edit: there's a mistake in the rotations above : HoW can't be up twice in the second part.
It means you get only 7 DC with goDD vs 9 DC with goIT.
Starting at 0 RP, goIT > goDD on the DC dps business !
However you have no circonstantial bonuses like resplenishement or AMS etc
hello !
<< insert any "long time reader, first time poster" here >>
<< insert any "non english nativ speaker, please forgive my mistakes" here >>
I read all or almost all the posts above, I'm affraid I didn't see anything on the following point.
About the
0/17/54 template, I was wondering about using glyph of Icy Touch instead of the dark death one, and using GF every 30 sec or so.
I tried to describe 2 scenarii, first with goDD, second with goIT
One both scenarii, you'll find that the timeline, based on BP GCD, fails into matching the Rune Refresh system. It has to be reevaluate around number of GCD we really have to wait in order to complete theses rotations.
--------------------------------
Scenario 1)
Glyph Dark Death: 15% DC.
1 DC = 40 RP
1 extra DC = 7 * 15%, so 7 * 40 = 280 RP
Every 280 RP, 1 free DC.
Below the 3 rows : Ability / RP / Time (BP, 1,5s GCD)
| GF BT PS IT BS BS OB Horn DC |
| 10 20 30 45 55 65 90 100 60 |
| +0 +1.5 +3 +4.5 +6 +7.5 +9 +10.5 +12 |
phase 2 :
| GCD OB DC OB DC OB DC |
| 60 85 45 55 15 40 0 |
| +13.5 +15 +16.5 +18 +19.5 +21 +22.5 |
time to refresh :
| PS IT BS BS IT GF Horn DC |
| 10 25 35 45 60 70 80 40 |
| +24 +25.5 +27 +28.5 +30 +31.5 +33 +34.5 |
phase 2 :
| OB DC OB DC OB Horn DC |
| 65 25 50 10 35 45 5 |
| +36 +37.5 +39 +40.5 +42 +43.5 +45 |
With this scenario, you get 8 DC at 115% dmg in 45sec.
-------------------------
scenario 2)
Glyph of IT : +10 RP, 4 IT gives 1 extra DC
| |
| GF IT PS IT BS BS OB Horn DC |
| 10 30 40 65 75 85 110 120 80 |
| +0 +1.5 +3 +4.5 +6 +7.5 +9 +10.5 +12 |
| GCD OB DC OB DC OB DC |
| 60 105 65 90 50 75 35 |
| +13.5 +15 +16.5 +18 +19.5 +21 +22.5 |
Time to refresh
| PS IT BS BS DC IT GF Horn DC |
| 45 70 80 90 50 75 85 90 50 |
| +24 +25.5 +27 +28.5 +30 +31.5 +33 +34.5 +36 |
| OB DC OB DC OB DC |
| 75 35 60 20 65 25 |
| +37.5 +39 +40.5 +42 +43.5 +45 |
With this scenario, you get 9 DC at 100% dmg in 45sec
About Crit chance:
goDD : 8 DC * 1,15 (dmg multiplier) + (8 DC) * 1.15 * ( 2 (crit) * 0,3 (base crit chance)) = 14.72 DC
goIT : 9* 1 + 9 * 1 * 2 * 0.3 = 14.4 DC
In regards of theses calculations, it seems goDD > goIT by a very few margin.
Both maintaining GF up all the time.
But the ramp up is faster with goIT.
I don't have time yet to go further into calculation but it seems glyph of IT could be superior after 1 mn of fight.
You finish the 4th rotation with goDD at 5 RP and 25 RP for goIT.
The question should be resolve by drawing the 2 curves and knowing where one cross the other (if any)
My feeling is (just feeling as long as theses calculations are not EJ-proof ) :
The more GCD would occur, the more goIT would take advantage over goDD.
The longer the figth is, the better goIT could become.
(ps : My arrays failed to be clear...)