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Old 03/05/09, 3:39 PM   #1441
Direheart
Von Kaiser
 
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Blood Elf Death Knight
 
Steamwheedle Cartel
Would anyone happen to know if there's a problem with the glyph of FS on the live servers? For 2 days now, doing dummy testing, I am unable to cast FS with anything below 30 RP. Or perhaps it's not the glyph but there's another bug/explanation for this?

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Old 03/05/09, 3:53 PM   #1442
NeuronRider
Von Kaiser
 
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Draenei Death Knight
 
Azuremyst
Originally Posted by Direheart View Post
Would anyone happen to know if there's a problem with the glyph of FS on the live servers? For 2 days now, doing dummy testing, I am unable to cast FS with anything below 30 RP. Or perhaps it's not the glyph but there's another bug/explanation for this?
I'm guessing your estimate of "below 30" is more precisely anything below 32? Or it's a typo?
I haven't tried it in a bit here, so I don't know it's Live status, but the glyphed cost should be 32.

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Old 03/05/09, 4:00 PM   #1443
Direheart
Von Kaiser
 
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Blood Elf Death Knight
 
Steamwheedle Cartel
Duh. Having a really retarded day. Thanks, and sorry for the idiotic question.

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Old 03/05/09, 6:17 PM   #1444
AlucardVampires
Glass Joe
 
Blood Elf Death Knight
 
Thaurissan
Razorice Doubles your KM procs cause when it procs, it can proc off KM also. Its a bug.

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Old 03/06/09, 4:06 PM   #1445
Mild Confusion
Piston Honda
 
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Worgen Death Knight
 
Medivh
Death Knight (Skills List / Talent + Glyph Calc.)
Frost

Howling Blast damage has been doubled (from 259-281 to 518-562 for max rank), cooldown changed from 5 seconds to 10 seconds.
Frost Presence now reduces spell damage taken by 10%. (Down from 15%)
Guile of Gorefiend now increases damage done by your Blood Strike, Frost Strike, Howling Blast and Obliterate abilities by 5/10/15%. (Old - Critical damage only, 15/30/45%)
Lichborne doesn't increase the chance of your enemies to miss you anymore.
Blood

Dancing Rune Weapon now lasts 20 sec (up from 10sec) and last 2 (up from 1 sec) sec per 5 additional runic power but attacks for ?% reduced damage.
Will of the Necropolis now cannot occur more often than once every 15 sec.
Might of Mograine now increase all damage done by your Blood Boil, Blood Strike, Death Strike, Heart Strike, and Obliterate abilities by 3/7/10%. (Old - Critical damage only, 10/20/30%)
Vampiric Blood cooldown has been increased from 1 min to 2 min.
Blade Barrier now decrease damage taken by 1/2/3/4/5% for 10 sec.
Unholy

Bone Shield cooldown has been increased from 1min to 2min.
Ghoul Frenzy cooldown has been removed.
Blood-Caked Blade proc limitation has been removed. (Old - This effect cannot occur more often than once every 3 sec.)
Outbreak now Increases the damage of Plague Strike by 10/20/30% (Down from 15/30/45%) and Scourge Strike by 7/13/20%. (Down from 10/20/30%)
Necrosis now affects all your auto attacks. (Old - Only Main-Hand)

Latest PTR builds. The increased Howling Blast damage suggests that rime procs may turn into a significant source of damage instead of something that I sometimes do if I have a spare GCD, guess testing will tell.

However, the biggest suprise is the Guile of Gorefiend change. Correct me if I'm wrong, but this suggests that crit is going to lose even more value that before, and with the Unbreakable Armor dps buff, the stat value of pure strength is going to go through the roof.

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Old 03/06/09, 4:28 PM   #1446
trojangoat
Glass Joe
 
Human Death Knight
 
Sargeras
Originally Posted by Mild Confusion View Post
Death Knight (Skills List / Talent + Glyph Calc.)
Frost

Howling Blast damage has been doubled (from 259-281 to 518-562 for max rank), cooldown changed from 5 seconds to 10 seconds.
Frost Presence now reduces spell damage taken by 10%. (Down from 15%)
Guile of Gorefiend now increases damage done by your Blood Strike, Frost Strike, Howling Blast and Obliterate abilities by 5/10/15%. (Old - Critical damage only, 15/30/45%)
Lichborne doesn't increase the chance of your enemies to miss you anymore.
Blood

Dancing Rune Weapon now lasts 20 sec (up from 10sec) and last 2 (up from 1 sec) sec per 5 additional runic power but attacks for ?% reduced damage.
Will of the Necropolis now cannot occur more often than once every 15 sec.
Might of Mograine now increase all damage done by your Blood Boil, Blood Strike, Death Strike, Heart Strike, and Obliterate abilities by 3/7/10%. (Old - Critical damage only, 10/20/30%)
Vampiric Blood cooldown has been increased from 1 min to 2 min.
Blade Barrier now decrease damage taken by 1/2/3/4/5% for 10 sec.
Unholy

Bone Shield cooldown has been increased from 1min to 2min.
Ghoul Frenzy cooldown has been removed.
Blood-Caked Blade proc limitation has been removed. (Old - This effect cannot occur more often than once every 3 sec.)
Outbreak now Increases the damage of Plague Strike by 10/20/30% (Down from 15/30/45%) and Scourge Strike by 7/13/20%. (Down from 10/20/30%)
Necrosis now affects all your auto attacks. (Old - Only Main-Hand)

Latest PTR builds. The increased Howling Blast damage suggests that rime procs may turn into a significant source of damage instead of something that I sometimes do if I have a spare GCD, guess testing will tell.

However, the biggest suprise is the Guile of Gorefiend change. Correct me if I'm wrong, but this suggests that crit is going to lose even more value that before, and with the Unbreakable Armor dps buff, the stat value of pure strength is going to go through the roof.

So considering what you've just said about HB Would 20/51/0 would be considered an option ?

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Old 03/06/09, 4:48 PM   #1447
Hidden
King Hippo
 
Blood Elf Priest
 
Nazjatar (EU)
The GoG change is also quite a big nerf for Frost raiding, in my gear I was sitting at ~70% crit for both OB and FS on the PTR.
Pre-change: 0.3*1+0.7*2.45=2.015
Post-change: 0.3*1.15+0.7*2.3=1.955
That's a 3% total damage nerf for me, probably a bit less when they fix Razorice proccing KM but the talent is balanced around a 50% crit chance, so you'll always see a damage loss as frost.

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Old 03/06/09, 5:47 PM   #1448
Feorthas
King Hippo
 
Blood Elf Death Knight
 
Blackrock
Move the discussion to the new thread please; there's no reason to make a new frost thread when the old one continues to get used.

I am not your personal Frost Deathknight knowledge base. If you have a simple question, ask in the simple questions thread; if you have a more esoteric, specific, or complicated question, ask in the spec-appropriate thread.

My PM, WoWmail, and, especially, chat boxes are NOT the appropriate places for these questions.

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Old 08/18/09, 10:16 AM   #1449
Ogun Nagoura
Glass Joe
 
Goblin Hunter
 
Sentinels
So in response to OP's question, with the recent patch what would you consider to be the best Frost Duel Weild DPS spec?

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