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Old 05/05/09, 3:53 PM   #631
Leaflock
Don Flamenco
 
Leaflock's Avatar
 
Orc Death Knight
 
Blackhand
Originally Posted by frozenkex View Post
Wrong, DRW's diseases stay, its just your addon (Like quartz) stops tracking them because the source is gone, Im sure i see 4 diseases when im the only death knight on target and DRW is gone after using diseases in its duration.
Or what i am seeing is a graphical/ui bug, but i doubt it.
Nope, DRW's diseases definitely drop the moment it despawns. You can verify this by checking how many ticks your DRW's diseases get on your parser of choice.

As for Armor Pen: there is no cap. The "cap" GC refers to (not wrong, just a misleading choice of words if you don't read it carefully) is the amount of armor that your tooltip ArP % is applied against. As some have found in the combat stats discussion, you can still gain benefit beyond 100% ArP, and it appears possible to reduce mobs to negative armor values. It simply takes more ArP than the tooltip suggests.

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Old 05/05/09, 5:35 PM   #632
Pyria
Von Kaiser
 
Pyria's Avatar
 
Draenei Hunter
 
Argent Dawn (EU)
Originally Posted by Leaflock View Post
Nope, DRW's diseases definitely drop the moment it despawns. You can verify this by checking how many ticks your DRW's diseases get on your parser of choice.
Just to confirm this, the fact that the DRW's disease debuffs stay on the target is misleading. The debuffs are visible for their usual duration, but once the weapon despawns they will no longer tick for damage.

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Old 05/05/09, 10:23 PM   #633
frozenkex
Glass Joe
 
Human Death Knight
 
Ravencrest (EU)
Originally Posted by Leaflock View Post
Nope, DRW's diseases definitely drop the moment it despawns. You can verify this by checking how many ticks your DRW's diseases get on your parser of choice.
As i described, addon stops tracking those diseases because the weapon is gone, and the buff on the player is gone. DRW diseases definitely stay, i observed that multiple times after seeing that quartz stops tracking the extra diseases when DRW's duration ends, but the debuffs of the diseases on the target's unitframe remain. And to be sure i recorded a short combatlog data, you can check it out here.

 
0:00'08.235	Frozendare Dancing Rune Weapon was removed from Frozendare.
0:00'15.141	Veteran’s Training Dummy #1 suffers 425 Shadow damage from Frozendare Blood Plague.	#29
0:00'15.500	Veteran’s Training Dummy #1 suffers 61 Shadow damage from Rune Weapon Blood Plague. (142 Resisted)
0:00'16.938	Rune Weapon Frost Fever was removed from Veteran’s Training Dummy #1.
0:00'18.547	Rune Weapon Blood Plague was removed from Veteran’s Training Dummy #1.
edit: yeah and they do tick for damage after DRW's duration ends, as my data shows.

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Old 05/05/09, 10:52 PM   #634
Pyria
Von Kaiser
 
Pyria's Avatar
 
Draenei Hunter
 
Argent Dawn (EU)
D'oh, yeah, I was very wrong two posts up. That should teach me to go do a target dummy test at one in the morning without reconfirming.

After another try with the combat log in the actual right setting, the diseases do continue to tick and do damage, they just aren't credited to you any longer which might explain the ticks getting lost in WWS.

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Old 05/06/09, 12:07 AM   #635
Revati
Glass Joe
 
Blood Elf Warlock
 
Draka
Rotation

Hello, I've been trying out this spec for a few days now, but I'm a bit worried about the rotation. Specced 51/0/20.

I do: IT>PS>DS>HS>HS> Dump
DS>HS>HS>HS>HS> Dump (The last HS barely makes the disease timer, but I can manage)

Is this the common rotation? I would also like to know whether or not there are alternatives to this specific rotation.

I'm curious because I don't seem to be pulling higher numbers with this spec & rotation compared to my Unholy spec. Any input would be greatly appreciated.

