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Old 08/21/09, 11:05 AM   #476
norg
Mike Tyson
 
Goblin Warrior
 
Draenor (EU)
Originally Posted by Asphyxialol View Post
I will say that the Blood Elf race does not appear to be working, it seems to inherit the traits of the class you had selected before it. As an example if I ran a sim as a Human and then selected the race of Blood Elf my character is still treated as a human for the expertise racial. I tend to just run my sims as a Troll or any other neutral race to get appropriate values and it works fine.

Just run your sims without professions. I don't think it is very hard to look at your set bonuses and then the stat weights to see if there are any bonuses in particular worth gemming for in the first place, and certainly it isn't an issue to see what gems you should place in BS sockets.
That makes sense actually -- I'd had it set to orc, then switched to belf and the expertise didn't change, so I assumed it wasn't working. I'll try them all again using gnome and troll with no professions.

The program seems to be recommending DC:G over Mjolnir Runestone for Blood. Anyone know if that is correct? I was under the impression that Mjolnir was better so I'm wondering if there's an input error somewhere which is under/over valuing one of the items.

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Old 08/21/09, 1:08 PM   #477
Bonecaller
Banned
 
Human Death Knight
 
Zuluhed (EU)
Originally Posted by norg View Post
That makes sense actually -- I'd had it set to orc, then switched to belf and the expertise didn't change, so I assumed it wasn't working. I'll try them all again using gnome and troll with no professions.

The program seems to be recommending DC:G over Mjolnir Runestone for Blood. Anyone know if that is correct? I was under the impression that Mjolnir was better so I'm wondering if there's an input error somewhere which is under/over valuing one of the items.
Darkmoon Card is still better. Especially when you consider, that those statweights are for Blood DKs under armor penetration cap and you will be clearly above the cap with the trinket.

My problem is the extremly long calculation time. I chose at maximum 2 items per slot and when i use 2 gems (20 str and prismatic), than calculations needs only few seconds. But when i use a third gem like <10STR, 10HIT>, it takes 30 hours or more. Any idea, what i'm doing wrong?

I have been already trying professions, that dont include additional gems like JC and BS.

Last edited by Bonecaller : 08/21/09 at 1:20 PM.

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Old 08/21/09, 3:21 PM   #478
Asphyxialol
TEH DEEPZ!!!
 
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Human Paladin
 
Dalvengyr
The reason being is that for every item you have selected the gem has to be tried in every slot with every combination of the other gems in the opposing slots of the item and see if it activates the bonus, and if it does will one of the checked items replace one of the other ones due to the very minuscule stat bonus increase thus increases stat weight and move overall itemization due to improvement in one stat category vs another (as an example one item that offers hit / arm p or crit / arm p such as Bitter Cold Armguards or Decimator's Armguards) and then recalculate the remaining items to re-adjust appropriate requirements (ie hit / exp / soft cap arm pen, etc.).

Now, the simulator attempts to be smart about the use of the gems, ie orange gems will only be used in yellow or red slots, but the calculations still take quite some time when you take into consideration the very vast amount of item combinations possible with only 2 items selected for all possible character slots.

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Old 08/21/09, 3:47 PM   #479
Intropy
Von Kaiser
 
Dwarf Priest
 
Spirestone
Quick bug report for the gear optimizer. On Windows 7, if you don't run the program as an administrator, it errors out on start with a type mismatch error.

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Old 08/21/09, 4:30 PM   #480
Kaplah
Glass Joe
 
Dwarf Paladin
 
Emeriss (EU)
Guildie of mine did some quick testing on t9 2 part bonus, it seems to have a 45 sec cooldown. Which means the stats weights gives the previous page are way too high.

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Old 08/21/09, 5:29 PM   #481
 Zerack
Piston Honda
 
Troll Priest
 
Lightning's Blade
Thank you guys for all of the feedback on the program - I've resolved many of the issues you've stated in the latest release, which I've move to a separate thread to reduce clutter. I'll be checking that for most of the chat regarding the program from now on, but hopefully it'll continue to be of interest.

Regarding professions - since the JC change they are 100% fluff with the exception of Engineering, which interacts with the glove and boot enchants. It's safest to just run them as none/none and leave it at that. The bonuses are very static.

