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Old 01/25/09, 5:38 AM   #926
thevidon
Great Tiger
 
Troll Death Knight
 
Mal'Ganis
Originally Posted by Fugazor View Post
All done on <35% dummy in ebon hold, no CD used.
Thanks for taking the time to run these. Your results show what I was expecting with a OBx2 rotation pulling even with the IT spam rotation once betrayer/sigil of awareness comes into play. Also it's interesting to note your highest DPS numbers were in UP even for the less GCD intensive OBx2 rotation.

I'm going to stick with ITx6 until I get a betrayer, and then ill reevaluate.

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Old 01/25/09, 7:29 AM   #927
Fugazor
King Hippo
 
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Orc Death Knight
 
Jaedenar (EU)
Originally Posted by Terraburn View Post
I can't understand how the IT-BS-FS-OB-FS-OB-FS rotation is maintainable.
The first set of runes is little tricky as you use only one OB and one or two BS (not sure now). After that you will have all you need to do IT-BS-OBx2. If you will start with blood tap you should actually have no problems from start: 1D for IT, 1B for BS, 2U 2F for OBx2.

Originally Posted by thevidon View Post
Also it's interesting to note your highest DPS numbers were in UP even for the less GCD intensive OBx2 rotation.
UP was so much easier to play = less mistakes = higher dps. BP may be better when you get some practice I believe, it just have better scaling and reward more for better play. Of course some rotations like 6xIT will never be viable in BP due to GCD usage.

Overall I went back to good old Unholy where I feel like home. It was nice to see that 2h Frost is viable now - spec without pets babysitting and with big numbers on screen, good both for aoe and single target.

Last edited by Fugazor : 01/25/09 at 7:43 AM.

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Old 01/25/09, 7:43 AM   #928
Fugazor
King Hippo
 
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Orc Death Knight
 
Jaedenar (EU)
Delete please.

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Old 01/25/09, 8:56 AM   #929
Kyrre
Von Kaiser
 
Blood Elf Warlock
 
Darkspear
Originally Posted by Ruiz View Post
From time to time I have recognized similar issues (sometimes it seems like, it doesn't bring any rune back but only consume the death rune).

Since round about one week im am using the IT-BS-FS-OB-FS-OB-FS rotation and overall I am very pleased with it. However there seems to be an delay in this rotation. After 18 seconds you should be able to strike the forth Obliterate. At this time we are missing one frost rune(the death rune we start with is used for the second obliterate and comes back as a blood rune instead). The necessary frost rune comes from cooldown 20.5 seconds after rotation start (it's the frost rune used for the second IT). So basically we delay the fourth obliterate by 2.5 seconds.

Any ideas how to optimize it further?

To me it sounds like this is what you're doing:
Frost Blood Frost+Unholy Unholy+Death
(IT BS OB OB )
->
Frost Death Frost+Unholy Unholy+ Blood
(IT BS OB O.. Ohsnap, need to wait for the next frost rune)

This is how I personally understand the rotation, the BS and OB swap places often but the most important part is that you never ever use that death rune created from your last blood strike for another blood strike:
Frost Frost+Unholy Blood Unholy+Death
(IT OB BS OB )
->
Frost Frost+Unholy Unholy+Death Blood
(IT OB OB BS )

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Old 01/25/09, 9:57 AM   #930
Ruiz
Glass Joe
 
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Blood Elf Death Knight
 
Wrathbringer (EU)
Originally Posted by Kyrre View Post
To me it sounds like this is what you're doing:
Frost Blood Frost+Unholy Unholy+Death
(IT BS OB OB )
->
Frost Death Frost+Unholy Unholy+ Blood
(IT BS OB O.. Ohsnap, need to wait for the next frost rune)

This is how I personally understand the rotation, the BS and OB swap places often but the most important part is that you never ever use that death rune created from your last blood strike for another blood strike:
Frost Frost+Unholy Blood Unholy+Death
(IT OB BS OB )
->
Frost Frost+Unholy Unholy+Death Blood
(IT OB OB BS )
You are right, the 4th obliterate is delayed by 2.5 seconds. I also tried to change the position of the obliterates and blood strikes in the rotation, but sooner or later I get into another delay. I will try your rotation as soon as I get to a target dummy again.

