Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Death Knights

Closed Thread
 
LinkBack Thread Tools
Old 03/08/09, 7:59 AM   #226
Igorr
Glass Joe
 
Igorr's Avatar
 
Orc Death Knight
 
Zirkel des Cenarius (EU)
Originally Posted by Neorox View Post
My UI:

I like your UI but please remember the first post of this thread:

Originally Posted by Sympa View Post
Preface:
Please do not just post a link to your UI and a list of addons. Actually explain bit about why you've laid out the information as you have.
But is that "infobar" at the bottom of your UI?

Offline
Old 03/08/09, 10:09 AM   #227
Treytreyex
Glass Joe
 
Night Elf Hunter
 
Kel'Thuzad
Re-did my UI a bit.


Addons Used:
!BugGrabber
AtlasLoot
Bartender4
Buffalo
ButtonFacade
ButtonFacade_Caith
ClearFont2
ClearFont2_FontPack
CooldownCount
eePanels2
EQCompare
Grid
GridManaBars
GridStatusAFK
ItemRack
MagicRunes
MikScrollingBattleText
Omen
Pitbull
Prat-3.0
Quartz
Recount
SharedMedia
SharedMediaAdditionalFonts
simpleMinimap
Skinner
SLDataText
Talented
TipTac

Used the Font Daville for all addons. Used the texture Glamour7 for all bars.

Any questions not answered please PM them to me.

Offline
Old 03/10/09, 2:55 PM   #228
centrino
Glass Joe
 
Troll Shaman
 
Winterhoof
Originally Posted by Treytreyex View Post



i like that what is your addon list for that ?

Offline
Old 03/12/09, 10:42 AM   #229
Saturate
Glass Joe
 
Human Death Knight
 
Blackhand
Trying out something new.



Basically the DK addons are Magic Runes and Class Timer.

Offline
Old 03/12/09, 4:49 PM   #230
Katananga
Glass Joe
 
Human Death Knight
 
Antonidas (EU)
Here we are:



It looks pretty minimalism, but it is a full working raid UI. To much information is distracting, isnt it?

I use PowerAuras to track my important buffs/procs (KM Proc under the target frame and the missing HotW under the player frame for example), diseases with x-perl. Im more of a keyboard player, so a few keybindings are hidden (shift + middle mouse button = Blood Boil and so on ).

Bartender 4
ButtonFacade + ButtonFacade_Caith (i couldnt resist)
ChatMod
Grid
Magic Runes
Omen
PowerAuras
Quartz
SexyMap
SunnArt
XPerl
DeadlyBossMods
Recount (not during fights)

Offline
Old 03/14/09, 7:29 PM   #231
Elliae
Glass Joe
 
Elliae's Avatar
 
Night Elf Death Knight
 
Caelestrasz
Hey guys. I've struggled with my interface for my Death Knight pretty much since I made her, I'm still not really sure why I couldn't create or find something I was entirely comfortable with, I have a sneaking suspicion that it has to do with a combination of factors in moving from a Holy Priest in TBC to a DPS/Tanking position and the drastic shift in priorities coupled with the horribly unfamiliar resource system, that to this day I'm at best average of keeping track of.

I came up with the UI below, and I'm not claiming that it's anything special or unique (in the sense of something that hasn't been done before), but it's mine, and I feel that the specific layout and alignment is something that people might find interesting.



(Apologies for the slightly outdated pic and host, I'll go make a new screenshot after I post this. All that's changed is the tooltip and disease tracking)

When designing this UI, I wanted something that was clean and compact, first and foremost. I can't play in any real sense of the word with something that feels scattered and uncoordinated. I ended up clumping all the important things like the map, action bars (I find having them visible helpe me keep track of runes that little bit better, I never used to play with them visible), chat, player, target and ToT frames together, unified by the same transparent background that doesn't block out anything that's really important like a void zone. Gave everything a muted texture, colour and font, and I felt I had a good central focus to my UI.