For long calculation times with 3 gems - that should not be the case. Download the most recent update and let me know if the problem persists. The first progress bar does just item checking. The second progress bar does the gemming, so hopefully we can nail it down.

@Norg: The newest version contains what I think are up to date weights for most of the current specs in addition to a huge additional number of items. Let me know if there are problems. Also, to my understanding Blood still uses SotVH, but Unholy and Frost now universally use [Sigil of Virulence], which is available to purchase via Emblems of Triumph.

@Intropy: I will take a look at it. I run Windows 7 at home and have not run into any issues, although I believe I'm running in administrative mode by default.

@Asphyxia: I have corrected the Blood Elf racial problems. All racial stuff should be working correctly to the best of my knowledge. Per your request leather gear has also been added to the pre-loaded gear.

Anyway Norg, I'll stay out of your thread now so you can get back to putting these sets together. Thanks again.

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Old 08/21/09, 5:44 PM   #482
Intropy
Von Kaiser
 
Dwarf Priest
 
Spirestone
Thanks for looking, Zerack. Of course with a sample size of only 1, it might not actually be related to being on Win 7. But running as admin did let me continue. And when I say run as admin I don't just mean logged on as an admin, I mean running the program as an admin ("run as administrator" in the context menu - even if you're logged on as an admin, windows 7 doesn't give all programs admin priviledges unless you tell it to). It could also be unique to 64 bit Win 7 if you're on 32. If you have symbols you can share, I can probably get you a stack trace.

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Old 08/21/09, 5:46 PM   #483
Kaejin
Great Tiger
 
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Troll Death Knight
 
Mal'Ganis
Frost is still using Awareness. Virulence hasn't seen much testing from what I've seen so far in the DW thread, but Awareness is thought to be better from what rough math has been done so far. No one has done any thorough testing and shared their results, though.

Uulwi ifis halahs gag erh'ongg w'ssh.

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Old 08/21/09, 9:40 PM   #484
Vindice
Glass Joe
 
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Orc Death Knight
 
<Hat>
Gorefiend
Originally Posted by Afabar View Post
I have run long simulation for the popular spec using default character. As the sim is getting, in my humble opinion, results we can trust, I would like to share them with you. It could be a good base for calculating BiS.

Unholy Oblit 0-17-54
EP: AttackPower 100
EP: Strength 303
EP: Agility 119
EP: CritRating 141
EP: HasteRating 254
EP: ArmorPenetrationRating 164
EP: ExpertiseRating 180
EP: HitRating 345
EP: SpellHitRating 167
EP: WeaponDPS 596
EP: WeaponSpeed 20967
EP: 2T7 7704
EP: 4T7 18688
EP: 2T8 12131
EP: 4T8 13770
EP: 2T9 31803
EP: 4T9 60163
EP: Comet 24677
EP: DarkMatter 18709
EP: Bandit 10483
EP: Necromantic 8709
EP: Victory 19354
EP: DCDeath 10806
EP: Greatness 21774
EP: DeathChoice 32903
EP: Pyrite 18387
EP: OldGod 19032
EP: Mirror 15322
EP: BitterAnguish 9032
EP: GrimToll 21612
EP: MjolRune 23870
  Template Unholy Oblit 0-17-54
  Priority Unholy Oblit
  Presence Blood
  Sigil Virulence
  RuneEnchant FallenCrusader
  Pet Calculation True
As others have noted, haste and hit seem a bit off in this. Here's a post from the Unholy thread (#1214) that may be a bit more correct. People have generally agreed with this weighting, although consensus seems difficult to reach.

The calculation is for 3/13/55, but both oblit unholy specs should have very similar numbers.

Edit: Might as well copy/paste to save time:
Originally Posted by Consider View Post
Anywho! Stat weights, for those interested, which might be a bit more accurate than the previous ones given due to changes in the sim (although the resulats are very similar overall). Think expertise/hit are calculating oddly, but the rest seem pretty right. Spec was 3/13/55, gear was mine, hours were 2000:

EP:50 AttackPower 100
EP:50 Strength 301
EP:50 Agility 101
EP:50 CritRating 157
EP:50 HasteRating 140
EP:50 ArmorPenetrationRating 177
EP:50 ExpertiseRating 163
EP:50 HitRating 308
EP:50 SpellHitRating 131
EP:10 WeaponDPS 672
EP:0.1 WeaponSpeed 34426
EP: 2T7 8000
EP: 4T7 20833
EP: 2T8 10333
EP: 4T8 14500
EP: 2T9 33333
EP: 4T9 54500
  Template 3-13-55
  Priority Unholy Oblit
  Presence Blood
  Sigil Virulence
  RuneEnchant FallenCrusader
  Pet Calculation True

Last edited by Vindice : 08/21/09 at 11:57 PM.

