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Old 08/10/09, 12:27 PM   #1151
Theldon
Von Kaiser
 
Draenei Death Knight
 
Tichondrius
Originally Posted by Melizande View Post
Are we taking every opportunity to Death Coil at the expense of strikes? Or are we still treating Death Coil as a lowest-priority (IE when your runes are on CD) attack?
You should not be casting Death Coil at the expense of strikes unless are you capped at Runic Power or are very close to the cap.

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Old 08/10/09, 8:48 PM   #1152
ProdigalTim
Glass Joe
 
Undead Death Knight
 
Cenarius
Previous to 3.2 I was hit and expertise capped but had only 1 piece of gear (Favor of the Dragon Queen) with armor pen. My question: for Obliterate UH, would it be worth going under expertise cap in favor of stacking more armor pen gear? I assume yes, but I haven't seen any relative stat weights with expertise included and I'm not very good with the simulators.

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Old 08/10/09, 9:41 PM   #1153
lachian
Glass Joe
 
Blood Elf Hunter
 
Frostmane
I ran my stats* through the sim and got the following EP #'s :

EP :AttackPower = 100
EP :Strength = 311
EP :Agility = 62
EP :CritRating = 82
EP :HasteRating = 54
EP :ArmorPenetrationRating = 134
EP :ExpertiseRating = 182
EP :HitRating = 368
EP :WeaponDPS = 714

Do they seem accurate? The low Haste and lower then 100 crit has me worried they are not.

* Armory doesn't show how much ArP Rating I have. I have 250 rating.

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Old 08/10/09, 9:50 PM   #1154
Consider
King Hippo
 
Consider's Avatar
 
Draenei Death Knight
 
Dragonblight
@Iachian | Those numbers can't possibly be right for the exact reason you pointed out - Haste is only equivalent to 0.5 AP? Haste was ~1.5 in 3.1, and there is nothing which should directly (or indirectly) affected its value, so it should be relatively unchanged. Crit will probably be lower now than it was due to Obliterate's smaller modifier, but it shouldn't be that large of a gap. I would also expect ArP to be rated higher.

All in all, yeah, those just seem too off the mark. Not sure why the sim hates me/us =(

@ProdigalTim | Expertise is higher rated now than it was in 3.1, due to pet's benefiting. Chances are that, point for point, it still beats armor pen, but as previously discussed, no accurate weightings have been established concretely. Of course if you are trading expertise for armor pen at something like a 1 for 2 ratio, than by all means, go for it, but in equal amounts, stick with the expertise. Such is my two cents/what seems logical to me.

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Old 08/11/09, 1:34 AM   #1155
KrazyIvan81
Glass Joe
 
Orc Death Knight
 
Mal'Ganis
New Specs, New Pressence?

Long time reader, first time posting blah blah... getting to the point, I have two topics of discussion.

First, I was VERY disapointed in Blizzard nerfing SS, imo it is still unwarranted. I have now adapted the 0/17/54 build. One question has always lingered in my mind sense reading your dps discussions even pre-Ulduar, and that is the topic of what pressence you should use.

In naxx 25 it was Blood pressence hands down (save the loatheb encounter). Once I found myself in Ulduar with 4 piece t8+ I always found a 200-400dps increase when in Unholy Pressence. Everyone can do the math, 1 sec faster rune refresh times (if spec'd), 15% haste, more runic power gen., increased weapon swings means more necrosis yada yada yada, but at the cost of 15% harder swiings, 15% more everything.

With the changes to Unholy and the usage of Obi, which pressence is superior Blood or Unholy? I've seen posts compairing specs, the 0/17/54 seems to remain superior, I was wondering with the changes forced upon our tree, would those changes influence the usage of a different pressence?

Does anyone have any hard date to confirm which Pressence still reigns supreme?

If so, and assuming Unholy pressence fell second, did that sim account for the added haste given to our pets: Ghoul, Gargoyle, and AotD?

Second, I've searched but have not found any discussions on what Glyphs we should use. I assume Glyph of Obi and Ghoul, but the last im guessing is between Dark Death vs UB.

