Originally Posted by mmownforever
I have been thinking about the expertise too. While looking at other Ulduar gear though it looks as if you are VERY easily expertise capped from gear only, which makes the expertise on Worldcarver almost useless. I think I will be going with a high threat weapon or avoidance weapon in Ulduar rather than Worldcarver's expertise.
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I'm not really seeing the same thing. A lot of the expertise items from Ulduar have a poor combination of stats, so you end up losing a lot by using them. So far a lot of the hard mode loot we've seen are mostly mitigation items, so losing threat stats may be a problem as you gain more 239 loot as well. I made an
Item Comparison Tool - World of Warcraft to get an idea of what kind of stats we'd see in Ulduar in the best gear available. The first set is a current content set for reference. The second set is limited to Ulduar-25 normal gear only, the third set has hard mode gear included with a threat emphasis, and the fourth a hard mode set with a heavy emphasis on mitigation and avoidance.
It's true that we've only seen a small part of Ulduar gear, especially for the hard modes. There may be very good items with expertise that we don't know about yet. For now most of the expertise items are very poorly itemized. For example our T8 legs and gloves combine defense, parry and expertise. I'm planning on passing the tier items for the hand and leg slots to people who can use the tokens better, and picking up some of the very good non-tier items instead.
The expertise items I'd consider worth using are:
Titanstone Pendant
Titanskin Cloak
Platinum Band of the Aesir
One of these comes from a hard mode, and may not be available very quickly.