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Old 02/20/09, 5:44 AM   #51
NyliBE
Glass Joe
 
Blood Elf Death Knight
 
Aszune (EU)
I'm sorry for going a bit offtopic in this thread, but I couldn't find anywhere else on these forums where this has been brought up.

On wednesday we did Patch and I hit over 5k according to my Recount, comparing my recount with the other members of the raid it was way off; even one of the other DK's standing within a 5 yard radius throughout the fight having drasticly different recount stats(His DPS on my recount was 500 lower than on his and vice versa). Let me just point out that we have similar settings in recount, nothing differs.

I know that some people have linked me Recounts of what seemed to be "inflated" DPS numbers, I always thought mine was accurate for my own DPS atleast.

Is there any particular reason for this? Would it help to start running a WWS instead, I really don't see how since both of them monitor the combat log as far as I'm aware,

Could it be an outdated recount. I run on a quite low-end system, can this have anything to do with it?


Sadly I can't link any SSs since my PSU got fried this morning.

As it stands now I'm gonna take the recount SSs I look at with a grain of salt.



Edit: Bad phrasing and typos

Last edited by NyliBE : 02/20/09 at 5:50 AM.

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Old 02/20/09, 6:32 AM   #52
Waywilder
Glass Joe
 
Orc Death Knight
 
Sporeggar (EU)
Basically the differences come from other people's Recounts not calculating Army of the Dead (or possibly other pets too) for them, and same thing happens for WWS. Your own Recount will show your dps pretty much correctly, while WWS and other people's Recounts will leave stuff that should be calculated as your DPS out of the meters.

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Old 02/20/09, 9:03 AM   #53
Mindaika
Piston Honda
 
Mindaika's Avatar
 
Tauren Death Knight
 
Frostwolf
Originally Posted by Dark-Juggernaut View Post
The reason Patchwerk is used is because most players come here looking for the best spec, and patchwerk requires the least skill, so your raw spec/rotation/gear is what's on display.
It's not so much that PW requires the "least skill" per se that he's used as the benchmark, it's because there's nothing else going on in that fight to confound the results. With pretty much every other fight, there's some other factor to consider that can affect (not effect) your personal DPS. I've taken 3 Arcane Surges in a row on Maly, which means my debuff stack usually falls off. I've taken two Mutating Injections in a row on Grobb, which means more running. The more factors that get added in, the harder it is to directly compare two data points.

Consequently: Patchwerk becomes the easiest and most consistent model we have.

Last edited by Mindaika : 02/20/09 at 9:04 AM. Reason: Punctuation

Tastes like Awesome, because it's made of Awesome(TM)

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Old 02/22/09, 6:39 PM   #54
Stugotz
Glass Joe
 
Human Death Knight
 
Stonemaul
Thanks for the thread! However, if you guys don't link which versions of different builds you are using then it is hard to see which talents are making any difference considering a lot of the same gear is used.

Please make sure to link to a talent tree as some people have changed their specs and armory was not accurate.

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Old 02/24/09, 7:47 PM   #55
Dark-Juggernaut
Glass Joe
 
Blood Elf Death Knight
 
Gorgonnash
Originally Posted by Mindaika View Post
It's not so much that PW requires the "least skill" per se that he's used as the benchmark, it's because there's nothing else going on in that fight to confound the results. With pretty much every other fight, there's some other factor to consider that can affect (not effect) your personal DPS. I've taken 3 Arcane Surges in a row on Maly, which means my debuff stack usually falls off. I've taken two Mutating Injections in a row on Grobb, which means more running. The more factors that get added in, the harder it is to directly compare two data points.

Consequently: Patchwerk becomes the easiest and most consistent model we have.
Which means he requires the least amount of skill...because there's nothing stopping you from standing there and maxmimizing your spec/rotation's/ potential with your gear.

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Old 02/25/09, 1:16 PM   #56
JBale
Glass Joe
 
Blood Elf Death Knight
 
Burning Legion
Ok so this will probably sound rather noobish but stick with me for a second.

Here is my armory: The World of Warcraft Armory

Just hit 80 a litte over a week ago so I'm still gearing this guy out. On patch I'm doing around 2500DPS (says recount) and I'm curious what I'm doing wrong? Considering my gear, what kind of DPS would be achievable? I'm 50/0/21 disease-less. Does anyone have any videos of boss fights so I can see the rotation and timing in action?


Cheers!

J

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Old 02/25/09, 1:25 PM   #57
EwokChilli
Piston Honda
 
Draenei Death Knight
 
Medivh
Probably should check out the blood thread, then ask yourself why you put a point into gargoyle instead of DRW.

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Old 02/25/09, 1:35 PM   #58
SpAceAcE
Glass Joe
 
Human Paladin
 
Skywall
Originally Posted by JBale View Post
Ok so this will probably sound rather noobish but stick with me for a second.

Here is my armory: The World of Warcraft Armory

Just hit 80 a litte over a week ago so I'm still gearing this guy out. On patch I'm doing around 2500DPS (says recount) and I'm curious what I'm doing wrong? Considering my gear, what kind of DPS would be achievable? I'm 50/0/21 disease-less. Does anyone have any videos of boss fights so I can see the rotation and timing in action?


Cheers!

J
I would say that is basically what you should expect if perhaps a little low, your under geared playing one of the most gear dependent specs for the class. The scull clad cleaver and a few 10man epics just arn't enough to propel you into amazing numbers.

