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Old 07/21/10, 10:21 AM   #991
Mitranim
Von Kaiser
 
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Worgen Rogue
 
Silvermoon (EU)
It seems that the Silverlight version doesn't run a simulation. There's nothing in the progress bar, and nothing happens no matter how long I wait.

Last edited by Mitranim : 07/21/10 at 11:11 AM.


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Old 07/21/10, 10:35 AM   #992
Afabar
Don Flamenco
 
Draenei Death Knight
 
Chants Eternels (EU)
Originally Posted by Mitranim View Post
It seems that the Silverlight version doesn't run a simulation. There's nothing in the progress bar, and nothing happens however long I wait.
Did you choose a scenario? The bar don't update if you don't select a scenario first (don't ask me why). Do your processor seems to work? The sim should use at least 1 core of your machine.

On my computer, I have selected this and it works:

<config>
  <CharacterWithGear>2H ICC.xml</CharacterWithGear>
  <template>Unholy 00-17-54.xml</template>
  <mode>priority</mode>
  <intro>NoIntro.xml</intro>
  <priority>Unholy.xml</priority>
  <rotation />
  <presence>Blood</presence>
  <sigil>HangedMan</sigil>
  <mh>FallenCrusader</mh>
  <oh />
  <scenario>Scenario.xml</scenario>
  <latency>150</latency>
  <simtime>10</simtime>
  <BSTTL>300</BSTTL>
  <log>false</log>
  <logdetail>false</logdetail>
  <ShowProc>false</ShowProc>
  <WaitFC>false</WaitFC>
  <pet>true</pet>
  <BloodSync>false</BloodSync>
  <chkMergeReport>false</chkMergeReport>
  <BShOption>Instead of Blood Strike</BShOption>
  <ICCBuff />
  <txtAMSrp>0</txtAMSrp>
  <txtAMScd>60</txtAMScd>
  <txtReportName></txtReportName>
</config>


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Old 07/21/10, 11:07 AM   #993
Mitranim
Von Kaiser
 
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Worgen Rogue
 
Silvermoon (EU)
Originally Posted by Afabar View Post
Did you choose a scenario?
Yes I did. To answer further questions, here's how it looks like:



I didn't change any settings not visible on this image except talents and rotation.


Edit:
Originally Posted by Afabar View Post
Do you have the same problem in priority mode?
Yes.

Last edited by Mitranim : 07/21/10 at 11:38 AM.


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Old 07/21/10, 11:35 AM   #994
Afabar
Don Flamenco
 
Draenei Death Knight
 
Chants Eternels (EU)
Do you have the same problem in priority mode?


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Old 07/21/10, 12:03 PM   #995
Mitranim
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Worgen Rogue
 
Silvermoon (EU)
Update: problem solved after randomly hitting buttons "Change RNG seed", "Start EP" and "Show last report" (in this exact sequence). The program behaves normally since then.


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Old 07/22/10, 4:02 AM   #996
LasVegas11
Glass Joe
 
Draenei Death Knight
 
Aszune (EU)
Being fairly new into the world of simcraft I'm stumbling on some problems that are probably really easy to avoid. When I do a QuickDPS test how exactly is the expertise capped calculated? I can tell from the OP it's a pretty difficult calculation, but I can't seem to understand it properly. For example, I run a DW Frost setup, if I run a setup with 11 expertise (+5 from TS) I get more dps then if I run a setup with 21 expertise (+5) so that means the cap. How exactly does this work? Surely not being capped shouldn't grant more dps then actually being expertise capped.. The 16 expertise setup runs with 277 Winding Sheet, if I switch it out for Might of the Ocean Serpent + an expertise Dragon Eye gem I lose quite some dps while being expertise capped.

I'm sorry if this been asked before, but I'd love to hear what I'm overlooking here.

