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Old 10/19/09, 6:25 PM   #1901
Afabar
Don Flamenco
 
Draenei Death Knight
 
Chants Eternels (EU)
Originally Posted by Fargom View Post
-I'm going to check with Kahorie to see if the simulator is correctly checking a KM Howling blast. Spells use a two roll system, so a KM HB can miss. Not positive if the simulator takes this into account.
It's a 2-roll system in the simulator. It even consumes the KM and Rune charge in case of miss.
However, I don't remember doing recently some changes that could impact the Hit Rating value except the optimization on UA usage. As it can replace a blood Strike, this can free up some GCD and so reduce the loss of DPS of a missed strike, but it should more influence the haste value.
I have also notice that the "after spell hit cap" calculation seems to return some weird results depending of which thread ending first. I will correct that soon.

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Old 10/19/09, 6:36 PM   #1902
Legorol
Glass Joe
 
Gnome Warrior
 
Silvermoon (EU)
Originally Posted by Fargom View Post
This ended up being long-winded, but I think I've made my point. Spellhit is most likely a personal decision that can't be correctly modeled on the simulator for reasons listed above, and probably numerous reasons I can't think of.
This I completely understand, together with all the discussion that happened over this in the current thread; things like the practical benefits of smoothness of rotation vs. theoretical maximum dps. So I wasn't concerned about that. I was more interested in what caused the sudden drop in its value coming out of the simulator, given that the conditions in the simulator shouldn't have changed (much). My interest in this is largely theoretical.

I read through the change notes of the simulator and there are a few entries that vaguely allude to fixes related to hit, for example:
1.1.6.1 Release notes
* Correction on the EP module (exp and hit calculation).
However, the nature of the fixes and how big an impact they should have is unclear.

I am a bit vary because if the large change in spellhit is due to bugfixes in the EP module of the simulator, and not due to changes in the input parameters, that makes me less condifent in the current values.

Edit: for future reference, at the time of this post the current version of the simulator is 1.1.7.2.

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Old 10/21/09, 7:47 AM   #1903
Uhkt
Banned
 
Orc Death Knight
 
Twisting Nether
I'm sure this has been answered somewhere on one of these pages, but what point do I take out to get UA?

I assume it's BCB but I just want to be sure.

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Old 10/21/09, 8:17 AM   #1904
Jackinthegreen
Banned
 
Blood Elf Paladin
 
Twisting Nether
Originally Posted by Uhkt View Post
I'm sure this has been answered somewhere on one of these pages, but what point do I take out to get UA?

I assume it's BCB but I just want to be sure.
Actually, the recommendation I remember from a former thread was to take a point out of Killing Machine. The extra 10% chance to do a 50% weapon strike outweighs the slightly lower chance for IT, FS, or KM to crit, since crit itself isn't as valuable to a frost build.

In the OP though, doing a 3/51/17 build with GoDisease, the recommendation is to take the point from BCB to maximise KM+Rime procs. Take your pick between the two really.

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Old 10/21/09, 8:54 PM   #1905
Gholen
Glass Joe
 
Orc Death Knight
 
Fenris
has anyone tried the basic 0/53/18 DW Frost (1 point from Killing Machine into UA) but instead of taking BCB taking Subversion instead(making it 3/53/15)? I see no mention of this spec at all.

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Old 10/21/09, 9:08 PM   #1906
Voldar14
Glass Joe
 
Voldar14's Avatar
 
Human Death Knight
 
Windrunner
Originally Posted by Gholen View Post
has anyone tried the basic 0/53/18 DW Frost (1 point from Killing Machine into UA) but instead of taking BCB taking Subversion instead(making it 3/53/15)? I see no mention of this spec at all.
I don't know if the spec itself has been discussed, but 1KM vs UA has been, as well as BCB vs Subversion, so you should be able to make the decision yourself.

Personally, I use 3/53/15(No UA) because I come close to capping threat. Less potential dps, but you do even less when threat-capped.

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Old 10/22/09, 12:33 AM   #1907
Arakaine
Glass Joe
 
Orc Death Knight
 
Thrall
I took one point out of Chill of the Grave with GoIT/GoFS/GoOb so I could grab UA. I still get RP capped constantly due to Revitalize from Resto Druids. This let me keep 3/3 BCB and 5/5 KM with nothing but a positive increase to my DPS.

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Old 10/22/09, 1:57 AM   #1908
Gholen
Glass Joe
 
Orc Death Knight
 
Fenris
My question was about BcB Vs Subversion. What's the dps loss picking up Subversion over BcB, if any?

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Old 10/22/09, 9:25 AM   #1909
Sakuratei
Piston Honda
 
Sakuratei's Avatar
 
Human Rogue
 
Frostmane (EU)
Originally Posted by Gholen View Post
My question was about BcB Vs Subversion. What's the dps loss picking up Subversion over BcB, if any?
The difference is very slightly in favor of BCB (<50 DPS area), so it's more of a preference choise and valuation whether you want maximum theoretical DPS or if you want the safety of less generated threat.