Last edited by Ruiz : 01/25/09 at 10:14 AM.

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Old 01/25/09, 4:29 PM   #931
cowboyb
Glass Joe
 
Human Death Knight
 
Gorgonnash
does anyone know how to prevent frost strikes from being resisted? I keep getting partial resists on my strikes.

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Old 01/25/09, 6:26 PM   #932
Bungie
Von Kaiser
 
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Draenei Death Knight
 
Hellscream
Just did some extensive testing on both the OB and ITx6 rotations, with betrayer and the appropriate sigil's, and found I was missing too many IT's for my liking so I plan to regem for hit later today. The damage was fairly close though so once brought into a raid environment ITx6 will pull ahead.

What I am wondering is how an AoE rotation would look for a ITx6 rotation, or if for trash i would just be more beneficial to switch to blood and sigils and switch rotations when going into an AoE boss or trash, and then for single target fights go back to the ITx6 rotation.

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Old 01/25/09, 6:27 PM   #933
Ruiz
Glass Joe
 
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Blood Elf Death Knight
 
Wrathbringer (EU)
Meanwhile I tried several rotations and how to work in frost strikes without causing delays.

The one that worked best for me was:

Oblit-FS-Oblit-FS-IT-BS-RP Dump/Rime Procs

(BT and HotW shortly before start, the RP gain allows you to throw in the first FS)
For the second rotation only you have to change the position of IT and BS.

Major benefit: Your Blood and Death Rune come from cooldown 1.5 seconds after each other. The Death Rune is never used by Obliterate but only by Icy Touch (missed Icy Touchs do not mess up this kind of rotation anymore since missed Death Runes will refresh as Death Runes again since 3.0.8). So you will never sit there waiting for a Frost/Death Rune in order to strike the next Obliterate.

Only strange thing I recognized: Sometimes when you are close to the end of the rotation with one active blood and death rune left and active the UA Macro the blood rune will not be activated directly after you press the macro again as death rune but instead stay on cooldown (so you loose one Blood Strike in this situation). Till now I can't figure out why this happens, but I will test it tomorrow over a longer period of time again.

Last edited by Ruiz : 01/26/09 at 11:45 AM.

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Old 01/25/09, 8:04 PM   #934
Fugazor
King Hippo
 
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Orc Death Knight
 
Jaedenar (EU)
Originally Posted by Bungie View Post
What I am wondering is how an AoE rotation would look for a ITx6 rotation
IT -> PT -> HB -> OB -> repeat
- in case of rime do OBx2
- spam FS somewhere in between
- obviously you can change OB to ITx2 if you feel like it

Worked fine for me and is easy to do, will be easier w/o broken HB cooldown.

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Old 01/25/09, 8:34 PM   #935
Bungie
Von Kaiser
 
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Draenei Death Knight
 
Hellscream
Originally Posted by Fugazor View Post
IT -> PT -> HB -> OB -> repeat
- in case of rime do OBx2
- spam FS somewhere in between
- obviously you can change OB to ITx2 if you feel like it

Worked fine for me and is easy to do, will be easier w/o broken HB cooldown.
BP or UP?

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Old 01/25/09, 8:41 PM   #936
Khaosknight
Von Kaiser
 
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Orc Death Knight
 
Kargath
Tried out ITx6 last night in naxx 10. really liked it. In my gear i was pulling 3k+ on most encounters. One question, If haste were stacked to bring down your GCD, could you use BP with this rotation? since IT and FS count as spells for the gcd (as far as i know) stacking haste seems like it could be a good idea.