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Old 07/22/10, 7:17 AM   #997
Afabar
Don Flamenco
 
Draenei Death Knight
 
Chants Eternels (EU)
By changing Winding Sheet(H) and a 32 Strength gem to a Might of the Ocean and a 32 expertise gem you lose 55 STR, 68 Crit and 60 Haste to gain 77 Exp and 65 ArP. I'm not surprise that you lose some dps on the road. Not being caped is a dps loss, taking some gear of the previous tier to reach it may be a superior loss.
My tip would be to generate EP value of your character and run the Zerack's DK Gear Optimizer (available in the DK forum) it will calculate for you all possible combination and give you the result of how you should equip to reach the best dps.


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Old 07/24/10, 1:48 AM   #998
The Docster
Glass Joe
 
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Human Death Knight
 
Black Dragonflight
I think I found a bug with the Silverlight version. My browser froze up when I tried to get EP with the generator while using Firefox. Then when I tried again using Chrome a weird puzzle piece popped up.

Also, gargoyle wasn't showing up in the breakdown when I was simulating my unholy dps. Bone Shield isn't being properly refreshed by the sim also according to the report.

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Old 07/24/10, 2:29 AM   #999
Kaejin
Great Tiger
 
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Troll Death Knight
 
Mal'Ganis
I have a problem with the Silverlight version not entirely showing on my screen. My screen resolution is 1024 x 768 so I'm sure that's the reason, but I just thought I'd chime in and let you know that it makes it a little hard to use when any option at the very top or very bottom of the UI are either unable to be read or clicked. I can't change tabs, for instance.

Uulwi ifis halahs gag erh'ongg w'ssh.

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Old 07/27/10, 11:04 AM   #1000
ToXinE
Glass Joe
 
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Orc Death Knight
 
Eitrigg (EU)
Hi, the silverlight's version of your DK simulator produces this error when simulating with a modified rotation:
(sorry, the error is in french)
Erreur�*: Unhandled Error in Silverlight Application [Xml_BadNameChar]
Arguments : /;0x2F
Les chaînes de ressource de débogage ne sont pas disponibles. Souvent la clé et les arguments fournissent suffisamment d'informations pour diagnostiquer le problème. Consultez http://go.microsoft.com/fwlink/?linkid=106663&Version=4.0.50524.0&File=System.Xml.dll&Key=Xml_BadNameChar   �* System.Xml.XmlConvert.VerifyNCName(String name, ExceptionType exceptionType)
   �* System.Xml.Linq.XName..ctor(XNamespace ns, String localName)
   �* System.Xml.Linq.XNamespace.GetName(String localName)
   �* System.Xml.Linq.XName.Get(String expandedName)
   �* DKSIMVB.Rotation.loadRotation()
   �* DKSIMVB.Sim.Start()
   �* System.Threading.ThreadHelper.ThreadStart_Context(Object state)
   �* System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
   �* System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   �* System.Threading.ThreadHelper.ThreadStart()
Fichier Source�*: http://meliades.org/dksim/KahorieDKSIM.html
Ligne�*: 0
here is the rotation i used :
<?xml version="1.0" encoding="utf-8"?>
<Rotation>
  <Rotation>
    <IcyTouch retry="1"></IcyTouch>
    <PlagueStrike retry="1"></PlagueStrike>
    <HeartStrike retry="1"></HeartStrike>
    <HeartStrike retry="1"></HeartStrike>
    <DeathStrike retry="1"></DeathStrike>
    <DeathCoil retry="0"></DeathCoil>
    <DeathCoil retry="0"></DeathCoil>
    <DeathStrike retry="1"></DeathStrike>
    <HeartStrike retry="1"></HeartStrike>
    <HeartStrike retry="1"></HeartStrike>
    <HeartStrike retry="1"></HeartStrike>
    <HeartStrike retry="1"></HeartStrike>
    <DeathCoil retry="0"></DeathCoil>
    <DeathCoil retry="0"></DeathCoil>
  </Rotation>
</Rotation>
When simulating with priority, everthing runs fine.

My browser is FF 3.6.8 and Silverlight is 4.0.50524.0

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Old 07/28/10, 3:44 PM   #1001
pessadilla
Von Kaiser
 
Human Priest
 
Turalyon
Excuse me. I was finally able to run the simulator with my DK, but I have a few questions; please do not infract me, I've been tying to figure ths out by self but haventbeen able to.

