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04/15/09, 6:44 PM
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#106
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Von Kaiser
Night Elf Death Knight
Shadowsong (EU)
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Originally Posted by Bri
That is infact a graphic bug and you do have 51/0/20 it shows Heart strike as unlearned but if you look inside you skills you should have the ability learned i have the similar bug but i can confirm it's usable by me
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And when you swap between specs you will be "refunded" 7 talent points. Same happes with deep frost spec. For me deleting wdb, cache and wtf removed problem.
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04/15/09, 7:11 PM
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#107
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Glass Joe
Human Death Knight
Ravencrest (EU)
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I was wondering about one thing, whats going to be the best now - to enchant boots with tuskarr's vitality, use unholy presence, or stance dance for movement fights because of the abscene of Unholy Aura.
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04/15/09, 11:11 PM
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#108
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Glass Joe
Gnome Mage
Shattered Hand
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Originally Posted by Aurius
I attempted this same spec last night, to see how it goes. I found a few things. First of all it may have been lag but attempting to do that exact rotation seemed to, harsh. I modified the rotation to be this :
IT-> PS-> DS-> HSx2->Dump ->DS->HSx4-> Dump
It was a lot smoother, and I had a lot of success with it. I did still notice timing was very tight, had ot use unholy presence to even get close to pulling off everything before IT/PS diseases fell off, but I did do top damage for the night.
Wow Web Stats
I dont know how valid WWS logs from las tnight would be, but thought I would share them. We one-shotted Flame lev, did several attempts on ignis before we found him bugged, then had 3 attempts on Razorscale before we called it a night.
I modified the original spec to now be-
http://talent.mmo-champion.com/?deat...0&version=9757
I dont have the DRW glyph yet either, but should have it for our next raid night provided world drops are ok. I hope to have good success with this.
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Do you find that you go over 100 RP much? I find that I have troubles generating enough RP between dumps to get any more than 1 DC off. I don't use the DS in the middle of my rotation though.
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04/15/09, 11:21 PM
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#109
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Glass Joe
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Originally Posted by Zymm
Do you find that you go over 100 RP much? I find that I have troubles generating enough RP between dumps to get any more than 1 DC off. I don't use the DS in the middle of my rotation though.
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Using IT PS HS HS DS RPD DS HS HS HS HS RPD i could get 1 DC off, but still be able to continue the rotation (wearing t7.5x4) I usually only had the problem of low RP on the first rotation, after that it was 2 DC's usually
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04/15/09, 11:29 PM
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#110
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Glass Joe
Human Death Knight
Shattered Hand
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So, I'm curious as to the opinions on a rotation involved pestilence and pure ds/hs/dc roation with a pest to keep diseases up, anyone though about something like that or?
I was given this rot by someone earlier today and it involves Glyph of Disease
it->ps->ds->hsx2->dc dump
then after that intial it's
ds->-hsx3->dc dump->pest repeat
I can't remember if the 2nd dc dump came before or after pest but it seems viable, haven't had a chance to test it yet but anyone see anything extremely wrong with it? thoughts on it would be nice or if anyone has tested it prior. Was doing the the it,ps,hs,hs,ds,dc,ds,hsx4,dcx2 one seemed alright but I'm thinking this one might be a bit more dps.
Edit: Also, why is the general consensus that awareness is better than dark rider.. with the amount of hs spammin, I would assume it'd be a bit better for the typical 6-8 hs in a rot than the 2 ds
Last edited by Yogi226 : 04/15/09 at 11:46 PM.
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04/16/09, 1:35 AM
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#111
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Piston Honda
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There are a few problems with the glyph of disease rotation.
1) loss of a glyph
2) loss of 1 talent point
3) Because of the way DoT refreshing works currently BP falls off if there is less than 3 seconds left when it ticks. basically the rotation is impossible until this is fixed
4) DRW will deal less damage
The 3rd point is the main one as until it is fixed the glyph of disease rotation is not possible. the 2nd and 4th points are the standard downsides however the extra HS every rotation will overcome them and glyph of disease would be a dps increase. Then there is the issue of you have to give up 5 seconds on DRW. Is the damage gain worth 5 less seconds of DRW?
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04/16/09, 2:50 AM
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#112
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Glass Joe
Undead Death Knight
Ner'zhul
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My DPS seems to fluctuate with the 51/0/20 spec.
DS > IT > PS > HS > HS > DC
I know I am just repeating what has been said so far, but honestly I've been trying to figure out for days what the hell is going on with my stuff, it goes from 1.3k dps to 2.5k+, then back down, etc etc.
Anybody else having this problem?
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04/16/09, 3:32 AM
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#113
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Piston Honda
Blood Elf Death Knight
Darrowmere
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Just finished attempts on XT-002 getting him to 10% almost every attempt before the adds bugged out and wiped our raid, ugh.