Last edited by KrazyIvan81 : 08/11/09 at 1:38 AM. Reason: Additional Question

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Old 08/11/09, 1:57 AM   #1156
Consider
King Hippo
 
Consider's Avatar
 
Draenei Death Knight
 
Dragonblight
Think of it this way: 15% damage > 15% haste. Why? Because 15% damage affects all of your personal damage. This is an approximate 12% boost to your total dps. 15% haste, on the other hand, affects your autoattack/necrosis/ghoul/garg, and is an approximate 5-6% dps boost. Thus the only way Unholy Presence can pull ahead of Blood Presence is if you can utilize the additional GCDs it grants.

Your rotation without any extra RP from AMS/Disc Priest/Resto Druid consists of 1x PS, 1x IT, 2x BS, 4x OB, 1x HoW, 4x DC. This is a total of 13 GCDs over the 20 second interval, which comes out to 20.5. Thus you can fit in your entire rotation within the necessary time (that 0.5 second overlap is pretty meaningless and doesn't actually hurt your dps due to the two second "grace" period of rune refreshes). You wouldn't be able to use those extra GCDs of Unholy at all, thus it can't hope to compete with Blood Presence.

Imp UH Presence isn't a factor, since the rune refresh aspect of it is actually meaningless due to that two second "grace" period. Hard to explain, but yeah, runs refreshing at 9 seconds doesn't actually change anything in reality.

Glyphs should be Obliterate, Ghoul, and Dark Death. Dark Death is far superior to UB (DD increases your DC damage by 15% and, by doing so, also increases your UB damage by 15%. The UB glyph only gives 40% to UB, so you're actually gaining a mere 25% UB damage over DD. And 25% UB damage is far, far inferior to 15% of your DC damage. In any circumstance at any gear level).

Edit - To below, just a typo ><. Meant inferior there, not superior. Posting that at 1am was probably bad.

Last edited by Consider : 08/11/09 at 3:51 PM.

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Old 08/11/09, 3:12 PM   #1157
Hogkar
Glass Joe
 
Kamïne
Orc Warlock
 
Non-US/EU Server (EU)
Finaly this template is very close from the dual unholy.
Change OB glyph into the IT one, put the 2 wasted frost points into dual thing and you're done.
Replace the DD glyph instead of the OB one and you're done with an optimized template for both dual wield and 2H... Just have to adapt the rotation

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Old 08/11/09, 3:35 PM   #1158
Nefiir
Von Kaiser
 
Undead Priest
 
Eonar
Originally Posted by Consider View Post
...
Glyphs should be Obliterate, Ghoul, and Dark Death. Dark Death is far superior to UB (DD increases your DC damage by 15% and, by doing so, also increases your UB damage by 15%. The UB glyph only gives 40% to UB, so you're actually gaining a mere 25% UB damage over DD. And 25% UB damage is far, far superior to 15% of your DC damage. In any circumstance at any gear level).
I'm confused here, as your assertion doesn't seem to match up with your explanation.

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Old 08/11/09, 5:52 PM   #1159
Pyrius
Von Kaiser
 
Troll Druid
 
Proudmoore
I'll answer for him (Death Coil damage being set to 1 for this explanation):

Glyph of Unholy Blight: 1 + (1 * 0.2 * 1.4) = 1.28
Glyph of Dark Death: 1 * 1.15 * 1.2 = 1.38

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Old 08/12/09, 12:59 AM   #1160
Travex
Glass Joe
 
Blood Elf Death Knight
 
Sen'jin
Smacked the dummy a bit with Sigil of Virulence today before trading it back to the vendor. I did not see a DPS increase (was slightly under actually) versus using Vengeful Heart. Using 3/13/55 and the standard rotation I was able to keep it up 100% over 3 ten minute tests. Did not have a chance to test it in a raid environment but I think I'll be saving my emblems in the meantime. Haven't been able to find much discussion in this thread regarding which Sigil to use yet. Anyone have some math to back up why one is better than the other?

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Old 08/12/09, 1:45 AM   #1161
Cheesiesty
Glass Joe
 
Gnome Death Knight
 
Hyjal
You should be using Vengeful Heart --> [Sigil of the Vengeful Heart]
Math has been proven earlier.

