I've had a few people ask me to explain how much slower weapons are worth in APE. The problem with trying to calculate that is that it varies from weapon to weapon and adjusts based on how much AP you have. Here is what I wrote recently in response:
I'm posting this to help with decisions between slower and faster weapons when considering BiS.
Basically the difference between a slower and faster weapon of the same DPS is it's damage range. There are two parts of a normalized weapon damage base:
Damage Range + AP conversion
So the difference between the
[Betrayer of Humanity] and the Hammer of Crushing Whispers (New Hardmode10 Mace) is:
3.4 speed BoH = 606 to 910 or Avg = 758
3.5 speed HoCW = 624 to 937= 780.5
Difference of 22.5 damage on average
So you can already see that the base portion of damage is larger on the slower weapon.
Putting it all together means:
Lets assume 6000 AP
Normalized speed for 2h = 3.3 speed
Normalized damage for both calculates like this:
BoH = 758+ 6000/14*3.3 speed = 758+ 1414.29 = 2172.29
HoCW = 780.5 + 6000/14*3.3 speed = 2194.79
Which is exactly the difference between the base damage above. So basically the more AP you have the less speed really matters for normalized attacks.
How much that translates into dps is a bit more complex but it's a matter of applying the normalized weapon damage to each strike and going from there.
On my sheets an increase in 0.1 seconds of speed for a fully buffed Unholy DK (T7 Naxx) equals maybe a 0.22% dps increase so about 24 AP (rough number and probably shouldn't quote me

).
Obviously, it would mean a lot more for strike heavy builds like Frost and Blood.