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Old 05/06/09, 8:31 AM   #636
Manglez
Glass Joe
 
Night Elf Druid
 
Eldre'Thalas
Has anyone tried GoD yet?

I used it on my DK who is very poorly geared and got some great numbers, 2800 in mostly blues on the dummies. I posted some info and screens here:

World of Warcraft - English (NA) Forums -> Glyph of Disease is Awesome! SS Added

Unsurprisingly no one believes me and I'm taking some crap for it. But I know you guys here at EJ tend to be a bit more serious and mature about DPS discussion than the WoW forums so I'm hoping someone else can confirm this. Cause part of me does think maybe it's just a bug or something.

It's basically the old diseaseless rotation with DS in place of obliterate, and pest every 20 secs or so to keep up the diseases. This is on the dummies with no debuffs other than my own diseases.

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Old 05/06/09, 8:48 AM   #637
Mulgero
Von Kaiser
 
Night Elf Death Knight
 
Shadowsong (EU)
Ehum are you hitting normal 80level dummies? Since I've pretty much naxx 10man BiS gear and im doing only 300 more dps than you but against boss dummy. HS figure seems bit too high so I assume that it actually hits 2 target at same time. So far all tests with various builds have shown that disease glyph usage is actually dps loss.

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Old 05/06/09, 9:21 AM   #638
Lollersk8er
Piston Honda
 
Human Death Knight
 
Azjol-Nerub (EU)
Originally Posted by Manglez View Post
I used it on my DK who is very poorly geared and got some great numbers, 2800 in mostly blues on the dummies. I posted some info and screens here:

World of Warcraft - English (NA) Forums -> Glyph of Disease is Awesome! SS Added
HS at 49%? Seems like you've been hitting more than one target.

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Old 05/06/09, 11:57 AM   #639
Muzgul
Glass Joe
 
Orc Death Knight
 
Onyxia
I am looking for some help on what are considered good rotations for Blood. After doing some research through this thread, it seems that the following rotation I am using is deemed the best.

My current rotation is:
1) IT->PS
2) HS->HS->DS->DC
3) DS->HS->HS->HS->HS

Then I either refresh diseases or dump RP.

I use three castsequence macros for the above segments of my rotation. To summarize them, each one of the items is it's own castsequence macro. However to be clear, the one DC in castsequence 2 is not in the macro.

I will admit there are moments I stray away from the above rotation. For example, I will save RP for the first landing of Razorscale and the second heart phase on XT (Basically when my guild bloodlusts). I do this to maximize my DRW, aotd and ghoul during these special phases of each boss.

Below is a break down of a couple fights from lastnight:
Razorscale, ending DPS 3626:


Ignis, ending DPS 4034:


Basically, my DPS with Blood is not improving. Any constructive criticism would be appreciated.

Thanks.

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Old 05/06/09, 12:08 PM   #640
Volcanon
Glass Joe
 
Undead Death Knight
 
Malorne
Edit: Looks like armory was just bugging for a moment, looking at your gear, you should be doing better dps than that for sure.

Your heart strike damage appears low, often I find heart strike is somewhere around 25-35% of my damage, depending on how much cleaving I can get in, you might start checking there.

On fights like Razor and Ignis, you should be pulling up to 5k+ dps if everything is going right for you.

Last edited by Volcanon : 05/06/09 at 12:19 PM.

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Old 05/06/09, 12:11 PM   #641
Ordr
Glass Joe
 
Blood Elf Mage
 
Dalaran
With the increased usefulness of ArPen rating, has Executioner become a viable "real" enchant for Blood DKs?

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Old 05/06/09, 12:29 PM   #642
Stein
Don Flamenco
 
Worgen Rogue
 
Doomhammer
Originally Posted by Manglez View Post
Has anyone tried GoD yet?
This has been rehashed many, many times upthread, but I guess I'll reiterate. I believe the primary arguments against GoD are:

1) it doesn't refresh BP if used within 3s of BP falling off (has this bug been fixed?)
2) the extra GCD & OB-(PS+IT+BS) damage ~= the glyph you give up...so not much gain.
3) its value is greatly diminished when switching targets and its value is nill in 2+ mob situations (pest on 2nd mob)

If you're having trouble hitting the rotation, then the extra GCD will have more value for you than for others.

