PROBLEM RESOLVED EDIT: This post was out of ignorance and my error, feel free to delete. I didnt understand how the rotation file worked at the time. Thanks Gravity.
I'd like to test an unholy DW build like
0/13/58 using a rotation like:
IT > PS > SS > Dump > BS > BS (75 RP)
IT > PS > SS > Dump > GF > IT (85 RP)
IT > PS > SS > Dump > BS > BS (75 RP)
IT > PS > SS > Dump > IT > IT (95 RP)
Basically the theory of this build/rotation is kind of like the DW spam build, but using SS to keep up virulence and thus modifying the build to make the best of SS.
It seems to me the current talk in the 2h UH thread are changing more towards this end (using SS over OB, dropping epidemic, some talk of UP being better on single target), and I would like to run it's numbers to compare. However there is a problem with testing this build.
The rotation only really uses SS to maintain the Virulence buff (freeing a GCD is a nice bonus for bursts or outside RP gains). As such a priority would be something like:
Diseases > MaxRP > Virulence > Ghoul Frenzy > IT > PS > BS > DC > Horn
However, there is no priority to SS for Virulence in the simulator atm. This is the main point of this post.
Additionally, the ICD of Virulence is 10sec iirc, reducing it's uptime in a IUP rotation (9sec) and complicating an optimized priority system for players.
Another issue is that I don't think the simulator refreshes diseases once per cycle unless the application skills are called in the priority.
Ideally, I think a rotation is more user friendly and practical to use than a priority for this build, but I realize that the program is priority based. As such I may just have to try to test the numbers manually.
edit: pardon the length of the non-underlined, but i was going to post this in the 2h uh thread before deciding the heart of the issue was more relevant to this thread. i edited out some parts that were non-essential to this thread.
edit2: stuck in maxrp and dc to the priority for completeness