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Old 04/29/09, 1:52 AM   #61
LyNX27
Glass Joe
 
Blood Elf Death Knight
 
Tortheldrin
Originally Posted by Tehbubs View Post
How good is wraithstone in comparison to the other trinkets? Wouldn't an on-demand ap buff be better than mirror?
It depends, personally I'm a little lazy when it comes to turning on my trinkets and such, I prefer them to auto cast. Only reason is because I feel like I might lose DPS if I forget to turn them on unless I macro. If you prefer to macro/micro (If you can check the cool down consistently) then go ahead and look for a trinket which suits you.

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Old 04/29/09, 4:24 AM   #62
norg
King Hippo
 
Goblin Warrior
 
Draenor (EU)
Originally Posted by Nifty01 View Post
Why is noone considering Yog hardmode ring?
http://static.mmo-champion.com/mmoc/...26_9806_15.jpg

Seems its a pretty neat item to get hit from since it basically has 20 more strength than any other ring (more with prismatic gem). If you really want to cap expertise you could just gem for it...
Good point - that could definitely be fitted into the Unholy set at the expense of the Algalon quest reward cloak, which seems to have been glossed over when they re-jigged all the excess stamina and as such is a bit lacklustre.

edit: There is a problem though in that the two ring slots are rare opportunities to fit in some expertise gear. Hmm...

Last edited by norg : 04/29/09 at 4:42 AM.

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Old 04/29/09, 3:13 PM   #63
Axeurface
Glass Joe
 
Orc Death Knight
 
Winterhoof
Rawr at least claims to have updated for the changes to armor penetration:


Release Notes
v2.2.1.0
...
- Updated to the new ArPen model for 3.1
Source: http://rawr.codeplex.com/Release/Pro...eleaseId=26578

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Old 04/29/09, 4:36 PM   #64
WhiteMoose
Banned
 
Blood Elf Paladin
 
Ambossar (EU)
Originally Posted by Tehbubs View Post
How good is wraithstone in comparison to the other trinkets? Wouldn't an on-demand ap buff be better than mirror?
Not in my opinion. The proc on Mirror is a lot better then that 2-min trinket.

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Old 04/29/09, 9:04 PM   #65
Funky
Glass Joe
 
Dwarf Death Knight
 
Mannoroth
Gear Comparison

Personally, I've found Lushen's post to be the most in line with what I am looking for in BiS Blood Itemization.

This is how I've broken it down for options on items. These include the hard mode items from 10 or 25 man, and it is meant to directly compare equivalent slot items. I've added a few different things for comparison as well.

Helm: [Conqueror's Darkruned Helmet]

Neck: [Frigid Strength of Hodir]

Back: [Drape of the Drakerider] (41 Sta, 72 Str, 6 Armor Pen, 6 Crit) vs [Drape of the Faceless General] (69 Agi, 92 AP, 2 Sockets)
Back Comparison

Chest: [Conqueror's Darkruned Battleplate] (1 Socket) vs [Steelbreaker's Embrace] (8 Str, 5 Crit, 3 Expertise)
Chest Comparison

Shoulder: [Shoulderguards of Opportunity] (43 Armor Pen, 65 Crit) vs [Shoulderplates of the Eternal] (14 Sta, 21 Str, 38 Armor, 60 Crit, 41 Hit) vs [Conqueror's Darkruned Shoulderplates] (20 Sta, 21 Str, 38 Armor, 56 Haste, 41 Hit)
Shoulder Comparison
I put the Shoulderguards of Opportunity on this list because they are the only shoulders that I know of that have ArP.

Bracers: [Bitter Cold Armguards] (42 Crit, 1 Socket) vs [Decimator's Armguards] (8 Str, 12 Armor Pen, 36 Hit)
Bracer Comparison

Gloves: [Gauntlets of the Wretched] (1 Str, 60 Armor Pen) vs [Conqueror's Darkruned Gauntlets] (12 Sta, 16 Armor, 42 Crit, 17 Hit, 1 Socket)
Glove Comparison

Belt: [Girdle of Embers] (29 Str, 49 Armor Pen, 3 Crit) vs [Belt of the Titans] (30 Sta, 40 Expertise, 2 Sockets)
Belt Comparison