At the OP, it mentions I need to ill iallhe stats from my DK, but I was able to load him directly from the armory. Would this affect the results at all? I was able to get the combat log, but I wasn't able to get the EP's for my character. I clicked on start EP a few times and inlly gave u after5 minutesor so Does it take longer than that to get them or am I doing something wrong? This is what my simulator showed:

TABLE]Ability| Damage done|||| hits||| Crits||| Misses|| Glances||| Uptime|
|Total| %| #| Avg| #| %| Avg| #| %| Avg| #| Avg| #| %| Avg| %|
MainHand| 761346676| 17.1| 227362| 4750.9| 70085| 26.1| 2514.4| 90169| 33.5| 5179.2| 41408| 15.4| 67108| 25| 1760.1| |
Obliterate| 676630796| 15.2| 70680| 9573.2| 32362| 44.9| 5221.5| 38318| 53.2| 13248.4| 1354| 1.9| | | | |
FrostStrike| 488021756| 10.9| 63577| 7676.1| 22246| 34.3| 3851.8| 41331| 63.8| 9734.5| 1205| 1.9| | | | |
OffHand| 474627585| 10.6| 230203| 2911.8| 73358| 27.3| 1555.9| 89644| 33.4| 3205.7| 38567| 14.3| 67201| 25| 1088| |
Obliterate(OH)| 426754290| 9.6| 72034| 5924.3| 32830| 45.6| 3229.6| 39204| 54.4| 8181| | | | | | |
FrostStrike(OH)| 306796860| 6.9| 64782| 4735.8| 22681| 35| 2372.8| 42101| 65| 6008.9| | | | | | |
Diseases.FrostFever| 209402367| 4.7| 108691| 1926.6| 108691| 100| 1926.6| | | | | | | | | 99.2|
Diseases.BloodPlague| 160225627| 3.6| 108393| 1478.2| 108393| 100| 1478.2| | | | | | | | | 98.2|
Necrosis| 147938083| 3.3| 227362| 650.7| 227362| 100| | | | | | | | | | |
IcyTouch| 99608120| 2.2| 18178| 5479.6| 6358| 35| 3226.1| 11820| 65| 6691.7| | | | | | |
BloodCakedBlade| 96410014| 2.2| 67095| 1436.9| 67095| 98.1| 1436.9| | | | 1328| 1.9| | | | |
Necrosis(OH)| 92230459| 2.1| 230203| 400.6| 230203| 100| | | | | | | | | | |
BloodStrike| 86304002| 1.9| 26771| 3223.8| 16296| 59.7| 2014.2| 10475| 38.4| 5105.5| 529| 1.9| | | | |
HowlingBlast| 81934443| 1.8| 8224| 9962.8| 4073| 49.5| 6032.9| 4151| 50.5| 13818.9| | | | | | |
Ghoul| 107952630| 2.4| 99185| 1628| 55368| 55.8| 1271.2| 10942| 11| 2248.9| | | 32875| 33.1| 394.2| |
BloodCakedBlade(OH)| 61090897| 1.4| 68715| 889| 68715| 99.4| 889| | | | 395| .6| | | | |
BloodStrike(OH)| 54554885| 1.2| 27300| 1998.3| 16506| 60.5| 1242.7| 10794| 39.5| 3153.9| | | | | | |
Army of the Dead| 48482278| 1.1| 345912| 140.2| 300755| 86.9| 137.8| 45157| 13.1| 156| | | | | | |
PlagueStrike| 44251154| 1| 17807| 2485| 10231| 56.5| 1566.1| 7576| 41.8| 3726| 308| 1.7| | | | |
PlagueStrike(OH)| 27683886| .6| 18115| 1528.2| 10465| 57.8| 965.8| 7650| 42.2| 2297.6| | | | | | |
MH Razorice| 5280561| .1| 406197| 13| 406197| 100| | | | | | | | | | 99.9|
DPS| 12382(+/- 819)
Total Damage| 4457.53m | in 100h
Total runic power used: 2073024 (0 wasted)
Threat Per Second| 8872
Generated in |86s
Template:| Zeven's DW
Priority: |Frost
Presence: |Blood
Sigil: |Awareness
RuneEnchant: | Razorice / |FallenCrusader
Pet Calculation: |True
[/table]

