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Old 04/15/09, 1:46 PM   #91
concept84
Piston Honda
 
Blood Elf Death Knight
 
Darrowmere
Tested blood last night, typical 51/0/20 build in Ulduar, and I must say I'm very impressed. We racked up a bunch of server firsts and I must say I'm loving the consistency this spec is bringing.

Using the standard diseased rotation I was maintaining anywhere from 4.4k to over 5k dps and topped the meters on our Razorscale kill, complete with Heroic: Quick Shave achievement. Our Unholy DK was pulling well over 4k as well and nipping at my heels the entire night.

I also want to report the new DRW is not as bad as I had once thought. The decreased CD is amazing on bosses with different phases where you might not be DPSing the boss the entire fight, or having to kill adds quickly.

On Razorscale I was able to use DRW when she first landed, and then again during the rapid burst to kill her when she becomes grounded. On Emalon (much harder than I had imagined) we had to burn the "enraged" add 4 times before the boss died and I had DRW up for every other burn, and with using gargoyle on one of them and a bloodlust on the other I was able to keep consistent good dps rather than being spikey. Once I find the DRW Glyph I'm sure this will improve.

@Hel-ge - I can't imagine diseaseless blood working better than a diseased rotation now that Obliterate isn't even a concern.

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Old 04/15/09, 2:03 PM   #92
Nen
Von Kaiser
 
Human Warrior
 
Stormrage
If you enjoy less breaks just use the below rotation instead, it was the diseased blood rotation.

DS IT PS HS HS DC - start

rotation:
HS HS HS HS DS DC
IT PS HS HS HS HS DC
HS HS DS IT PS DC

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Old 04/15/09, 3:27 PM   #93
Khrashz
Glass Joe
 
Orc Death Knight
 
Mannoroth
I've noticed that nobody is including / mentioning Glyph of Blood Strike in any of their builds.
There was no mention in the Patch notes (or this thread, or the previous thread) about a change in behavior.

Does this glyph still affect heart strike? If so, it may be the best option to use until the Dancing Rune Weapon glyph is discovered on your server.

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Old 04/15/09, 3:32 PM   #94
WhiteMoose
Banned
 
Blood Elf Paladin
 
Ambossar (EU)
Originally Posted by Khrashz View Post
I've noticed that nobody is including / mentioning Glyph of Blood Strike in any of their builds.
There was no mention in the Patch notes (or this thread, or the previous thread) about a change in behavior.

Does this glyph still affect heart strike? If so, it may be the best option to use until the Dancing Rune Weapon glyph is discovered on your server.
No, Glyph of Blood Strike do not affect Heart Strike anymore. Heart Strike has recived its own Glyph.

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Old 04/15/09, 3:58 PM   #95
froggiess
Glass Joe
 
Human Death Knight
 
Cho'gall
parse

here is a parse from our world first razorscale kill last night if anyone is interested:
Razorscale
i'm currently specced 51/0/20 and was doing top damage pretty consistently throughout the night, getting deathstrike crits as high as 14-15k, and heartstrike crits up to 10.5k. Obviously because of the time razorscale is in the air, etc, dps doesnt look that high, but i was breaking 7k on some ignis attempts. i havent tried unholy or frost yet, but blood seems to be as viable as ever.

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Old 04/15/09, 4:17 PM   #96
Covalent
Glass Joe
 
Human Death Knight
 
Bloodhoof
Originally Posted by Khrashz
I've noticed that nobody is including / mentioning Glyph of Blood Strike in any of their builds.
There was no mention in the Patch notes (or this thread, or the previous thread) about a change in behavior.

Does this glyph still affect heart strike? If so, it may be the best option to use until the Dancing Rune Weapon glyph is discovered on your server.

