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01/18/09, 6:53 PM
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#401
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Great Tiger
Orc Death Knight
Blutkessel (EU)
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Originally Posted by Oxylos
So if Killing Machine is PPM now, then it seems logical that it could be modeled to see how much dps it gives. Essentially, if its 1 PPM (1/5) then every minute it gives you one extra crit IT/HS/FS. Of course its not 100% extra crit, its 100%-YourCrit. So say you have 30% crit, its giving you +70% crit to one attack. If the crit multiplier was simply double damage, this would essentially give you +70% the damage of whichever crit attack you hit per minute.
If your Icy Touch hits for 2000 normally, this gives you +1400 damage per minute, or 23.33dps per point of killing machine.
The math has to be changed to factor in crit multiplier changes (meta, GoG) and use your actual average damage numbers for the various attacks, but it seems like this should be easy enough to quantify now, and frankly measure if its still worth the points.
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Any what exactly are you trying to tell us? KM has been modeled, but you obviously didn't search.
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01/19/09, 8:28 AM
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#402
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Glass Joe
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Killing Machine Test results after a 5 min fight using fast/fast 32/39 spec, only melee attack. (Hatestrike/Avool's)
May try again over a longer period of time (10-15 min), however I don't think the new ppm will ever catchup to current mechanics.
Live - 39 KM buffs
Test Realm - 17 KM buffs
Just for fun tried a 2h (Wraith Spear), same 5 min peroid
Test Realm - 19 KM buffs
Last edited by Meatsack : 01/19/09 at 8:45 AM.
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01/19/09, 8:48 AM
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#403
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Glass Joe
Tauren Death Knight
Ner'zhul (EU)
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Well, the testing has to be taken with a grain of salt I'm sure, as it's so short a period, and for all we know nothing is permanent yet.
Still, Meatsack's results are pretty worrying indeed - KM would be more beneficial to 2h than to DW..ugh.
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01/19/09, 9:04 AM
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#404
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Great Tiger
Orc Death Knight
Blutkessel (EU)
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Originally Posted by Dkij
[...]Still, Meatsack's results are pretty worrying indeed - KM would be more beneficial to 2h than to DW..ugh.
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It is most likely worth the same for 2h and DW. PPM needs a very large timeframe to measure correctly.
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01/19/09, 9:54 AM
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#405
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Piston Honda
Tauren Death Knight
Frostwolf
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Originally Posted by Dkij
Well, the testing has to be taken with a grain of salt I'm sure, as it's so short a period, and for all we know nothing is permanent yet.
Still, Meatsack's results are pretty worrying indeed - KM would be more beneficial to 2h than to DW..ugh.
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That's the whole point of the change: 32/39 has been acknowledged to be a broken spec, and the devs are trying to ameliorate that. As it stands now, KM is almost completely worthless for tanking. With the changes, it will become a must have talent for tanking, and will provide a substantial boost to threat, which has also been acknowledged to be deficient in DK tanks.
Strictly speaking though, yes it is more of a buff for 2H.
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Tastes like Awesome, because it's made of Awesome(TM)
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01/19/09, 10:31 AM
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#406
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King Hippo
Blood Elf Death Knight
Blackrock
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We've done most of the KM math in the frost thread--with regard to benefit vs old KM--and I've personally mathed new KM to be worth approx 200% of old KM and this has rougly held to be true looking at PPM over a Naxx25 this past week (current rate comes down to about ~2-2.5 ppm).
I also did a quick & dirty check on PPM with haste vs without, to test whether haste affects the procrate, and haste from gear AND buffs is indeed factored in. Admittedly, the test was short (10m) and was testing fallen crusader but they both use the same ppm mechanic (just different rates).
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I am not your personal Frost Deathknight knowledge base. If you have a simple question, ask in the simple questions thread; if you have a more esoteric, specific, or complicated question, ask in the spec-appropriate thread.
My PM, WoWmail, and, especially, chat boxes are NOT the appropriate places for these questions.
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01/19/09, 12:07 PM
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#407
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Piston Honda
Human Death Knight
Frostmane
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Originally Posted by Feorthas
We've done most of the KM math in the frost thread--with regard to benefit vs old KM--and I've personally mathed new KM to be worth approx 200% of old KM and this has rougly held to be true looking at PPM over a Naxx25 this past week (current rate comes down to about ~2-2.5 ppm).
