Originally Posted by Xtremedy
I have a question on the rotation if we chose to put a point into Ghoul Frenzy for the layout of 0/10/61
Would it be wise to use Ghoul Frenzy right off the bat and miss out on one blood strike? Just wondering if anyone has seen if the Ghouls increase of dps over those 30 seconds is better than one blood strike..
ie. PS-IT-SS-BS-GF (along with the blood tap macro)
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Why would you ?
I mean, why not just use ghoul frenzy without blood tap at the start of a fight ?
I always (granted the fight begins right away, so I don't do it on say Yogg), just pop ghoul frenzy as I'm running in.
If you do the rotation like this: PS>IT>BS>BS>SS
By the time you get to the SS your unholy rune should, if you timed it right, be back up again.
And this is a pure dps increase by the way, since you don't lose anything from that early unholy rune.
Originally Posted by Challenge
I'm curious have any data points been obtained using the follow rotation:
PS-IT-BS-SS-Pest
SS-SS-SS
Weave in pest based refreshes whenever you need to depending on glyph of SS procs and use blood strike to dump single blood runes or when durations are >10 sec. This way you have optimal uptime on diseases, can convert all FU runes into scourge strikes and still get the death runes from the reaping change.
Using SS/Ghoul/Pest glyphs. Alternately, you can use Ghoul/Pest/DD glyphs and force a refresh every rotation as follows:
PS-IT-BS-SS-Pest [start]
SS-SS-Pest-BS
SS-SS-SS
Pest-BS-SS-SS
SS-SS-Pest-BS
The last four lines of that would repeat indefinitely. You could also weave in ghoul frenzy and bone shield refreshes as normal. This would allow you to control diseases without the RNG that is glyph of SS or alternately to push for ever higher DPS by compensating for its randomness by blowing a BS worth of damage for a disease refresh.
Any thoughts?
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We've been over this a few times already.
Did you think about the dps increase. With using Pestilence you lose a BS worth of damage every 20 seconds.
With the SS glyph you trade a SS for a PS+IT every, lets say 30 seconds.
If
(SS - PS - IT) / 30
is smaller than
BS / 20
than purely rune damage wise, the SS glyph is better. I don't have numbers at hand, but I think the BS is a bigger damage loss.
That would already put some strain on the pestilence glyph.
It's quite hard to figure out which is better though. Because if you look at RP generated with the 4xT7, the glyph of pestilence (since it never discards a SS) might come out ahead.
A lot of people prefer the SS glyph for the fact it spices up the rotation a bit though. It provides a sort of dynamic rotation, which keeps it more fun.