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Old 03/06/09, 3:10 AM   #59
sargetony
Glass Joe
 
sargetony's Avatar
 
Blood Elf Death Knight
 
Stormscale
I think Sarth 3D listings need to be included for the exact reasons given and more.

Patchwerk relies on Single Target DPS, and some builds just blow others away on Single Target DPS, but fail in raid viability, while others that have massive raid utility, fail on Patchwerk.

There are plenty of "gimmick" builds out there that positively shine on Patchwerk, but are so ridiculous to use for any other encounter/boss/trash/daily, etc...I think I saw one that uses 6 different rotations (ftl in my opinion)

On another note, I looked into this post because we are currently doing Sarth 3D and I wanted to find the best spec to support my raid. I have tested a few builds, and Diseaseless (51/0/20) was supposed to be awesome for 3D, but it was complete fail, I had tanks out-DPSing me and I normally average 4k+ throughout a Full 25/Naxx and any other 25 man. I added diseases to the rotation and immediately shot up 2k! (to 3.5k DPS with only spreading diseases on adds between drake deaths) That is an example. I see that there are some great builds, and many of them are pretty standard builds across the board, i.e. 51/0/20, 17/0/54, 0/32/39....nothing crazy or "gimmicky".

But I agree that Patchwerk is absurdly simple and I am sure Blizzard made him that way to be a DPS benchmark. Hell, you could turn off your monitor during PW and still pull decent DPS (we joke that our top DPSer (Warlock) does just that....and he pulls 7k+ on PW). But Sarth 3D does incorporate every aspect of every boss fight, so I feel it is a more realistic standard to gauge DPS off of because everything that can happen does. If you use Patch as your Max and 3D as you min, you should fall somewhere in between on every other boss.

But for some reason, I always see higher DPS numbers on Razuvious than on Patchwerk, I even subtract the Understudy damage done, and my DPS figures are usually higher on Raz. Last week I pulled 5.5k On Raz after Understudy subtraction (I was 0/32/39 atm). Anyone know why this is? (All my figures come from WWS reports btw, that is our Guild standard for DPS measurements)

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Old 03/07/09, 3:16 AM   #60
AlucardVampires
Glass Joe
 
Blood Elf Death Knight
 
Thaurissan
This thread have stopped updating. What is the OP doing?

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Old 03/14/09, 10:43 PM   #61
Sekke
Piston Honda
 
Sekke's Avatar
 
Tauren Druid
 
Bonechewer
Originally Posted by AlucardVampires View Post
This thread have stopped updating. What is the OP doing?
There isn't much of a point in determining top raid DPS if most of the specs being posted will be obsolete with 3.1

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Old 03/17/09, 1:53 PM   #62
radon
Glass Joe
 
Orc Death Knight
 
The Venture Co (EU)
Originally Posted by sargetony View Post
I have tested a few builds, and Diseaseless (51/0/20) was supposed to be awesome for 3D, but it was complete fail, I had tanks out-DPSing me and I normally average 4k+ throughout a Full 25/Naxx and any other 25 man.
You could be doing something wrong or missing some raid buffs, i don't know. Or maybe it's about your raid tactic. Whatever it is, don't blame the diseaseless spec imo, it puts me and some other dks i know on top in whole content including sartharion. It's the best spec on s3d imo since its very bursty on tenebron&Vesperon which helps your raid a lot. And as you explain, diseases seem to have increased the damage on the Adds, i leave the adds to aoe'rs and focus on dragons mostly, so your diseased rotation wouldnt do it better on dragon dps.

My s3d: WoW Meter Online - Combatlog Replay in Engrish
Notice Tenebron&Vesperon: WoW Meter Online - Combatlog Replay in Engrish

Last edited by radon : 03/17/09 at 2:05 PM.

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Old 03/18/09, 7:39 PM   #63
Solithaira
Von Kaiser
 
Draenei Death Knight
 
Gilneas
Radon your guild obviously doesn't have a problem downing Sarth + 3d, but given that you were the only DK in raid wouldn't the "best" spec be Unholy? (ebon plague spread for better AoE + Movement buff).

That aside, while your single target DPS is undoubtedly solid, I question whether a spec that bring so little (relatively) in terms of AoE would be the top pick. Just looking at the front page, it appears that 17/0/54 is currently reigning supreme, but the WWS is down so I can't really analyze damage done to single targets compared to yours.

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Old 03/19/09, 2:24 AM   #64
radon
Glass Joe
 
Orc Death Knight
 
The Venture Co (EU)
I think the thing that relax the raid most is downing the drakes as fast as possible, adds can be held under control and aoe'd later by mages / rogues who can maintain their aoe damage as well as single target damage with same spec just as good. So i believe playing bursty on drakes is the best thing a dk can do, and it would probably be less benefitial for the raid if i had played unholy just for the sake of more dps on lava blazes.

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Old 03/20/09, 12:54 AM   #65
Mild Confusion
Piston Honda
 
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Worgen Death Knight
 
Medivh
Only because there is not frost love on this thread, here is my guilds first Sarth 3d kill WWS. Did 4230 dps overall.

21/50/0 frost spec with Armageddon and fallen crusader.

Used IT, FS, and Oblit glyphs.

I sent a PM to the OP, but not sure if he got it.

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