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Old 01/27/09, 12:25 AM   #151
Xyd
Glass Joe
 
Dwarf Death Knight
 
Steamwheedle Cartel


This is just something I've been playing around with for a few hours. Don't know if I'll keep it this way or not. It depends on how functional it is. It just looks nice.

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Old 01/27/09, 12:01 PM   #152
Bruners
Glass Joe
 
Orc Death Knight
 
Grim Batol (EU)
My current setup, I have tried to keep most of the timers and information down in the center as most in-game action happens there.
Having most of it centered makes it easier for me to keep track on cooldowns and at the same time keep an eye on whats going on in the game world.

I can see that some got their player frame and target frame split on the far left and far right, i don't think that is optimal at all for gathering information quickly.
Having targettarget as i have it feels for me to be the best way, as DPS I quickly notice any target change and can quickly pop Icebound Fortitude or Anti-Magic Shell if the mob is targeting me, if I'm tanking i can quickly notice if I loose aggro.
Some of you may notice that it looks like I have both blood aura and unholy, it's not, but a a fake "buff" I made with oUF to show what presence I'm in.



Important addons that are in use

MagicRunes: rune tracking
ClassTimer: for tracking player buffs and target debuffs, buffs placed below player frame (Blood Fury, DRW+) and my debuffs on the target below targettarget.
TellMeWhen: (not visible) pops up as an icon above the rune's to show when ever Death and Decay and Horn of Winter is on cooldown.
DocsSwingerclub: nifty swing timer makes it easier to track when your slow two-hander is going to hit

Last edited by Bruners : 01/27/09 at 12:09 PM.

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Old 01/27/09, 1:38 PM   #153
stirno
Glass Joe
 
Orc Death Knight
 
Frostmane
Originally Posted by stirno View Post
I did a lot of work on my own UI this weekend.. Started out with Metz's Shaman UI and modified from there. The final result has similar UFs and placement but certainly a good bit different.

I'm still undecided as to how I want to handle raid/party frames with it so I have both PitBull party frames showing and a Grid setup.

After trying a few different setups, I definitely prefer this location for frames.


When I originally posted my UI I didn't have a lot of time to comment on it in terms of mods used... But for the decent sized group of people who asked... I'm using MagicRunes to display runes there. Its quite flexible in terms of layout/texturing/etc. Play with the mod and come up with a setup you like!

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Old 01/27/09, 4:26 PM   #154
Trubbs
Glass Joe
 
Gnome Rogue
 
Shadow Council
Originally Posted by Bruners View Post
My current setup, I have tried to keep most of the timers and information down in the center as most in-game action happens there.
Having most of it centered makes it easier for me to keep track on cooldowns and at the same time keep an eye on whats going on in the game world.

I can see that some got their player frame and target frame split on the far left and far right, i don't think that is optimal at all for gathering information quickly.
Having targettarget as i have it feels for me to be the best way, as DPS I quickly notice any target change and can quickly pop Icebound Fortitude or Anti-Magic Shell if the mob is targeting me, if I'm tanking i can quickly notice if I loose aggro.
Some of you may notice that it looks like I have both blood aura and unholy, it's not, but a a fake "buff" I made with oUF to show what presence I'm in.



Important addons that are in use

MagicRunes: rune tracking
ClassTimer: for tracking player buffs and target debuffs, buffs placed below player frame (Blood Fury, DRW+) and my debuffs on the target below targettarget.
TellMeWhen: (not visible) pops up as an icon above the rune's to show when ever Death and Decay and Horn of Winter is on cooldown.
DocsSwingerclub: nifty swing timer makes it easier to track when your slow two-hander is going to hit
How do you get class timer to track only your debuffs? I've configured it to track frost fever and ebon plague, but it ended up tracking everyone else's. =/

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Old 01/27/09, 4:40 PM   #155
Nerub
Von Kaiser
 
Nerub's Avatar
 
Orc Death Knight
 
Azshara (EU)
Originally Posted by Xyd View Post
This is just something I've been playing around with for a few hours. Don't know if I'll keep it this way or not. It depends on how functional it is. It just looks nice.
Which addon shows the little infos near your minimap?

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Old 01/27/09, 6:29 PM   #156
Quasit
Glass Joe
 
Human Death Knight
 
Barthilas
How do you get class timer to track only your debuffs? I've configured it to track frost fever and ebon plague, but it ended up tracking everyone else's. =/
This is coming purely from memory, but there should be an option to track only your debuffs on, I believe, the bar configuration menu. If it's not there, keep lookin because I've been using classtimer for my debuffs for a while now, and haven't had any problems with it tracking other people's buffs. I'm positive I ticked an option like this when I was configuring it for myself.

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Old 01/27/09, 9:39 PM   #157
Xyd
Glass Joe
 
Dwarf Death Knight
 
Steamwheedle Cartel
Originally Posted by Nerub View Post
Which addon shows the little infos near your minimap?
SLDataText : WoWInterface Downloads : Other

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Old 01/29/09, 1:24 AM   #158
machd
Glass Joe
 
You
Worgen Warlock
 
No WoW Account
I like a very simple, functional UI that doesnt look horrible either.

Mine is similar to some others in that I use Power Auras to display normal every-day things. I purposely used a few things for this screenshot to illustrate.

My current presence is is shown by highlighted runes under the MagicRunes mod using Power Auras. (i'm in Frost Presence in this pic).
The shield in the middle is Unbreakable Armor. A Snowflake is used for IBF and a Skull and Crossbones used for Lichborne. Timers for each.
The 2 trinkets activated show a shield above them pointing to which is in use (both are here). Yes, my trinkets suck.
The blue bars above my name are Killing Machine and rime, respectively.