Here is the WWS: Wow Web Stats
Blood got me to #1 in Damage Out and #2 in DPS, check it out.
This is without the DRW glyph btw.
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04/16/09, 3:59 AM
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#114
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Von Kaiser
Orc Death Knight
Magtheridon
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Blood is doing really good. Did Razorscale tonight and also XT (unfortunately WWS is not uploaded yet). 5000DPS was a good average between both fights, probably higher on XT because of the Heart taking 4x damage (22k Death Strikes hooo). Managing the rotation...
As soon as combat is entered hit HoW+AT to maximize damage on the first Death Strike.
DS>IT>PS>HS>HS>DC>DC/RD(This is usually where I use the first Ghoul)
HS>HS>(DC)>HS>HS>DS>(DC>DC)
IT>PS>(DRW)HS>HS>HS>HS>DC>DC
HS>HS>DS>IT>PS>DC
HS>HS>HS>HS>DC
HS>HS>DC>HoW/RD (Dependant on CD state)
HoW= Horn of Winter, AT = Arcane Torrent, RD = Raise Dead. Brackets in the rotation are DC's not used if DRW is off CD in which I will pop it at the slight pause in the rotation in the 3rd line.
DC spots in the rotation is the dump I can pull off within the refreshment of runes, and are depandant on available RP. DRW used at the 3rd line of the rotation to maximize it's Sudden Doom procs as well. The DRW manages to get off 4 HS during it's duration used there, and once I get the Glyph should be able to do 2 more addition HS as well as a DS.
Current Glyphs are Dark Death, Death Strike, and Ghoul (boo no DRW Glyph yet). 51/0/20 (3/5 Necrosis, 3/3 BCB, 2/2 NotD).
Overall, I'm enjoying Blood a lot. It looks like it's shaping up really well.
Last edited by RADRyanD : 04/16/09 at 4:53 AM.
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04/16/09, 7:19 AM
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#115
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Von Kaiser
Night Elf Death Knight
Lightbringer
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I specced blood dps as my second spec. For 10 man Ulduar XT-002 I was tanking the Pummellers using blood dps spec but in frost presence. I was able to burn them down on my own pretty quick and the death strikes glyphed were pretty amazing. I really didnt need too much healing.
I don't know if this would work for 25 man has anyone tried?
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04/16/09, 7:19 AM
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#116
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Glass Joe
Human Death Knight
Echo Isles
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I am curious, why is everyone opening with DS? Just because it worked well with OB doesn't mean you have to do it this way as well.
IT PS HS HS DS 1 DC
DS HS HS HS HS RD
Seems to work well for me.
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04/16/09, 7:26 AM
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#117
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Glass Joe
Orc Death Knight
Spinebreaker
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Originally Posted by Zanador
I am curious, why is everyone opening with DS? Just because it worked well with OB doesn't mean you have to do it this way as well.
IT PS HS HS DS 1 DC
DS HS HS HS HS RD
Seems to work well for me.
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I would assume because it works better than OB for the fact that the only thing diseases on the target dictates for DS is the healing done by it.
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04/16/09, 7:34 AM
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#118
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Von Kaiser
Human Death Knight
The Venture Co (EU)
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Originally Posted by Tsukigato
I would assume because it works better than OB for the fact that the only thing diseases on the target dictates for DS is the healing done by it.
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Wrong reason, this has been said more than once, you do it for the Abomination's Might buff the same reason you did OB before the HS spam
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04/16/09, 8:00 AM
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#119
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Piston Honda
Human Death Knight
Azjol-Nerub (EU)
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My ghoul tends to die very often, even with 2/2 NotD. I don't really know if the points are worth it.
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04/16/09, 8:12 AM
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#120
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Glass Joe
Tauren Death Knight
Drak'thul (EU)
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Okay so I just readed this all and have few questions. First of all thanks for everyone for sharing your experience. The maths threads were very usefull for me to figure out the right rotation. I play with 51/0/20 and my questions:
1, many people were talking about 51/2/18, but is runic mastery so good until we hava DRW glyph? Or can you even use +30 RP in your rotations?
2, can someone compare the rotations a, IT PS HS HS DS DUMP 4x HS ...
b, IT PS DS HS HS ...
I mean the difference between using DS at the end of rotation vs. using at the start to get death runes right after diseases.
3, someone here asked if awareness is realy best sigil when you mainly spam HS
4, and my bigest question is about the armor penetration. Is this now the atribute you should go for after strenght (AP)? Whats the cap here? Is grim troll the best trinket for blood?
Hope someone can give me some answers, mainly about armor penetration because many people asked but it become unnoticek
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