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Old 01/25/09, 8:42 PM   #937
Melchior
Piston Honda
 
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Orc Death Knight
 
Skywall
Originally Posted by Khaosknight View Post
Tried out ITx6 last night in naxx 10. really liked it. In my gear i was pulling 3k+ on most encounters. One question, If haste were stacked to bring down your GCD, could you use BP with this rotation? since IT and FS count as spells for the gcd (as far as i know) stacking haste seems like it could be a good idea.
FS does not from what I can tell.


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Old 01/25/09, 9:26 PM   #938
missyh
Glass Joe
 
Blood Elf Death Knight
 
Darksorrow (EU)
nevermind

Last edited by missyh : 01/28/09 at 6:50 AM.

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Old 01/25/09, 9:44 PM   #939
Keji
Glass Joe
 
Orc Death Knight
 
Gorefiend
Instead of getting rune tap and improved rune tap you just get death rune mastery 3 points in there then one point in veteran. Then the rest of the points in frost which you should know for the 21/50 spec for two handers. Rotation I use is BS BS OB OB FS FS then IT IT IT IT IT IT FS FS FS FS. I rinse and repeat, also to note, I am not 4 set bonus. I am pulling 3k dps on boss dummy with this rotation, higher than the other rotations given for two handers.

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Old 01/25/09, 9:50 PM   #940
Xipiu
Glass Joe
 
Blood Elf Death Knight
 
Ner'zhul
i've been wondering for quite a while, what specc / rotation scales better with raid buffs?
i tried 21/50/0 (without rune mastery on blood)
rotations:
IT>OB>OB>BS>FS dump (blood presence)

PS>IT>OB>BS>BS>FSx3
PS>IT>OB>IT>IT>FSx4 (unholy presence)

i did both the rotations above on training dummy, and got the following numbers

"OB" rotation + sigil of awareness + HoW:
3.1k DPS

"IT" rotation + sigil of IT + HoW:
3.5k DPS

then i removed half my gear, leaving only 4 piece bonus, and some other hit gear.
"OB" rotation + sigil of awareness:
2.1k DPS

"IT" rotation + sigil of IT:
2k DPS

so i'm kinda inclined to say that the "IT" rotation, or rather, that IT scales better with Attack Power than OB. But, i am not sure at all.
Can someone that has the answer enlighten me? Thanks.

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Old 01/25/09, 10:46 PM   #941
Janraea
Don Flamenco
 
Tauren Druid
 
Dunemaul
Originally Posted by Xipiu View Post
so i'm kinda inclined to say that the "IT" rotation, or rather, that IT scales better with Attack Power than OB. But, i am not sure at all.
Can someone that has the answer enlighten me? Thanks.
IT does scale better with attack power than does Obliterate, because it doesn't scale with weapon damage at all. I covered the basic scaling for each of the main abilities used by frost a few pages back, in the argument about scaling of ITx6 vs IT.BS.2Ob.

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Old 01/26/09, 1:10 AM   #942
Khaosknight
Von Kaiser
 
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Orc Death Knight
 
Kargath
Originally Posted by Janraea View Post
IT does scale better with attack power than does Obliterate, because it doesn't scale with weapon damage at all. I covered the basic scaling for each of the main abilities used by frost a few pages back, in the argument about scaling of ITx6 vs IT.BS.2Ob.
the thing is, FS does. and ITx6 rotation provides more RP for FS's then Ob rotations. If you use UP and ITx6 rotation, you can easily get 6 IT's and 3 FS's with time to spare, it's even possible to fit 10 moves into 10 seconds and get a forth FS if you are spot on, have the 130 RP tank and the FS glyph.

So purely from a % of weapon damage standpoint.

Ob rotation of

IT-BS-FS-OB-FS-OB-FS repeat gets 480% weapon damage assuming a glyph of obliterate or 960% in two turns.

