Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » Class Mechanics » Death Knights

Closed Thread
 
LinkBack Thread Tools
Old 04/16/09, 3:49 AM   #121
Foxx2405
Don Flamenco
 
Foxx2405's Avatar
 
Blood Elf Death Knight
 
Moonglade (EU)
Ok I did some 10-man ulduar yesterday using the 10/61 spec.

First of all, I personally didn't really have any aggro issues, although i haven't been in real aoe situations yet so that might be the exception.

We killed Flame Leviathan, Razorscale, XT-002 Deconstructor and Kologarn. Ignis was buggy, and we didnt have the right setup nor the time to invest in the council.

First things first, i did about 4000-4500 dps average (in 10 man, only melee buff being 10% AP or 20% haste depending on the DK tank), which is way higher than i had before. So either some other people are doing something wrong, or i'm doing something right.
Although I did have some issues, namely that my disease timers weren't tracking my own diseases very well. We had a DK tank with us who had shorter diseases, and sometimes it would just switch to his, so i'd completely lose track of my own. Have to see if i can fix that before the next run.

Second of all, the heal component from Ghoul Frenzy, is really useful. Deconstructor seems to be slightly overtuned, but one of his effects, affect the pet as well. So it was taking weird damage sometimes.

I really can't say what the best use for ghoul frenzy is. Sometimes i tried to use it as much as possible, other time i used it only when it needed the heal, or i had a free blood tap.
To be honest the latter seemed to work best, as the former really messes up rotations.

A few remarks:

- Use ghoul frenzy before you start the boss, just like 3-5 seconds before you run in and your rune will be up again when you need it.
- Preventing the ghoul from dying is important. With the cooldown now starting when it dies, you lose a lot of dps. So ghoul frenzy really helps out there.

Offline
Old 04/16/09, 4:27 AM   #122
rathosdk
Glass Joe
 
Blood Elf Death Knight
 
Blackrock
Alright, I don't understand how people are managing to hit ~5k dps and beyond. I know I don't have the very top end gear, but it's not simple stuff either.

profile: The World of Warcraft Armory
now I'm not specced the way armoury shows it, because I definately have SS (its 12/0/59)
The ring that armoury won't display is from Uludar ([Bladebearer's Signet])

I'm doing the rotation of
IT-PS-BS-BS-SS-SS
SS-SS-SS

Dropping UB if its not up and punching out deathcoils if my next attack will push me past the RP limit.

However, I'm only getting ~3k DPS (in 3.1 and about 2500-3000 pre 3.1) so I'm confused as to what I am doing wrong when I see other people in worse gear doing just as much DPS if not more. I'm timing my Gargoyle with my procs and using up my trinkets, etc. I've scoured through most of the DPS discussions to find what it is i'm missing but I can't seem to pick it. I'll record a battle and post WWS stats tonight if that helps.

Or am I expecting too much of my gear?

If there is somewhere else I should be posting this, let me know and ill move it immediately.

Offline
Old 04/16/09, 4:45 AM   #123
Nynx
Glass Joe
 
Orc Death Knight
 
Grim Batol (EU)
Yesterday did some Ulduar 10-man aswell.

Tho we didnt have too much time, we still managed to down FlameLOL at first try and did some try's on bugged Ignis and Razorscale.

Brought the 12/0/59 spec (without GF, to try out) and did around 3500-4000 dps.
Today, on 25-man, im bringing 0/10/61 to see the difference or to check how to go into play with the GF.

Offline
Old 04/16/09, 5:24 AM   #124
Fugazor
King Hippo
 
Fugazor's Avatar
 
Orc Hunter
 
Chamber of Aspects (EU)
Comparing spec with 10 man buffs to other spec with 25 man buffs is not so smart.