Legs: [Clockwork Legplates] (78 Armor Pen, 62 Hit) vs [Plated Leggings of Ruination] (16 Sta, 1 Str, 63 Armor, 85 Crit, 62 Haste, 2 Sockets)
Leg Comparison

Boots: [Melancholy Sabatons]

Ring #1: [Sif's Promise]

Ring #2: [Bladebearer's Signet] (5 Sta, 4 Str, 36 Expertise, 46 Hit) vs [Strength of the Automaton] (5 Sta, 4 Str, 36 Armor Pen, 46 Crit) vs [Power Enhancing Loop] (43 Armor Pen, 35 Hit)
Ring Comparison

Trinket #1: [Darkmoon Card: Greatness]

Trinket #2: [Grim Toll] (hit) vs [Mjolnir Runestone] (crit) The proc on these have been told to stack, and so it is player call on whether or not they would want to use both of these or Greatness depending on how the proc works.

Weapon: [Voldrethar, Dark Blade of Oblivion]

Sigil: [Sigil of the Vengeful Heart]



That's the list as far as I have compiled and seen various options. I still need to go through the math and figure out what combination will give the highest overall, thanks to everyone who has posted the groundwork, and hope this direct comparison helps.

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Old 04/30/09, 4:14 AM   #66
norg
King Hippo
 
Goblin Warrior
 
Draenor (EU)
Further to some discussions that have been going on in the Blood thread about the value of hit and expertise, I'm considering changing the OP to have two sets for each spec.

One would be the highest 'theoretical' DPS set, which would almost be a pure 'Best in Slot' list that wasn't concerned with capping hit and expertise, and instead focused purely on maximising the highest stat weights.

The other set would be for those who might prefer to take a slight overall hit on average damage done in order to ensure their expertise and hit are capped so that their rotation is more predictable and their damage is less 'streaky'. I've seen a few posts in this thread complaining about a lack of expertise or hit capping in suggested gearsets, so I do think this might perhaps be a worthwhile exercise for those individuals who value the safer, more predictable option of hitting less hard, more often, even if in theory it will be a DPS loss over time.

Last edited by norg : 04/30/09 at 4:20 AM.

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Old 04/30/09, 5:49 AM   #67
yoomy
Glass Joe
 
Gnome Death Knight
 
Laughing Skull (EU)
Originally Posted by norg View Post
Further to some discussions that have been going on in the Blood thread about the value of hit and expertise, I'm considering changing the OP to have two sets for each spec.

One would be the highest 'theoretical' DPS set, which would almost be a pure 'Best in Slot' list that wasn't concerned with capping hit and expertise, and instead focused purely on maximising the highest stat weights.

The other set would be for those who might prefer to take a slight overall hit on average damage done in order to ensure their expertise and hit are capped so that their rotation is more predictable and their damage is less 'streaky'. I've seen a few posts in this thread complaining about a lack of expertise or hit capping in suggested gearsets, so I do think this might perhaps be a worthwhile exercise for those individuals who value the safer, more predictable option of hitting less hard, more often, even if in theory it will be a DPS loss over time.
Well that is just wrong because in theory not having enough hit or expertise is a DPS loss! At least reaching the HIT cap is needed to reach the max dps.

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Old 04/30/09, 6:16 AM   #68
norg
King Hippo
 
Goblin Warrior
 
Draenor (EU)
Statistically speaking you're wrong, but thanks for the input!

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Old 04/30/09, 10:53 AM   #69
Syrvantez
Von Kaiser
 
Syrvantez's Avatar
 
Human Death Knight
 
Laughing Skull
GC had made a post regarding ArP and while he was not 100% accurate according to some members of the community, he was close enough to give us an idea of where the ArP "cap" is. There are several people reporting that even at 100% the boss simply goes to negative armor, however, I was wondering if someone had some hard data or a spreadsheet/somewhat accurate model to place this equation into while calculating Blood's BiS dps gear. It would give us a fairly good idea when we get everything from Ulduar 10 and 25, what we're looking at for choices. Personally, I like having the idea so that when I do get a piece of BiS gear from a boss drop, I know what I'm going to do with it or replace with it.

