There Will Be Blood (DPS) - Meet the new thread/Same as the old thread
Just cleaning the clutter because the old thread was huge and is mostly inapplicable to the newest patch (3.1). All hail our Death Strike overlords!
This thread is still a honeypot for crappy posts, bad grammar, whines and other infractionable things. Let's keep the terrible posting level low here, ja?
Stuff if you haven't been paying attention:
Diseaseless is dumb, stop trying to make it work.
Blood specs have about 3-4 points of filler (if you count Vamp Blood as filler rather than a "oh god I just stood in fire" button). You can dump them in Rune Tap, Bloodworms or whatever.
51/0/20 of some variant seems to be the Standard Spec right now.
Unholy points are pretty mutable right now. I think the difference between maxing out Morbidity vs other talents depends on whether you have of the Vengeful Heart. Glyph choice I'm personally not sure about either (you Death Strike a lot less than you Death Coil, for example).
44/0/27 is the new debated spec. Since I haven't actually tried it, I'm not sure if this is the best layout of points. Basically, UB for your big dump and pet ghoul for massive pet DPS.
I believe 50/0/21 was also put forth as an alternative. DRW is capable of more damage than Unholy Blight, but Blight is a lot less demanding to manage while only being marginally behind.
I havent tried it out yet or anything, but I was thinking that I would have to agree with most of you o n51/0/20 as a good spec. I was thinking of this rotation:
With the longer cooldowns on diseases this seams like it would work, only needing to refresh diseases after OB, I know it seems long but I think it would do the job.
I havent tried it out yet or anything, but I was thinking that I would have to agree with most of you o n51/0/20 as a good spec. I was thinking of this rotation:
With the longer cooldowns on diseases this seams like it would work, only needing to refresh diseases after OB, I know it seems long but I think it would do the job.
Yes, But DS replaces OB, And it doesnt consume diseases.
Yes, But DS replaces OB, And it doesnt consume diseases.
what he said. with ob being taken off of might of mograine you lose the 45% crit damage bonus. ob will crit for about as much as hs. ds self buffed i was getting 7-8k crits regularly and raid buffed in ulduar with shirt of uber was getting some nice 11-12k ds crits using the 51/2/18 spec. glyphs you want are Glyph of DS, Glyph of DRW, and Glyph of Dark Death.(15% more dc damage)
IT -> PS -> HS -> HS -> DS -> Dump -> HS -> HS -> HS -> HS -> DS -> Dump as a rotation.
I'll edit this post after a night of raiding and tell my experiences with it :]. Gluck in ulduar!
Liking this layout so far but a question in regards to Sigil's and I might have missed this in the huge rocket science thread but... I assume Sigil of Haunted Dreams will now be more effective than Sigil of Awareness?
Liking this layout so far but a question in regards to Sigil's and I might have missed this in the huge rocket science thread but... I assume Sigil of Haunted Dreams will now be more effective than Sigil of Awareness?
Actually there was a change affecting this sigil, now it also affects DS. Haunted Dreams gives roughly 3.78% or so per proc, with a 15% proc rate. It has been discussed before, and Awareness > Haunted Dreams. I hope it helps =)
Btw, it would be helpful to most viewers of this thread to put the different specs links for future references like 51-0-20/51-2-18/50-0-21/44-0-26(+1). If someone could link them, it'd be appreciated =D
I approve of the new thread. One thing to note, with the "final" Official Patch Notes they have the DRW Glyph at 10 Seconds again...
Maybe this isn't a typo. Maybe. You can find the final Official notes here or posted on MMOC here.
The patch notes are kind of not actual. There are some recent changes that are on ptr, but not right on patch notes (eg death strike glyph, Death Strike: The amount of healing per damage done has been reduced by 20%. and so on).
So i dont believe that the patch notes are really up to the current ptr built. But it doesnt make a lot of sense, we will have to when patch is deployed.