New sigil is garbage, Greatness is probably your best trinket choice above everything save Death's Verdict which is a better proc. of greatness.
Death's Verdict - Items - Sigrie
Since the tier 9 2 set bonus and the new sigil have similar buffs *both str* and both being weaker than Greatness or death's verdict, Virulence will not benefit you, as you will have tier 9 4 set bonus, and replace Greatness with Death's Verdict.

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Old 08/12/09, 1:52 AM   #1162
Consider
King Hippo
 
Consider's Avatar
 
Draenei Death Knight
 
Dragonblight
Uh, the above poster is utterly incorrect. The sigil stacks with 2 piece tier 9, Greatness, etc... why wouldn't it? You can have more than one temporary strength (or any stat) buff. Assuming the sigil still doesn't have an icd (as your post seems to indicate; can't test myself), it is a passive 200 strength. That is incredible. The reason why Vengeful Heart appears better on a test dummy is because it gives a flat amount of damage - it will increase your DC (and overall DPS) by X, in a raid or out. Strength, on the other hand, will scale with raid buffs. Stuff like Kings, Trueshot, Windfury, etc, all increase it's value.

Plug it in to any simulator, and you will see a clear and obvious increase.

I can scrounge up some math, if necessary, once I'm out of my raid, but you can easily see the dramatic difference in dps via the sim.

Anyways, it's better to not post than post information which is flat out wrong. Like the person above.

Also, to a few posts above those, that was a typo on my part. Meant inferior, not superior. Fixed it. Bad mistake to make =p

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Old 08/12/09, 2:04 AM   #1163
Alyse
Von Kaiser
 
Blood Elf Priest
 
Sen'jin
When I did the simulator with Virulence vs. Vengeful Heart, I had Virulence come out on top by a fair margin of DPS (>100, forget the exact number). I'll run a simulation right now and post the results as soon as both are done, but my simulation results showed exactly what Consider said - Virulence > Vengeful Heart.

The simulations were done over 500h period, 200ms, 2HStatSet2, 0/17/54 (Which I realize is not the spec used, but the difference should really be minor).
Here are the results:

Ability Total % Landed Hit% Crit% Miss% Average
Obliterate 2022675114 16 329316 56 43 0 6142
Plague Strike 191315038 1 82679 51 48 0 2313
Icy Touch 230755387 1 82473 67 32 0 2797
Blood Strike 440710795 3 164689 57 42 0 2676
Death Coil 1946751182 15 315538 67 32 0 6169
UB 389396733 3 315538 100 0 0 1234
Frost Fever 695404372 5 563574 100 0 0 1233
Blood Plague 697980654 5 563005 100 0 0 1239
Necrosis 457243031 3 659931 100 0 0 692
Blood Caked Blade 334151915 2 197832 100 0 0 1689
Wandering Plague 588389076 4 475748 100 0 0 1236
Main Hand 2286202333 18 659931 57 42 0 3464
Ghoul 1463029113 11 1636792 87 12 0 893
Gargoyle 580199725 4 167317 86 13 0 3467
DPS 6847
Total Damage 12324204468 in 500 h
Threat Per Second 4606
Generated in 521s
Template :00-17-54.xml(C:\Users\Alyse\Documents\Kahorie's DK Simulator\Templates\00-17-54.xml)
Priority :OBUH.xml(C:\Users\Alyse\Documents\Kahorie's DK Simulator\Priority\OBUH.xml)
Presence :Blood
Sigil of :VengefulHeart
RuneForge :FallenCrusader
Pet Calculation :True

