit of your problem.
I tested blood pres & unholy pres on the boss dummy for some hours & found that unholy pres works best for me. Maybe in raids that blood pres comes out on top, i'll try it next raid and see what the result is.

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[Rogue] Are Sword Spec & Fist Spec really the same DPS in the end? drastic The Dung Heap 2 02/06/07 5:43 PM
[Rogue] Are Sword Spec & Fist Spec really the same DPS in the end? drastic The Dung Heap 4 02/06/07 5:18 PM
Shaman leveling spec. Paladin leveling spec? Fjord Public Discussion 26 09/12/06 2:30 AM