The raid/party frames are relatively small and unobtrusive (like the buff bars) in the top left hand corner. I'm not entirely sure what to do with them, actually, since having them just hanging around up there seems kind of counter intuitive when taking into consideration the goal of the rest of my interface, but I needed to get to a raid really quickly, so I just slapped them somewhere out of the way. :/

The runemod is MagicRunes, since to this date I haven't found anything else that I can configure in a way that I need it to. I prefer to have the bars over just the icons displaying what's ready and what's not, that's really just a personal preference, really. At the moment I'm using Quartz to track my diseases, since there were enough addons being used already and I didn't want to have to download Classtimers. I feel that it does and adequate job.

Anyway, I hope this has been at least mildly helpful to at least one person out there. I figure it's all been said and done before, but maybe my nonsensical ramblings took a new approach to saying the same things again. :P

Offline
Old 03/14/09, 10:08 PM   #232
whatthecrap
Von Kaiser
 
Night Elf Death Knight
 
Haomarush



My main goal here to was to keep as much information as I could towards the center of the screen while at the same time not creating any significant blind spots. Pretty much everything of importance can be seen without moving your focus more than a few inches on the screen. I'm using Acherus Runes to show rune CDs. One of the handy features of AR is that you can make the rune symbols do an animated enlargement that can get to be quite a distracting size. I've set mine rather large so that I don't have to take focus off the target. Target Castbar is right above the ToT frame in the center.

I'm thinking about adding a add-on that will show when HoW and BS fall off during combat. If anyone has any suggestions, let me know.

Offline
Old 03/17/09, 1:46 PM   #233
Pintofbrew
Now with Karate Grip! (TM)
 
Pintofbrew's Avatar
 
Orc Death Knight
 
Frostwhisper (EU)
I tried a number of Rune addons, and found Runemaster to be optimal for me. Runewatch was pretty but when the runes were on CD it wasn't clear enough for me to distinguish, and even so with seven different numbers going off all around I felt I had too much info to process.

Simplerune, Runepack and Magicrune all had pros and cons, and I can see why some would prefer one or the other, but since I'm happy to stick with Runemaster I've come up against a problem: Most of you read RP off your (non-standard) character frame, which is somewhere in the middle, right next to your rune addon. I want my rune addon to be in the middle but my char frame in the corner, near the base UI.

Is there some fundamentally simple addon that'll display my RP in a little box, as a number that I can move around? Or even better, is there some way I can make a frame with an (FS/DC) icon and a number on the front displaying how many of them I can cast given my current RP?

Greece Offline
Old 03/18/09, 9:51 AM   #234
Zakalwei
Glass Joe
 
Orc Death Knight
 
Khaz'goroth
Originally Posted by Judithe View Post
Don't have a raid shot quite yet. I've recently started using Zork's wonderful rfilter2 (more info can be found in the UI forum here) and have found it to be the most comfortable option for tracking procs etc. for me.
Love the look of this UI, very clean with the essential informtaion, exactly what I'm aiming for.

I recognize some of the elements but if it's not too much trouble would you care to list them?

I've done a search here, on curse and wow interface and finally on google but I can't find any reference to rfilter, and Zork has a new iteration of his roth UI that has changed significantly.

Offline
Old 03/18/09, 9:54 AM   #235
diospadre
Hero of the Horde
 
diospadre's Avatar
 
Undead Warrior
 
Mal'Ganis
You can find rfilter in Roth's comp: Roth UI : WoWInterface Downloads : Graphical Compilations

United States Offline
Old 03/18/09, 10:06 AM   #236
Orothar
Von Kaiser
 
Orothar's Avatar
 
Troll Death Knight
 
Hellscream (EU)
Do keep in mind that Roth's addons have no ingame options menu. Everything you want to change (which buffs/debufsf to show, where to place them on the sceren) all has to be chagned in the .lua file.

Does anyone here have a rfilter2 .lua file set for use with a DK? I tried fiddling with it, but somehow omniCC doesnt like what im doing and displays 99sec remaining all of the time.

Offline
Old 03/18/09, 10:09 AM   #237
 Darkside
I find your lack of faith disturbing
 
Darkside's Avatar
 
Kroot
Orc Death Knight
 
No WoW Account
Originally Posted by Pintofbrew View Post
I tried a number of Rune addons, and found Runemaster to be optimal for me. Runewatch was pretty but when the runes were on CD it wasn't clear enough for me to distinguish, and even so with seven different numbers going off all around I felt I had too much info to process.