--------------------------------------------------------------------------------

Ability Total % Landed Hit% Crit% Miss% Average
Obliterate 2102273182 16 328941 57 42 0 6391
Plague Strike 199422141 1 82572 51 48 0 2415
Icy Touch 243815504 1 82383 67 32 0 2959
Blood Strike 457253488 3 164485 57 42 0 2779
Death Coil 1690932826 13 315299 67 32 0 5362
UB 338157324 2 315299 100 0 0 1072
Frost Fever 744773696 5 563054 100 0 0 1322
Blood Plague 747839164 5 562637 100 0 0 1329
Necrosis 481293067 3 659931 100 0 0 729
Blood Caked Blade 351197096 2 197747 100 0 0 1775
Wandering Plague 630354430 5 475379 100 0 0 1326
Main Hand 2406290980 19 659931 57 42 0 3646
Ghoul 1581736799 12 1636792 87 12 0 966
Gargoyle 614888417 4 165492 87 12 0 3715
DPS 6995
Total Damage 12590228114 in 500 h
Threat Per Second 4656
Generated in 594s
Template :00-17-54.xml(C:\Users\Alyse\Documents\Kahorie's DK Simulator\Templates\00-17-54.xml)
Priority :OBUH.xml(C:\Users\Alyse\Documents\Kahorie's DK Simulator\Priority\OBUH.xml)
Presence :Blood
Sigil of :Virulence
RuneForge :FallenCrusader
Pet Calculation :True

The simulation shows Virulence to be an approximately 150DPS increase over SoTVH from the sims.

Last edited by Alyse : 08/12/09 at 2:40 AM. Reason: Added simulation results

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Old 08/12/09, 9:22 AM   #1164
pappa
Glass Joe
 
Night Elf Druid
 
Moonglade (EU)
The build i saw in the forum posts had lichborne, and as usable as it may be in specific fights, for a higher tank n spank dps i suppose skipping both lichborne and icy reach and putting those two in icy talons would be better.
Sure i can agree that some talents although not directly equal higher dps but indirectly but for some people the icy talons are better.

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Old 08/12/09, 10:29 AM   #1165
Alyse
Von Kaiser
 
Blood Elf Priest
 
Sen'jin
Icy talons does not stack with (Imp.) WF or IIT, so in any 25 man raid in which you have a DK with ITT or a shaman (Hint: You should), Icy Talons is not a DPS upgrade. It may be beneficial in 10 mans where you may not have the shaman or a frost DK, but icy reach and Lichborne have slightly more use than Icy Talons in 25 man raids.

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Old 08/12/09, 11:01 AM   #1166
Gugraali
Glass Joe
 
Orc Death Knight
 
Thrall
If Virulence is superior to Vengeful Heart, then if one picks up Virulence, does that change the math regarding 0/17/54 vs 3/13/55 b/c relative RP value is reduced?

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Old 08/12/09, 11:21 AM   #1167
formina
Terrible
 
formina's Avatar
 
Draenei Shaman
 
Alexstrasza
I purchased the Sigil last night for Jaraxxus, Deconstructor, and Kologarn. I was seeing a large decrease in Death Coil damage (700 non-crits, 1500 crits per Death Coil) along with a modest increase (100-200 or so) along the board for my other abilities (except Unholy Blight). I didn't get the best comparisons though with my previous week using Vengeful Heart, so I returned it before the time limit. Tonight I'll try again with the rest of Ulduar.

If you have the Emblems and aren't in urgent need of tier or vendor items, I suggest doing the same. You get a two hour grace period that I think can be extended by rebuying it. I'm not for sure on that though.

Edit: My memory seems pretty similar to Alyse's simulation. I think I'll end up keeping it, as a 100 dps gain isn't something I think I'll gain easily with tier shoulders or some trinket.

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Old 08/12/09, 12:23 PM   #1168
Mortak
Von Kaiser
 
Orc Death Knight
 
Destromath (EU)
Originally Posted by Gugraali View Post
If Virulence is superior to Vengeful Heart, then if one picks up Virulence, does that change the math regarding 0/17/54 vs 3/13/55 b/c relative RP value is reduced?
I did some simulations 2 weeks back regarding 3/13/55 vs. 0/17/54.
While 0/17/54 was 150 dps ahead with the DC sigil, 3/13/55 pulled within 50dps when using Sigil of Virulence (asuming 100% uptime).

So yes, with the new sigil 3/13/55 seems much more attractive.

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Old 08/12/09, 12:35 PM   #1169
syntaxsmurf
Banned
 
Gnome Death Knight
 
The Maelstrom (EU)
Sigil & trinket

Hey I have been playing blood for about the last month or so. Other then that allways been unholy and I am pondering what sigil is best for the new Obivirate unholy. vengefull heart or awareness.
also cant seem to agree with myself if grim toll is worth keeping for the ArP proc. or using bandits insignia.

