Originally Posted by Fargom
So what you are saying is that you don't think the 2.4 to 2.6 AP modifier change on both hands is enough to override the .2% extra dps that the fast offhand did in 3.2?
Do you have any calculations on this? As you state, the weapon damage part is small, its the AP contribution and number of diseases that play the major role in total damage. Changing the AP modifier from 2.4 to 2.6 (or 2.7) on both hands should easily be more than .2% overall BCB damage.
-Remember, there is no reason to even consider a fast weapon in 3.2. Everyone should be using slow/slow.
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Well the AP modifier change on main hand indeed closens the gap, i forgot about that.
But offhand modifier does NOT offset for the extra dps fast used to provide.
Also i still doubt your 0.2%.
But i can do some numbers if you want, prove myself wrong in the process perhaps.
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AP: 5000
Weapons:
Slow:
[Serilas, Blood Blade of Invar One-Arm]
Fast:
[Remorse]
BCB doesn't crit. Ill leave out any modifiers as they are equal for everything.
I'm gonna adjust it slightly so the dps is the same, ill use 178.8 dps.
Main hand (pre-normalzation change):
178.8 * 2.6 + ( 5000 / 14 * 2.4) = 1322 damage per BCB strike
BCB procs 3 times every 10 hits (= 3 hits every 26 seconds) for 62.5% damage.
1322 * 3 / 26 * 0.625 = 95.34 dps
Off hand (pre-normalization change):
0.575 * (178.8 * 1.5 + ( 5000 / 14 * 2.4)) = 647 damage per BCB strike
BCB procs 3 times every 10 hits (= 3 hits every 15 seconds) for 62.5% damage.
647 * 3 / 15 * 0.625 = 80.88 dps
Total = 176.22 dps
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Main hand (post-normalzation change):
178.8 * 2.6 + ( 5000 / 14 * 2.6) = 1391 damage per BCB strike
BCB procs 3 times every 10 hits (= 3 hits every 26 seconds) for 62.5% damage.
1391 * 3 / 26 * 0.625 = 100.34 dps
Off hand (post-normalization change):
0.575 * (178.8 * 1.5 + ( 5000 / 14 * 1.5)) = 462.25 damage per BCB strike
BCB procs 3 times every 10 hits (= 3 hits every 15 seconds) for 62.5% damage.
462.25 * 3 / 15 * 0.625 = 57.78 dps
Slow off hand (post-normalization change):
0.575 * (178.8 * 2.6 + ( 5000 / 14 * 2.6)) = 799.83 damage per BCB strike
BCB procs 3 times every 10 hits (= 3 hits every 26 seconds) for 62.5% damage.
799.83 * 3 / 26 * 0.625 = 57.68 dps
Total = 158.12 dps
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Therefor unholy DW will GAIN LESS from BCB after the normalization change.
And as you can see using slow or fast weapons matters nothing in regards to BCB. in this case fast is still slightly better even.
If there is no more reason not to use fast weapons, it does not lie in BCB.
For frost DW the reason is obvious: Offhand strikes
For Unholy DW the only reason i can think of right now is that slower weapons have a higher PPM proc chance.
But I doubt the impact is very big, therefor i suggest that the guideline for unholy should be changed to:
- Slow main hand + Highest dps offhand of any speed.
EDIT: Or as above suggested, best stat-stick