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Old 08/21/09, 11:04 PM   #485
dr_AllCOM3
Great Tiger
 
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Orc Death Knight
 
Blutkessel (EU)
Edit: Updated with 2T9 cd and slightly improved weights.

BiS Blood Horde (Orc)
HeadT9 Helm c
NeckThe Executioner's Vice (Heroic)
ShouldersT9 Shoulders c
BackSylvanas' Cunning
ChestT9 Chest c
BracersArmplates of the Nether Lord (Heroic)
GlovesGauntlets of Bitter Reprisal (Heroic)
Waist Belt of the Impaler (Heroic)
LegsT9 Legs c
FeetTreads of the Icewalker (Heroic)
Finger0Planestalker Band (Heroic)
Finger1Gormok's Band (Heroic)
Trinket0Death's Choice (Heroic)
Trinket1Darkmoon Card: Greatness
MainhandDual-blade Butcher (Heroic)

This is about 100% Arp. Gem Arp and Exp, some more if your're not an orc.

Last edited by dr_AllCOM3 : 08/22/09 at 11:16 AM.


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Old 08/22/09, 7:32 AM   #486
Bonecaller
Banned
 
Human Death Knight
 
Zuluhed (EU)
T9 2P has a 45seconds internal cd which means it has an uptime of less than a third for blood. So i believe that it has been overvalued in all our simulations for all speccs, especially blood. Doesnt change that you are going to take it anyway, but it should be considered.

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Old 08/22/09, 11:20 AM   #487
Fugazor
King Hippo
 
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Orc Death Knight
 
Jaedenar (EU)
If that is true then bonus value goes around 1/4 of previous one meaning it is pretty much same as 4xT8 for Blood and worse (yet not bad) than 4xT8 for OB Unholy.

EDIT: It should look something like that:
 51/0/2003/13/55
2xT8100120
4xT8135195
2xT9130140
4xT9270445
Assuming:
- 45 sec CD on 2xT9
- no CD on 4xT9 (like WP), and WP not procing it

Last edited by Fugazor : 08/22/09 at 11:41 AM.

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Old 08/22/09, 11:30 AM   #488
dr_AllCOM3
Great Tiger
 
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Orc Death Knight
 
Blutkessel (EU)
Originally Posted by Fugazor View Post
If that is true then bonus value goes around 1/4 of previous one meaning it is pretty much same as 4xT8 for Blood and worse (yet not bad) than 4xT8 for OB Unholy.
It's slightly better than 4T8 for Blood and slightly worse for Frost (Unholy is the same I guess).


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Old 08/22/09, 12:53 PM   #489
norg
Mike Tyson
 
Goblin Warrior
 
Draenor (EU)
Does it matter though? I've seen people quoting 2-3% increased damage from the 4-piece bonus, so surely you'd take 4 pieces anyway? Or is 4T9 not that good?

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Old 08/22/09, 11:28 PM   #490
Diello
Von Kaiser
 
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Human Death Knight
 
Cenarion Circle
If 2xT9 > 4xT8 then we could start using T9 sooner. If it's close then the stat increase probably makes it worth changing sooner anyway.

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Old 08/23/09, 5:36 AM   #491
Bonecaller
Banned
 
Human Death Knight
 
Zuluhed (EU)
Originally Posted by Fugazor View Post
If that is true then bonus value goes around 1/4 of previous one meaning it is pretty much same as 4xT8 for Blood and worse (yet not bad) than 4xT8 for OB Unholy.

EDIT: It should look something like that:
 51/0/2003/13/55
2xT8100120
4xT8135195
2xT9130140
4xT9270445
Assuming:
- 45 sec CD on 2xT9
- no CD on 4xT9 (like WP), and WP not procing it
Its been cut arount 1/3.


