Originally Posted by Yogi226
I've been running into the very same problem. I've always seem to had this problem with any blood spec and I can't seem to figure out why. Any suggestions?
|
The answer (which I'm surprised is even needed this far in the game) is that your runes don't ALL regenerate 10 seconds after your first move, they regenerate 10 seconds after you first USE them.
This means a rotation like IT PS DS HS HS will regenerate runes like such: F U D D B B, in THAT order. Not as you wish them to regenerate. The basic thing to remember, if you use a rotation that uses IT/PS, you will never be able to generate 4 death runes in the next rotation. So what is the solution to this problem? This rotation:
IT PS HS HS DS RPD
DS HS HS HS HS RPD
now of course your second DS will be alot weaker then the first, due to the loss of RP for the glyph.
The solution? Runic Power Mastery. With a 130 RP pool, you can go through 2 full rotations listed above, minus the first RPD, and still end up with only 120 RP at the end, leaving room for 3 DC's after your second rotation, then, using the 8 second rune refresh (assuming you are in blood presence and have gone over the 20 second limit by a minimum of 2 seconds) you end up back on schedule with minimal rune clipping.
Another possible rotation is
HS HS DS DS DCx1/3/
IT PS HS HS HS HS DCx1/1
This rotation should provide the cleanest, easiest rotation for you. The only (minutely) challenging part is using 1 DC at the end of each of the first two cycles, then 3/1 at the end of the second two cycles, in order to maximize gain from glyph of Death Strike. (1st cycle = 70 RP, 2nd cycle = 60 RP, leaving a total of 50 RP left over for your glyph bonus, plus 20 from 2x HS is a total of 70 RP (45% additional damage total, only 25% of which counts) at the end of the second DS heavy rotation, you should have a total of 120 RP, enough for exactly 3 Death Coils (not including RP from butchery) which will then leave you at the 10.5 second mark. After that point, in order to maximize DPS for your DS heavy cycle, make sure that each RPD after your IT/PS rotation, you keep your RP at or above 30 RP (which when mixed with HSx2 should equal 50 RP) which is what you need to maximize your DS damage. So basically:
At the end of your cycle, while waiting to restart your next rotation, if you have > or = 70 RP, DCx1, if you have somehow reached the 130 Cap for RP with RPM, use DCx2.