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01/20/09, 1:57 PM
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#426
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King Hippo
Blood Elf Death Knight
Blackrock
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Originally Posted by Asari
Stop assuming theorycraft is always right and go test it for yourself. Every DPS DK I know who's gone from blood to unholy presence has seen an increase in DPS. The only time blood has been superior in practice is if you aren't full DPS spec.
Theory, as nice as it is, is never the full picture. Too many assumptions are made that rarely come to pass, such as having no lag, perfect rotation, 100% on time reactions down to nanosecond timing, full attention to combat, etc.
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Well, I don't know you and you don't know me--aside from posting on EJ--but I can confirm that frost does not see a benefit from Unholy Presence as of 3.0.8; we can't produce enough attacks to need more than 9.5 seconds per rotation so we don't need to switch.
Hell, I think that Blood is the only spec that often sees increases from UH presence because they need time to spam out 4 HSes, use a F and U, and Deathcoil freely during the second half of their rotation (and the first half tends to have 5 rune-skills in it as well). Frost and UH are much less GCD limited because those specs prefer to use FU abilities over B abilities, cutting rune skills down to 4/10s for frost and a similar number for UH.
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I am not your personal Frost Deathknight knowledge base. If you have a simple question, ask in the simple questions thread; if you have a more esoteric, specific, or complicated question, ask in the spec-appropriate thread.
My PM, WoWmail, and, especially, chat boxes are NOT the appropriate places for these questions.
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01/20/09, 2:01 PM
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#427
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Piston Honda
Orc Warrior
Turalyon (EU)
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Originally Posted by Asari
Stop assuming theorycraft is always right and go test it for yourself. Every DPS DK I know who's gone from blood to unholy presence has seen an increase in DPS. The only time blood has been superior in practice is if you aren't full DPS spec.
Theory, as nice as it is, is never the full picture. Too many assumptions are made that rarely come to pass, such as having no lag, perfect rotation, 100% on time reactions down to nanosecond timing, full attention to combat, etc.
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Actually every single time I tested uh presence, either in raids or dummy, I would sit around every single rotation for around 2 seconds just waiting for rune refreshes. That makes it clearly inferior in my eyes, and since so many agree, i see no reason to change my mind!
But of course, if it works better for you, great.
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01/20/09, 2:21 PM
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#428
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Von Kaiser
Blood Elf Death Knight
Dawnbringer
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Originally Posted by Cabal
Actually every single time I tested uh presence, either in raids or dummy, I would sit around every single rotation for around 2 seconds just waiting for rune refreshes. That makes it clearly inferior in my eyes, and since so many agree, i see no reason to change my mind!
But of course, if it works better for you, great.
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If you're sitting and waiting for rune refreshes then you aren't generating RP fast enough. It's that simple. So either your spec is off, or you're sitting at 100 RP because you're trying to keep some set rotation instead of adapting to the situation.
With a 17+/50+ frost spec using glyph of icy touch and the new glyph of frost shock, you have enough RP generation to never pause for even a milisecond with the exception of the first rotation. After that it's a constant string of attacks. The same goes for blood spec due to sudden death procs. You never be having to stop and wait on a skill to come up.
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01/20/09, 2:37 PM
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#429
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Von Kaiser
Human Death Knight
Ravenholdt
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Originally Posted by Asari
If you're sitting and waiting for rune refreshes then you aren't generating RP fast enough. It's that simple. So either your spec is off, or you're sitting at 100 RP because you're trying to keep some set rotation instead of adapting to the situation.
With a 17+/50+ frost spec using glyph of icy touch and the new glyph of frost shock, you have enough RP generation to never pause for even a milisecond with the exception of the first rotation. After that it's a constant string of attacks. The same goes for blood spec due to sudden death procs. You never be having to stop and wait on a skill to come up.
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I don't think the argument was ever that Unholy wouldn't give you more attacks... it's that 15% bonus damage on your most valuable attacks makes up for the loss of your least important ones. Also you argue that theorycrafting as to why Blood is better is assuming perfect rotations and no lag... both of which would *benefit* Unholy as opposed to Blood. In addition, you're saying that everyone here is wrong, being vaguely pejorative about it, and are providing solely anecdotal evidence of your claims.
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01/20/09, 5:34 PM
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#430
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Von Kaiser
Orc Death Knight
Tichondrius
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Cabal, you mentioned your 1-handed weapons, but what was your 2hander for the PTR tests? I checked your armory, but you had dual wield gear on.
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01/20/09, 5:50 PM
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#431
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Piston Honda
Orc Warrior
Turalyon (EU)
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Originally Posted by bionh
Cabal, you mentioned your 1-handed weapons, but what was your 2hander for the PTR tests? I checked your armory, but you had dual wield gear on.
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Still rocking a [Death's Bite], betrayer has been nothing but a legend for my guild. Fallen crusader, of course.
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01/20/09, 8:13 PM
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#432
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Von Kaiser
Human Death Knight
Ravenholdt
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THIS POST WAS INCORRECT. SORRY FOR THE INCONVENIENCE.
Last edited by JALbert : 01/20/09 at 9:27 PM.