IT -> PS -> HS -> HS -> DS -> Dump -> HS -> HS -> HS -> HS -> DS -> Dump as a rotation.
I'll edit this post after a night of raiding and tell my experiences with it :]. Gluck in ulduar!
I like this spec a lot and I think I'll be trying it out as well, should do well with our raid makeup, similarly to how unholy did so well for many guilds before in naxx.
I didn't get to test Unholy or Frost on the PTR raids we did, does anyone remember or can link how well this spec stacked up against them, at least in ptr testing?
Seeing we get Dual specs. Is there any decent aoe speccs that points out for some aoe fights for blood or is that free to roam?
To be honest, that depends on your preference. Most players will be using their dual specs for PvE-PvP, or since we're hybrids, PvE dps-Tanking or even PvP-Tanking. If it's the case, then most players will try to maximize their DPS output by using a mix of single-target and AoE spec like 50-0-21 or even 44-0-26(+1) and switch their rotations accordingly. I haven't been on the PTR myself, but it's seriously hard to believe that blood will have the best AoE. On live (before 3.1), I was using the 0-32-39 cookie cutter, and to me, nothing beats Howling Blast in a AoE situation(gotta love 9k crits on 10+ mobs, but it's dead now lol).
I would maybe suggest you to switch your rotation for AoE situation to something like this :
DS-IT-PS-Pest-BB-RP dump (UB after pestilence if you are specced) / BB-BB-DS-BB-BB-RP Dump (UB*). With all the Locks, Mages, Boomkins and SPriest, there should be no mobs left by the end of your 2nd rotation. If it's the case, then switch one BB for a Pest before your diseases runs out.
Some other players may prefer using DnD-IT-PS-Pest as their first rotation, but I prefer giving the 10% AP raid-buff at the beginning of each encounter so it can benefit the warriors/rogues and the Unholy or Frost DKs that we'll bring along. I suggest using the one you are the most comfortable.
You could try something along the lines of this spec.
Summary: In the Blood tree go down to Might of Mograine, grab Unholy Blight in the Unholy tree.
Glyphs: DnD, Unholy Blight, Pestilence
Rotation could be:
DnD -> IT -> PS -> Pest (Blood Tap -> BB)
BB -> DS -> DS -> BB
BB -> BB -> BB -> BB -> BB -> Pest
Possible issue: 'Snap' AoE threat. (It takes 15 secs for you to reach your BB spam)
You could also try a Frost AoE build, using Glyph of Howling Blast to apply Frost Fever the following rotation might be sick 'snap' AoE threat:
start: DnD -> HB -> BB (Blood Tap -> BB)
then: OB -> BB -> HB -> BB
(you can repeat the last line or start again with DnD)
Note: You will need Glyph of HB and Morbidity talented. There is no need to talent Epidemic.
You could use Hungering Cold to infect targets with FF before the first HB (though HB's damage bonus on FF is removed, Tundra Stalker and Glacier Rot still make HB better on diseased targets).
Not claiming to have invented this spec. Quite obviously. But this is what I will be speccing into tomorrow (3.1)
Rotation will be
PS>IT>HS>HS>DS>UB>(DC til rp is empty) HS>HS>HS>HS*(DS)HS>HS
* you can either go for a 6hs rotation or a 4hs 1ds. the 4HS rotation scales better with higher end gear.
Please post some feedback on this spec. Pro's Con's , I'm tired and Haven't really researched every blasted number behind it
This is nonsense. If 1 DS > 2 HS, you would always use DS > 2 HS. Gear wouldn't make the fist death strike scale better than subsequent ones.
This is a "rate my spec lololol" post and has no business in this thread. Furthermore, the spec isn't new and its merits/flaws have been discussed. Why don't you just post "I'm pretty mathematically incompetent, and I'm not willing to do any reading to make myself a better player, but I would like somebody who has exerted the effort to hold my hand. Any takers?"