BS BS OB OB FS FS

IT IT IT IT IT IT FS FS FS FS gets 720% weapon damage in the same amount of time, plus 4 more icy touches (which average at 4k + crits on the WWS's i've seen) as well as HB's if Freezing Fog procs.

I'm not 100% sure which scales better in the long run, but It looks like they are pretty even.

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Old 01/26/09, 1:29 AM   #943
bionh
Von Kaiser
 
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Orc Death Knight
 
Tichondrius
Originally Posted by Khaosknight View Post
the thing is, FS does. and ITx6 rotation provides more RP for FS's then Ob rotations. If you use UP and ITx6 rotation, you can easily get 6 IT's and 3 FS's with time to spare, it's even possible to fit 10 moves into 10 seconds and get a forth FS if you are spot on, have the 130 RP tank and the FS glyph.

So purely from a % of weapon damage standpoint.

Ob rotation of

IT-BS-FS-OB-FS-OB-FS repeat gets 480% weapon damage assuming a glyph of obliterate or 960% in two turns.

BS BS OB OB FS FS

IT IT IT IT IT IT FS FS FS FS gets 720% weapon damage in the same amount of time, plus 4 more icy touches (which average at 4k + crits on the WWS's i've seen) as well as HB's if Freezing Fog procs.

I'm not 100% sure which scales better in the long run, but It looks like they are pretty even.
Unholy presence does not accelerate rune refreshes.

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Old 01/26/09, 1:43 AM   #944
Janraea
Don Flamenco
 
Tauren Druid
 
Dunemaul
Originally Posted by bionh View Post
Unholy presence does not accelerate rune refreshes.
I'm not sure what your point is. He certainly was not assuming faster rune refreshes, though getting to use all ten gcds doesn't happen very often. He also missed that it's not actually the same amount of time - The Obliterate rotation takes 21 seconds even with perfect latency; the IT-heavy rotation takes exactly twenty seconds unless your latency is past 100 ms.

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Old 01/26/09, 1:53 AM   #945
Khaosknight
Von Kaiser
 
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Orc Death Knight
 
Kargath
Originally Posted by Janraea View Post
I'm not sure what your point is. He certainly was not assuming faster rune refreshes, though getting to use all ten gcds doesn't happen very often. He also missed that it's not actually the same amount of time - The Obliterate rotation takes 21 seconds even with perfect latency; the IT-heavy rotation takes exactly twenty seconds unless your latency is past 100 ms.
Exactly.

And from a raiding standpoint, the ITx6 rotation is VASTLY easier to correct if you make a mistake, without losing out on too much DPS.

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Old 01/26/09, 2:40 AM   #946
Fishboss
Glass Joe
 
Orc Shaman
 
Blackwing Lair
I'm actually agreeing with Tepesh (post below me) so I took out this stuff and put it in the "Looking for Top DPS 3.0.8" where it belongs in the first place (if even there)

Last edited by Fishboss : 01/26/09 at 12:00 PM.

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Old 01/26/09, 7:57 AM   #947
Tepesh
Von Kaiser
 
Dwarf Death Knight
 
Gilneas (EU)
Am i the only one scared by what happens in this thread? What about number-crunching and useing spreadsheets? Whom does it benefit if dozens of people post hundreds of screenshots to show how much dps they can do on the dummies?

I hope this all comes back to theorycrafting and all of those "wow! look at my dps!!!11111" stops.

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Old 01/26/09, 12:03 PM   #948
Outkast661
Glass Joe
 
Orc Death Knight
 
Llane
Originally Posted by Fishboss View Post
Well here's what I got self buffed for 3 minutes (Horn duration)

Armory: The World of Warcraft Armory
rotation:

PS-IT-BS-BS-OB - Frost Strike (3)
PS-IT-IT-IT-IT-IT (I don't get 6 which is wierd considering everyone else says they get them) FS (HB is Rime procs, I save Rime for dump part to not trip up rotation)

I had 2 minute Ghoul,

Glyphs:

Ghoul
Icy Touch
Frost Strike




I assume I can't get much higher because one, Frost Strike, OB they both use Weapon Damage and well, I need Death's Bite.