Simplerune, Runepack and Magicrune all had pros and cons, and I can see why some would prefer one or the other, but since I'm happy to stick with Runemaster I've come up against a problem: Most of you read RP off your (non-standard) character frame, which is somewhere in the middle, right next to your rune addon. I want my rune addon to be in the middle but my char frame in the corner, near the base UI.

Is there some fundamentally simple addon that'll display my RP in a little box, as a number that I can move around? Or even better, is there some way I can make a frame with an (FS/DC) icon and a number on the front displaying how many of them I can cast given my current RP?
Magicrunes has the option to display a bar next to your rune bars that will display your total runic power.

Three steps to a better EJB experience: Step One, Step Two, Step Three

And remember:
Originally Posted by Zeroblack View Post
The Ignore functionality doesn't work if you guys keep quoting him.

United States Offline
Old 03/19/09, 9:24 AM   #238
Natohk
Glass Joe
 
Draenei Death Knight
 
Burning Legion


Including only the addons that anyone would actually be curious about (not including omen, etc.)

Fubar 3.5
Pitbull 3
Chatter
Bartender 4
Power Auras
SimpleMap
Debuff Filter
ClearFont2
ClearFont2_Font Pack
Quartz
Sunn Art
DeathKnight.info runes

Used Daville font on everything

Target cast bar fills up that huge black space above my bars, My cast bar is above my frame, next to dki runes. Omen is in the gap above recount. Reason for the large bar on the right is those are the only ones that I actually click

Offline
Old 03/19/09, 6:45 PM   #239
Sellout
Glass Joe
 
Human Death Knight
 
Stormrage


I have activated a couple of the config modes of mods for this screen shot to show where buffs and debuffs on the target ( +, - ) and my disease and important buff timers are. I do not currently have boss mods installed but have left the left side of the ui free for that information. A small grid will pop up when I am in a raid so that I can see whats going on. Cast timers are in the player and target frames, apologies for not activating them.

The way I set up my UI is based on seeing the essentials. You will always see essentials and you have to look out of your way to see non-essentials say the exact dmg on your abilities or duration on non imperative buffs but in a way still be able to periph them to gain information ( I see my SCT flurry so I know im auto attacking/aeing properly). Timing plays too big a factor with DK's to be a "big man" and claim that additional information and redundancy do not help at all. I am from the school of thinking that mods improve the player and I take full advantage of them in my performance.

I have packaged the UI here if anyone is interested in using the layout or tweaking things to their standards. Instructions are included for plug and play, please follow them carefully.

zSHARE - Sell-UI v1.0 _Widescreen 1680x1050_.rar

Offline
Old 03/19/09, 10:09 PM   #240
NCH
Glass Joe
 
NCH's Avatar
 
Night Elf Death Knight
 
Dun Modr (EU)
Well first thx to Halle for the idea, using Runewatch,Runewatch,Magicrunes,Power Auras and Elks Buffbars i get warnings of all, i will show you with screenshots.

This is mi UI, hope you like it





And this is what i made and how it works, its similar to halle`s one but i add some things and remove aura detector.


Last edited by NCH : 03/21/09 at 8:30 AM.

Offline
Old 03/19/09, 11:30 PM   #241
Opp-ressed
Glass Joe
 
Opp-ressed's Avatar
 
Night Elf Death Knight
 
Lothar
I tried to strip down the UI to the most basic information and then make that information readily available at a quick glance. I'm not a big fan of pointless graphics of swords, swirly rune patterns, a mini map in the bottom center of my screen, or fonts that I can't read.

The first image is what I normally see, the second explains the basic components of it, the last is the image in a raid setting.