I also did a quick & dirty check on PPM with haste vs without, to test whether haste affects the procrate, and haste from gear AND buffs is indeed factored in. Admittedly, the test was short (10m) and was testing fallen crusader but they both use the same ppm mechanic (just different rates).
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Though I'm sure PPM's generally scale with haste Fallen Crusader has an internal cooldown which would make it less than ideal for testing.
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01/19/09, 12:42 PM
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#408
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back in my day, we tanked uphill in the snow
Blood Elf Death Knight
Malfurion
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Originally Posted by methods
Though I'm sure PPM's generally scale with haste Fallen Crusader has an internal cooldown which would make it less than ideal for testing.
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If RotFC has an internal cooldown, it must be on the range of <5 seconds, as I know I've seen it refresh itself or see two heals from it in SCT at the same time.
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01/19/09, 1:08 PM
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#409
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Piston Honda
Human Death Knight
Frostmane
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Originally Posted by Bloody_sorcerer
If RotFC has an internal cooldown, it must be on the range of <5 seconds, as I know I've seen it refresh itself or see two heals from it in SCT at the same time.
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I've been wrong before. Was that 2H or DW?
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01/19/09, 1:48 PM
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#410
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Great Tiger
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Originally Posted by methods
Though I'm sure PPM's generally scale with haste Fallen Crusader has an internal cooldown which would make it less than ideal for testing.
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There is no internal cooldown. However it isn't worth comparing FC and KM, because KM only procs off whites at 5ppm(or whatever the number is), and FC procs 1ppm AND procs off all weapon attacks(strikes basically) which brings it closer to 4 procs a minute on average if I remember correctly what my tests concluded back in beta.
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01/19/09, 2:05 PM
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#411
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Von Kaiser
Blood Elf Death Knight
Zul'Jin
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Quick question, I haven't looked at tooltips much recently, but today I noticed that Ebon Plaguebringer is saying "Increases vulnerability to magic by 13%" as opposed to "increases damage to target from magic by 13%". How long ago did that change, and what does "vulnerability" as opposed to "damage" mean exactly? I apologize in advance for the somewhat potentially noobish question.
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01/19/09, 2:14 PM
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#412
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King Hippo
Blood Elf Death Knight
Blackrock
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Originally Posted by Flamingcloud
There is no internal cooldown. However it isn't worth comparing FC and KM, because KM only procs off whites at 5ppm(or whatever the number is), and FC procs 1ppm AND procs off all weapon attacks(strikes basically) which brings it closer to 4 procs a minute on average if I remember correctly what my tests concluded back in beta.
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The purpose was not to compare procrates but to confirm that PPM is affected by passive and active haste, which is loosely confirmed by my testing (1 ppm for 10m with 6.5% and 26.5% haste.
Because it can proc off of yellow swings, FC looks more like a 1.85 ppm ability during a raid but that can easily be controlled for on a target dummy.
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I am not your personal Frost Deathknight knowledge base. If you have a simple question, ask in the simple questions thread; if you have a more esoteric, specific, or complicated question, ask in the spec-appropriate thread.
My PM, WoWmail, and, especially, chat boxes are NOT the appropriate places for these questions.
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01/19/09, 7:52 PM
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#413
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Glass Joe
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Originally Posted by Bullshifter
Quick question, I haven't looked at tooltips much recently, but today I noticed that Ebon Plaguebringer is saying "Increases vulnerability to magic by 13%" as opposed to "increases damage to target from magic by 13%". How long ago did that change, and what does "vulnerability" as opposed to "damage" mean exactly? I apologize in advance for the somewhat potentially noobish question.
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Vulnerability and Increases damage taken are the exact same.
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01/19/09, 8:42 PM
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#414
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Glass Joe
Human Death Knight
Blackhand
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Last I read, it was tested that ebon plague will not stack with another DK's ebon plague still correct? Just want to make sure to know how to direct the DKs in our guild to spec.
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01/20/09, 12:27 AM
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#415
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Piston Honda
Goblin Warrior
Daggerspine
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tauwyt:
The lack of stacking is true. The myth that the third disease is such a big deal that you need to actually worry about the lack of stacking is false. In fact, pre-patch, the CF/EP stacking bug makes it advantageous to stack two semi-unholy DKs, one with CF and one with EP.
