So I finally went for some testing on GoDisease.
I can't bring raid tests or numbers, as I'm not a big fan of theorycrafting and most overall beacuse I couldn't get a raid spot last night... but I wanted to bring back to the conversation a couple of topics:
A) GoDisease vs GoDD
Originally Posted by Soilantgreen64
[Glyph of Disease] has been fixed in 3.2, and now properly refreshes all your diseases. The increase in damage done by diseases in 3.2 makes keeping them up more of a priority, and this should put [Glyph of Disease] ahead of [Glyph of Dark Death] in your prioritization.
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Originally Posted by Soilantgreen64
I'm working through some more updates of the OP, and added the section on Rolling Diseases. [...] As far as the Glyph of Disease vs Glyph of Dark Death is concerned, the actual change in your DC dmg comes out with Dark Death about 5% ahead. This is due to the fact that (previously stated in this thread) that more HS gives more Sudden Doom procs. So you need the benefit from HS over IT+PS to overcome that gap, which it should fairly easily.
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Considering both quotes I don't understand clearly which glyph should be better right now. At this moment I feel like the OP can lead to some missunderstanding on that subject , am I wrong?
There are comments that proved GoDD is still better overall (or that's what I understood). Although, Atheistgod's post sumarizes very well the possible situations where GoDisease could be superior to GoDD.
B) 50/0/21 build and glyphs
As I felt very comfortable playing with GoDisease, considering the 3.2 UB changes, and knowing I might sound a bit silly... I felt curious about that setup. There's got to be something... I've seen a couple of people having also that curiosity.
Do we have any more feedback on the UB build (
50/0/21 GoDisease) or (
50/0/21 GoUB) as being viable?, or it will be waay behind the 'typical'
(51/0/20) ? I was thinking of using
[Sigil of the Vengeful Heart] for any scenario.
I believe the 'typical' spec and glyphs will win the maths, but I'd love to know if any1 has tried/parsed some of the alternatives.