Offline
Old 03/22/09, 4:13 AM   #242
Atmosfearic
Glass Joe
 
Night Elf Death Knight
 
Uldum
Originally Posted by l3luesummers View Post
I've tried and used a number of compilations, and most are hardly worth using over the blizzard default UI imo (which says a lot). I used photekUI since early BC; however, it continued to get tweaked further and further from its original design, and by wotlk release I think he just gave up. I'm way too lazy to make my own UI, and so I just like to use what is out there and maybe make some small tweaks but that's it.


I did not make this UI, so I probably shouldn't be the one to break it down and explain the design. All I can really say is that this has been the only UI that I have actually stuck with since I tried it out. I am using Magic Runes and NeedToKnow at the moment, but who knows how long that will last. The one thing anyone should probably notice is the keybindings (which were inspired by PhotekUI), which can be changed around, but I find that setup to be very efficient.

Sympa's UI is something else though. It's different from most I've seen and that alone catches my eye. I might have to try it out.

Get Alekk UI here: alekk ui : WoWInterface Downloads : Generic Compilations

Hi, I really love your UI!! The only thing is I want to customize and tweak it a bit more to suite my needs. Here are a few questions I hope you have the answeres to.

What is the addon used for player and target bars?

What are ALL our /commands to open up option menus?? I can go to Options --> Menu --> Interface and play around in there with a few things but most of the addons are still a mystery to me.

The biggest question I have is that when I'm in a raid and put diseases on my target I can't SEE my own diseases to know when I have to renew them or whatever. How do I make mine stand out more? I want to customize the debuffs a lot more so I can see mine better and also see things like enraged or special abilitys that the target gains. Thanks!!

Offline
Old 03/23/09, 9:47 AM   #243
Optikalusion
Von Kaiser
 
Night Elf Rogue
 
The Maelstrom (EU)
I'd like to share my UI!

First shot is me alone ooc :

Not much to see here, most stuff is completely hidden ooc allowing more of my beautiful self to shine through!


Next in a raid setting

So here we have a bit more info. I like having the top half as clear as possible, so the only thing up there are essential buffs. I'm filtering alot of buffs out with Satrina's buff frames although I could do even more to make that area even smaller.

In the middle of the screen around me are a few power auras for procs and Unholy Blight timer. Under my feet is a GCD bar, Magicrunes rune bar, and needtoknow disease timers (color coded for even easier at a glance detection). Personally, I like keeping my eyes as centered as possible and reading all the information peripherally. So that means as little eye movement as possible from the middle to get all my info. Helps very much for avoiding things one should avoid!

The DBM timers start out in the upper right hand corner but fly down to the middle when almost out. This is great for letting me know whats happening when it's really important. Also Timetodie under the enemy frame is there for timing cooldowns. Lower left is recount and Lower right is Eavesdrop.

This last one is just another raid shot:


Some other addons of note: That ruler looking bar under my player frame is a cool little cooldown mod (Coolline) that shows all my cooldowns on a single timeline. Right above my player frame is Dfilter just showing a few basic things I like to track (bone shield, horn/SoE, WF, and UB) Also Aloft is providing all the health bars above mobs for easier targeting. All unit frames are Pitbull/Grid, and all the various box art is from eepanels. Some things you dont see that are very imporant are: Opie for imporant but not keybound actions, cooldowntogo for CD info when I need it, and BAGGINS the best inventory friend ever.

Even now I believe I need to keep tweaking (some fonts are still incorrect, there's a floating rune strike button that shouldn't be there, some more alpha corrections), but overall I'm very happy with how this ui functions and never feel like I'm fighting it for information.

Offline
Old 03/23/09, 9:51 AM   #244
Optikalusion
Von Kaiser
 
Night Elf Rogue
 
The Maelstrom (EU)
Originally Posted by Opp-ressed View Post
I tried to strip down the UI to the most basic information and then make that information readily available at a quick glance. I'm not a big fan of pointless graphics of swords, swirly rune patterns, a mini map in the bottom center of my screen, or fonts that I can't read.

The first image is what I normally see, the second explains the basic components of it, the last is the image in a raid setting.
Just want to say I really like your UI, it's one of the most logical and clean I've seen. But why do you have such HUGE buff bars covering the entire right half of your screen? You could filter out the less important ones using Satrina's Buff Frames and either only leave the important ones or simple shrink them all for more screen space!