Offline
Old 04/16/09, 5:38 AM   #125
Valkyre
Glass Joe
 
Valkyre's Avatar
 
Orc Death Knight
 
Wrathbringer (EU)
Originally Posted by Foxx2405 View Post
[...]
- Preventing the ghoul from dying is important. With the cooldown now starting when it dies, you lose a lot of dps. So ghoul frenzy really helps out there.
You can avoid (and exploit?) the "CD starting when Ghoul dies"-thing by mounting with your Ghoul summoned. The game seems to think: "Ghoul disappeared - start CD!".

And to contribute something to the Ghoul Frenzy-discussion: I had some 10-and-25-man Ulduar yesterday and Ghoul Frenzy helped alot to keep my friend alive on some fights like Razorscale with all the Devouring Flames.

Offline
Old 04/16/09, 7:07 AM   #126
Ultrix
Glass Joe
 
Human Paladin
 
Dragonblight (EU)
Originally Posted by Miracleknight View Post
[size=+1]
Tier 7 is better for Unholy than Tier 8 according to information at the moment.
Might be a silly question but whats the ranking order among 4pT7, 2pT7+2pT8 and 4pT8 for Unholy 2H DPS?

Offline
Old 04/16/09, 7:41 AM   #127
Sekke
Piston Honda
 
Sekke's Avatar
 
Tauren Druid
 
Bonechewer
Originally Posted by Ultrix View Post
Might be a silly question but whats the ranking order among 4pT7, 2pT7+2pT8 and 4pT8 for Unholy 2H DPS?
I'm not positive, but I'm pretty sure it's 4P T7>4P T8>2P T7+2PT8

Il dolce far niente.

Offline
Old 04/16/09, 7:53 AM   #128
ahri
Glass Joe
 
ahri's Avatar
 
Gnome Death Knight
 
Auchindoun (EU)
Originally Posted by Kalevi
What were you pulling as Blood?
As blood I was pulling between 4500 and 5200. As Unholy I did around 3600-4000.

Originally Posted by Cabal View Post
I am 100% certain you are doing something very wrong, in all of tonight´s raiding me and the blood DK were absolutely hand in hand in dps in ALL fights (up to XT-002), although I tended to have the upper hand. Completely forgot to /combatlog, amidst everything that I had to keep track of on patch day, bah.
I have no idea what, then. It's not that hard to play Unholy :/. My diseases were up all the time, didn't lose gargoyle and had UB up all the time too. Didn't get overboard with RP either. Ghoul was not on passive . Maybe I just got very unlucky with being eaten up those tries. Today I'll go with 12/0/59 instead and see how it turns out (although I'll probably be Blood most of the tries because our enhancement shaman won't come ).

Offline
Old 04/16/09, 9:13 AM   #129
reflexdk
Von Kaiser
 
reflexdk's Avatar
 
Draenei Death Knight
 
Outland (EU)
Originally Posted by rathosdk View Post
Alright, I don't understand how people are managing to hit ~5k dps and beyond. I know I don't have the very top end gear, but it's not simple stuff either.

profile: The World of Warcraft Armory
now I'm not specced the way armoury shows it, because I definately have SS (its 12/0/59)
The ring that armoury won't display is from Uludar ([Bladebearer's Signet])

I'm doing the rotation of
IT-PS-BS-BS-SS-SS
SS-SS-SS

Dropping UB if its not up and punching out deathcoils if my next attack will push me past the RP limit.

However, I'm only getting ~3k DPS (in 3.1 and about 2500-3000 pre 3.1) so I'm confused as to what I am doing wrong when I see other people in worse gear doing just as much DPS if not more. I'm timing my Gargoyle with my procs and using up my trinkets, etc. I've scoured through most of the DPS discussions to find what it is i'm missing but I can't seem to pick it. I'll record a battle and post WWS stats tonight if that helps.

Or am I expecting too much of my gear?

If there is somewhere else I should be posting this, let me know and ill move it immediately.
You're expecting too much...

You have too much hit (aim for 263), and you don't have DPS enhancing professions such as Jewelcrafting and Blacksmithing.