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Old 10/23/09, 9:59 AM   #1910
staithis
Glass Joe
 
Undead Death Knight
 
Steamwheedle Cartel (EU)
Hey all, sorry first time posting here.

I have looked through the thread, and can find nothing about why HB is not in a standard rotation.

Should it only be used when freezing fog is up, and therefore uses no runes?

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Old 10/23/09, 10:39 AM   #1911
Fronty
Glass Joe
 
Human Death Knight
 
Blackmoore (EU)
Because Howling Blast usually deals less dmg than obliterate, aswell as not having the abillity to proc Rime. You will use it in AoE Situations though.

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Old 10/23/09, 8:52 PM   #1912
NoPoint
Von Kaiser
 
NoPoint's Avatar
 
Orc Rogue
 
Silvermoon
here's a curious question in regards to the deathbringer. I recently saw a combat log post that showed it procing from IT / deathcoil. I'm curious if anyone's done testing to see if it procs based off of ff or bp?
I'll have to hop on my dk later and see if I can do some testing with it.

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Old 10/23/09, 11:11 PM   #1913
Lamperouqe
Von Kaiser
 
Lamperouqe's Avatar
 
Orc Death Knight
 
Stormreaver (EU)
Originally Posted by NoPoint View Post
here's a curious question in regards to the deathbringer. I recently saw a combat log post that showed it procing from IT / deathcoil. I'm curious if anyone's done testing to see if it procs based off of ff or bp?
I'll have to hop on my dk later and see if I can do some testing with it.
When I was still using the 10man version of deathbringer I saw it proccing from distance a couple of times. The "chance on hit" makes you think it can only proc from damage done with the weapon, but that doesn't seem to be the case. I'm not exactly sure what skills made it proc though and don't have any idea if disease damage can trigger it.

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Old 10/24/09, 12:41 AM   #1914
bucky570
Glass Joe
 
Undead Death Knight
 
Wildhammer
OK someone somewhere prob explained this but i want to know if OB is based off of weapon damage what is howling blast based off of?

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Old 10/24/09, 4:07 AM   #1915
Nich
Von Kaiser
 
Nich's Avatar
 
Night Elf Druid
 
Dreadmaul
Originally Posted by bucky570 View Post
OK someone somewhere prob explained this but i want to know if OB is based off of weapon damage what is howling blast based off of?
Flat damage + AP multipler

I'd like to offer moral support, but I have questionable morals

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Old 10/24/09, 11:58 AM   #1916
Redknights
Glass Joe
 
Blood Elf Death Knight
 
Kil'Jaeden
Originally Posted by Aizen View Post
I am 0/53/18.

Rotation:
IT PS OB BS BS Dump
OB OB OB Dump

I was wondering if there's an AoE rotation.
I have a personal rotation, prob a better one out there, but its
IT, PS, Pest, HB, BS, Dump
OB, OB, HB, Dump

This rotation is still affected by procs that will change the rotation on the fly, you need to set up a order because of the 8 sec cool down of HB.

IF Rime Proc save it for KM or were spec in my rotation, if you use HB with rime then use OB as well.
IF KM comes up during the dump and HB is up use it then countinue to dump.

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Old 10/24/09, 3:56 PM   #1917
Aizen
Glass Joe
 
Aizen's Avatar
 
Blood Elf Death Knight
 
Tichondrius
Originally Posted by Redknights View Post
I have a personal rotation, prob a better one out there, but its
IT, PS, Pest, HB, BS, Dump
OB, OB, HB, Dump

This rotation is still affected by procs that will change the rotation on the fly, you need to set up a order because of the 8 sec cool down of HB.

IF Rime Proc save it for KM or were spec in my rotation, if you use HB with rime then use OB as well.
IF KM comes up during the dump and HB is up use it then countinue to dump.
Do you use Glyph of Disease?

Thanks!

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Old 10/24/09, 11:20 PM   #1918
Breganth
Banned
 
Draenei Shaman
 
Nagrand (EU)
Originally Posted by Lamperouqe View Post
When I was still using the 10man version of deathbringer I saw it proccing from distance a couple of times. The "chance on hit" makes you think it can only proc from damage done with the weapon, but that doesn't seem to be the case. I'm not exactly sure what skills made it proc though and don't have any idea if disease damage can trigger it.
I'm going to guess that it procs from ANY damage done BY YOU to the target. I was piddling around at the training dummy and after I'd walked away, with diseases still on the dummy, the axe procced from about 45 yards away and launched a shadowbolt. My guess is that it's damage from anything, diseases, autoattacks, specials, whatever.

