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Old 08/29/09, 10:51 AM   #601
ragingturtle
Glass Joe
 
Blood Elf Death Knight
 
Blackrock
Quick question. Would it be a better DPS increase to replace my Melancholy Sabatons with Boots of the Underdweller?

Currently with the Melancholy Sabatons I have to gem twice with +10 str/hit and enchant icewalker/precision and even with that I still fall short of the 8% hit cap by about 10 hit. When I switch to Underdweller I lose all the arm pen from the Melancholy Sabatons and get to replace the two gems with +20 str and replace precision with Crusher and also gain the stat bonuses from these boots.

Sorry I just really want to know what the best way to go would be or any further information ontop of this would be much appreciated.

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Old 08/29/09, 10:11 PM   #602
gogolack
Glass Joe
 
Troll Death Knight
 
Blackrock
Two questions:

Which of the spreadsheets posted in the last two pages are correct, the one that values hit/exp below Str/ArP or the one that values them higher?

Also, where is a good list of trinket APE values for Blood?

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Old 08/30/09, 12:27 AM   #603
Planezwalker
Glass Joe
 
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Blood Elf Death Knight
 
Blackrock
Armor pen soft cap or hard cap

Right now im lacking both of the soft cap trinks, I was wondering if it was better to shoot for the soft cap or the hard cap Armor pen I have a 255 dps weapon, hit capped, and am siting on 74% armor Pen and 2T9. Raid buffed im over the magic 6200 AP. If I were to Soft cap I could get higher crit and attack power. So im curious is Soft cap the way to go or is 100% armor pen 100% of the time far better.

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Old 08/30/09, 7:17 AM   #604
yolly99
Glass Joe
 
Undead Death Knight
 
Kor'gall (EU)
If i have GoD, will it refresh 2 extra diseases from DRW?

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Old 08/30/09, 11:27 AM   #605
 frmorrison
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Ashstrike
Human Paladin
 
No WoW Account
Originally Posted by yolly99 View Post
If i have GoD, will it refresh 2 extra diseases from DRW?
No it will not. However, letting the DRW cast diseases (as you do) will increase DRW's dps.

Last edited by frmorrison : 08/30/09 at 6:02 PM.

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Old 08/30/09, 11:36 AM   #606
Kaveli
Von Kaiser
 
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Orc Death Knight
 
Area 52
another related simple question. Does my strikes get the benefit from the 2 extra diseases when I use IT/PS during DRW? I'm assuming no, but I'm not 100% sure. Thanks in advance.

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Old 08/30/09, 11:55 AM   #607
Kaejin
Great Tiger
 
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Troll Death Knight
 
Mal'Ganis
The OP has actually been updated and suggests applying diseases with DRW now.

DRW will gain buffs you have before casting it, but will not get things used after, i.e. Hysteria, potions, etc. Heart Strikes from DRW also are affected by its diseases, and the diseases will stay even after DRW has expired. For this reason it is proper to cast DRW before refreshing your diseases.

Also, no, you don't gain any extra damage on your strikes from your DRW's diseases. This would be pretty easy to test yourself using target dummies.

Uulwi ifis halahs gag erh'ongg w'ssh.

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Old 08/30/09, 12:05 PM   #608
concept84
Piston Honda
 
Blood Elf Death Knight
 
Darrowmere
Originally Posted by Planezwalker View Post
Right now im lacking both of the soft cap trinks, I was wondering if it was better to shoot for the soft cap or the hard cap Armor pen I have a 255 dps weapon, hit capped, and am siting on 74% armor Pen and 2T9. Raid buffed im over the magic 6200 AP. If I were to Soft cap I could get higher crit and attack power. So im curious is Soft cap the way to go or is 100% armor pen 100% of the time far better.
Obviously 100% ArP all the time is much better than 100% ArP only when a trinket procs.

Looking at your armory though I notice you don't have any Expertise aside from the Expertise you get from talents. Once you fix that (because you're losing alot of DPS that way) I'd assume your ArP will drop significantly. If you have access to the GT or RS and sit around 440 while maintaining your other stats I'd go that way. If you can pick up more Expertise without affecting your current ArP levels too much try and stack for the cap, just don't ignore hit/expertise.

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Old 08/30/09, 12:42 PM   #609
klo8
Glass Joe
 
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Dwarf Death Knight
 
Baelgun (EU)
Originally Posted by Kaejin View Post
The OP has actually been updated and suggests applying diseases with DRW now.