I might go for the new sigil, but untill then I still gotta pick what i current got to be the best. so any advice on the matter would be good.
I personally think awareness would be best?


Anyone else pondered about this?

Regards

Last edited by syntaxsmurf : 08/12/09 at 12:47 PM.

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Old 08/12/09, 1:53 PM   #1170
Darkmoone
Glass Joe
 
Human Death Knight
 
Thunderlord
I bought the the new sigil before last night's raid and went totally bananas with it. What i do is hit Blood Tap before a pull this way i can open with one quick Obliterate to get the Buff going combined with any other procs then i apply diseases.

World of Logs - Real Time Raid Analysis

WoW Meter Online - Combatlog Replay

#8 Thorim (Hard Mode)
#2 Kologarn
#3 Auriaya
#5 Ignis

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Old 08/12/09, 2:37 PM   #1171
Faerlun
Von Kaiser
 
Orc Death Knight
 
Blackrock
Originally Posted by Darkmoone View Post
I bought the the new sigil before last night's raid and went totally bananas with it. What i do is hit Blood Tap before a pull this way i can open with one quick Obliterate to get the Buff going combined with any other procs then i apply diseases.

World of Logs - Real Time Raid Analysis

WoW Meter Online - Combatlog Replay

#8 Thorim (Hard Mode)
#2 Kologarn
#3 Auriaya
#5 Ignis
Impressive. I'm confused as to how your opening rotation works though... if you open with blood tap then you're sitting with 1B 1D 2F 2U runes. After OB you'll have 1B 1D 1F 1U. PS and IT puts you at 1B 1D which doesn't seem to accomplish anything. What am I missing here?

On a side note, I've seen a lot of simulations run with 2HStatSet2 yet for the life of me, google and forum searches are not leading me to find the simulator to run myself. Where can i get/use it?

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Old 08/12/09, 2:52 PM   #1172
Alyse
Von Kaiser
 
Blood Elf Priest
 
Sen'jin
The simulator can be found here.

I'm also slightly confused about the opening rotation - what function does the blood tap have? If you wanted to get the procs and such to go off, you could OB off the bat, then PS/IT, BSx2 to use all your runes, still covering the function you mentioned of having procs go off before applying diseases without using blood tap.

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Old 08/12/09, 3:47 PM   #1173
diospadre
Hero of the Horde
 
diospadre's Avatar
 
Undead Warrior
 
Mal'Ganis
Originally Posted by Faerlun View Post
On a side note, I've seen a lot of simulations run with 2HStatSet2 yet for the life of me, google and forum searches are not leading me to find the simulator to run myself. Where can i get/use it?
That's just the name of a setting in Kahorie's.

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Old 08/12/09, 7:46 PM   #1174
Xilena
Glass Joe
 
Draenei Death Knight
 
Wrathbringer (EU)
Gotta little question here:

Is Unholy Blight really worth investing a point in it? I mean, it does only 2-3% of my overall DPS, so maybe it's better to lay hands on another talent, like Ghoul Rage? Or is it really worth that one Point. At the Moment I am thinking it's not that good, but maybe someone here is able to do some math 'bout that.

And another Question: At the Moment I have 2 Points in Icy Talons, and 2 Points in Chill of the Grave, but I think it's not really worth. I usualle have a shaman in my Group, who is giving me a haste bonus, and the additional runic power, I don't really think it does that much. So maybe it's better to put 1 Point in Necrosis and the other 3 in Wandering Plague. Or is everything I wrote here absolutely nonsense?

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Old 08/12/09, 7:50 PM   #1175
Halle
Von Kaiser
 
Halle's Avatar
 
Worgen Death Knight
 
Alonsus (EU)
Originally Posted by Xilena View Post
Is Unholy Blight really worth investing a point in it? I mean, it does only 2-3% of my overall DPS
If 2 to 3% is correct then it's still a great return on a single talent point.

You wont find any better replacement.

Ascendance - EU Alonsus 8/8 DS 25 HC prenerf.

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