Bear in mind that the top DPS DK's are almost all using BiS gear with 4 piece T7.5 bonus, using all max consumables and Betrayer...

Offline
Old 04/16/09, 10:27 AM   #130
Tanoooki
Glass Joe
 
Tanoooki's Avatar
 
Goblin Priest
 
Xavius (EU)
Originally Posted by frmorrison View Post
Classtimers can track the Frenzy buff (you have to create a custom timer for it). It does take a little configuration to get it to show all those timers.
Do you mind explaining how? I seem to have tried every possible way to add a custom timer with Ghoul Frenzy.

Offline
Old 04/16/09, 10:46 AM   #131
Nahela
Piston Honda
 
Pandaren Monk
 
Bleeding Hollow
Has anybody tried messing around with Glyph of Disease for disease refreshes instead of Glyph of Scourge Strike? I was trying it last night, seems to make rotations have awkward sets, especially when using Ghoul Frenzy as well.

Offline
Old 04/16/09, 11:07 AM   #132
Miracleknight
Von Kaiser
 
Troll Warrior
 
Shattered Hand
Yeah there were tests done with Glyph of Disease, it doesn't add any damage and at worse case it causes a DPS loss because if you refresh your diseases say at 2 seconds so they're 1 second away from ticking, you will have to wait another 3 seconds for it to tick. Obviously this applies to Scourge Strike, but at least that does a lot of damage. It's only useful for AOE :/. I've added that to the Q and A section.

Also added Macros to the guide, I'll do gems sometime soon as well. If anyone has any new macros to add, those were all I found in the Macro thread, feel free to PM it to me.

Offline
Old 04/16/09, 11:29 AM   #133
Drenhar
Von Kaiser
 
Tauren Death Knight
 
Azuremyst
Man, this just feels like a kick to the danglies.

I'm using the 12/9/59 setup now, and it's only giving me around 2750 dps on the boss dummy. (have yet to enter a heroic, our realm's instances are still down).

According to recount, my top 3 dps abilities are: SS (29%) melee (22%) death coil (15%).

Knowing that, I wonder; would it be a dps boost to take the 3 points out of morbiditiy and throw them into necrosis? I'm using the death coil glyph, so essentially i would back to normal damage on death coil from 3.0.8.

Any thoughts?

Offline
Old 04/16/09, 11:32 AM   #134
Miracleknight
Von Kaiser
 
Troll Warrior
 
Shattered Hand
Yeah, stop putting so much emphasis on the Test Dummy damage. Things change drastically in a raid setting. And remember that DKs were overpowered before; I know Overpowered means more fun, but as long as you are doing the best you can, enjoying what you're doing and putting DPS that isn't just so far down you are disgracing the raid; try to worry less about it especially at the beginning of new content. We're not meant to be top DPS in a raid, I know it feels sometimes like you're failing if you're not; but it should rarely be that way.

Offline
Old 04/16/09, 11:33 AM   #135
Xisuthros
Glass Joe
 
Draenei Death Knight
 
Dragonblight (EU)
Originally Posted by Drenhar View Post
Man, this just feels like a kick to the danglies.

I'm using the 12/9/59 setup now, and it's only giving me around 2750 dps on the boss dummy. (have yet to enter a heroic, our realm's instances are still down).

According to recount, my top 3 dps abilities are: SS (29%) melee (22%) death coil (15%).

Knowing that, I wonder; would it be a dps boost to take the 3 points out of morbiditiy and throw them into necrosis? I'm using the death coil glyph, so essentially i would back to normal damage on death coil from 3.0.8.

Any thoughts?
Where did you get those extra 9 points from?

Anyhow: I am also 12/0/59 and get the same low DPS results as you. 2.5-2.6k on a dummy. I know I dont have BiS gear but I should perform better then that..

Offline
Closed Thread

Go Back   Elitist Jerks » Class Mechanics » Death Knights

Thread Tools