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Old 03/28/09, 2:34 PM   #61
Afabar
Don Flamenco
 
Draenei Death Knight
 
Chants Eternels (EU)
- The Howling Blast update is already implemented since the 0.7.0 version (2 day ago).
- From my unterstanding, Raise Dead will have a 1 minute duration, for a 3 minute cooldown.
- I Still have to implement Unbreakable Armor.

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Old 03/28/09, 4:06 PM   #62
Energizr
Glass Joe
 
Human Death Knight
 
Kazzak (EU)
edit, no idea what caused the howl cd on mine, works now.

And forgot the change to raise dead on the ptr, it's like you said.

Last edited by Energizr : 03/28/09 at 4:13 PM.

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Old 03/29/09, 12:47 AM   #63
 vank
Slumlord
 
Blood Elf Warlock
 
Whisperwind
Very, very nice Kahorie. The report display is much nicer now.

However, I can't seem to get the EP feature to work. It prints out the 10 combat log reports, but no values at the end. Is anyone else able to get values?

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Old 03/29/09, 5:33 AM   #64
Afabar
Don Flamenco
 
Draenei Death Knight
 
Chants Eternels (EU)
Here are the last correction/addition. Check the OP for download information.

0.7.2 Release notes
* Unbreakable armor implementation.
* The EP result now appears in the new report.
* Add an internal file editor to ease configuration.
* You can now choose between several character config file.

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Old 03/29/09, 4:40 PM   #65
Illandras
Glass Joe
 
Orc Death Knight
 
Draenor (EU)
There seems to be problems with the EP calculator, these are the results im getting.

EP :AttackPower = 100
EP :Strenght = -610
EP :Agility = 60
EP :HitRating = 270
EP :CritRating = 10
EP :HasteRating = 200
EP :ArmorPenetrationRating = -310
EP :ExpertiseRating = 200
EP :WeaponDPS = -1300

You can see my stats in the armory profile, and I am sure I put the correct values to the character template. Using default Blood spec + prio. FC + pets ticked. T8dps sigil. Blood pres.
And 50h simulation time.

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Old 03/29/09, 5:03 PM   #66
Afabar
Don Flamenco
 
Draenei Death Knight
 
Chants Eternels (EU)
And how much in the tag <EP><base>XX</base></EP> ?

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Old 03/29/09, 5:15 PM   #67
Illandras
Glass Joe
 
Orc Death Knight
 
Draenor (EU)
50 currently. As far as I know that is the default value?

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Old 03/29/09, 6:20 PM   #68
Afabar
Don Flamenco
 
Draenei Death Knight
 
Chants Eternels (EU)
For this strange EP value, I see 2 options:

1/ There is something that is not well reseted between calculation on a Blood talent or ability.
2/ The calculation length is too short and is too sensible to the RNG. The fisrt calcultation have been very lucky and not the other.

If I was sure there won't be any bug in the simulator I would say it's the second option. But, I will double check that.

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Old 03/31/09, 5:40 AM   #69
Afabar
Don Flamenco
 
Draenei Death Knight
 
Chants Eternels (EU)
0.7.3 Release notes
* Add an <Rime> priority to use HowlingBlast on Rime proc
PTR Build 9742
* Necrosis: The damage from this ability will no longer benefit multiple times from damage increasing effects.
* Rime now procs from Obliterate instead of Icy Touch.
* Death Strike damage has been increased and now deals 75% weapon damage (up from 60%) plus 222.75 (up from 178.4) for the max Rank.
* Summon Gargoyle now lasts up to 40 sec. (Down from 1 min)
* DPS Set - 2 pieces - Increases the critical strike chance of your Obliterate, Scourge Strike and Death Strike abilities by 5%. (Old - Didn't affect Death Strike)
* DPS Set - 4 pieces - Your Obliterate, Scourge Strike and Death Strike generate an additional 10 Runic Power when used.


Just to let you know I working right now on DRW and after that, there will only be cosmetic addition,bug correction and of course PTR change.

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Old 03/31/09, 8:41 AM   #70
Fugazor
King Hippo
 
Fugazor's Avatar
 
Orc Hunter
 
Chamber of Aspects (EU)
I found that Ghoul missed in simulator even with melee cap while it should use master melee hit. Gargoyle seems to be working fine with master spell hit.

P.S. What does exactly <EP><base>50</base></EP> does?

Last edited by Fugazor : 03/31/09 at 8:56 AM.

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Old 03/31/09, 9:23 AM   #71
Afabar
Don Flamenco
 
Draenei Death Knight
 
Chants Eternels (EU)
In fact I don't differ Hit and Dodge in the report. And as far as I know, the ghoul don't inherit from master expertise. That is why you have "missed" even if your are hit capped. They are in fact dodge.

What EP base stand for ? When the simulator calculate Equivalence Point it run the simulator multiple time, each time adding a value to a character stat. The added value is set with this parameter.

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Old 03/31/09, 10:26 AM   #72
Redantisocial
Glass Joe
 
Gnome Death Knight
 
Alleria
This is really cool, editing the templates isn't so bad, and it actually gives some meaningful output!

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Old 03/31/09, 5:47 PM   #73
ron9
Von Kaiser
 
Gnome Warlock
 
Arygos
Amazing work, keep it up with the fast updates, definitely by far the best DK theorycrafting tool I have seen yet.

Two things I would like to see added:
- Glyph of Disease added and rotations supporting this.

- 2+ enemy simulator to compare AoE damage from different specs.

Also, I can't figure out a way to make the simulation time less than an hour.

Last edited by ron9 : 03/31/09 at 6:54 PM.

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Old 04/01/09, 3:59 AM   #74
Afabar
Don Flamenco
 
Draenei Death Knight
 
Chants Eternels (EU)
The Glyph of Disease is on my todo list and should soon be available.
I may add a multi target mode, but I won't start working on it until the work left on single target mode is over.


There is actually no way right now to make simulation calculating less than a 1 hour fight. And I not convinced that it's needed. A 1 hour simulation is taking less than 1 second to be calculated and is giving very random/unreliant results.

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Old 04/01/09, 5:00 AM   #75
Kyruski
Piston Honda
 
Troll Death Knight
 
Lightning's Blade
I'm looking at the Results for some Simulations and it looks as if you don't take the ghoul being non-permanent into consideration with the Blood spec, This may be true with Frost also.

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