When i am telling it has 45 seconds internal cooldown, then i mean, it has 15 seconds uptime and then 30 seconds with no uptime. In the end, it equals for blood to about 60 strength, a little less though (since you might not use instantly heart strike again). It could equal to 60 strength = 171 or still a little less, lets say 54 strength = 154.

Someone would have to test, if it is a sure procc after the internal cooldown.

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Old 08/23/09, 6:18 AM   #492
Consider
King Hippo
 
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Draenei Death Knight
 
Dragonblight
It has a 50% proc chance on an HS/BS, so it's not a "sure" thing once the ICD comes up. A high chance, regardless.

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Old 08/24/09, 4:17 PM   #493
diospadre
Hero of the Horde
 
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Undead Warrior
 
Mal'Ganis
How are EP values for trinkets calculated? I'm stupid so I figured that greatness is worth 190 str (300 str for 15s out of every 45s), putting its EP at 190 * 303 = 57570, which is much higher than the listed 21774. I have a feeling I just don't know what I'm doing.

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Old 08/24/09, 5:53 PM   #494
Afabar
Don Flamenco
 
Draenei Death Knight
 
Chants Eternels (EU)
Originally Posted by diospadre View Post
How are EP values for trinkets calculated? I'm stupid so I figured that greatness is worth 190 str (300 str for 15s out of every 45s), putting its EP at 190 * 303 = 57570, which is much higher than the listed 21774. I have a feeling I just don't know what I'm doing.
15s / 45 would give 100 str on average just for the proc, which should give a value closer of 30300. I will double check but on a first sight code seems ok.

Last edited by Afabar : 08/24/09 at 6:16 PM.

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Old 08/24/09, 7:52 PM   #495
diospadre
Hero of the Horde
 
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Undead Warrior
 
Mal'Ganis
Yeah, considered that too but it's still almost 50% off.

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Old 08/25/09, 2:16 AM   #496
Derivel
Von Kaiser
 
Blood Elf Death Knight
 
Lightbringer
Hey norg, thanks for adding new sets to the frontpage!

As of right now, though, you have Peacekeeper's Blade listed as the No Heroic Hardmode BIS chestpiece for 3/13/55 Horde Unholy. I'm rather positive that is a typo .

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Old 08/25/09, 5:16 AM   #497
norg
Mike Tyson
 
Goblin Warrior
 
Draenor (EU)
Originally Posted by Derivel View Post
Hey norg, thanks for adding new sets to the frontpage!

As of right now, though, you have Peacekeeper's Blade listed as the No Heroic Hardmode BIS chestpiece for 3/13/55 Horde Unholy. I'm rather positive that is a typo .
Nah I figured you'd do more DPS if you stuck a sword to your chest.

(Thanks, I'll fix it).

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Old 08/25/09, 7:28 AM   #498
Nifty01
Glass Joe
 
Human Death Knight
 
Mug'thol (EU)
Your alliance frost set has only 3/5 T9 wasting the 4 part bonus. Is doubt it is worth skipping. It is also better than ~400ap if you run with a unholy dk providing crypt fever.

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Old 08/25/09, 7:36 AM   #499
norg
Mike Tyson
 
Goblin Warrior
 
Draenor (EU)
Originally Posted by Nifty01 View Post
Your alliance frost set has only 3/5 T9 wasting the 4 part bonus. Is doubt it is worth skipping. It is also better than ~400ap if you run with a unholy dk providing crypt fever.
Thanks, I suspect it's just an input error from me. I'll double check it.

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Old 08/25/09, 9:38 AM   #500
Consider
King Hippo
 
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Draenei Death Knight
 
Dragonblight
Similar to two posts above, you have the Alliance (Horde is fine) Unholy non heroic hard modes and no hard modes sets with only 3 pieces of t9. Due to the vast strength of the 4 piece bonus (especially for Unholy), I have to imagine this is some type of error, especially since the Horde sets are fine in this regard.

As well, kinda nitpicky, but Lothar's Edge/Mor'kosh, the Bloodreaver are only available from the 10 man Tribute run, and yet are still used in the no hard modes sets. Although my understanding could be flawed, it seems such items should not be included there.

Regardless, excellent work, and appreciated as always ^^.

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