Also, I don't have IT Sigil, workin' on it.
From what I can see in your rotation, the reason why your not getting 6 IT's is because your throwing PS and IT in your first rotation and using PS to start your second. If you read the IT rotation above you'll notice that PS isn't used in this rotation. BS BS OB OB is your first rotation to get your Death Runes, then you'll have all the runes for 6 IT's.

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Old 01/26/09, 12:11 PM   #949
Feorthas
King Hippo
 
Blood Elf Death Knight
 
Blackrock
Originally Posted by Tepesh View Post
Am i the only one scared by what happens in this thread? What about number-crunching and useing spreadsheets? Whom does it benefit if dozens of people post hundreds of screenshots to show how much dps they can do on the dummies?

I hope this all comes back to theorycrafting and all of those "wow! look at my dps!!!11111" stops.
You aren't the only one.

I've tried to explain that the dummy really isn't a good example of real-world 25m raiding unless you have a warrior and boomkin to debuff the dummy for you (sunder + IFF) but nobody seems to care that obliterate does 82.5% of it's unbuffed raid damage without those two debuffs (and IFF adds that 3% spellhit too, so your spells are missing a bit more often too). This alone cuts the damage gap between 6IT and IT BS OB OB to basically nil (no glyphs) and that's without penalizing the former for being in UH Pres.

Posting recounts of your target dummy damage is no longer theorycrafting after the initial testing of a spec; going to a raid and using your new spec/rotation on patchwerk, and then posting two WWS--a before/after--is what needs to happen now. As childish as this may sound, it's pretty much the best way to put it right now: "Pics or it didn't happen" (and by pics, I mean WWS of 6IT vs IT BS OB OB in 3.0.8, which will be up by this Tuesday (2 weeks of 3.0.8 raiding) at earliest).

Unless my math is totally and completely effed up, 6IT won't pull ahead of IT BS OB OB; 6IT is the new HB instead of OB rotation people--it sounds awesome but it really does come up short based on everything that I've seen... Unless I'm the only person on the planet capable of maintaining a proper IT BS OB OB that is; in that case, I totally understand swapping to UH because it is way, way easier. In fact, that's how I know that I messed up and didn't swap back to blood after running/farming/whatever--UH just makes life easier (but it doesn't increase your dps over blood except for allowing for more screwups).

---

Regarding actual Theorycrafting, I'm hoping to have a Garg/Ghoul Pet compliant sheet by EoD today. I'll probably put up predicted 0/44/27 numbers after I get it finished.

I am not your personal Frost Deathknight knowledge base. If you have a simple question, ask in the simple questions thread; if you have a more esoteric, specific, or complicated question, ask in the spec-appropriate thread.

My PM, WoWmail, and, especially, chat boxes are NOT the appropriate places for these questions.

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Old 01/26/09, 12:19 PM   #950
Fishboss
Glass Joe
 
Orc Shaman
 
Blackwing Lair
Not to start any argument towards dummies vs a 25 man raid (I think raids are better) it's just that since the patch hit this week people want to see what's happening with specs now I guess. I didn't respec out of 32/39 when patch first hit because I wanted to see the numbers (wasn't impressed) so now I'm on my respec binge till I figure out which is best. I guess once this tuesday comes and goes we'll see a lot more WWS reports and perhaps more specs to go by (I want to see your 44/27, I'll be taking in this 21/50 tomorrow, albeit 10man naxx, maybe some 25 man, we gotta pug that with another guild tho X.x)

Really the best way to do that would be the target dummies (though I wish I got a warrior in on mine so I'd have sunders)

I did move my stuff though because the DPS 3.0.8 thread suits it more.

(and also, I guess I post more to myself and people like me who do more 10 man than 25 man so we don't generally get the full spectrum of raid buffs.

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