Also, no, you don't gain any extra damage on your strikes from your DRW's diseases. This would be pretty easy to test yourself using target dummies.
So this basically means that I should cast DRW after my diseases expired and then re-cast them while DRW is active?

Last edited by klo8 : 08/30/09 at 12:50 PM.

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Old 08/30/09, 3:26 PM   #610
Planezwalker
Glass Joe
 
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Blood Elf Death Knight
 
Blackrock
Originally Posted by concept84 View Post
Obviously 100% ArP all the time is much better than 100% ArP only when a trinket procs.

Looking at your armory though I notice you don't have any Expertise aside from the Expertise you get from talents. Once you fix that (because you're losing alot of DPS that way) I'd assume your ArP will drop significantly. If you have access to the GT or RS and sit around 440 while maintaining your other stats I'd go that way. If you can pick up more Expertise without affecting your current ArP levels too much try and stack for the cap, just don't ignore hit/expertise.
Please Correct me if im wrong but due to this being straight raid dps, considering that most of the time you are hitting the target in the back the soft 26 expertice cap (~213.07, dodge proof) that expertice is not really that useful. I have to do some checks with recount but I didnt think that I was getting dodged. So for clarifacation for all DKs.. it is better to have the soft cap in order to achive the 26 expertice cap than straight strength and Armor Pen. Ill report my finding on the lack of expertice after some testing. Looks like I will need to get either Grim Toll or Mjolnir Runestone for further testing.

And to Answer the question above 6200 Raid buffed AP is the magic number that Armor Penetration over takes strength...... dont take my word for it though.. test, test, test.

Last edited by Planezwalker : 08/30/09 at 3:37 PM.

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Old 08/30/09, 4:17 PM   #611
Defyapathy
Glass Joe
 
Gnome Death Knight
 
Silvermoon
I might have missed something in the last few pages, but is Vengeful Heart still best in slot for Blood DK's? The OP doesn't even mention Virulence and I haven't seen any math on it for Blood.

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Old 08/30/09, 4:20 PM   #612
Consider
King Hippo
 
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Draenei Death Knight
 
Dragonblight
Virulence only procs off of Obliterate and Scourge Strike and, as such, is utterly useless for Blood. It's also not worth trying to use Obliterate instead of DS just to take advantage of the sigil - all math, simulations, and parses have shown such attempts to be a dps loss.

So, yeah, Vengeful Heart is still BiS for Blood.

Also, to a few posts above, Necrosis has been shown to be higher raw dps than Night of the Dead.

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Old 08/30/09, 5:01 PM   #613
Defyapathy
Glass Joe
 
Gnome Death Knight
 
Silvermoon
Originally Posted by Consider View Post
Virulence only procs off of Obliterate and Scourge Strike and, as such, is utterly useless for Blood. It's also not worth trying to use Obliterate instead of DS just to take advantage of the sigil - all math, simulations, and parses have shown such attempts to be a dps loss.

So, yeah, Vengeful Heart is still BiS for Blood.

Also, to a few posts above, Necrosis has been shown to be higher raw dps than Night of the Dead.
/facepalm I should have known that already.

Edit: My guild recently forced me to go blood because of the AP buff, I prefer Unholy and it suits my playstyle better, but we don't have anyone else to give that particular raid buff /sigh. I was hoping the Triumph Badges already spent on the Sigil weren't going to be rendered suddenly worthless but c'est la vie.

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Old 08/30/09, 5:04 PM   #614
Meygaera
Von Kaiser
 
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Human Death Knight
 
Dalaran
If you do want to take NotD, I believe the points that you would take out are points in Morbidity.

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Old 08/30/09, 6:05 PM   #615
 frmorrison
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Ashstrike
Human Paladin
 
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Originally Posted by Defyapathy View Post
/facepalm I should have known that already.

Edit: My guild recently forced me to go blood because of the AP buff, I prefer Unholy and it suits my playstyle better, but we don't have anyone else to give that particular raid buff /sigh. I was hoping the Triumph Badges already spent on the Sigil weren't going to be rendered suddenly worthless but c'est la vie.
It may be worth reporting on the official blizzard bug forums about the Sigil. Since Unholy doesn't use SS, in PvE only one ability can trigger the Sigil. Also Awareness did not originally have Death Strike on it (it was added with Blood moved to using Death Strike).

It is possible the sigil's designers forget that Unholy doesn't use SS and Blood doesn't use Oblit anymore.

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