Originally Posted by solid77
hmm i guess the GC update said it's def skill, that's pretty sweet. seems like this would buff IBF a lot, and i can gem for way more stam if i were to use it. right now i have a crap load of +16 def gems...
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Well, let's quickly analyse how much +25 defense rune enchant would buff IBF.
25 defense is roughly 1% dodge, 1% parry, and 1% miss, or 3% avoidance. In comparison, swordshattering provides 4% parry, or 4% avoidance.
Given that icebound fortitude is 20% reduction at 400 defense, and 35% at 540 defense, and assuming a linear progression:
15% mitigation benefit / 140 defense = 0.10714% mitigation benefit to IBF per defense skill.
Therefore, with a 25 defense skill rune enchant, IBF will receive approximately 2.68% extra damage mitigation when its active (25 * 0.10714).
Now, given that gargoyle is roughly 3% passive mitigation + extra mitigation to IBF versus 4% passive mitigation for runeshattering, let's do a comparison assuming that IBF is used every cooldown.
IBF has a duration of 12 seconds if non frost spec, or 18 seconds if frost spec. Therefore, IBF is up 20% of the time if non frost spec, or 30% of the time if frost spec.
The total mitigation bonus added to the gargoyle rune over the course of an entire fight (assuming IBF is hit every cooldown), is an effective sustained mitigation bonus of about 0.536% (2.68% * 0.2) if non-frost, and an effective sustained avoidance bonus of about 0.804% if frost specced. If you have four piece tier 7 (+3 seconds IBF), these numbers increase to 0.67 and 0.938 percent respectively.
In summary:
Total avoidance benefit of gargoyle rune assuming IBF is used every cooldown:
Non-frost spec = 3.536% without 4 piece T7, and 3.67% with 4 piece T7.
Frost spec = 3.804% without 4 piece T6, and 3.938% with 4 piece T7.
The above results really make gargoyle an attractive rune to enchant if you have the 4 piece bonus of tier 7 and are specced frost, considering that the gargoyle rune provides an extra 2% stamina.