Blood DPS Discussion

There are a plethora of different theories floating out there, but what I would like to know specifically is this:

1) What will our BiS gear generate for hit and expertise cap
2) Where are we going to be with respect to the "cap" in ArP (I'm assuming this cap simply means a significant drop in AEP)
3) What is going to scale once we get up to that level

I have read that Ghoul/Garg/DRW do not benefit from our ArP but do benefit from effects such as sunder/expose armor. I do not know how accurate that is or if it is a pre-cast thing (much how you can pop a trinket prior to DRW summon which will allow you to summon it with a higher AP base).

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Old 04/30/09, 3:49 PM   #70
level12wizard
Piston Honda
 
Orc Death Knight
 
Tichondrius
In the next minor content patch that just went up on the PTRs, the T7 4 set bonus is being cut in half, and the T8 2 set bonus is being bumped up to 8% crit. This will more than likely make breaking T7 viable for Frost and Unholy.

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Old 04/30/09, 4:41 PM   #71
ScubaV
Glass Joe
 
Human Death Knight
 
Whisperwind
Originally Posted by level12wizard View Post
In the next minor content patch that just went up on the PTRs, the T7 4 set bonus is being cut in half, and the T8 2 set bonus is being bumped up to 8% crit. This will more than likely make breaking T7 viable for Frost and Unholy.
Nerfing T7 isn't at all surprising, although slightly buffing T8 is. Now the question becomes: How do unholy/frost deal with this? Two pieces each of T7 and T8? Only 2 T7 or T8? Or ignore tier gear altogether?

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Old 04/30/09, 5:03 PM   #72
methods
Piston Honda
 
methods's Avatar
 
Human Death Knight
 
Frostmane
Bloody Hell.
There is likely no one that didn't see this coming. T8 is officially an upgrade now though still not by much at all. T7 bonuses are still technically better but the set bonuses on T8 plus the overall stat upgrades mean about a 1% upgrade for Unholy and more for Blood and Frost. So basically Unholy will want T8 just to get back the damage we'll lose on patch day. A+

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Old 04/30/09, 5:22 PM   #73
Lollersk8er
Piston Honda
 
Human Death Knight
 
Azjol-Nerub (EU)
2/5 T8 is a nice upgrade and since you'll most likely take three pieces anyway you could just go with 4/5.

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Old 04/30/09, 5:22 PM   #74
Twistlers
Glass Joe
 
Tauren Death Knight
 
Greymane
as frost, i'm thinking 2 of each tier would be best, as a large majority of my dmg is FS/oblit (honestly, 4x t7 being BiS in t8 raids? ofc blizz would change that, that's a redundant idea to make the previous tier better), but it might be that harder hitting OB/BS is better than 5% crit to OB as it already sees 70-80% crit chance

here's a list i feel would be BiS for frost, since i dont see a whole lot of lovin for it here =(

[Warhelm of the Champion]
[Frigid Strength of Hodir]
[Conqueror's Darkruned Shoulderplates] / [Valorous Scourgeborne Shoulderplates]
[Drape of Icy Intent]
[Conqueror's Darkruned Battleplate]
[Bitter Cold Armguards]
[Conqueror's Darkruned Gauntlets]
[Belt of the Titans]
[Conqueror's Darkruned Legplates] / [Valorous Scourgeborne Shoulderplates]
[Battlelord's Plate Boots]
[Bladebearer's Signet]
[Sif's Promise]
[Darkmoon Card: Greatness] STR version ofc
[Mjolnir Runestone] / [Bandit's Insignia]
[Sigil of the Vengeful Heart]
[Voldrethar, Dark Blade of Oblivion]

[Epic Purple Shirt]

any confirmation of whether ArPen affects frost strike damage? i wasn't able to find any in the frost forums


with these items, assuming tundra stalker's 5 expertise, you would be expertise capped and spell hit capped w/virulence + spriest (i would prefer if my rime'd HB and icy touch always hits my target instead of potentially screwing up my rotation, which assuming 4x t8 i'd be in BP and there's little room for a miss/dodge).

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Old 05/01/09, 3:33 AM   #75
lolcoil
Glass Joe
 
Blood Elf Death Knight
 
Auchindoun (EU)
Originally Posted by Twistlers View Post
any confirmation of whether ArPen affects frost strike damage? i wasn't able to find any in the frost forums
Frost Strike is pure frost damage, so just like Scourge Strike (which is pure shadow damage) it ignores armor, just like spells do.

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