This is my first time peak at this thread and I like how it's turned out so far. But I must say I'm extremely disappointed in the weakness of the talent builds suggested by the OP. Now maybe it is just because my mentality as a tank is that your primary job is to survive at all costs and worry about threat after, but I believe the builds posted are much too focused on threat generation.
Before I get into the specific builds I would like people to note that in whichever tanking spec I use, I have Rune Strike bound(macro'd) to almost all of my main abilities to ensure that it is used every possible chance.
Please consider the following:
Blood Tanking (<-- link)
This is my favorite tanking build because it has very powerful cooldowns, excellent single target threat gen and brings great buffs for the raid. With this spec I have easily maintained 6-8k TPS on a boss before MD/TotT. If the cooldowns are rotated effectively and with a little help from the RNG you can survive incredible amounts of time without heals, almost 2 min in current raid content. But this is also the build I use to solo Doomwalker which takes 25 minutes, so that should also say something about the built in survival.
The only real filler or replaceable talents in this build are Subversion and Mark of Blood. I chose these over Blood Aura and Might of Mograine because the Aura is still trivial in most encounters and MoM is just too small of a threat increase even if it is only 3 points. Mark of Blood on its own is rather weak but when used in combo with Vampiric Blood and abilities like Prayer of Mending, Sacred Shield or Living Seed the boss/mob is unwillingly healing you for a great amount.
I think the Glyph choices are pretty straight forward although you can swap Glyph of IBF for Rune Strike. I personally don't like the Glyph of Rune Strike because this ability produces an incredible amount of threat on it's own. Admittedly, more than 50% of my white attacks are turned into RS so it is something I'm experimenting with right now but RS does eat a ton of your RP and you will very rarely use DC. Which isn't even a bad thing because our spells have a much lower chance to hit/crit anyways.
Also I do use Glyph of IT over DnD because AoE threat is not a requirement for boss encounters but these two are pretty interchangeable.
The typical rotation is: OB-IT-PS-HS-HS... and so on, very basic for single target.
For AoE start with DnD-Diseases-Pest and then just try to get nice HS cleaves to spread threat around.
Unholy Tanking (<-- link)
With this build I haven't noticed a major difference when it comes to single target threat other than UB providing a less spiky TPS, meaning it doesn't sink as low when you reapply diseases and such. As for AoE threat I've peaked out at 11-12k TPS because of DnD crits while spamming Rune Strike on individual targets. Bone Shield is excellent for minimizing damage spikes and although not as powerful pre-3.0.8, it should still be kept up as much as possible.
Glyph of IBF and IT plus Dirge are required to help you keep UB up 100% because, just like with Blood, Rune Strike will eat a ton of your RP.
The main reason I stray away from this build when tanking is the lack of cooldowns. I know big cooldowns shouldn't be needed/used in optimal situations but DKs are avoidance tanks which puts us at the mercy of the RNG.
Alt Unholy Tank (<-- link)
This is something I've been meaning to experiment with and is meant for higher gear level tanks. I never get Necrosis because I'm close to 70% avoidance with buffs which means I have very few white attacks causing threat. Corpse Explosion is not important but if a melee dps dies you can pop their corpse for threat and then raise ally. The perma-ghoul combined with NotD gives you a powerful 2min cooldown in Death Pact.
I know a lot of people will frown on the fact I don't get Wandering Plague but as Unholy you certainly will never need help with AoE threat and it's not going to make a big difference in single target.
Unholy Rotation for ST is the same as originally posted: IT-PS-BS-BS-SS... etc.
For AoE: DnD-Diseases-Pest-UB-AFK
In closing those are my thoughts and suggestions based on a very successful tanking career so far. I've received many compliments from healers in the form of "Lylo you're very boring to heal" and my blood tanking spec very much helped me become one of the first with Glory of the Hero on my server.
Interested to see your thoughts.