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Old 02/17/09, 8:25 PM   #76
dr_AllCOM3
Great Tiger
 
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Orc Death Knight
 
Blutkessel (EU)
Originally Posted by Goetterdaemmerung View Post
dr_AllCOM3: Why does razorice give a 1.1 bonus multiplier (rather than 1.05 for its 5% buff)? Also, I've ended up hardwiring it to 1.05 because it only toggles on if the sheet detects I'm DWing -- yet I receive the buff in my raid from another DWing DK. This is a nontrivial DPS gain for my 6xIT 2h spec (and slightly less so for other 2h frost) which the sheet overlooks.
I got it confused with the 2% weapondamage in the tooltip, thanks.

Originally Posted by michaelf77 View Post
dr_AllCOM3: I did not find any reference to it in spreadsheet but it does not seem to include UA into account ( entered 2 specs that are the same with the only difference being UA included in one and "filler" mind-freeze talent in another - same DPS produced in all rotations )
Good work, Sherlock.


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Old 02/20/09, 9:56 PM   #77
Icos
Von Kaiser
 
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Human Paladin
 
Kel'Thuzad
i'm not seeing but a few items on each slot on your spreadsheet doc. Did I not download the file correctly or something?

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Old 02/20/09, 10:21 PM   #78
Timixie
Glass Joe
 
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Gnome Death Knight
 
Crushridge
You have to add like all the gear yourself.

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Old 02/20/09, 10:22 PM   #79
Goetterdaemmerung
Piston Honda
 
Blood Elf Death Knight
 
Mal'Ganis
Flip to the Items sheet and add the items you want to the correct category; just use the existing ones as examples.

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Old 02/20/09, 10:26 PM   #80
Icos
Von Kaiser
 
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Human Paladin
 
Kel'Thuzad
Figured as much, wanted to confirm incase the file had been corrupted by the downloading site.

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Old 02/23/09, 8:53 AM   #81
Yotka
Von Kaiser
 
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Orc Death Knight
 
Ysondre (EU)
I was wondering if someone in the spreadsheet section could do math to find some "t7" stat weight equivalents before Ulduar and some for Ulduar itself after the Raid instance is released for each build.

I'm currently writing a complete DPS compendium with information for all specs with information from every possible thread (6 pages worth so far) and I need all the help I can get - and I would seriously appreciate being able to give stat weights for each build.

DK DPS information is too spreaded out. Its clearly time to regroup all the info.

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Old 02/23/09, 1:30 PM   #82
Cabal
Piston Honda
 
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Orc Warrior
 
<N/A>
Turalyon (EU)
You mean like the already existing dps compendium?

DPS Compendium

Granted it might be slightly outdated, but its there.

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Old 03/27/09, 7:40 AM   #83
Ryser
Glass Joe
 
Human Death Knight
 
Nathrezim (EU)
Keep up the good work, DOC!

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Old 03/28/09, 6:53 AM   #84
Darq111
Glass Joe
 
Human Death Knight
 
Darksorrow (EU)
Thx for all your great work Doc!

Ps. any chanse your pve simulator will work on dk's soon?

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Old 03/28/09, 11:08 AM   #85
Dread
Von Kaiser
 
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Human Death Knight
 
Frostmane (EU)
Originally Posted by Cabal View Post
You mean like the already existing dps compendium?

DPS Compendium

Granted it might be slightly outdated, but its there.
Last edited by Illundai : 11/12/08 at 6:29 PM.

Yeah, very outdated :P

Been looking all over for updated stat values myself and found like 3-4 different ones recently posted with different values.. Someone really ought to update that compendium or make a new one

Edit: And make stat values for the normal blood/frost/unholy specs specifically.

Last edited by Dread : 03/28/09 at 11:53 AM.

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Old 03/30/09, 1:10 AM   #86
Crimsonsky
Von Kaiser
 
Blood Elf Rogue
 
Illidan
Has anyone done the math between Bandit's Insignia and Mirror of Truth? I find myself with this question and without the current resources to get a greatness and wondering which is my better bet?

Nevermind, found something passable in the unholy dps thread stating that bandit's is a bit better than the mirror. Thanks.

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Old 03/30/09, 4:12 PM   #87
brandog712
Glass Joe
 
Human Death Knight
 
Dark Iron
I'm not quite sure where to post this, but I would like someone to check my maths. I have bandit's insignia as the best trinket in the game, better than greatness by 2X.

I excluded the fact that fallen crusader will proc. I also simplified the greatness card to proc 1/3 of the time. This may not be fully correct because if it lasts 15s, cd 45s, it still has to proc again. If the proc is not 100%, then the gap between 45s CD and the next proc could throw off DPS. If i made it one proc per min, its only up 25% of the time, i will keep it at 33% for this though.

I assumed that the bandit's insignia will proc once every minute, 45 sec cd. I also assume 25% spell crit rate.

I accounted for kings and blood +4% str for the greatness deck, and for the dmg proc on bandits i acoutned for bone armor, ebon plague, blood presence.

14 AP = 1 DPS

Greatness Deck: 2[90(1.14) + ((300*1.14)/3)]/14 = 30.9 DPS

Insignia: [(1.325(1880))(1+.99(.25))]/60 +190/14 = 65.37 DPS

Bandit's insignia is roughly 65 DPS.

Dark moon card is roughly 31 DPS.

Please check my math.

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Old 03/30/09, 4:18 PM   #88
 Darkside
I find your lack of faith disturbing
 
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Kroot
Orc Death Knight
 
No WoW Account
Your calculations are only valid for white dps. Yellow damage (incidentally, most of the Death Knight's damage), is also boosted by Str/AP, so you'll see a MUCH larger gain in DPS from the ~400 effective AP provided by the Greatness deck.