Similar things could be done with your raid frames, unless you are raid leading in which I understand why they are so prominent.

Anyways, nice work!

Offline
Old 03/24/09, 3:29 PM   #245
NaeblisHyjal
Glass Joe
 
Undead Rogue
 
Hyjal
Out of Combat:

By naeblishyjal at 2009-03-31

In Combat:

By naeblishyjal at 2009-03-30

I wanted to create a HuD based UI.
In order to do so I took Bartender, Runewatch, MSBT, and Power Auras and incorporated it with IceHUD to make a HuD that only shows up while in combat.

To keep my player and pet options available through right clicking the windows I slimmed down the said windows using Pitbull and put them on the top left corner of my screen.

I used Electroflux Textronater and Nonce for my textures, but went into photoshop and editted the textures to my own needs. Nonce adds textures to the edges of my screen depending on what presence I am in (the blood spatters on the left and right signify blood presence).


Addons List:

!BugGrabber
Ace3
ArkInventory
AutoBar
Bartender 4
BigWigs
BugSack
ButtonFacade
Capping
EavesDrop
FuBar
IceHUD
KGPanels
MiksScrollingCombatText
Nonce
Omen
OmniCC
oRA2
Pawn
Pitbull
PowerAuras
Prat-3.0
Recount
RuneWatch
SatrinaBuffFrame
SexyMap
simpleMinimap
Skinner
StatBlockCore
Talented
TipTac
TrinketMenu
Wardrobe2
XLoot

Edit: Updated my textures using KGPanels. The in combat screenshot was taken before I finished making my top panel.

Last edited by NaeblisHyjal : 03/31/09 at 3:20 AM.

Offline
Old 03/24/09, 6:53 PM   #246
Opp-ressed
Glass Joe
 
Opp-ressed's Avatar
 
Night Elf Death Knight
 
Lothar
Originally Posted by Optikalusion View Post
Just want to say I really like your UI, it's one of the most logical and clean I've seen. But why do you have such HUGE buff bars covering the entire right half of your screen? You could filter out the less important ones using Satrina's Buff Frames and either only leave the important ones or simple shrink them all for more screen space!

Similar things could be done with your raid frames, unless you are raid leading in which I understand why they are so prominent.

Anyways, nice work!

Thanks, and you're absolutely right about the buff frame, it was simply too much so I messed with it a bit and boiled it down to this:


Offline
Old 03/25/09, 12:21 PM   #247
Sythral
Von Kaiser
 
Sythral's Avatar
 
Orc Death Knight
 
Destromath
Originally Posted by Opp-ressed View Post
Thanks, and you're absolutely right about the buff frame, it was simply too much so I messed with it a bit and boiled it down to this:

That looks much better IMO. Love your UI I will be posting mine very soon as a result of all these good looking UI's... can't tell you how many times I have come here to get some inspiration.

Offline
Old 03/26/09, 5:10 AM   #248
Atmosfearic
Glass Joe
 
Night Elf Death Knight
 
Uldum
Originally Posted by Opp-ressed View Post
Thanks, and you're absolutely right about the buff frame, it was simply too much so I messed with it a bit and boiled it down to this:


I really want to know what addon you used to put your buffs out like that. I was looking for so long for an addon that can do exactly that. What I mean is above my unit frame have buffs that are about less than a minute (like Blade Barrier and Killing Machine). And then on the enemy unit frame have your debuffs above (Icy Touch and Plague Strike etc.). Right now I'm using "Bison" but either I don't know how to use it or it just isn't the addon I have been looking for.

Offline
Old 03/26/09, 7:12 AM   #249
Megabis
Glass Joe
 
Megabis's Avatar
 
Undead Death Knight
 
Varimathras (EU)
Originally Posted by Opp-ressed View Post
Can you share ?

Offline
Old 03/26/09, 7:21 AM   #250
zeheres
Von Kaiser
 
zeheres's Avatar
 
Orc Death Knight
 
Destromath (EU)
I've been doing some improvements on mine lately. Here's it.




Last edited by zeheres : 03/26/09 at 7:32 AM.

Offline