Unholy is currently the best 2H spec with three diseases. Unholy with only two diseases, however, is quite competetive and even perhaps superior to Blood and Frost. Direct your guildmates to spec into whatever they are most comfortable with.
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01/20/09, 1:33 AM
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#416
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Bald Bull
Orc Death Knight
Whisperwind
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Yeah, the 3rd disease really doesn't mean much overall. That's why I was so irritated that they removed the 4th disease (disease component on UB); with the exception of Blood Caked Blade, all the disease damage bonuses are constants. That means they're basically irrelevant to scaling, and the constants are small enough (~100 damage per attack) that they have very little impact on DPS, either. UB was incredible when you could cast it and instantly have 2 diseases (UB + EP or CF) on every target in range for purposes of things like Blood Boil as well as for helping other AOE classes. Now it's just damage. Blah.
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01/20/09, 9:59 AM
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#417
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Piston Honda
Orc Warrior
Turalyon (EU)
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Dummy bashing fun on ptr.
Because the patch is apparently "emminent", I logged on the PTR for some specc head to heads, trying to decide for myself what to go after 3.0.8. Im posting here my 5 min tests, and maybe others find these results useful.
Caveats: the dummy was constantly at 1%, so speccs with Merciless Combat are slightly inflated. Also speccs with Necrosis are undervalued. I decided not to use any dps impacting major glyphs, and to unequip sigil for all tests, because of practicality. I used permanent ghoul for the speccs that had it, summoned DRW/Garg whenever CD allowed, and used raise dead for 2 mins ghoul when possible, as well.
First i tested 32/39 DW specc, with a fast/fast weapon combo:
The result was more around 3154 dps, blame recount for dropping dps when you back off, but diseases are still ticking
Next the same specc, with a slow/fast weapon pairing:
Dps ~3300
Then I tried 44/27 specc with slow/fast:
around 3000 dps
Moving on to blood 51/13/7:
around 3030 dps (now with Heart Strike!)
And then the typical unholy 17/0/54:
2900 dps
Finaly the 21/50 frost build:
which managed 2930 dps.
I shied away from testing blood 51/0/20 because im not that comfortable with its rotation.
So aparently DW remains on top, obviously some speccs scale better with proper sigils/ glyphs (hi unholy), but would be too much of a hassle to fly over to undercity to swap glyphs for each test.
Last edited by Cabal : 01/20/09 at 12:57 PM.
Reason: random cleaning up
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01/20/09, 10:21 AM
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#418
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Von Kaiser
Blood Elf Death Knight
Dawnbringer
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You claim DW is on top, but what presence did you use when testing blood and frost?
Unholy presence makes for a pretty big DPS increase over blood presence if you can react fast enough to use the extra GCD time.
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01/20/09, 10:22 AM
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#419
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Piston Honda
Orc Warrior
Turalyon (EU)
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Originally Posted by Asari
You claim DW is on top, but what presence did you use when testing blood and frost?
Unholy presence makes for a pretty big DPS increase over blood presence if you can react fast enough to use the extra GCD time.
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That goes against everything i have read throughout these forums, and I read them daily. Im quite sure the general consensus is blood presence is best.
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01/20/09, 10:51 AM
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#420
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Glass Joe
Draenei Death Knight
Zirkel des Cenarius (EU)
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Originally Posted by Cabal
Because the patch is apparently "emminent", I logged on the PTR for some specc head to heads, trying to decide for myself what to go after 3.0.8. Im posting here my 5 min tests, and maybe others find these results useful.
Caveats: the dummy was constantly at 1%, so speccs with Merciless Combat are slightly inflated. Also speccs with Necrosis are undervalued. I decided not to use any dps impacting major glyphs, and to unequip sigil for all tests, because of practicality. I used permanent ghoul for the speccs that had it, summoned DRW/Garg whenever CD allowed, and used raise dead for 2 mins ghoul when possible, as well.
First i tested 32/39 DW specc, with a fast/fast weapon combo:
Test 1
The result was more around 3154 dps, blame recount for dropping dps when you back off, but diseases are still ticking
Next the same specc, with a slow/fast weapon pairing:
Test 2
Dps ~3300
So aparently DW remains on top, obviously some speccs scale better with proper sigils/ glyphs (hi unholy), but would be too much of a hassle to fly over to undercity to swap glyphs for each test.