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Old 07/30/10, 9:13 PM   #1002
Pant
Glass Joe
 
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Human Death Knight
 
Dragonmaw (EU)
Originally Posted by Afabar View Post
Thanks for the tip. I'll take a look at it, but I think I have already tried that thing without success.
You could also try the Rawr approach, which uses elitistarmory.com as a proxy to fetch armory information.
Edit: didn't see the latest patch notes

Last edited by Pant : 07/31/10 at 1:46 PM.

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Old 08/02/10, 9:24 AM   #1003
Afabar
Don Flamenco
 
Draenei Death Knight
 
Chants Eternels (EU)
Kahorie's DK simulator - Cataclysm first release.

Kahorie's DK simulator


Release Notes:
Cataclysm Update:
* Cataclysm Rune system
* Physical, magical and "normal" haste
* GCD not affected by Unholy Presence
* Combat Log Reader
* 30s Diseases.
* No more Clipping on diseases
* New talent + Free Talents.
* Festering Strike.
* Runic Empowerment.
* Ghoul Frenzy = 50% haste.
* Database update based on wowhead.com.
* GUI: Everything should enter in a small screen.
* Rotation removal.

Strike/Spell Verification:
* BCB, BS, DS, FS, HS, OB, PS, RS, SS
* BB, D&D, DC, Ghoul Frenzy, HB, IT


#TODO (Not exhaustive)
* Mastery
* Pet do not double dip with buff
* Buff removal.
* Might of frozen waste
* Plate Armor passive bonus


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Old 08/02/10, 3:00 PM   #1004
Zeven6
Glass Joe
 
Orc Death Knight
 
Dentarg
Question

I recently started using Kahorie's simulator instead of Mr. Robot, and I just have 2 questions. When I run the EP values, I get two values for expertise, and 2 values for haste.

One of my values for haste gets an EP value under crit rating, and the other value is above strenght. Neither of these two values seems correct to me. I was under the impression that Str>haste>crit.

1. Am I reading the results wrong?

2. Which value of expertise should I use, EP ExpertiseRating or Personal Expertise value

Here are the sim results in case you need them:

EP AttackPower | 1 (0.85 DPS/per AP)
EP Strength | 2.87
EP Agility | 1.67
EP CritRating | 2.07
EP HasteEstimated | 1.91
EP HasteRating1 | 3.04
EP ArmorPenetrationRating | 2.59
EP ExpertiseRating | 3.41
Personal Expertise value | 1.79
BeforeMeleeHitCap<8% | 3.57
EP SpellHitRating | 1.81
EP WeaponDPS | 7.18
EP WeaponSpeed | 458.82
EP 2T10 | 345.68
EP 4T10 | 376.54
| Template | Zeven's DW
| Priority | Frost
| Presence | Blood
| Sigil | HangedMan
| RuneEnchant | Razorice / FallenCrusader
| Pet Calculation | True
lootlink non hit caped
lootlink hit caped
Non hit caped ( Pawn: v1: "DK Sim": ArmorPenetration=2.59, HitRating=3.57, CritRating=2.07, Dps=7.18, Strength=2.87, Armor=0.028, Agility=1.67, HasteRating=1.91, Speed=458.82, ExpertiseRating=3.41, Ap=1, GemQualityLevel=82 )
hit caped ( Pawn: v1: "DK Sim": ArmorPenetration=2.59, HitRating=1.81, CritRating=2.07, Dps=7.18, Strength=2.87, Armor=0.028, Agility=1.67, HasteRating=1.91, Speed=458.82, ExpertiseRating=3.41, Ap=1, GemQualityLevel=82 )

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Old 08/03/10, 9:15 AM   #1005
dr_AllCOM3
Great Tiger
 
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Orc Death Knight
 
Blutkessel (EU)
Cataclysm:
- Performs very well with four cores.
- Unholy looks ok
- Ghoul seems to do very low damage.
- Frost (2h) does very low damage, FS is most likely bugged.


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