Originally Posted by Bobbyogata
So now that the t7 has been officially switched to 5RP per swing, I think I'm going to drop glyph of dark death for unholy blight. Anyone else see this glyph being useful?
|
The abstract calculations for this are surprisingly easy as you don't have to account for any multipliers, since the only thing Glyph of Dark Death and Glyph of Unholy Blight do, is increase your DC damage.
The only problem is there are some issues to think of besides that, but ill discuss that in the last section.
Glyph of unholy blight gives you 1 extra DC every minute. Thats pretty easy to calculate, as you switch from 1 UB every 20 seconds ( = 3 UB per minute) to 1 UB every 30 seconds ( = 2 UB per minute) which frees up 40 RP which equals 1 DC.
Glyph of Dark Death is slightly harder, but still fairly easy.
First thing to realise that with 5 RP bonus on SS (with 4xT7) it doesn't matter whether you proc glyph of SS or not since 1 PS + 1 IT equals 25 RP, and so does 1 SS.
That means that per rotation you generate: 5x SS + 2x BS = 5x 25 + 2x 10 = 145 RP per rotation = 435 RP per minute.
In that minute you use 3 unholy blights which comes down to 120 RP. Which leaves 315 RP for death coils.
315 / 40 = 7.875. Worst case's sake, and keeping in mind you also have gargoyle every 3 minutes, and you overcap on RP sometimes. I think its good to assume 7 deathcoils here.
7 Death coils per minute, which all get 15% extra damage means you do a total of: 7 * 15% = 105% extra deathcoil damage.
This means that Glyph of Dark Death is in this case better than glyph of unholy blight, even with only 5 RP extra. Once you lose the T7 bonus you lose 5 RP * 5 SS * 3 rotation = 75 RP / minute. Meaning you drop down to only 6 or even 5 Death coils per minute, which means Dark Death loses its edge.
--------------
There is an extra layer of variables that makes this difficult though, for example:
- Gargoyle has an impact on the power of glyph of dark death, gargoyle costs about 110 RP (50 initial + 3*20 Rp over time) every 3 minutes which equal about 37 RP every minute. Meaning less death coils.
- Range can often prohibit you from using Unholy Blight all the time, making Glyph of UB a lot worse.
- In some cases using Glyph of UB can actually be bad, as certain bosses don't allow you to be in melee for 30 seconds, whereas 20 seconds is often a lot more flexible to apply.
- Glyph of Unholy Blight frees up a GCD. It's unlikely that a spec as unholy needs this, but its a factor you can not discard. An extra GCD can often be used for something useful,
- etc