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Old 05/06/09, 1:16 PM   #643
unholyglore
Glass Joe
 
Human Death Knight
 
Kil'Jaeden
I have been messing around with blood for a while, and I have decided on 50/0/21 for the time being. I have modified my rotation a little to maximize UB uptime and maximize DS bonus from rune power. I currently use PS,IT, DS, HS, HS, UB -> DS, DS, HS, HS, DC repeat. This rotation allows me to keep up UB full time, keep >50 runic power at all times for DS bonus, and does not contribute to too much wasted runic power either. The only major glyph I really use is DS. I have Disease for AoE fights, which are not as popular as Naxx, but still very helpful, as it allows me to modify my rotation easily. I dont have a set AoE rotation, but I still throw out a DS or two to get some death runes for blood boil spam, and its worth keeping the dots up for extra blood boil damage, and to get any new adds in the AoE fray. I only have The Jawbone for my weapon right now, but I can still stay in the top 3 dps for almost every boss fight Im not off tanking with 4k-6k dps depending on the nature of the fight. Now my question is, how does the T8.5 4pc bonus actually work? Im thinking of going back to OB vice DS if it works how I would like it.

Assume a weapon damage of 1000 to make the numbers easy, and a bonus damage of 800. An OB with no diseases would do 1800 damage, 2025 for 1 disease, and 2250 for 2 diseases. So with 4 pc, is the bonus percentage a fraction of the disease bonus, so 2 disease bonus of 25% is now 30%, or is it an additive bonus of 20% per disease for a total of 65% (25%+20%=20%)? The tooltip implies that its an added bonus, and not another fraction, but that seems a little over powered. That would be 2970 for 2 diseases.

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Old 05/06/09, 1:16 PM   #644
Calgar
Piston Honda
 
Orc Death Knight
 
Black Dragonflight
@muzgul

Here's my WWS from Ignis/Razorscale and Hodir/Thorim from last night; just note that i got the T8.25 helm and switched to grim toll AFTER this WWS.
Wow Web Stats

Not exactly my best showing. 5k dps is pretty pitiful these day but ignis destroys my frame rate for some reason.

Razorscale P1 is a blood DK's dream, it's cleave heaven. Probably our best fight with Mimiron being up there too.

Your rotation sounds okay, but I personally don't like macro for rotations, too many random things that can interrupt it in Ulduar. My advice is; use DRW as often as possible, and time as many cool-downs to line up as possible. When razor scale landed i hit; Loatheb's Shadow trinket, orc +AP racial, DRW and Hysteria and used empowered rune weapon to squeeze out more attacks. That's like a 80%+ increase in dps for 10-15 seconds. Hell, i think i landed a 10.6k heart strike crit at one point on Razorscale.

You have to learn all the little fight specific tricks too. Ignis for example, pop anti-magic shell just before flame-jets and dump all your runic power into DC's, flame jets give you a nearly full runic power bar when absorbed by AMS, so you can squeeze out 2 more DC's practically free. Razor scale is about abusing heart strike on multiple mobs and other AoE skills in P1, and popping mad cool-downs during the landing phase and lighting the dragon up.

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Old 05/06/09, 1:20 PM   #645
DocDrdragon
Glass Joe
 
Human Death Knight
 
Garona
Originally Posted by Muzgul View Post

My current rotation is:
1) IT->PS
2) HS->HS->DS->DC
3) DS->HS->HS->HS->HS
Try DS-IT-PS-HS-HS-HS-HS-DS-HS-HS. Maybe your last HS hitting without diseases due to lag etc.

I did 5k average dps in ulduar last night 8 bosses down. Wow Web Stats

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