Mods:
Bartender4
ButtonFacade Apathy
MagicRunes
Xperl
TipTac
MSBT
SexyMap
OmniCC
DBM
Quartz are the disease timers.

And our druids seem to suck in this pic.


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Old 01/30/09, 1:02 AM   #159
Raronikenshin
Glass Joe
 
Human Warlock
 
<->
Aggramar (EU)
Originally Posted by Khornn View Post
This is my UI at the moment. (click to enlarge)


This one has to be the nicest one I've seen yet. /want

Originally Posted by Trubbs View Post
How do you get class timer to track only your debuffs? I've configured it to track frost fever and ebon plague, but it ended up tracking everyone else's. =/
Set the owner (under Bar Settings) to 'player'. That should solve it.

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Old 01/30/09, 9:31 AM   #160
NyliBE
Glass Joe
 
Blood Elf Death Knight
 
Aszune (EU)
As alot of people I try and keep my information as centered as possible, I'm not entirely done yet.



A little explaination of the UI and mods used:

PAC: The skulls are Blood Plague and Frost fever, Half circle is KM proc. The Crossed swords are the Crusader and Mirror procs. I got a few more when in raids and different specs, E.g one when UB isn't up in raids and one for when Horn isn't up.

Rune monitor is Yurys Rune Display.

Quartz for tracking my own and targets cast bar

AGuf and Dominos for character info and bars.

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Old 01/31/09, 9:25 PM   #161
Kupo24z
Glass Joe
 
Orc Death Knight
 
Kilrogg
Originally Posted by Bruners View Post
My current setup, I have tried to keep most of the timers and information down in the center as most in-game action happens there.
Having most of it centered makes it easier for me to keep track on cooldowns and at the same time keep an eye on whats going on in the game world.

I can see that some got their player frame and target frame split on the far left and far right, i don't think that is optimal at all for gathering information quickly.
Having targettarget as i have it feels for me to be the best way, as DPS I quickly notice any target change and can quickly pop Icebound Fortitude or Anti-Magic Shell if the mob is targeting me, if I'm tanking i can quickly notice if I loose aggro.
Some of you may notice that it looks like I have both blood aura and unholy, it's not, but a a fake "buff" I made with oUF to show what presence I'm in.



Important addons that are in use

MagicRunes: rune tracking
ClassTimer: for tracking player buffs and target debuffs, buffs placed below player frame (Blood Fury, DRW+) and my debuffs on the target below targettarget.
TellMeWhen: (not visible) pops up as an icon above the rune's to show when ever Death and Decay and Horn of Winter is on cooldown.
DocsSwingerclub: nifty swing timer makes it easier to track when your slow two-hander is going to hit
That UI is amazing, could you give more info to the other addons you are using? Thanks!

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Old 02/01/09, 2:32 AM   #162
Fuxedo
Glass Joe
 
Night Elf Death Knight
 
Doomhammer


If you care enough to ask questions about it, I will fill you in.

Last edited by Fuxedo : 02/01/09 at 10:00 AM.

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Old 02/01/09, 7:31 AM   #163
Led ++
Piston Honda
 
Led ++'s Avatar
 
Undead Death Knight
 
Draenor (EU)
I, and I think others to, would be very grateful if people stopped posting the huge images directly here. Just post the link and these forums will load a zillion times faster.

And if you seriously want to post pictures here, use the thumbnail option.

http://thepiratebootybay.com/ THE best Addon site out there!

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Old 02/02/09, 7:31 PM   #164
Sympa
Piston Honda
 
Sympa's Avatar
 
Blood Elf Rogue
 
Terokkar
Sympa UIv6

I've updated my blog with the new version of my UI as well as some information about another way to display the rune cool downs and the expanding list of buffs and debuffs we've become accustomed to using Forte warlock.


All content is still organized on the right albeit now in a more organized fashion. What I am really interested in though is playing with forte and using it for displayed rune cool downs and buffs/debuffs. What I still feel I need to get working on is creating a hierchy of content. I'll be playing with using a grid system to lay it out more. More on this at 6.

Last edited by Sympa : 02/02/09 at 7:38 PM.


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Old 02/02/09, 10:33 PM   #165
dr_AllCOM3
Great Tiger
 
dr_AllCOM3's Avatar
 
Orc Death Knight
 
Blutkessel (EU)
Originally Posted by Sympa View Post
I've updated my blog with the new version of my UI as well as some information about another way to display the rune cool downs and the expanding list of buffs and debuffs we've become accustomed to using Forte warlock.
IMG
All content is still organized on the right albeit now in a more organized fashion. What I am really interested in though is playing with forte and using it for displayed rune cool downs and buffs/debuffs. What I still feel I need to get working on is creating a hierchy of content. I'll be playing with using a grid system to lay it out more. More on this at 6.
Looks nice, but I don't like the concept. First, I like to know what's next to my character. Maybe it's a voidzone or something I have to target. The corners and the bottom aren't used and therefore perfect for UI elements.
Then you have almost every information condensed into one block. Not everything is equally important. Pet- and hotbars can safely be at the bottom. The chat isn't needed in combat, provided you have SCT. Recount is also distracting. With all those similar bars all under each other it's hard to make out important ones with a quick glance.
Most of the fancy UI's I've tried aren't good for raiding. A plain, not too overly simplified UI has proven to be the best, at least for me.


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