Three steps to a better EJB experience: Step One, Step Two, Step Three

And remember:
Originally Posted by Zeroblack View Post
The Ignore functionality doesn't work if you guys keep quoting him.

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Old 03/30/09, 4:31 PM   #89
brandog712
Glass Joe
 
Human Death Knight
 
Dark Iron
Originally Posted by Darkside View Post
Your calculations are only valid for white dps. Yellow damage (incidentally, most of the Death Knight's damage), is also boosted by Str/AP, so you'll see a MUCH larger gain in DPS from the ~400 effective AP provided by the Greatness deck.
Maths please. I acknowledge that this is probably true, but i want to see exactly how much dps total a DK can expect from greatness deck. I thought white and yellow damage get the same benefit from +str or +AP. Help explain this better please thanks.

I also might have double dipped on my damage modifiers for the bandit's insignia. I increased both the base dmg, and the crit dmg by blood presence etc. Perhaps i should just increase the base? I don't know if the spell actually double dips or not. If thats the case, it is 58 DPS instead of 65.

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Old 03/30/09, 4:45 PM   #90
 Darkside
I find your lack of faith disturbing
 
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Kroot
Orc Death Knight
 
No WoW Account
You can't directly calculate how much DPS you'll get for an individual trinket (well, not easily). It would involve using formulas like the ones presented in this thread for each ability in your rotation and then dividing that number by the total time taken up by the rotation. You're free to do this on your own; it's not worth my or anyone elses time to do this for you. What I can tell you, though, is that because of the way strength so greatly enhances a Death Knight's AP (we get about a 1 Str -> 2.5 AP conversion, more when you factor in the ghoul) the Greatness Deck is far and away the best trinket available at this point in the game, followed up by Bandits Insignia/Fot5F, depending on your spec and the amount of movement in the fight.

Three steps to a better EJB experience: Step One, Step Two, Step Three

And remember:
Originally Posted by Zeroblack View Post
The Ignore functionality doesn't work if you guys keep quoting him.

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Old 03/31/09, 6:53 AM   #91
Darq111
Glass Joe
 
Human Death Knight
 
Darksorrow (EU)
Originally Posted by Darkside View Post
followed up by Bandits Insignia/Fot5F
How good is grim toll (for diseasless blood + blood 3.1)?
I thought it was the BiS after greatness since the hit also allows you to get more Str oriented items?

If I'm out of line with this question in this thread I appologise, but since trinkets was brought up I thought I would ask here.

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Old 03/31/09, 9:00 AM   #92
Afabar
Don Flamenco
 
Draenei Death Knight
 
Chants Eternels (EU)
Originally Posted by Darq111 View Post
How good is grim toll (for diseasless blood + blood 3.1)?
I thought it was the BiS after greatness since the hit also allows you to get more Str oriented items?
Armor penetration is harder to evaluate, it depends a lot of how much you already have. Its also can be very hard to balance your equipment to fully use the 2.5 % hit that grim toll grant you. You should take one of the available spreadsheet, get you equivalent points and compare 83 hit rating + 102 ArP versus 83 crit rating + 166 AP.

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Old 06/06/09, 11:15 AM   #93
dr_AllCOM3
Great Tiger
 
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Orc Death Knight
 
Blutkessel (EU)
Update. Now handles ArP correctly including trinket procs.


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Old 06/06/09, 11:25 AM   #94
 Darkside
I find your lack of faith disturbing
 
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Kroot
Orc Death Knight
 
No WoW Account
Is there any chance you could upload a version that is compatible with Office 2003?

Three steps to a better EJB experience: Step One, Step Two, Step Three

And remember:
Originally Posted by Zeroblack View Post
The Ignore functionality doesn't work if you guys keep quoting him.

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Old 06/06/09, 11:36 AM   #95
dr_AllCOM3
Great Tiger
 
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Orc Death Knight
 
Blutkessel (EU)
I can save it in a compatible format, dunno if it works. At least the mechanics should, though.


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Old 06/23/09, 4:05 PM   #96
dr_AllCOM3
Great Tiger
 
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Orc Death Knight
 
Blutkessel (EU)
I've updated my sheet for 3.2, see page one. A good amount of guessing is inside and stuff like pets or diseases doesn't work right now (and it's not that important right now).

Edit: Updated again, this time strictly after the 3.2 PTR notes. Including 3.2 builds!

Last edited by dr_AllCOM3 : 06/23/09 at 5:18 PM.


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Old 06/29/09, 6:08 PM   #97
Karnical
Glass Joe
 
Night Elf Rogue
 
Garona
Both links on the first post take you to the same download (office 2007 version). Could you post the link to the 97-2003 version?

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Old 06/29/09, 6:56 PM   #98
dr_AllCOM3
Great Tiger
 
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Orc Death Knight
 
Blutkessel (EU)
I've just uploaded both into one zip and updated the sheet with the latest PTR changes.


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Old 06/30/09, 1:45 PM   #99
waffletimeyo
Glass Joe
 
Human Death Knight
 
Greymane
Could I bother you to post a link to the newest version of the spreadsheet that was designed without anything involving 3.2? Since the patch is quite likely 2 to 3 months off at this point, I'd like to see about optimizing my gear for current content, mostly as a second take on my own calculations.

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Old 07/04/09, 12:01 AM   #100
Esuta
Glass Joe
 
Night Elf Death Knight
 
Gorefiend
How hard would it be to implement some kind of script to import information from the armory? my rogue spreadsheet had this script and it was very useful. if it would be too much of a hassle then nevermind, great work

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