Blood

...
* Dancing Rune Weapon: Damage done by, and duration of this pet is reduced by 50%, but the cooldown is reduced to 90 seconds. Attack speed of pet increased from 2.0 to 3.5.
* New talent: Improved Death Strike: Increases Death Strike damage by 10/20%, and critical strike chance by 3/6%.
* Heart Strike: Bonus damage for diseases is now a multiplier rather than a flat bonus. No longer affected by Glyph of Blood Strike.
* Hysteria: This ability now causes the target to lose health rather than take damage.
* Might of Mograine: No longer affects Obliterate.
...

Please read before posting with such certainty.

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Old 04/15/09, 4:47 PM   #97
Khaosknight
Von Kaiser
 
Khaosknight's Avatar
 
Orc Death Knight
 
Kargath
Originally Posted by Yogi226 View Post
I've been running into the very same problem. I've always seem to had this problem with any blood spec and I can't seem to figure out why. Any suggestions?
The answer (which I'm surprised is even needed this far in the game) is that your runes don't ALL regenerate 10 seconds after your first move, they regenerate 10 seconds after you first USE them.

This means a rotation like IT PS DS HS HS will regenerate runes like such: F U D D B B, in THAT order. Not as you wish them to regenerate. The basic thing to remember, if you use a rotation that uses IT/PS, you will never be able to generate 4 death runes in the next rotation. So what is the solution to this problem? This rotation:

IT PS HS HS DS RPD

DS HS HS HS HS RPD

now of course your second DS will be alot weaker then the first, due to the loss of RP for the glyph.

The solution? Runic Power Mastery. With a 130 RP pool, you can go through 2 full rotations listed above, minus the first RPD, and still end up with only 120 RP at the end, leaving room for 3 DC's after your second rotation, then, using the 8 second rune refresh (assuming you are in blood presence and have gone over the 20 second limit by a minimum of 2 seconds) you end up back on schedule with minimal rune clipping.

Another possible rotation is
HS HS DS DS DCx1/3/
IT PS HS HS HS HS DCx1/1

This rotation should provide the cleanest, easiest rotation for you. The only (minutely) challenging part is using 1 DC at the end of each of the first two cycles, then 3/1 at the end of the second two cycles, in order to maximize gain from glyph of Death Strike. (1st cycle = 70 RP, 2nd cycle = 60 RP, leaving a total of 50 RP left over for your glyph bonus, plus 20 from 2x HS is a total of 70 RP (45% additional damage total, only 25% of which counts) at the end of the second DS heavy rotation, you should have a total of 120 RP, enough for exactly 3 Death Coils (not including RP from butchery) which will then leave you at the 10.5 second mark. After that point, in order to maximize DPS for your DS heavy cycle, make sure that each RPD after your IT/PS rotation, you keep your RP at or above 30 RP (which when mixed with HSx2 should equal 50 RP) which is what you need to maximize your DS damage. So basically:

At the end of your cycle, while waiting to restart your next rotation, if you have > or = 70 RP, DCx1, if you have somehow reached the 130 Cap for RP with RPM, use DCx2.

Last edited by Khaosknight : 04/15/09 at 5:28 PM.

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Old 04/15/09, 4:52 PM   #98
Cragus
Glass Joe
 
Human Paladin
 
Doomhammer (EU)
Originally Posted by froggiess View Post
here is a parse from our world first razorscale kill last night if anyone is interested:
Razorscale
i'm currently specced 51/0/20 and was doing top damage pretty consistently throughout the night, getting deathstrike crits as high as 14-15k, and heartstrike crits up to 10.5k. Obviously because of the time razorscale is in the air, etc, dps doesnt look that high, but i was breaking 7k on some ignis attempts. i havent tried unholy or frost yet, but blood seems to be as viable as ever.

What rotation were you using?

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Old 04/15/09, 5:31 PM   #99
A3lora
Glass Joe
 
Night Elf Death Knight
 
Dark Iron
Is anyone else having difficulties in their Talent Tree? After respecing 51-0-20, upon leaving Ebon Hold, I lose the Heart Strike talent point. Tree shows 50-0-20 with 0 points to spend. I went back, spent 30g to do it all over again, and the same thing happened on hearthing to Dal.