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01/20/09, 8:21 PM
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#433
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Glass Joe
Tauren Death Knight
Trollbane
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Originally Posted by JALbert
There is no Howling Blast cooldown in Live. Patch Notes are *correct*
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This is completely wrong.
Find a mob that can survive a crit HB or a training dummy. Cast Howling Blast. Then try to cast it again and repeatedly receive "You can't do that yet" messages until you hit the 5 second cooldown that the tooltip is missing.
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01/20/09, 8:24 PM
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#434
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Piston Honda
Human Death Knight
Kargath (EU)
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Originally Posted by JALbert
There is no Howling Blast cooldown in Live. Patch Notes are *correct*
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Wrong, GC already addressed this
Howling Blast has a 5 sec cooldown. We added this back on late, so it may not have made the patch notes.
We are hearing some reports that the tooltip is not updating correctly, but if you try to use the ability twice in a row, you will find it will not work. We are investigating the inconsistency.
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01/20/09, 8:27 PM
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#435
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Von Kaiser
Human Death Knight
Ravenholdt
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EDIT: I stand corrected. Still triggered the cooldown animations on default UI, and wintergrasp fuckery hit while I tested it. Finally got a GM to relocate my character so I could log in again. CD is still there.
Last edited by JALbert : 01/20/09 at 9:20 PM.
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01/20/09, 9:09 PM
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#436
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Piston Honda
Human Paladin
Cenarion Circle
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Originally Posted by JALbert
I just cast it twice in a row while questing while Live. I don't know what else to say, unless I managed to totally miss a Rime proc, and they removed cooldowns for Rime procs unannounced. Realm is down for wintergrasp bug atm, I will check it again when they're back.
EDIT: They've taken the Northrend servers offline apparently, and nobody can access their characters there. So I can't test it again yet... but for the people saying I'm wrong, did you do it on Live? Because I specifically did two howling blasts in a row, and either I've utterly lost touch with reality or they stripped the cooldown on Live.
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Rime resets the CD on howling blast.
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01/20/09, 9:11 PM
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#437
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Von Kaiser
Gnome Rogue
Wyrmrest Accord
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Originally Posted by JALbert
I just cast it twice in a row while questing while Live. I don't know what else to say, unless I managed to totally miss a Rime proc, and they removed cooldowns for Rime procs unannounced. Realm is down for wintergrasp bug atm, I will check it again when they're back.
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It might be a Rime thing, but the first thing I did when the realms came back up was head to Ebon Hold to experiment with specs. One thing I specifically tried was hitting HB twice in a row, and I got "you can't do that yet" errors until 5 seconds had passed. Also, despite the lack of a cooldown showing up on my button (or in DoTimer), the button was alpha'd out like something on CD is, until it came back 5 sec later.
I did *not*, however, check to see if rime procs made an off-cooldown HB possible.
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01/20/09, 9:17 PM
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#438
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Glass Joe
Gnome Death Knight
Gorgonnash
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Originally Posted by Sylari
Rime resets the CD on howling blast.
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Where are you seeing this at? I can't find anything about it.
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01/20/09, 9:27 PM
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#439
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Von Kaiser
Human Death Knight
Ravenholdt
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Rime doesn't reset the 5 second cooldown, just tested.
Sorry for crying wolf there... between the weird realm issues I was having and what I saw, it genuinely appeared like the cooldown was gone. Then I got stuck unable to login for a half an hour.
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01/20/09, 9:30 PM
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#440
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Banned
Orc Death Knight
Detheroc
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Originally Posted by Sylari
Rime resets the CD on howling blast.
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To be technical, Rime doesn't reset the CD but it the when using HB with Rime it isn't affected by a CD. You can use HB then IT and when Rime procs then HB is under the affect of Rime and it looks like the CD as been reset but it hasn't.
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02/06/09, 9:49 AM
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#441
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Glass Joe
Blood Elf Death Knight
Eredar
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As per mmo-champion ( Upcoming Class Change Highlights (Part 3))
Gargoyle and Unholy Blight have swapped talent positions. Gargoyle’s damage has increased and runic power cost per time has decreased.
Pestilence – this spell no longer causes damage but just spreads diseases. Blood Boil is intended to be the general area attack, and has been changed to be castable on targets with no diseases on them, but does extra damage if diseases are present.
Unbreakable Armor now absorbs a flat amount of damage that increases as your armor increases. It no longer boosts armor.
The Frost tree has been shuffled. Among other things, PvP talents such as Endless Winter are closer to the top of the tree where Blood and Unholy death knights can access them.
Sudden Doom – this talent now procs a Death Coil rather than requiring an additional button click. It works similarly to shamans’ Lightning Overload.
Magic Suppression and Blood of the North have been reduced to 3 ranks for the same benefit.
Blood Gorged now grants armor penetration instead of expertise.
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02/06/09, 9:57 AM
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#442
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Glass Joe
Undead Death Knight
Skywall
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Hmm...
Not particularly thrilled by the proposed changes as they are somewhat vague about the shuffling of the Frost tree.
How about putting 2H back on par with DW? Every melee class seems to be DW not out of choice, but out of necessity, which seems to be exactly opposite to Blizzard's mantra about not pidgeonholing anyone into a specific spec. I've been 2H all this time and right now, things die so fast that anything but DW is a waste of time.
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