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Old 10/25/09, 9:03 AM   #1919
NoPoint
Von Kaiser
 
NoPoint's Avatar
 
Orc Rogue
 
Silvermoon
Originally Posted by Breganth View Post
I'm going to guess that it procs from ANY damage done BY YOU to the target. I was piddling around at the training dummy and after I'd walked away, with diseases still on the dummy, the axe procced from about 45 yards away and launched a shadowbolt. My guess is that it's damage from anything, diseases, autoattacks, specials, whatever.
If that's the case (for diseases) it could seriously up the value of this weapon for a DK.
Remember, it doesn't have an ICD and the proc is buffed by blackice. That said, it's a 5% chance that's not on CD, a DK has about 3 solid 'chances' of procing it between normal melee, both diseases as well as ability usage which will increase procs.

I'm not suggesting this is the coolest or best axe there is, but I think if we don't take it for what it is, then it'll be undervalued significantly.

I know for me personally, it was replacing my dk's (a babied alt) furious gladiator's cleaver, so it's a pretty nice regardless.
I'm still trying to do some testing and so far I have replicated the proc from IT, but I have not yet been able to get it to proc off of diseases alone (I'm staying at range and ITing and just letting it tick).
Only about 10 minutes in, so we'll see...

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Old 10/25/09, 1:38 PM   #1920
Weidekuh
Von Kaiser
 
Tauren Death Knight
 
Eredar (EU)
Since i have a little too much +hit on my gear i tried a slightly different unholy dw spec. I skipped "Nerves of Cold Steel" and took "Epidemic" so i can exchange "Glyph of Icy Touch" for "Glyph of Disease". I thought my DPS went up a lot doing fully buffed rolling diseases. In single target fights my diseases (with WP) did nearly 40% of my damage. Blood Plague did on average (!) 2.3k per Tick. Blood Presence.
This is with the lowest tier 4-set bonus. On Anub i did more than 6.5k DPS over the whole fight with [Aledar's Battlestar] main hand...

Anyone else tried DW unholy with GoD?

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Old 10/25/09, 3:11 PM   #1921
Aizen
Glass Joe
 
Aizen's Avatar
 
Blood Elf Death Knight
 
Tichondrius
I haven't tried DW Unholy yet because I don't have my T94P yet. Weidekuh, I am curious why you are choosing to use Sigil of Awareness still. Isn't it true that Sigil of Virulence is better for all DW specs (slightly better even for frost dw) as soon as you get your T94P?

And could anybody tell me is it better for my use continue using my [Tempered Vis'kag the Bloodletter] (196.5) VS [Aledar's Battlestar] (163.3) which at least has stats?

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Old 10/25/09, 3:15 PM   #1922
NoPoint
Von Kaiser
 
NoPoint's Avatar
 
Orc Rogue
 
Silvermoon
Originally Posted by Aizen View Post
I haven't tried DW Unholy yet because I don't have my T94P yet. Weidekuh, I am curious why you are choosing to use Sigil of Awareness still. Isn't it true that Sigil of Virulence is better for all DW specs (slightly better even for frost dw) as soon as you get your T94P?

And could anybody tell me is it better for my use continue using my [Tempered Vis'kag the Bloodletter] (196.5) VS [Aledar's Battlestar] (163.3) which at least has stats?

can you quote where anyone's said that virulence is better than awareness for frost dw? O.o

Only spec it's best for is 3/13/55. Frost DPS should typically on any single target fight have obliterate as #1 in damage by a fair margin.

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Old 10/25/09, 4:22 PM   #1923
Aizen
Glass Joe
 
Aizen's Avatar
 
Blood Elf Death Knight
 
Tichondrius
I only read that somewhere Nopoint, not on EJ forums. And was only curious if it's true or not.

World of Warcraft - English (NA) Forums -> [DPS] Specs, Cycles & Glyphs. Oh my. [3.2.2]


* Sigil order: Awareness > Virulence > Vengeful Heart. Virulence will exceed Awareness once you have acquired 4pT9.

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Old 10/25/09, 4:33 PM   #1924
Weidekuh
Von Kaiser
 
Tauren Death Knight
 
Eredar (EU)
Originally Posted by Aizen View Post
I haven't tried DW Unholy yet because I don't have my T94P yet. Weidekuh, I am curious why you are choosing to use Sigil of Awareness still. Isn't it true that Sigil of Virulence is better for all DW specs (slightly better even for frost dw) as soon as you get your T94P?

And could anybody tell me is it better for my use continue using my [Tempered Vis'kag the Bloodletter] (196.5) VS [Aledar's Battlestar] (163.3) which at least has stats?
Oops, i forgot to change my sigil... Of course for DW unholy i should use Virulence.

I also have a [Tempered Vis'kag the Bloodletter] but i think for unholy it's better to use Aledar's because more damage is from spells. Strike damage is pretty low. Especially with rolling diseases. As DW frost i use Vis'kag in my mainhand and i think it's slightly better.

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Old 10/25/09, 6:04 PM   #1925
NoPoint
Von Kaiser
 
NoPoint's Avatar
 
Orc Rogue
 
Silvermoon
By the way, just curious, has anyone attempted to compare directly recently the double IT vs single IT for TS bonus on FF ticks? I've checked this multiple times and have seen NO difference in ff damage.

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