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Hi Cabal,
Could you please tell us what weapons you've used in this comparisons? Just want to be sure that the slow weapon isn't better than your fast one. 
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01/20/09, 11:53 AM
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#421
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Piston Honda
Blood Elf Death Knight
Ravenholdt
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So we already know that the new defense glyph has a 100% chance to proc, but I'm hearing conflicting reports on whether it procs from activation, or successful hit on the target. Which is it?
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01/20/09, 12:31 PM
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#422
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Glass Joe
Human Death Knight
Laughing Skull
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Originally Posted by Cabal
Because the patch is apparently "emminent", I logged on the PTR for some specc head to heads, trying to decide for myself what to go after 3.0.8. Im posting here my 5 min tests, and maybe others find these results useful.
Caveats: the dummy was constantly at 1%, so speccs with Merciless Combat are slightly inflated. Also speccs with Necrosis are undervalued. I decided not to use any dps impacting major glyphs, and to unequip sigil for all tests, because of practicality. I used permanent ghoul for the speccs that had it, summoned DRW/Garg whenever CD allowed, and used raise dead for 2 mins ghoul when possible, as well.
First i tested 32/39 DW specc, with a fast/fast weapon combo:
The result was more around 3154 dps, blame recount for dropping dps when you back off, but diseases are still ticking
Next the same specc, with a slow/fast weapon pairing:
Dps ~3300
Then I tried 44/27 specc with slow/fast:
around 3000 dps
Moving on to blood 51/13/7:
around 2860 dps
And then the typical unholy 17/0/54:
2900 dps
Finaly the 21/50 frost build:
which managed 2930 dps.
I shied away from testing blood 51/0/20 because im not that comfortable with its rotation.
So aparently DW remains on top, obviously some speccs scale better with proper sigils/ glyphs (hi unholy), but would be too much of a hassle to fly over to undercity to swap glyphs for each test.
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Just wanted to point out that your test for 51/13/7 is flawed. You used Blood strike and not the main nuke of that build which is HEART STRIKE.
Also blood fairs bad on test dummies do to the fact is all about physical dmg and you do not have sunders and the like on the dummies.
All in all these tests show that the gap between all the diffrent specs is alot smaller now.. and being these were only 1 pass of a small time test the numbers are probably even closer since a lucky streak with one test and a bad streak with another makes a big diffrence in stats.
Overall tho I think blizzard is getting the diffrent specs more inline. Thanks for the tests :-D
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01/20/09, 12:34 PM
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#423
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Piston Honda
Orc Warrior
Turalyon (EU)
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Originally Posted by Falya
Hi Cabal, Could you please tell us what weapons you've used in this comparisons? Just want to be sure that the slow weapon isn't better than your fast one. 
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Naturaly that was a concern of mine, to try and use comparable weapons
Fast was [Split Greathammer]
Slow was [Angry Dread]
In both tests my OH was [Hatestrike]
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01/20/09, 12:41 PM
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#424
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Piston Honda
Orc Warrior
Turalyon (EU)
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Originally Posted by Tgrable
Just wanted to point out that your test for 51/13/7 is flawed. You used Blood strike and not the main nuke of that build which is HEART STRIKE.
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Oopsie.
Heh thanks for the catch, thats what you get when you try lots of speccs in a small amount of time, sometimes you forget to swap some buttons :p
I will retest blood on the PTR momentarily, thanks again.
Edit: done, 200 dps difference, making blood the highest 2h dps according to my short testing.
Oh and DRW is just amazing now, 1900 dps? Yes please, id say its as strong as the now-nerfed gargoyle, but it lasts less time.
Last edited by Cabal : 01/20/09 at 1:04 PM.
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01/20/09, 12:46 PM
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#425
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Von Kaiser
Blood Elf Death Knight
Dawnbringer
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Originally Posted by Cabal
That goes against everything i have read throughout these forums, and I read them daily. Im quite sure the general consensus is blood presence is best.
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Stop assuming theorycraft is always right and go test it for yourself. Every DPS DK I know who's gone from blood to unholy presence has seen an increase in DPS. The only time blood has been superior in practice is if you aren't full DPS spec.
Theory, as nice as it is, is never the full picture. Too many assumptions are made that rarely come to pass, such as having no lag, perfect rotation, 100% on time reactions down to nanosecond timing, full attention to combat, etc.
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