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Old 04/15/09, 5:32 PM   #100
Warrentt
Von Kaiser
 
Blood Elf Death Knight
 
Garrosh
I have a question about the new armor pen. buff. Is it viable enough to switch out Mirror trinket for a grim toll? Like is the new couple trinket Darkmoon card and Grim toll?

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Old 04/15/09, 5:34 PM   #101
Bllets
Von Kaiser
 
Undead Death Knight
 
Stormscale (EU)
Originally Posted by A3lora View Post
Is anyone else having difficulties in their Talent Tree? After respecing 51-0-20, upon leaving Ebon Hold, I lose the Heart Strike talent point. Tree shows 50-0-20 with 0 points to spend. I went back, spent 30g to do it all over again, and the same thing happened on hearthing to Dal.
This is happening to a fair amount of people..

A trick if you have Dual specs.. Is to switch between the two specs, and when you get back to the broken spec, you will get some talent points back... That have worked for me all night...

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Old 04/15/09, 5:35 PM   #102
Aurius
Glass Joe
 
Orc Death Knight
 
Durotan
Originally Posted by AlistarNL View Post
Speccing http://talent.mmo-champion.com/?deat...0&version=9757 tomorow with:

IT -> PS -> HS -> HS -> DS -> Dump -> HS -> HS -> HS -> HS -> DS -> Dump as a rotation.

I'll edit this post after a night of raiding and tell my experiences with it :]. Gluck in ulduar!

I attempted this same spec last night, to see how it goes. I found a few things. First of all it may have been lag but attempting to do that exact rotation seemed to, harsh. I modified the rotation to be this :

IT-> PS-> DS-> HSx2->Dump ->DS->HSx4-> Dump

It was a lot smoother, and I had a lot of success with it. I did still notice timing was very tight, had ot use unholy presence to even get close to pulling off everything before IT/PS diseases fell off, but I did do top damage for the night.
Wow Web Stats

I dont know how valid WWS logs from las tnight would be, but thought I would share them. We one-shotted Flame lev, did several attempts on ignis before we found him bugged, then had 3 attempts on Razorscale before we called it a night.

I modified the original spec to now be-
http://talent.mmo-champion.com/?deat...0&version=9757
I dont have the DRW glyph yet either, but should have it for our next raid night provided world drops are ok. I hope to have good success with this.

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Old 04/15/09, 6:05 PM   #103
Bri
Glass Joe
 
Draenei Shaman
 
Proudmoore
Originally Posted by A3lora View Post
Is anyone else having difficulties in their Talent Tree? After respecing 51-0-20, upon leaving Ebon Hold, I lose the Heart Strike talent point. Tree shows 50-0-20 with 0 points to spend. I went back, spent 30g to do it all over again, and the same thing happened on hearthing to Dal.

That is infact a graphic bug and you do have 51/0/20 it shows Heart strike as unlearned but if you look inside you skills you should have the ability learned i have the similar bug but i can confirm it's usable by me

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Old 04/15/09, 6:11 PM   #104
Skippert
Glass Joe
 
Orc Shaman
 
Wildhammer (EU)
Originally Posted by Aurius View Post
I modified the original spec to now be-
http://talent.mmo-champion.com/?deat...0&version=9757
I dont have the DRW glyph yet either, but should have it for our next raid night provided world drops are ok. I hope to have good success with this.
Looks good. I just wonder if 2 points extra in BCB (+20% chance on white swings generally on a 50% weapondmg hit) wouldn't be worth more or about the same as the extra dmg on 1 deathstrike per rotation (due to power runicpower). I guess the difference will be rather small and therefor more upto personal preference?

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Old 04/15/09, 6:17 PM   #105
Aurius
Glass Joe
 
Orc Death Knight
 
Durotan
"Few guildies have said if you get that heart, and itll correct it."

Edit- What I meant to say above, is that if you wind up where you arent getting all your talent points being listed, if you hearth it should correct that.

Last edited by Aurius : 04/16/09 at 4:36 PM. Reason: Cause typos and not paying attention ftl

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